"aim assist" meaning in English

See aim assist in All languages combined, or Wiktionary

Noun

Head templates: {{en-noun|-}} aim assist (uncountable)
  1. (video games) Automatic adjustment to aim to improve accuracy. Tags: uncountable Categories (topical): Video games
    Sense id: en-aim_assist-en-noun-Av-we0Pb Categories (other): English entries with incorrect language header Topics: video-games

Download JSON data for aim assist meaning in English (1.9kB)

{
  "head_templates": [
    {
      "args": {
        "1": "-"
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      "expansion": "aim assist (uncountable)",
      "name": "en-noun"
    }
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  "lang": "English",
  "lang_code": "en",
  "pos": "noun",
  "senses": [
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      "categories": [
        {
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
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          "source": "w"
        },
        {
          "kind": "topical",
          "langcode": "en",
          "name": "Video games",
          "orig": "en:Video games",
          "parents": [
            "Games",
            "Mass media",
            "Software",
            "Recreation",
            "Culture",
            "Media",
            "Computing",
            "Human activity",
            "Society",
            "Communication",
            "Technology",
            "Human behaviour",
            "All topics",
            "Human",
            "Fundamental"
          ],
          "source": "w"
        }
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      "examples": [
        {
          "ref": "2001 April 8, Stephen Robertson, “Re: Wahooo, just got IWar Deluxe for $10”, in comp.sys.ibm.pc.games.space-sim (Usenet), message-ID <hM1A6.69732$BA3.565909@monolith.news.easynet.net>",
          "text": "You have to use the rapid fire mode on your PBC to turn off aim assist.",
          "type": "quotation"
        },
        {
          "ref": "2007 October, Ryan Burke, “Call of Duty: Roads to Victory, by Activision, 2007, $39.99.”, in Military History, volume 24, number 7, Weider History Group, →ISSN, page 69",
          "text": "The lack of a second analog stick makes aiming and strafing somewhat difficult, though the game compensates by including an “aim assist” feature to help wayward shots find their mark.",
          "type": "quotation"
        },
        {
          "ref": "2013, Tynan Sylvester, Designing Games: a Guide to Engineering Experiences, O'Reilly Media, page 241",
          "text": "The only way to make nonobvious, effective aim assist is to create a number of interleaved subsystems that help players in different ways.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "Automatic adjustment to aim to improve accuracy."
      ],
      "id": "en-aim_assist-en-noun-Av-we0Pb",
      "links": [
        [
          "video game",
          "video game"
        ]
      ],
      "raw_glosses": [
        "(video games) Automatic adjustment to aim to improve accuracy."
      ],
      "tags": [
        "uncountable"
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "word": "aim assist"
}
{
  "head_templates": [
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  "lang_code": "en",
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      "examples": [
        {
          "ref": "2001 April 8, Stephen Robertson, “Re: Wahooo, just got IWar Deluxe for $10”, in comp.sys.ibm.pc.games.space-sim (Usenet), message-ID <hM1A6.69732$BA3.565909@monolith.news.easynet.net>",
          "text": "You have to use the rapid fire mode on your PBC to turn off aim assist.",
          "type": "quotation"
        },
        {
          "ref": "2007 October, Ryan Burke, “Call of Duty: Roads to Victory, by Activision, 2007, $39.99.”, in Military History, volume 24, number 7, Weider History Group, →ISSN, page 69",
          "text": "The lack of a second analog stick makes aiming and strafing somewhat difficult, though the game compensates by including an “aim assist” feature to help wayward shots find their mark.",
          "type": "quotation"
        },
        {
          "ref": "2013, Tynan Sylvester, Designing Games: a Guide to Engineering Experiences, O'Reilly Media, page 241",
          "text": "The only way to make nonobvious, effective aim assist is to create a number of interleaved subsystems that help players in different ways.",
          "type": "quotation"
        }
      ],
      "glosses": [
        "Automatic adjustment to aim to improve accuracy."
      ],
      "links": [
        [
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      ],
      "raw_glosses": [
        "(video games) Automatic adjustment to aim to improve accuracy."
      ],
      "tags": [
        "uncountable"
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "word": "aim assist"
}

This page is a part of the kaikki.org machine-readable English dictionary. This dictionary is based on structured data extracted on 2024-05-10 from the enwiktionary dump dated 2024-05-02 using wiktextract (a644e18 and edd475d). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

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