See gacha in All languages combined, or Wiktionary
{ "etymology_number": 1, "etymology_templates": [ { "args": { "1": "en" }, "expansion": "English", "name": "langname" }, { "args": { "1": "en", "2": "toy" }, "expansion": "sense 1", "name": "senseno" }, { "args": { "1": "en", "2": "ja", "3": "ガチャ", "tr": "gacha" }, "expansion": "Japanese ガチャ (gacha)", "name": "bor" } ], "etymology_text": "From Japanese ガチャ (gacha), shortened form of ガチャポン (gachapon).", "forms": [ { "form": "gachas", "tags": [ "plural" ] } ], "head_templates": [ { "args": { "1": "~" }, "expansion": "gacha (countable and uncountable, plural gachas)", "name": "en-noun" } ], "lang": "English", "lang_code": "en", "pos": "noun", "related": [ { "_dis1": "0 0 0 0", "topics": [ "video-games" ], "word": "loot box" } ], "senses": [ { "categories": [], "examples": [ { "ref": "2018, Ennio De Nucci, Adam Kramarzewski, Practical Game Design, page 54:", "text": "Gacha, from the Japanese word gachapon, refers to capsules sold in vending machines and containing random toys inside", "type": "quote" } ], "glosses": [ "A small toy sold in a plastic capsule in a vending machine, especially toys sold in or associated with Japan." ], "id": "en-gacha-en-noun-en:toy", "links": [ [ "toy", "toy" ], [ "capsule", "capsule" ], [ "vending machine", "vending machine" ], [ "Japan", "Japan" ] ], "senseid": [ "en:toy" ], "tags": [ "countable", "uncountable" ] }, { "categories": [ { "_dis": "6 19 29 34 12", "kind": "other", "name": "English entries with incorrect language header", "parents": [ "Entries with incorrect language header", "Entry maintenance" ], "source": "w+disamb" }, { "_dis": "4 17 20 24 14 1 1 3 12 4", "kind": "other", "name": "Pages with 5 entries", "parents": [], "source": "w+disamb" }, { "_dis": "4 17 21 25 13 1 0 2 13 4", "kind": "other", "name": "Pages with entries", "parents": [], "source": "w+disamb" } ], "examples": [ { "ref": "2018 October 24, Oona McGee, “Pokemon cosplay for cats”, in Japan Today:", "text": "And if you’re looking for something that’s cute, compact, and affordable, you can’t go past the country’s gacha capsule toy vending machines.", "type": "quote" } ], "glosses": [ "The vending machine that sells such toys." ], "id": "en-gacha-en-noun-rSLC9BWN", "synonyms": [ { "_dis1": "40 56 2 2", "sense": "toy; vending machine", "word": "gachapon" } ], "tags": [ "countable", "uncountable" ] }, { "categories": [ { "kind": "topical", "langcode": "en", "name": "Video games", "orig": "en:Video games", "parents": [ "Games", "Mass media", "Software", "Recreation", "Culture", "Media", "Computing", "Human activity", "Society", "Communication", "Technology", "Human behaviour", "All topics", "Human", "Fundamental" ], "source": "w" }, { "_dis": "6 19 29 34 12", "kind": "other", "name": "English entries with incorrect language header", "parents": [ "Entries with incorrect language header", "Entry maintenance" ], "source": "w+disamb" }, { "_dis": "4 17 20 24 14 1 1 3 12 4", "kind": "other", "name": "Pages with 5 entries", "parents": [], "source": "w+disamb" }, { "_dis": "4 17 21 25 13 1 0 2 13 4", "kind": "other", "name": "Pages with entries", "parents": [], "source": "w+disamb" } ], "examples": [ { "ref": "2018, Ennio De Nucci, Adam Kramarzewski, Practical Game Design, page 394:", "text": "Since a loot table with ten rewards won’t last for long, the very first step in gacha design is to ensure that you have enough content to make gacha a viable monetization strategy.", "type": "quote" }, { "ref": "2020, Christopher A. Paul, Free-to-Play: Mobile Video Games, Bias, and Norms, MIT Press, →ISBN, page 112:", "text": "Gacha mechanics are a powerful advantage monetization strategy in free-to-play games that have also been integrated into many premium titles on mobile devices, PCs, and consoles.", "type": "quote" } ], "glosses": [ "A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real or in-game money." ], "id": "en-gacha-en-noun-D~0NyTJZ", "links": [ [ "video game", "video game" ], [ "mechanism", "mechanism" ], [ "mobile game", "mobile game" ], [ "in-game", "in-game" ], [ "item", "item" ], [ "character", "character" ], [ "purchase", "purchase" ], [ "randomly", "randomly" ] ], "raw_glosses": [ "(video games) A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real or in-game money." ], "tags": [ "countable", "uncountable" ], "topics": [ "video-games" ] }, { "categories": [ { "kind": "topical", "langcode": "en", "name": "Video games", "orig": "en:Video games", "parents": [ "Games", "Mass media", "Software", "Recreation", "Culture", "Media", "Computing", "Human activity", "Society", "Communication", "Technology", "Human behaviour", "All topics", "Human", "Fundamental" ], "source": "w" }, { "_dis": "6 19 29 34 12", "kind": "other", "name": "English entries with incorrect language header", "parents": [ "Entries with incorrect language header", "Entry maintenance" ], "source": "w+disamb" }, { "_dis": "4 17 20 24 14 1 1 3 12 4", "kind": "other", "name": "Pages with 5 entries", "parents": [], "source": "w+disamb" }, { "_dis": "4 17 21 25 13 1 0 2 13 4", "kind": "other", "name": "Pages with entries", "parents": [], "source": "w+disamb" } ], "glosses": [ "A game which features this mechanic as its central feature." ], "id": "en-gacha-en-noun-koV520Lm", "links": [ [ "video game", "video game" ] ], "raw_glosses": [ "(video games) A game which features this mechanic as its central feature." ], "tags": [ "countable", "uncountable" ], "topics": [ "video-games" ] } ], "sounds": [ { "ipa": "/ˈɡɑː.t͡ʃə/" }, { "homophone": "gotcha (some dialects)" } ], "synonyms": [ { "_dis1": "0 0 0 0", "word": "gashapon" } ], "word": "gacha" } { "etymology_number": 2, "etymology_templates": [ { "args": { "1": "en", "2": "zh", "3": "嘎查", "tr": "gāchá" }, "expansion": "Chinese 嘎查 (gāchá)", "name": "bor" } ], "etymology_text": "From Chinese 嘎查 (gāchá).", "head_templates": [ { "args": { "1": "?" }, "expansion": "gacha", "name": "en-noun" } ], "lang": "English", "lang_code": "en", "pos": "noun", "senses": [ { "categories": [ { "_dis": "6 19 29 34 12", "kind": "other", "name": "English entries with incorrect language header", "parents": [ "Entries with incorrect language header", "Entry maintenance" ], "source": "w+disamb" }, { "_dis": "4 17 20 24 14 1 1 3 12 4", "kind": "other", "name": "Pages with 5 entries", "parents": [], "source": "w+disamb" }, { "_dis": "4 17 21 25 13 1 0 2 13 4", "kind": "other", "name": "Pages with entries", "parents": [], "source": "w+disamb" } ], "glosses": [ "A village-level administrative division in Inner Mongolia." ], "id": "en-gacha-en-noun-gZ5GlMUY", "links": [ [ "village", "village" ], [ "Inner Mongolia", "Inner Mongolia" ] ] } ], "word": "gacha" }
{ "categories": [ "English countable nouns", "English entries with incorrect language header", "English lemmas", "English nouns", "English nouns with unknown or uncertain plurals", "English terms borrowed from Chinese", "English terms borrowed from Japanese", "English terms derived from Chinese", "English terms derived from Japanese", "English terms with homophones", "English uncountable nouns", "Pages with 5 entries", "Pages with entries" ], "etymology_number": 1, "etymology_templates": [ { "args": { "1": "en" }, "expansion": "English", "name": "langname" }, { "args": { "1": "en", "2": "toy" }, "expansion": "sense 1", "name": "senseno" }, { "args": { "1": "en", "2": "ja", "3": "ガチャ", "tr": "gacha" }, "expansion": "Japanese ガチャ (gacha)", "name": "bor" } ], "etymology_text": "From Japanese ガチャ (gacha), shortened form of ガチャポン (gachapon).", "forms": [ { "form": "gachas", "tags": [ "plural" ] } ], "head_templates": [ { "args": { "1": "~" }, "expansion": "gacha (countable and uncountable, plural gachas)", "name": "en-noun" } ], "lang": "English", "lang_code": "en", "pos": "noun", "related": [ { "topics": [ "video-games" ], "word": "loot box" } ], "senses": [ { "categories": [ "English terms with quotations" ], "examples": [ { "ref": "2018, Ennio De Nucci, Adam Kramarzewski, Practical Game Design, page 54:", "text": "Gacha, from the Japanese word gachapon, refers to capsules sold in vending machines and containing random toys inside", "type": "quote" } ], "glosses": [ "A small toy sold in a plastic capsule in a vending machine, especially toys sold in or associated with Japan." ], "links": [ [ "toy", "toy" ], [ "capsule", "capsule" ], [ "vending machine", "vending machine" ], [ "Japan", "Japan" ] ], "senseid": [ "en:toy" ], "tags": [ "countable", "uncountable" ] }, { "categories": [ "English terms with quotations" ], "examples": [ { "ref": "2018 October 24, Oona McGee, “Pokemon cosplay for cats”, in Japan Today:", "text": "And if you’re looking for something that’s cute, compact, and affordable, you can’t go past the country’s gacha capsule toy vending machines.", "type": "quote" } ], "glosses": [ "The vending machine that sells such toys." ], "tags": [ "countable", "uncountable" ] }, { "categories": [ "English terms with quotations", "en:Video games" ], "examples": [ { "ref": "2018, Ennio De Nucci, Adam Kramarzewski, Practical Game Design, page 394:", "text": "Since a loot table with ten rewards won’t last for long, the very first step in gacha design is to ensure that you have enough content to make gacha a viable monetization strategy.", "type": "quote" }, { "ref": "2020, Christopher A. Paul, Free-to-Play: Mobile Video Games, Bias, and Norms, MIT Press, →ISBN, page 112:", "text": "Gacha mechanics are a powerful advantage monetization strategy in free-to-play games that have also been integrated into many premium titles on mobile devices, PCs, and consoles.", "type": "quote" } ], "glosses": [ "A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real or in-game money." ], "links": [ [ "video game", "video game" ], [ "mechanism", "mechanism" ], [ "mobile game", "mobile game" ], [ "in-game", "in-game" ], [ "item", "item" ], [ "character", "character" ], [ "purchase", "purchase" ], [ "randomly", "randomly" ] ], "raw_glosses": [ "(video games) A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real or in-game money." ], "tags": [ "countable", "uncountable" ], "topics": [ "video-games" ] }, { "categories": [ "en:Video games" ], "glosses": [ "A game which features this mechanic as its central feature." ], "links": [ [ "video game", "video game" ] ], "raw_glosses": [ "(video games) A game which features this mechanic as its central feature." ], "tags": [ "countable", "uncountable" ], "topics": [ "video-games" ] } ], "sounds": [ { "ipa": "/ˈɡɑː.t͡ʃə/" }, { "homophone": "gotcha (some dialects)" } ], "synonyms": [ { "sense": "toy; vending machine", "word": "gachapon" }, { "word": "gashapon" } ], "word": "gacha" } { "categories": [ "English countable nouns", "English entries with incorrect language header", "English lemmas", "English nouns", "English nouns with unknown or uncertain plurals", "English terms borrowed from Chinese", "English terms derived from Chinese", "Pages with 5 entries", "Pages with entries" ], "etymology_number": 2, "etymology_templates": [ { "args": { "1": "en", "2": "zh", "3": "嘎查", "tr": "gāchá" }, "expansion": "Chinese 嘎查 (gāchá)", "name": "bor" } ], "etymology_text": "From Chinese 嘎查 (gāchá).", "head_templates": [ { "args": { "1": "?" }, "expansion": "gacha", "name": "en-noun" } ], "lang": "English", "lang_code": "en", "pos": "noun", "senses": [ { "glosses": [ "A village-level administrative division in Inner Mongolia." ], "links": [ [ "village", "village" ], [ "Inner Mongolia", "Inner Mongolia" ] ] } ], "word": "gacha" }
Download raw JSONL data for gacha meaning in English (4.8kB)
This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-11-06 from the enwiktionary dump dated 2024-10-02 using wiktextract (fbeafe8 and 7f03c9b). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.
If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.