"8-bit" meaning in All languages combined

See 8-bit on Wiktionary

Adjective [英語]

  1. 以8位元/比特為單位的
    Sense id: zh-8-bit-en-adj-tbHmG8V0 Topics: computing
  2. 來自或類似8位元電腦時代藝術或音樂的
    Sense id: zh-8-bit-en-adj-3K19LcWb Topics: computing, music
The following are not (yet) sense-disambiguated

Download JSONL data for 8-bit meaning in All languages combined (1.8kB)

{
  "categories": [
    {
      "kind": "other",
      "name": "帶數字的英語詞",
      "parents": [],
      "source": "w"
    },
    {
      "kind": "other",
      "name": "英語形容詞",
      "parents": [],
      "source": "w"
    },
    {
      "kind": "other",
      "name": "英語無比較級形容詞",
      "parents": [],
      "source": "w"
    },
    {
      "kind": "other",
      "name": "英語詞元",
      "parents": [],
      "source": "w"
    }
  ],
  "lang": "英語",
  "lang_code": "en",
  "pos": "adj",
  "senses": [
    {
      "examples": [
        {
          "ref": "2007, Nick Collins, Julio d'Escriván, The Cambridge companion to electronic music (page 189)",
          "text": "I started creating 8-bit music around 2002 when I picked up nanoloop […]"
        }
      ],
      "glosses": [
        "以8位元/比特為單位的"
      ],
      "id": "zh-8-bit-en-adj-tbHmG8V0",
      "topics": [
        "computing"
      ]
    },
    {
      "examples": [
        {
          "ref": "2008 January 1, Karen Collins, Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, MIT Press, →ISBN:",
          "text": "Typically far more complex than the songs of the 8-bit games, songs in Amiga games had a highly varied structure, but usually followed the same basic principles seen in the 8-bit games (shorter loops with fewer distinct sections for battle music, and longer loops with more distinct sections for in-game music)."
        },
        {
          "ref": "2008 November 12, Brett Camper, “Retro Reflexivity: La-Mulana”, 出自 Bernard Perron, Mark J.P. Wolf 編, The Video Game Theory Reader 2, Routledge, →ISBN:",
          "text": "Much of La-Mulanas 8-bit' aesthetic is tied to its self-imposed graphical limitations. To start, the native resolution of 256 × 192 pixels is (as we would expect) much less than that of contemporary standards[…]"
        }
      ],
      "glosses": [
        "來自或類似8位元電腦時代藝術或音樂的"
      ],
      "id": "zh-8-bit-en-adj-3K19LcWb",
      "topics": [
        "computing",
        "music"
      ]
    }
  ],
  "tags": [
    "not-comparable"
  ],
  "word": "8-bit"
}
{
  "categories": [
    "帶數字的英語詞",
    "英語形容詞",
    "英語無比較級形容詞",
    "英語詞元"
  ],
  "lang": "英語",
  "lang_code": "en",
  "pos": "adj",
  "senses": [
    {
      "examples": [
        {
          "ref": "2007, Nick Collins, Julio d'Escriván, The Cambridge companion to electronic music (page 189)",
          "text": "I started creating 8-bit music around 2002 when I picked up nanoloop […]"
        }
      ],
      "glosses": [
        "以8位元/比特為單位的"
      ],
      "topics": [
        "computing"
      ]
    },
    {
      "examples": [
        {
          "ref": "2008 January 1, Karen Collins, Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, MIT Press, →ISBN:",
          "text": "Typically far more complex than the songs of the 8-bit games, songs in Amiga games had a highly varied structure, but usually followed the same basic principles seen in the 8-bit games (shorter loops with fewer distinct sections for battle music, and longer loops with more distinct sections for in-game music)."
        },
        {
          "ref": "2008 November 12, Brett Camper, “Retro Reflexivity: La-Mulana”, 出自 Bernard Perron, Mark J.P. Wolf 編, The Video Game Theory Reader 2, Routledge, →ISBN:",
          "text": "Much of La-Mulanas 8-bit' aesthetic is tied to its self-imposed graphical limitations. To start, the native resolution of 256 × 192 pixels is (as we would expect) much less than that of contemporary standards[…]"
        }
      ],
      "glosses": [
        "來自或類似8位元電腦時代藝術或音樂的"
      ],
      "topics": [
        "computing",
        "music"
      ]
    }
  ],
  "tags": [
    "not-comparable"
  ],
  "word": "8-bit"
}

This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-07-01 from the zhwiktionary dump dated 2024-06-20 using wiktextract (e79c026 and b863ecc). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.