"switch engine" meaning in English

See switch engine in All languages combined, or Wiktionary

Noun

Forms: switch engines [plural]
Head templates: {{en-noun}} switch engine (plural switch engines)
  1. A switcher or shunter: a railroad locomotive used for shunting.
    Sense id: en-switch_engine-en-noun-DWLE-Nbj
  2. (cellular automata) A particular methuselah in Conway's Game of Life that temporarily exhibits glide reflection symmetry while leaving debris behind, allowing for the construction of spaceships, puffers, and rakes. Categories (topical): Cellular automata
    Sense id: en-switch_engine-en-noun-2OkRnTI0 Categories (other): English entries with incorrect language header, Pages with 1 entry, Pages with entries Disambiguation of English entries with incorrect language header: 9 91 Disambiguation of Pages with 1 entry: 5 95 Disambiguation of Pages with entries: 3 97 Topics: cellular-automata, computing, engineering, mathematics, natural-sciences, physical-sciences, sciences

Inflected forms

{
  "forms": [
    {
      "form": "switch engines",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
    {
      "args": {},
      "expansion": "switch engine (plural switch engines)",
      "name": "en-noun"
    }
  ],
  "lang": "English",
  "lang_code": "en",
  "pos": "noun",
  "senses": [
    {
      "glosses": [
        "A switcher or shunter: a railroad locomotive used for shunting."
      ],
      "id": "en-switch_engine-en-noun-DWLE-Nbj",
      "links": [
        [
          "switcher",
          "switcher"
        ],
        [
          "shunter",
          "shunter"
        ],
        [
          "railroad",
          "railroad"
        ],
        [
          "locomotive",
          "locomotive"
        ],
        [
          "shunt",
          "shunt"
        ]
      ]
    },
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Cellular automata",
          "orig": "en:Cellular automata",
          "parents": [
            "Mathematics",
            "Theory of computing",
            "Formal sciences",
            "Computer science",
            "Sciences",
            "Computing",
            "All topics",
            "Technology",
            "Fundamental"
          ],
          "source": "w"
        },
        {
          "_dis": "9 91",
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
            "Entries with incorrect language header",
            "Entry maintenance"
          ],
          "source": "w+disamb"
        },
        {
          "_dis": "5 95",
          "kind": "other",
          "name": "Pages with 1 entry",
          "parents": [],
          "source": "w+disamb"
        },
        {
          "_dis": "3 97",
          "kind": "other",
          "name": "Pages with entries",
          "parents": [],
          "source": "w+disamb"
        }
      ],
      "examples": [
        {
          "ref": "1990 May 17, David Moews, “Life questions”, in comp.theory.cell-automata (Usenet):",
          "text": "2. Is it possible to make the switch engine leave debris other than the normal 8 blocks/288 generations?",
          "type": "quote"
        },
        {
          "ref": "1992 August 13, David Bell, “Spaceships in Conway's Life (Part 1)”, in comp.theory.cell-automata (Usenet):",
          "text": "He did this by placing a large number of switch engines together so as to eliminate all debris. His original ship required 13 switch engines, but his smaller one given here only uses 10 of them.",
          "type": "quote"
        },
        {
          "ref": "2007 May 12, Dave Greene, “Wanted: 2D CA, \"as complex\" but \"denser\" than Life”, in comp.theory.cell-automata (Usenet):",
          "text": "The average random Life pattern settles down instead of exploding (if you ignore output gliders and spaceships). There are exceptional quadratic-growth cases, mostly involving switch engines, but most random patterns affect only their immediate area.",
          "type": "quote"
        }
      ],
      "glosses": [
        "A particular methuselah in Conway's Game of Life that temporarily exhibits glide reflection symmetry while leaving debris behind, allowing for the construction of spaceships, puffers, and rakes."
      ],
      "id": "en-switch_engine-en-noun-2OkRnTI0",
      "links": [
        [
          "cellular automata",
          "cellular automata"
        ],
        [
          "methuselah",
          "methuselah"
        ],
        [
          "Game of Life",
          "Game of Life"
        ],
        [
          "glide reflection",
          "glide reflection"
        ],
        [
          "spaceship",
          "spaceship"
        ],
        [
          "puffer",
          "puffer"
        ],
        [
          "rake",
          "rake"
        ]
      ],
      "raw_glosses": [
        "(cellular automata) A particular methuselah in Conway's Game of Life that temporarily exhibits glide reflection symmetry while leaving debris behind, allowing for the construction of spaceships, puffers, and rakes."
      ],
      "topics": [
        "cellular-automata",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    }
  ],
  "word": "switch engine"
}
{
  "categories": [
    "English countable nouns",
    "English entries with incorrect language header",
    "English lemmas",
    "English multiword terms",
    "English nouns",
    "Pages with 1 entry",
    "Pages with entries"
  ],
  "forms": [
    {
      "form": "switch engines",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
    {
      "args": {},
      "expansion": "switch engine (plural switch engines)",
      "name": "en-noun"
    }
  ],
  "lang": "English",
  "lang_code": "en",
  "pos": "noun",
  "senses": [
    {
      "glosses": [
        "A switcher or shunter: a railroad locomotive used for shunting."
      ],
      "links": [
        [
          "switcher",
          "switcher"
        ],
        [
          "shunter",
          "shunter"
        ],
        [
          "railroad",
          "railroad"
        ],
        [
          "locomotive",
          "locomotive"
        ],
        [
          "shunt",
          "shunt"
        ]
      ]
    },
    {
      "categories": [
        "English terms with quotations",
        "en:Cellular automata"
      ],
      "examples": [
        {
          "ref": "1990 May 17, David Moews, “Life questions”, in comp.theory.cell-automata (Usenet):",
          "text": "2. Is it possible to make the switch engine leave debris other than the normal 8 blocks/288 generations?",
          "type": "quote"
        },
        {
          "ref": "1992 August 13, David Bell, “Spaceships in Conway's Life (Part 1)”, in comp.theory.cell-automata (Usenet):",
          "text": "He did this by placing a large number of switch engines together so as to eliminate all debris. His original ship required 13 switch engines, but his smaller one given here only uses 10 of them.",
          "type": "quote"
        },
        {
          "ref": "2007 May 12, Dave Greene, “Wanted: 2D CA, \"as complex\" but \"denser\" than Life”, in comp.theory.cell-automata (Usenet):",
          "text": "The average random Life pattern settles down instead of exploding (if you ignore output gliders and spaceships). There are exceptional quadratic-growth cases, mostly involving switch engines, but most random patterns affect only their immediate area.",
          "type": "quote"
        }
      ],
      "glosses": [
        "A particular methuselah in Conway's Game of Life that temporarily exhibits glide reflection symmetry while leaving debris behind, allowing for the construction of spaceships, puffers, and rakes."
      ],
      "links": [
        [
          "cellular automata",
          "cellular automata"
        ],
        [
          "methuselah",
          "methuselah"
        ],
        [
          "Game of Life",
          "Game of Life"
        ],
        [
          "glide reflection",
          "glide reflection"
        ],
        [
          "spaceship",
          "spaceship"
        ],
        [
          "puffer",
          "puffer"
        ],
        [
          "rake",
          "rake"
        ]
      ],
      "raw_glosses": [
        "(cellular automata) A particular methuselah in Conway's Game of Life that temporarily exhibits glide reflection symmetry while leaving debris behind, allowing for the construction of spaceships, puffers, and rakes."
      ],
      "topics": [
        "cellular-automata",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    }
  ],
  "word": "switch engine"
}

Download raw JSONL data for switch engine meaning in English (2.5kB)


This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-12-01 from the enwiktionary dump dated 2024-11-21 using wiktextract (95d2be1 and 64224ec). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

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