"Life" meaning in English

See Life in All languages combined, or Wiktionary

Proper name

Head templates: {{en-proper noun}} Life
  1. (chiefly Christian Science) God.
    Sense id: en-Life-en-name-FDezprA3
  2. (cellular automata) Conway's Game of Life. Categories (topical): Cellular automata Derived forms: Highlife, Life-like cellular automaton, Life without Death
    Sense id: en-Life-en-name-rpsZPUmf Categories (other): English entries with incorrect language header Disambiguation of English entries with incorrect language header: 0 86 14 Topics: cellular-automata, computing, engineering, mathematics, natural-sciences, physical-sciences, sciences
The following are not (yet) sense-disambiguated
Etymology number: 1

Proper name

Forms: Lifes [plural]
Etymology: Variant of Leaf. Etymology templates: {{m|en|Leaf}} Leaf Head templates: {{en-proper noun|s}} Life (plural Lifes)
  1. A surname.
    Sense id: en-Life-en-name-EMUC1F3L Categories (other): English surnames
The following are not (yet) sense-disambiguated
Etymology number: 2

Inflected forms

Download JSON data for Life meaning in English (3.1kB)

{
  "etymology_number": 1,
  "head_templates": [
    {
      "args": {},
      "expansion": "Life",
      "name": "en-proper noun"
    }
  ],
  "lang": "English",
  "lang_code": "en",
  "pos": "name",
  "senses": [
    {
      "glosses": [
        "God."
      ],
      "id": "en-Life-en-name-FDezprA3",
      "links": [
        [
          "God",
          "God"
        ]
      ],
      "qualifier": "chiefly Christian Science",
      "raw_glosses": [
        "(chiefly Christian Science) God."
      ]
    },
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Cellular automata",
          "orig": "en:Cellular automata",
          "parents": [
            "Mathematics",
            "Theory of computing",
            "Formal sciences",
            "Computer science",
            "Sciences",
            "Computing",
            "All topics",
            "Technology",
            "Fundamental"
          ],
          "source": "w"
        },
        {
          "_dis": "0 86 14",
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
            "Entries with incorrect language header",
            "Entry maintenance"
          ],
          "source": "w+disamb"
        }
      ],
      "derived": [
        {
          "_dis1": "0 100",
          "word": "Highlife"
        },
        {
          "_dis1": "0 100",
          "word": "Life-like cellular automaton"
        },
        {
          "_dis1": "0 100",
          "word": "Life without Death"
        }
      ],
      "examples": [
        {
          "ref": "1988 January 26, David Hiebeler, “Fast way to update grids”, in comp.theory.cell-automata (Usenet)",
          "text": "Basically, I'm looking for a fast (the fastest?) way of updating grids, where each cell has to look at an arbitrary number of its neighbors. I've seen some fast life-programs, but often they took advantage of particular quirks of the rules of Life.",
          "type": "quotation"
        },
        {
          "ref": "1999 May 13, Thomas Womack, “3D automata with Life-style objects”, in comp.theory.cell-automata (Usenet)",
          "text": "Is there a known 3D totalistic or semi-totalistic automaton (Life is the latter sort - state at time t+1 depends on state at time t and count of neighbours) which exhibits the same sort of behaviour as Life (that is, a reasonable range of naturally-occuring still lives and short-period oscillators)?",
          "type": "quotation"
        },
        {
          "ref": "2003 February 20, Rolf Wilms, “Fast implementation of core algorithm for Conway's Game of Life”, in comp.theory.cell-automata (Usenet)",
          "text": "Maybe the RolfLife algorithm could be of value to someone implementing life i.e. in the vertex shader of a (DirectX 9) graphics card, where few lines of code and no LUT are favoured.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "Conway's Game of Life."
      ],
      "id": "en-Life-en-name-rpsZPUmf",
      "links": [
        [
          "cellular automata",
          "cellular automata"
        ],
        [
          "Game of Life",
          "Game of Life"
        ]
      ],
      "raw_glosses": [
        "(cellular automata) Conway's Game of Life."
      ],
      "topics": [
        "cellular-automata",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    }
  ],
  "word": "Life"
}

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  "etymology_number": 2,
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        "2": "Leaf"
      },
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      "name": "m"
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  ],
  "etymology_text": "Variant of Leaf.",
  "forms": [
    {
      "form": "Lifes",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
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  "lang_code": "en",
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  "senses": [
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        {
          "kind": "other",
          "name": "English surnames",
          "parents": [],
          "source": "w"
        }
      ],
      "glosses": [
        "A surname."
      ],
      "id": "en-Life-en-name-EMUC1F3L",
      "links": [
        [
          "surname",
          "surname"
        ]
      ]
    }
  ],
  "word": "Life"
}
{
  "categories": [
    "English entries with incorrect language header",
    "English lemmas",
    "English proper nouns",
    "English uncountable nouns"
  ],
  "derived": [
    {
      "word": "Highlife"
    },
    {
      "word": "Life-like cellular automaton"
    },
    {
      "word": "Life without Death"
    }
  ],
  "etymology_number": 1,
  "head_templates": [
    {
      "args": {},
      "expansion": "Life",
      "name": "en-proper noun"
    }
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  "lang": "English",
  "lang_code": "en",
  "pos": "name",
  "senses": [
    {
      "glosses": [
        "God."
      ],
      "links": [
        [
          "God",
          "God"
        ]
      ],
      "qualifier": "chiefly Christian Science",
      "raw_glosses": [
        "(chiefly Christian Science) God."
      ]
    },
    {
      "categories": [
        "English terms with quotations",
        "en:Cellular automata"
      ],
      "examples": [
        {
          "ref": "1988 January 26, David Hiebeler, “Fast way to update grids”, in comp.theory.cell-automata (Usenet)",
          "text": "Basically, I'm looking for a fast (the fastest?) way of updating grids, where each cell has to look at an arbitrary number of its neighbors. I've seen some fast life-programs, but often they took advantage of particular quirks of the rules of Life.",
          "type": "quotation"
        },
        {
          "ref": "1999 May 13, Thomas Womack, “3D automata with Life-style objects”, in comp.theory.cell-automata (Usenet)",
          "text": "Is there a known 3D totalistic or semi-totalistic automaton (Life is the latter sort - state at time t+1 depends on state at time t and count of neighbours) which exhibits the same sort of behaviour as Life (that is, a reasonable range of naturally-occuring still lives and short-period oscillators)?",
          "type": "quotation"
        },
        {
          "ref": "2003 February 20, Rolf Wilms, “Fast implementation of core algorithm for Conway's Game of Life”, in comp.theory.cell-automata (Usenet)",
          "text": "Maybe the RolfLife algorithm could be of value to someone implementing life i.e. in the vertex shader of a (DirectX 9) graphics card, where few lines of code and no LUT are favoured.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "Conway's Game of Life."
      ],
      "links": [
        [
          "cellular automata",
          "cellular automata"
        ],
        [
          "Game of Life",
          "Game of Life"
        ]
      ],
      "raw_glosses": [
        "(cellular automata) Conway's Game of Life."
      ],
      "topics": [
        "cellular-automata",
        "computing",
        "engineering",
        "mathematics",
        "natural-sciences",
        "physical-sciences",
        "sciences"
      ]
    }
  ],
  "word": "Life"
}

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    "English entries with incorrect language header",
    "English lemmas",
    "English proper nouns",
    "English uncountable nouns"
  ],
  "etymology_number": 2,
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    {
      "args": {
        "1": "en",
        "2": "Leaf"
      },
      "expansion": "Leaf",
      "name": "m"
    }
  ],
  "etymology_text": "Variant of Leaf.",
  "forms": [
    {
      "form": "Lifes",
      "tags": [
        "plural"
      ]
    }
  ],
  "head_templates": [
    {
      "args": {
        "1": "s"
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      "expansion": "Life (plural Lifes)",
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  "lang_code": "en",
  "pos": "name",
  "senses": [
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      "categories": [
        "English surnames"
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        "A surname."
      ],
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        [
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          "surname"
        ]
      ]
    }
  ],
  "word": "Life"
}

This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-05-20 from the enwiktionary dump dated 2024-05-02 using wiktextract (1d5a7d1 and 304864d). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.