See BG on Wiktionary
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Closet Classic (1998)”, in The 2006 Gamer’s Tome of Ultimate Wisdom: An Almanac of Pimps, Orcs, and Lightsabers, Indianapolis, Ind.: Que Publishing, →ISBN, page 19, columns 1–2:", "text": "All BG fans have a soft spot for Minsc, the ranger with one too many conks on the noggin and his famous Space Hamster, Boo. […] There’s a lot of great user-made content out there for the BG series.", "type": "quote" }, { "ref": "2008 August, “First Shots: Dragon Age: Origins”, in PCGZine, number 21:", "text": "Interestingly, there’s no alignment system in Dragon Age, unlike previous BG games.", "type": "quote" }, { "ref": "2020 November, Ben Gelinas, “BioWare Labs”, in BioWare: Stories and Secrets from 25 Years of Game Development, Milwaukie, Ore.: Dark Horse Books, →ISBN, part 3 (From Ambition to Reality), page 175, column 1:", "text": "When David [Gaider] was hired, BioWare was still at the Whyte Avenue site, ramping up work on Baldur’s Gate II. “I didn’t know anything about BioWare, but had heard of BG I,” David says.", "type": "quote" }, { "ref": "(Can we date this quote?), (Please provide the book title or journal name):", "type": "quote" } ], "glosses": [ "Initialism of Baldur’s Gate (series)." ], "id": "en-BG-en-name-7dxJOFyu", "links": [ [ "video game", "video game" ], [ "Baldur’s Gate", "w:Baldur's Gate" ] ], "raw_glosses": [ "(video games) Initialism of Baldur’s Gate (series)." ], "tags": [ "abbreviation", "alt-of", "initialism" ], "topics": [ "video-games" ] }, { "alt_of": [ { "extra": "the first game", "word": "Baldur’s Gate" } ], "categories": [ { "kind": "topical", "langcode": "en", "name": "Video games", "orig": "en:Video games", "parents": [ "Games", "Mass media", "Software", "Recreation", "Culture", "Media", "Computing", "Human activity", "Society", "Communication", "Technology", "Human behaviour", "All topics", "Human", "Fundamental" ], "source": "w" }, { "_dis": "47 47 6", "kind": "topical", "langcode": "en", "name": "Baldur's Gate", "orig": "en:Baldur's Gate", "parents": [ "Dungeons & Dragons", "Fantasy", "Video games", "Role-playing games", "Tabletop games", "Fiction", "Speculative fiction", "Games", "Mass media", "Software", "Artistic works", "Genres", "Recreation", "Culture", "Media", "Computing", "Art", "Entertainment", "Human activity", "Society", "Communication", "Technology", "Human behaviour", "All topics", "Human", "Fundamental" ], "source": "w+disamb" } ], "examples": [ { "ref": "2001 October, Thierry Nguyen, “BioWare gives gamers a fitting send-off to its epic role-playing game: This Is the End, My Only Friend”, in Jeff Green, editor, Computer Gaming World, number 207, New York, N.Y.: Ziff Davis Media, Inc., →ISSN, page 86:", "text": "Starting off as a half-elf ranger with a stick, Scooteris was kind of cool by the end of BG and its expansion, with +2 armor and a longbow. But it’s not until TOB [Baldur's Gate II: Throne of Bhaal] that he gets equipment that can kill with one blow.", "type": "quote" }, { "ref": "2003, Erik Bethke, “What Makes Game Development Hard?”, in Game Development and Production (Wordware Game Developer’s Library), Plano, Tex.: Wordware Publishing, Inc., →ISBN, pages 22, column 1, and 24, column 2:", "text": "The Baldur’s Gate series (BG with its expansion pack and sequel/expansion pack) has sold nearly 4 million units worldwide. […] Role-playing games like BG also more complicated and required additional QA [quality assurance] time and completely different QA processes.", "type": "quote" }, { "ref": "2009 March, “Dragon Age: Origins”, in Gary Steinman, editor, PC Gamer, number 185 / volume 16, number 03, South San Francisco, Calif.: Future US, Inc., →ISSN, pages 32–33:", "text": "BG’s pausable combat system was a landmark for tactical RPGs, and Dragon Age wants to recreate that same sense of combat orchestration. […] Talky party members with big personalities were a staple of BG, but having thousands of pixels instead of a few dozen to render your allies’ personas means BioWare is eager to develop new favorites for its fans. We’re not sure they’ll be as off-the-wall as Minsc from BG2 […]", "type": "quote" }, { "ref": "2018, Anton Andreychuk, Natalia Soboleva, Konstantin Yakovlev, “eLIAN: Enhanced Algorithm for Angle-Constrained Path Finding”, in Sergei O. Kuznetsov, Gennady S[imeonovich] Osipov, Vadim L. Stefanuk, editors, Artificial Intelligence: 16th Russian Conference, RCAI 2018, Moscow, Russia, September 24–27, 2018, Proceedings (Communications in Computer and Information Science; 934), Cham, Zug: Springer, →ISBN, →ISSN, page 213:", "text": "BG maps (75 in total) represent mostly indoor environments while WIII [Warcraft III] maps (36 in total) – imaginary outdoor environments.", "type": "quote" } ], "glosses": [ "Initialism of Baldur’s Gate (series).", "Initialism of Baldur’s Gate (the first game)." ], "id": "en-BG-en-name-4SHPXXUQ", "links": [ [ "video game", "video game" ], [ "Baldur’s Gate", "w:Baldur's Gate" ], [ "Baldur’s Gate", "w:Baldur's Gate (video game)" ] ], "raw_glosses": [ "(video games) Initialism of Baldur’s Gate (series).", "Initialism of Baldur’s Gate (the first game)." ], "synonyms": [ { "word": "BG1" } ], "tags": [ "abbreviation", "alt-of", "initialism" ], "topics": [ "video-games" ] } ], "wikipedia": [ "en:BG" ], "word": "BG" }
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But it’s not until TOB [Baldur's Gate II: Throne of Bhaal] that he gets equipment that can kill with one blow.", "type": "quote" }, { "ref": "2003, Erik Bethke, “What Makes Game Development Hard?”, in Game Development and Production (Wordware Game Developer’s Library), Plano, Tex.: Wordware Publishing, Inc., →ISBN, pages 22, column 1, and 24, column 2:", "text": "The Baldur’s Gate series (BG with its expansion pack and sequel/expansion pack) has sold nearly 4 million units worldwide. […] Role-playing games like BG also more complicated and required additional QA [quality assurance] time and completely different QA processes.", "type": "quote" }, { "ref": "2009 March, “Dragon Age: Origins”, in Gary Steinman, editor, PC Gamer, number 185 / volume 16, number 03, South San Francisco, Calif.: Future US, Inc., →ISSN, pages 32–33:", "text": "BG’s pausable combat system was a landmark for tactical RPGs, and Dragon Age wants to recreate that same sense of combat orchestration. […] Talky party members with big personalities were a staple of BG, but having thousands of pixels instead of a few dozen to render your allies’ personas means BioWare is eager to develop new favorites for its fans. We’re not sure they’ll be as off-the-wall as Minsc from BG2 […]", "type": "quote" }, { "ref": "2018, Anton Andreychuk, Natalia Soboleva, Konstantin Yakovlev, “eLIAN: Enhanced Algorithm for Angle-Constrained Path Finding”, in Sergei O. Kuznetsov, Gennady S[imeonovich] Osipov, Vadim L. Stefanuk, editors, Artificial Intelligence: 16th Russian Conference, RCAI 2018, Moscow, Russia, September 24–27, 2018, Proceedings (Communications in Computer and Information Science; 934), Cham, Zug: Springer, →ISBN, →ISSN, page 213:", "text": "BG maps (75 in total) represent mostly indoor environments while WIII [Warcraft III] maps (36 in total) – imaginary outdoor environments.", "type": "quote" } ], "glosses": [ "Initialism of Baldur’s Gate (series).", "Initialism of Baldur’s Gate (the first game)." ], "links": [ [ "video game", "video game" ], [ "Baldur’s Gate", "w:Baldur's Gate" ], [ "Baldur’s Gate", "w:Baldur's Gate (video game)" ] ], "raw_glosses": [ "(video games) Initialism of Baldur’s Gate (series).", "Initialism of Baldur’s Gate (the first game)." ], "synonyms": [ { "word": "BG1" } ], "tags": [ "abbreviation", "alt-of", "initialism" ], "topics": [ "video-games" ] } ], "wikipedia": [ "en:BG" ], "word": "BG" } { "categories": [ "English countable nouns", "English entries with incorrect language header", "English lemmas", "English nouns", "English proper nouns", "English uncountable nouns", "English words without vowels", "Pages with 2 entries", "Pages with entries", "en:Baldur's Gate" ], "head_templates": [ { "args": { "1": "mul", "10": "", "2": "symbol", "3": "", "4": "", "5": "or", "6": "", "7": "or", "8": "", "9": "or", "cat2": "", "f1lang": "en", "f1nolink": "", "f2lang": "en", "f2nolink": "", "f3lang": "en", "f3nolink": "", "f4lang": "en", "f4nolink": "", "head": "", "head2": "", "head3": "", "head4": "", "sc": "Latn", "sort": "" }, "expansion": "BG", "name": "head" }, { "args": {}, "expansion": "BG", "name": "mul-symbol" } ], "lang": "Translingual", "lang_code": "mul", "pos": "symbol", "senses": [ { "categories": [ "English links with redundant alt parameters", "ISO 3166-1 alpha-2", "Pages with 2 entries", "Pages with entries", "Translingual entries with incorrect language header", "Translingual lemmas", "Translingual symbols", "Translingual terms with redundant script codes", "mul:Bulgaria" ], "glosses": [ "ISO 3166-1 alpha-2 country code for Bulgaria." ], "links": [ [ "ISO 3166-1", "w:ISO 3166-1" ], [ "alpha-2", "w:ISO 3166-1 alpha-2" ], [ "country code", "country code#English" ], [ "Bulgaria", "Bulgaria#English" ] ], "qualifier": "international standards", "raw_glosses": [ "(international standards) ISO 3166-1 alpha-2 country code for Bulgaria." ], "synonyms": [ { "word": "BGR" } ] } ], "word": "BG" }
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This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-11-06 from the enwiktionary dump dated 2024-10-02 using wiktextract (fbeafe8 and 7f03c9b). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.
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