"tri" meaning in English

See tri in All languages combined, or Wiktionary

Noun

IPA: /tɹaɪ/ Audio: LL-Q1860 (eng)-Vealhurl-tri.wav Forms: tris [plural]
Rhymes: -aɪ Etymology: Shortening of words with the initial component derived from Proto-Indo-European *tréyes (“three”). Etymology templates: {{der|en|ine-pro|*tréyes||three}} Proto-Indo-European *tréyes (“three”) Head templates: {{en-noun}} tri (plural tris)
  1. (chiefly attributive) triathlon Tags: attributive
    Sense id: en-tri-en-noun-9k1CESdE
  2. (computer graphics) triangle Categories (topical): Computer graphics
    Sense id: en-tri-en-noun-Cj8TxnOv Categories (other): English entries with incorrect language header Disambiguation of English entries with incorrect language header: 3 49 49 Topics: computer-graphics, computing, engineering, mathematics, natural-sciences, physical-sciences, sciences
  3. (bodybuilding, colloquial, uncommon) triceps Tags: colloquial, uncommon Categories (topical): Bodybuilding
    Sense id: en-tri-en-noun-ibU5e2~- Categories (other): English entries with incorrect language header Disambiguation of English entries with incorrect language header: 3 49 49 Topics: bodybuilding, hobbies, lifestyle, sports

Inflected forms

Download JSON data for tri meaning in English (3.2kB)

{
  "etymology_templates": [
    {
      "args": {
        "1": "en",
        "2": "ine-pro",
        "3": "*tréyes",
        "4": "",
        "5": "three"
      },
      "expansion": "Proto-Indo-European *tréyes (“three”)",
      "name": "der"
    }
  ],
  "etymology_text": "Shortening of words with the initial component derived from Proto-Indo-European *tréyes (“three”).",
  "forms": [
    {
      "form": "tris",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
    {
      "args": {},
      "expansion": "tri (plural tris)",
      "name": "en-noun"
    }
  ],
  "lang": "English",
  "lang_code": "en",
  "pos": "noun",
  "senses": [
    {
      "examples": [
        {
          "text": "a tri bike"
        },
        {
          "text": "a tri suit"
        }
      ],
      "glosses": [
        "triathlon"
      ],
      "id": "en-tri-en-noun-9k1CESdE",
      "links": [
        [
          "triathlon",
          "triathlon"
        ]
      ],
      "raw_glosses": [
        "(chiefly attributive) triathlon"
      ],
      "tags": [
        "attributive"
      ]
    },
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Computer graphics",
          "orig": "en:Computer graphics",
          "parents": [
            "Computing",
            "Technology",
            "All topics",
            "Fundamental"
          ],
          "source": "w"
        },
        {
          "_dis": "3 49 49",
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
            "Entries with incorrect language header",
            "Entry maintenance"
          ],
          "source": "w+disamb"
        }
      ],
      "examples": [
        {
          "ref": "2009, Andrew Paquette, Computer Graphics for Artists II: Environments and Characters",
          "text": "The most common poly budget in use for games at the time of this writing is between 5,000 and 10,000 tris. Anything within that range is sufficient to accommodate all superficial anatomical details without resort to optimization beyond normal model cleanup.",
          "type": "quotation"
        },
        {
          "ref": "2010, Tony Mullen, Claudio Andaur, Blender Studio Projects: Digital Movie-Making, page 91",
          "text": "Tris and quads have different areas of functionality. In real-time graphics, tris are the norm because they provide the most basic geometric representations of planes.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "triangle"
      ],
      "id": "en-tri-en-noun-Cj8TxnOv",
      "links": [
        [
          "computer graphics",
          "computer graphics"
        ],
        [
          "triangle",
          "triangle"
        ]
      ],
      "raw_glosses": [
        "(computer graphics) triangle"
      ],
      "topics": [
        "computer-graphics",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    },
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Bodybuilding",
          "orig": "en:Bodybuilding",
          "parents": [
            "Sports",
            "Human activity",
            "Human behaviour",
            "Human",
            "All topics",
            "Fundamental"
          ],
          "source": "w"
        },
        {
          "_dis": "3 49 49",
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
            "Entries with incorrect language header",
            "Entry maintenance"
          ],
          "source": "w+disamb"
        }
      ],
      "glosses": [
        "triceps"
      ],
      "id": "en-tri-en-noun-ibU5e2~-",
      "links": [
        [
          "bodybuilding",
          "bodybuilding#Noun"
        ],
        [
          "triceps",
          "triceps"
        ]
      ],
      "raw_glosses": [
        "(bodybuilding, colloquial, uncommon) triceps"
      ],
      "tags": [
        "colloquial",
        "uncommon"
      ],
      "topics": [
        "bodybuilding",
        "hobbies",
        "lifestyle",
        "sports"
      ]
    }
  ],
  "sounds": [
    {
      "ipa": "/tɹaɪ/"
    },
    {
      "rhymes": "-aɪ"
    },
    {
      "homophone": "try"
    },
    {
      "audio": "LL-Q1860 (eng)-Vealhurl-tri.wav",
      "mp3_url": "https://upload.wikimedia.org/wikipedia/commons/transcoded/0/0e/LL-Q1860_%28eng%29-Vealhurl-tri.wav/LL-Q1860_%28eng%29-Vealhurl-tri.wav.mp3",
      "ogg_url": "https://upload.wikimedia.org/wikipedia/commons/transcoded/0/0e/LL-Q1860_%28eng%29-Vealhurl-tri.wav/LL-Q1860_%28eng%29-Vealhurl-tri.wav.ogg"
    }
  ],
  "word": "tri"
}
{
  "categories": [
    "English 1-syllable words",
    "English countable nouns",
    "English entries with incorrect language header",
    "English lemmas",
    "English nouns",
    "English terms derived from Proto-Indo-European",
    "English terms with IPA pronunciation",
    "English terms with audio links",
    "English terms with homophones",
    "Rhymes:English/aɪ",
    "Rhymes:English/aɪ/1 syllable"
  ],
  "etymology_templates": [
    {
      "args": {
        "1": "en",
        "2": "ine-pro",
        "3": "*tréyes",
        "4": "",
        "5": "three"
      },
      "expansion": "Proto-Indo-European *tréyes (“three”)",
      "name": "der"
    }
  ],
  "etymology_text": "Shortening of words with the initial component derived from Proto-Indo-European *tréyes (“three”).",
  "forms": [
    {
      "form": "tris",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
    {
      "args": {},
      "expansion": "tri (plural tris)",
      "name": "en-noun"
    }
  ],
  "lang": "English",
  "lang_code": "en",
  "pos": "noun",
  "senses": [
    {
      "examples": [
        {
          "text": "a tri bike"
        },
        {
          "text": "a tri suit"
        }
      ],
      "glosses": [
        "triathlon"
      ],
      "links": [
        [
          "triathlon",
          "triathlon"
        ]
      ],
      "raw_glosses": [
        "(chiefly attributive) triathlon"
      ],
      "tags": [
        "attributive"
      ]
    },
    {
      "categories": [
        "English terms with quotations",
        "Quotation templates to be cleaned",
        "en:Computer graphics"
      ],
      "examples": [
        {
          "ref": "2009, Andrew Paquette, Computer Graphics for Artists II: Environments and Characters",
          "text": "The most common poly budget in use for games at the time of this writing is between 5,000 and 10,000 tris. Anything within that range is sufficient to accommodate all superficial anatomical details without resort to optimization beyond normal model cleanup.",
          "type": "quotation"
        },
        {
          "ref": "2010, Tony Mullen, Claudio Andaur, Blender Studio Projects: Digital Movie-Making, page 91",
          "text": "Tris and quads have different areas of functionality. In real-time graphics, tris are the norm because they provide the most basic geometric representations of planes.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "triangle"
      ],
      "links": [
        [
          "computer graphics",
          "computer graphics"
        ],
        [
          "triangle",
          "triangle"
        ]
      ],
      "raw_glosses": [
        "(computer graphics) triangle"
      ],
      "topics": [
        "computer-graphics",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    },
    {
      "categories": [
        "English colloquialisms",
        "English terms with uncommon senses",
        "en:Bodybuilding"
      ],
      "glosses": [
        "triceps"
      ],
      "links": [
        [
          "bodybuilding",
          "bodybuilding#Noun"
        ],
        [
          "triceps",
          "triceps"
        ]
      ],
      "raw_glosses": [
        "(bodybuilding, colloquial, uncommon) triceps"
      ],
      "tags": [
        "colloquial",
        "uncommon"
      ],
      "topics": [
        "bodybuilding",
        "hobbies",
        "lifestyle",
        "sports"
      ]
    }
  ],
  "sounds": [
    {
      "ipa": "/tɹaɪ/"
    },
    {
      "rhymes": "-aɪ"
    },
    {
      "homophone": "try"
    },
    {
      "audio": "LL-Q1860 (eng)-Vealhurl-tri.wav",
      "mp3_url": "https://upload.wikimedia.org/wikipedia/commons/transcoded/0/0e/LL-Q1860_%28eng%29-Vealhurl-tri.wav/LL-Q1860_%28eng%29-Vealhurl-tri.wav.mp3",
      "ogg_url": "https://upload.wikimedia.org/wikipedia/commons/transcoded/0/0e/LL-Q1860_%28eng%29-Vealhurl-tri.wav/LL-Q1860_%28eng%29-Vealhurl-tri.wav.ogg"
    }
  ],
  "word": "tri"
}

This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-06-23 from the enwiktionary dump dated 2024-06-20 using wiktextract (1b9bfc5 and 0136956). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.