馬

CJKV/code

Sino-Xenic (馬):
* → Japanese: 馬(ば) (ba)
* → Korean: 마(馬) (ma)
* → Vietnamese: mã (馬, “(xiangqi) horse; (chess) knight”)

desctree

→ Proto-Tai: *maːꟲ (“horse”)
Northern Tai
Bouyei: max
Zhuang: max
Central Tai
Tày: mạ
Nùng: mạ
Nong Zhuang: max
Proto-Southwestern Tai:
Ahom: 𑜉𑜠 (ma), 𑜉𑜡 (mā), 𑜉𑜡𑜠 (māa)
Thai: ม้า (máa)
Northern Thai: ᨾ᩶ᩣ
Lao: ມ້າ (mā)
Lü: ᦙᦱᧉ (maa²)
Tai Dam: ꪣ꫁ꪱ
Shan: မႃႉ (mâ̰a)
Tai Nüa: ᥛᥣᥳ (mȧa)

desc

→ Thai: เบ๊ (bée, “horse”) (via Teochew)

Cursive script (East Asia)
Semi-cursive script

Pictogram (象形) – a horse with its head facing the left, showing a flowing mane in the wind. In the bronze inscriptions, the head was often simplified into an eye (目 (mù)). The legs eventually evolved into four dots (灬 (huǒ), unrelated to 火 (huǒ)).
Contrast with 鹿 (lù, “deer”), which saw a very different development, and 𢊁 (as in 薦／荐 (jiàn)), which is a hybrid: it has the legs of 馬 (灬 (huǒ)) but the head of 鹿 (lù).
“Horse” – from Proto-Sino-Tibetan *k-m-raŋ ~ s-raŋ. The sense of “big” is derived from “horse”; compare the English uses of horse.
For the insect prefix sense, see 螞／蚂. It has converged with the sense of “big”.
The surname is popularly known to be prevalent among Hui Muslims, where it is likely derived from Arabic مُحَمَّد (muḥammad, “Muhammad”), although the surname 馬 itself predates Islam.

马
𫠉
傌
𢒗
𢒠
𢒧
𩡬
𩡮
抹
碼

阿胡拉·馬茲達

Āhúlā Mǎzīdá

阿胡拉·马兹达

Āhúlā Mǎzīdá

馬斯特里赫特

Mǎsītèlǐhètè

(xiangqi) knight; horse: 🩪 (sometimes only on the black side)


車

CJKV/code

Sino-Xenic (車):
* → Japanese: 車(しゃ) (sha)
* → Korean: 차(車) (cha), 거(車) (geo)
* → Vietnamese: xa (車)

→ Vietnamese: xe (車, “wheeled vehicle”)

→ Zhuang: ci (“vehicle”)

Pictogram (象形) – originally a carriage seen from above. In the oracle bone script, there were large wheels on both sides and a sun shade on the top. Later, when Chinese characters were written vertically, the wheels on both sides were simply drawn in strokes and the loading area was marked with a 田 (OC *l'iːŋ). Therefore, it is important to understand that the current character, 車 (OC *kʰlja, *kla) is a vertical depiction of a carriage.
Note that 倝 (OC *kaːns) and 朝 (OC *ʔr'ew, *r'ew) are not derived from 車 (OC *kʰlja, *kla).
Perhaps a loan from an Indo-European language because the horse and chariot were introduced into China around 1200 BC from Inner Asia; compare Tocharian A kukäl, Tocharian B kokale (“wagon; cart”) (Mair, 1990, Bauer, 1994), from Proto-Tocharian *kuk(ä)le, from Proto-Indo-European *kʷékʷlos, a form of *kʷel- (“to turn”). Cognate with English wheel, Ancient Greek κύκλος (kúklos), Lithuanian kaklas (“neck”), etc.
An older variant survives in Mandarin 軲轆／轱辘 (gūlu, “wheel”) (Bauer, 1994). Alternatively, the word is a derivation by k-prefix from 舁 (OC *la, “to lift”) (Baxter and Sagart, 1998); compare the semantic parallel in Tibetan ཐེག་པ (theg pa, “vehicle; carriage”) (OC *kʰljaʔ, *kʰljas) and 居 (OC *kas) (Schuessler, 2007). Pronunciation 2 is traditionally regarded as the older pronunciation.
The sense of lewd content is derived from 老司機／老司机 (lǎosījī).

cog

(xiangqi) chariot; rook: 🩫 (Classifier: 隻／只 c)


A

From the letter A of the English pattern playing cards. Various names exist for this symbol in the spoken language.
; Mandarin jiān
; Cantonese jin1


士

CJKV/code

Sino-Xenic (士):
* → Japanese: 士(し) (shi)
* → Korean: 사(士) (sa)
* → Vietnamese: sĩ (士)

Pictogram (象形) – axe-like tool; soldier.
;"bachelor, man, male"
:*Reminiscent of Austroasiatic synonyms like Old Khmer si (“male”) or MK words for "man, male" like *ʔŋsiil, *ensir, *kəsəy on the Malay Peninsula; Schuessler (2007) noted that foreign *-r sometimes left traces in OC initial complex. These relations, if, valid, would keep 士₁ "bachelor, man, male" distinct from 士₂ "servant, retainer, officer, scholar".
;"take or give an office, serve", "servant", "retainer", "officer", "scholar"
:*Schuessler (2007) noted that one could naturally assume the semantic development "male > man > servant > to serve" in order to posit that 士₁ "bachelor, man, male" is the same word as 士₂ "servant, retainer, officer, scholar". Yet, the exopassive derivation 事 (OC *ʔsrɯs, *zrɯs) "assignment, affair, thing" and Tibeto-Burman counterparts demonstrated no association with "man, maleness"; & "male" hardly derives from "to serve".
:*Therefore, Schuessler derived these forms from 理 (OC *rɯʔ) "envoy, jail official, matchmaker" & proposed ultimate Austroasiatic origins. In terms of phonology, MC *dʐ- normally does not occur with *l- and *ʂ in an ST word-family, apparently confirming a non-ST provenance; however, MC *dʐ- here could go back to OC *s-r- (unlike MC *ʂ-, which is from OC *sr)
:*Subsequenly, Schuessler posited either relation to Austroasiatic or OC loan into Tibeto-Burman as Proto-Tibeto-Burman *ʔ-dzəj (“send on an errant”) (Matisoff, 2003), whence Burmese စာ (ca, “thing”) & Tibetan རྫས (rdzas, “thing, matter, object”) (Gong, 1999). Even so, Tibeto-Burman cognates of this etymon and 所 (suǒ) are difficult to distinguish.

cog

(xiangqi) adviser; guard; minister: 🩨 (usually only on the black side, in some sets on both red and black sides)


象

CJKV/code

Sino-Xenic (象):
* → Japanese: 象(ぞう) (zō); 象(しょう) (shō)
* → Korean: 상(象) (sang)
* → Vietnamese: tượng (象)

→ Common Turkic: *yaŋan

→ Old Uyghur: [script needed] (yaŋa)

→ Western Yugur: jaŋan

→? Bulgar:

→? Chuvash: сӑлан (sălan)

→? Proto-Slavic: *slonъ

→ Kalmyk: зан (zan)

→ Mongolian: заан (zaan)

→ Proto-Tai: *ɟaːŋꟲ (“elephant”)

Lao: ຊ້າງ (sāng)

Lü: ᦋᦱᧂᧉ (tsaang²)

Northern Thai: ᨩ᩶ᩣ᩠ᨦ (cang)

Saek: ซาง

Shan: ၸၢင်ႉ (tsâ̰ang)

Tai Dam: ꪋ꫁ꪱꪉ

Tai Nüa: ᥓᥣᥒᥳ (tsȧang)

Thai: ช้าง (cháang)

desc

→ Proto-Lolo-Burmese: *tsaŋ (“elephant”)

Burmese: ဆင် (hcang)

→ Proto-Monic: *ciiŋ ("elephant")

Mon: စိၚ် (coiŋ)

→ Proto-Vietic: *ʔa-ɟaːŋ (“elephant”)

/t͡sʰuɔŋ²⁴²/

/t͡sʰuɔŋ²⁴²/

Pictogram (象形) - pictographic representation of an elephant. ⺈ represents the trunk, 𫩏 represents the head, and 𧰨 represents the body.
This character is used to represent two semantic fields ‘elephant; tusk’ and ‘to outline; to depict; to delineate; to represent; to resemble; to map’. Both fields are found from the earliest layers of the edited literature onwards, whereas only the first meaning is amply attested in oracle bone inscriptions.
Traditionally, the two senses are treated as related, with the sense of ‘to depict; to resemble’ considered a derivative of the sense of ‘elephant’. The derivation from the ‘elephant’ meaning to the ‘likeness’ meaning is explained in Han Feizi First attested in c. 221 BCE: “Men rarely see living elephants. As they come by the skeleton of a dead elephant, they imagine its living form according to its features. Therefore it comes to pass that whatever people use for imagining the real is called 象.”
Modern etymology studies on Old Chinese have challenged this opinion.
As for the ‘elephant; tusk’ sense, this is a widely used area word in East and Southeast Asia. Literature opinions differ on the origin and immediate relationship of this Chinese word; some (e.g. Schuessler, 2007) believe the Chinese form is a loanword from a Southern language, since it is unlikely that peoples all over Southeast Asia and the Himalayan foothills would borrow a word from Northern China to denote an indigenous animal. Others believe the direction of borrowing is reversed (i.e. Tai-Kadai borrowing from Chinese), and that Chinese 象 should be compared with Tibetan གླང (glang), གླང་ཆེན (glang chen, “elephant”) arising from a common Proto-Sino-Tibetan *glaŋ (“ox, bull; elephant”), which may ultimately have an Austroasiatic origin (Behr, 2004). The second viewpoint is supported by the early attestation of this character and the archaeological findings of the historical ranges of elephants. However, Schuessler disputes that second viewpoint and links ST *glaŋ to 犅 (OC *klaːŋ, “ox, bull”).
See below for a tentative borrowing history of the various forms of this general area word.

inh

(xiangqi) elephant: 🩩 (on the black side) (Classifier: 隻／只 c)


仕

See 士 "servant, retainer, officer, scholar, gentleman"

(xiangqi) adviser; guard; minister: 🩡 (on the red side)


傌

Phono-semantic compound (形聲／形声, OC *mraːs): semantic 亻 (“person”) + phonetic 馬 (OC *mraːʔ).

Han compound

(xiangqi) horse; knight: 🩣 (on the red side)


兵

Ideogrammic compound (會意／会意): 斤 (“a short axe”) + 廾 (“2 hands”) – a pair of hands holding a weapon.

GT - General Taiwanese (no specific region identified)

(xiangqi) pawn; private; soldier: 🩦 (on the red side)


到

遘
告
至
甲
各
格
𢓜
佫
徦
假
臵

(Taiwanese and Singapore Hokkien, mahjong, playing cards) to complete a winning hand


后

Oracle bone inscriptions often wrote 后 as 毓, depicting a woman giving birth. Wang Guowei posits the meaning extended from childbirth to succession, then to empress. In the modern form, the birthing figure would be 𠂆 and the child figure 𠮛.
According to Kōjien and 学研漢和大字典, ideogrammic compound (會意／会意): 人 (“person (variant form)”) + 口 (“hole”) — a depiction of a person's (人) anus, with the additional meaning of “behind”, “rear”, as well as coming to mean “emperor/empress”, who would live in a palace “behind” worldly troubles.
From Proto-Sino-Tibetan *m/s-gaw (“head”). Cognate with Tibetan གོ (go, “head; headman”), མགོ (mgo, “head, top, beginning”).


嗊

(xiangqi, Hokkien) general or marshal; the king piece (on the black side) or the chief piece (on the red side)


卒

CJKV/code

Sino-Xenic (卒):
* → Japanese: 卒(そつ) (sotsu)
* → Korean: 졸(卒) (jol)
* → Vietnamese: tốt (卒)

There were 5 forms of 卒 in Shang oracle bone script (Qiu, 1990; Xuan, 2012):
# : same as 衣 (“clothes”) (> Western Zhou bronze script );
# : a crisscross 衣 - a completed clothing;
# (卒): ideogrammic compound (會意／会意): 衣 (“clothes”) with a mark - a completed clothing to be folded (> Warring States bronze script ; Chu slip and silk script );
# (𧙻): phono-semantic compound (形聲／形声): 衣 (“clothes”) + 聿 (OC *b·lud) (hand (又) holding a brush);
# ,: 𧙻 having 又 omitted.
The brush shape in form (5) was often placed upside down. Later the inverted brush shape was mistaken as 又 and then moved to the top as in Chu slip and silk script (𰠄) to avoid obscuration with 袁 (衣 + 又) (Xuan, 2012).
From 遭 (OC *ʔsluː, “to meet”) + nominal suffix *-t (Schuessler, 2007).

(xiangqi) pawn; private; soldier: 🩭 (on the black side)


啄

drive a hard bargain
drive a hard bargain

(Hokkien, business, gambling) to drive a hard bargain; to economically take advantage of; to exploit economically; to penny-pinch; to profiteer; to swindle; to cheat; to be stingy/miserly with (such as overpricing to favor sellers or undervaluing to favor buyers)


上

/t͡sʰuɔŋ²⁴²/

/t͡sʰuɔŋ²⁴²/

Ideogram (指事): a line above another (contrast 下 (xià)) — up. Originally written as 𠄞, but changed to this form to prevent confusion with 二 (èr).
From Proto-Sino-Tibetan *s-tjaŋ (“top”). Cognate with Tibetan སྟེང (steng), Tibetan ཡང་རྩེ (yang rtse, “summit; pinnacle”) (Bodman, 1980), Mizo zo (“to be high”), zah (“to respect; to revere”) (STEDT).
Shijing rimes indicate occasional level tone for pronunciation 2 (Schuessler, 2007).
Pronunciation 1 is the exopassive of pronunciation 2 with suffix *-s, literally meaning "what has been raised" (Schuessler, 2007). The rising tone in Middle Chinese words with voiced stop initials regularly evolves into departing tone in Mandarin; pronunciation 3 results from 叶韻 (xiéyùn), which artificially preserves classical poetry rhyming words' pronunciations.

cog

(mahjong, Cantonese) chow; to call a discarded tile to produce a chow


合

Sino-Xenic (合):
* → Vietnamese: hợp (合)

Burmese language
Proto-Sino-Tibetan language

Ideogrammic compound (會意／会意): 亼 + 口 (“mouth”) : Two mouths speaking together.
From Proto-Sino-Tibetan *gap ~ kap. Compare 蓋 (OC *kaːbs, *kaːb, *ɡaːb, “to cover”) and 盍 (OC *ɡaːb, “to unite”) (STEDT). Outside of Sinitic, possibly cognate with Burmese ကပ် (kap, “to approach”).


呢

吶
膩
逆
爾
邇
le
年
哖

(Hong Kong Cantonese, gaming) levels (in a video game)


包

Sino-Xenic (包):
* → Vietnamese: bao (包)

→ English: bao, bau, bow, pao, pau

⇒ Khmer: នំប៉ាវ (num paaw)

⇒ Lao: ກະລາເປົ໋າ (ka lā pao)

→ Malay: pau

⇒ Thai: ซาลาเปา (saa-laa-bpao)

Pictogram (象形) – a fetus (巳 (sì)) in the womb (勹), or a swaddled baby. Shuowen gives both interpretations.


吃

Wutunhua: qe

→ Japanese: 吃(チー) (chī)

/t͡ɕʰi̯a̠²⁴/

/t͡ɕʰi̯a̠²⁴/

Phono-semantic compound (形聲／形声 (xíngshēng)): semantic 口 (kǒu) + phonetic 乞 (OC *kʰɯds, *kʰɯd).

吃得苦中苦，方為人上人／吃得苦中苦，方为人上人

chī de kǔ zhōng kǔ, fāng wéi rén shàng rén


壘

Phono-semantic compound (形聲／形声, OC *rulʔ): phonetic 畾 (OC *ruːl) + semantic 土 (“dirt”)

Han compound

全壘打

全垒打

盜壘

盗垒


和

Phono-semantic compound (形聲／形声, OC *ɡoːl, *ɡoːls): phonetic 禾 (OC *ɡoːl) + semantic 口 (“mouth”) – harmony.
; “and; with”
; “Japanese”

Han compound

和牌


尖

小 (“small”) + 大 (“large”) – the width of an object gradually changing from small to large.
Schuessler (2007) relates it to Proto-Sino-Tibetan *sjam (“iron”).


寄

→ Vietnamese: gửi

Phono-semantic compound (形聲／形声, OC *krals): semantic 宀 (“house”) + phonetic 奇 (OC *kral, *ɡral) ― living away from home.
;"to commit to one's charge" (Lunyu), "to entrust, communicate" (Liji), > "send (a letter)"
;"translator, interpreter" > "an alternate name used for the Dongyi tribes during the Ming Dynasty"


寶

Oracle bone script: Ideogrammic compound (會意／会意): 宀 (“house”) + 𤣩 (“jade”) + 貝 (“cowry”) – treasures in a house.
The phonetic component 缶 (OC *puʔ) was added to the character in bronze inscriptions.
From Proto-Sino-Tibetan *pəw (“price”); cognate with Burmese အဖိုး (a.hpui:, “price”) (Schuessler, 2007; STEDT). Peiros and Starostin (1996) also compares it to Tibetan སྤུས (spus, “goods”). Sagart (1999) relates it to 富 (OC *pɯɡs, “rich”). Schuessler (2007) proposes that it could be the same word as 保 (OC *puːʔ, “to take care of; to consider something precious”).

och-l

宝
*寳
珤
𤥖
㻄
𡧖
宲
𡩧
𡧰
寚
𪧬
𡪓
𡫷
𤥯
𤨷
𠋾
𠍙
𢉣
𢉔
𢉹
𫴫
𫴦
𫴅
𡫿
𡫷
𫳽
𭔟
靌
𩇉


帥

Ideogrammic compound (會意／会意): 寻 (“two hands”) + 巾 (“scarf”) - to wear a scarf. Shuowen Jiezi interprets it as Phono-semantic compound (形聲／形声, OC *sruds, *srud): phonetic 𠂤 (*C.tˤuj) + semantic 巾.
Also written as 率 (OC *sruds, *rud, *srud, “to lead”); both represent the s-causative of 律 (OC *rud, “to follow”). Cognate with Tibetan སྲིད (srid, “commander, leader”).

cog

(xiangqi) marshal: 🩠, the chief piece (on the red side)


將

Ideogrammic compound (會意／会意): semantic 爿 (“bed; small table”) + semantic ⺼ (“meat”) + semantic 寸 (“hand”) – to offer meat as tribute by putting it on the table.
The ⺼ component is on its side, hence resembles 夕 with an added dot; compare 祭, 然.
Shuowen erroneously considers the phonetic component of 將 to be 醬 (OC *ʔsaŋs, “sauce”) (abbreviated).
A conflation of two roots: “to take; to hold” and “will; be going to; near”.
; “to take; to hold” (Pronunciations 1, 2 and 3)
; “will; be going to; near” (Pronunciation 1)
; anteposed object introductory particle

Han compound

將死

将死


將

(xiangqi) general; king: 🩧 (on the black side)


抽

desc

→ Mongolian: татах (tatax, “to inhale”) (semantic loan)

Phono-semantic compound (形聲／形声, OC *l̥ʰɯw): semantic 扌 (“hand”) + phonetic 由 (OC *lɯw).

Han compound

將軍抽車

将军抽车


夫

For pronunciation and definitions of 夫 – see 伕.
(This character is the second-round simplified form of 伕).
 Notes:
Simplified Chinese is mainly used in Mainland China, Malaysia, and Singapore.
Traditional Chinese is mainly used in Hong Kong, Macau, and Taiwan.
Short for 夫佬 (fu¹ lou²).

zh-see

(Cantonese, informal, card games) full house


搓

/t͡sʰaːi̯⁵⁵/

/t͡sʰaːi̯⁵⁵/

(Cantonese, ball games) to pass the ball back and forth


插

(Mainland China Hokkien, card games) to shuffle


女

CJKV/code

Sino-Xenic (女):
* → Japanese: 女(じょ) (jo)
* → Korean: 여(女) (yeo)
* → Vietnamese: nữ (女)

Pictogram (象形): a woman with breasts kneeling or standing. In modern form turned on left side: enclosed area is remnant of left breast (character's left, depicted woman's right), while right breast has disappeared. Graphically cognate to 母 (mǔ, “mother”), which has developed similarly, but also includes dots for nipples and has retained both breasts. Compare Egyptian 𓁐.
From Proto-Sino-Tibetan *nja-ŋ/k (“woman”). Compare Tibetan ཉག་མོ (nyag mo, “woman”) (Hill, 2019).
Pronunciation 2 is an exoactive derivation of pronunciation 1 (Schuessler, 2007).

(Cantonese, card games) queen (Classifier: 張／张 c; 隻／只 c)


服

Sino-Xenic (服):
* → Japanese: 服(ふく) (fuku)
* → Korean: 복(服) (bok)
* → Vietnamese: phục (服)

Characters in the same phonetic series (服) (Zhengzhang, 2003)
Phono-semantic compound (形聲／形声, OC *bɯɡ): semantic 凡 (“tray”) + phonetic 𠬝 (*[b]ək, “to subdue”) – to serve. 凡 here has been corrupted into 舟 and subsequently 月.


槓

English: kong

Japanese: 槓(カン) (kan)

Phono-semantic compound (形聲／形声): semantic 木 (“tree”) + phonetic 貢 (OC *koːŋs).


注

Phono-semantic compound (形聲／形声, OC *tjos): semantic 水 (“water”) + phonetic 主 (OC *tjoʔ).
Perhaps cognate with 枓, whose original meaning is "spoon, ladle".

Han compound

賭注

赌注


洗

Phono-semantic compound (形聲／形声, OC *sɯːlʔ, *sɯːnʔ): semantic 水 (“water”) + phonetic 先 (OC *sɯːn, *sɯːns).
From Proto-Sino-Tibetan *m/b-s(j)il ~ *m/b-sjal (“to wash; to bathe”) (STEDT). Cognate with Tibetan བསིལ (bsil, “to wash”), Mizo sil (“to wash”).

inh

洗牌

這些牌還沒洗過。

这些牌还没洗过。


漚

沤
吽
沤
沤
𣧥
臭
𣏓
𩈏
腐
惡

(Xiamen, Zhangzhou and Taiwanese Hokkien, gambling) to stake bets with the money won and earned in the match to get double or even more


殺

In the oracle bone script, it was an ideogrammic compound (會意／会意) of a boar that had been impaled in the head.
In the seal script, the original compound was corrupted into 𣏂 (sometimes written as 杀). It was also in the seal script that the pictogram (象形): 人 (“person”) + 又 (“right hand”), which was later corrupted into 殳 (“spear”) or 攴, was added under the head of the boar to specify the killing was done by a person.
The modern-day character inherits this and can be thought of as a phono-semantic compound (形聲／形声, OC *sreːds, *sreːd): phonetic 𣏂 () + semantic 殳 (“spear”).
From Proto-Sino-Tibetan *g/b-sat (“to kill”); compare Tibetan བསད (bsad), perfect of Tibetan གསོད (gsod, “to kill”), Proto-Lolo-Burmese *C-sat (“to kill”), Japhug sat (“to kill”) (STEDT; Schuessler, 2007; Zhang, Jacques and Lai, 2019).

Han compound

杀
𣏂
煞
閷
𢁛
𢽅
𢿹
𢽆
𢼡
𢿔
𢽘
𣪩
𧤿
𧜁

(chess) to mate; short for 將殺／将杀 (jiāngshā) ("to checkmate")


牌

CJKV/code

Sino-Xenic (牌):
* → Japanese: 牌(はい) (hai)
* → Korean: 패(牌) (pae)
* → Vietnamese: bài (牌)

desc

→ Burmese: ဖဲ (hpai:, “playing cards; game of cards”)

→ Khmer: បៀ (biə, “playing cards”)

→ Lao: ໄພ້ (phai, “playing cards”)

→ Lü: ᦘᦻᧉ (phaay², “playing cards”)

→ Shan: ၽၢႆႉ (phâ̰ai, “domino, playing cards”)

→ Thai: ไพ่ (pâi, “playing cards”)

→ White Hmong: phaib (“playing cards”)

→ Zhuang: bej (“playing cards”)

/pʰaːi̯²¹⁻³⁵/

/pʰaːi̯²¹⁻³⁵/

Phono-semantic compound (形聲／形声, OC *breː, *breː): semantic 片 + phonetic 卑 (OC *pe).

Han compound

打牌

洗牌

我就剩一張牌了！

我就剩一张牌了！

(card games, mahjong, dominoes) playing cards; cards; dominoes; mahjong; etc. (Classifier: 張／张 m c; 飛／飞 c)


炮

CJKV/code

Sino-Xenic (砲／炮):
* → Japanese: 砲(ほう) (hō)
* → Korean: 포(砲) (po)
* → Vietnamese: pháo (砲)

→ Tuvan: боо (boo)

Mongolic:

→ Buryat: буу (buu)

→ Daur: pau

→ Dongxiang: pao

→ Kalmyk: бу (bu)

→ Mongolian: ᠪᠤᠤ (buu) / буу (buu)

Tungusic:

→ Manchu: ᡦᠣᠣ (poo)

→ Nanai: пао (pao)

→ Orok: пау (pau)

→ Ulch: пау

→ Nivkh: пʼау (pʼau)

Characters in the same phonetic series (勹) (Zhengzhang, 2003)
Phono-semantic compound (形聲／形声, OC *pʰruːs, *bruː): semantic 火 + phonetic 包 (OC *pruː).


煙

Short for 煙士／烟士 (jin¹ si⁶⁻², “(card games) ace”).

烟
菸
烟
𠖣
𤎟
𡨾
𠖜
𤏯
烟
烟
菸

啤煙／啤烟 [Cantonese] ― pe¹ jin¹ [Jyutping] ― pair of aces

(Cantonese, Liuzhou Mandarin, informal, card games) ace (Classifier: 隻／只 c; 條／条 c)


碰

→ English: pung, pong

→ Japanese: 碰(ポン) (pon)

→ Tagalog: pong

Phono-semantic compound (形聲／形声): semantic 石 (“rock”) + phonetic 並.
Appears in Zihui [Ming dynasty] as 掽, but only attested in literary works since Qing dynasty. Probably a recent colloquial form of 逢 (MC bjowng) (Wang, 1982; Schuessler, 2007).


王

CJKV/code

Sino-Xenic (王):
* → Japanese: 王(おう) (ō)
* → Okinawan: 王(をー) (wō)
* → Korean: 왕(王) (wang)
* → Vietnamese: vương (王)

desc

→ Classical Mongolian: ᠸᠠᠩ (wang) (via Mandarin)

Mongolian:

Mongolian script: ᠸᠠᠩ (wang)

Cyrillic script: ван (van)

→ Buryat: ван (van)

→ English: Wang (via Mandarin), Wong (via Cantonese), Ong (via Hokkien), Heng (via Teochew)

→ Iu Mien: hungh

→ Manchu: ᠸᠠᠩ (wang) (via Mandarin)

→ Middle Mongol: (via Early Mandarin)

Uigurjin script: ᠣᠩ (ʾwnk /oŋ/)

→ Old Uyghur: [Term?] (/oŋ/) (via Early Mandarin), [Term?] (/waŋ/) (via Early Mandarin)

→ Tagalog: Ong (via Hokkien), Wong (via Cantonese), Wang (via Mandarin)

→ Thai: อ๋อง (ɔ̌ng) (via Hokkien)

→ Zhuang: vuengz

Chinese bronze inscriptions
Konyak languages
Zhou dynasty

Characters in the same phonetic series (王) (Zhengzhang, 2003)
The traditional interpretation is that the three horizontal strokes represent Heaven, Man and Earth. The vertical stroke is the king, the one who connects them together. Older representation of the character shows a man like 大 or 天 (tiān) above a horizontal stroke.
The modern interpretation is that the character is a pictogram (象形) of either an axe or a crown, one of two symbols of the king's power. A ceremonial axe was kept near the throne, and was used for performing rituals in ancient China.
Compare the unrelated 玉 (yù, “jade”) and 主 (“master”).
Uncertain. There are many proposed etymologies:
* Sagart and Baxter (2009) compare it to Tibetan གོང་མ (gong ma, “superior one”).
* Schuessler (2007) compares it to Tibetan དབང (dbang, “strength, power”) and Burmese အန် (an, “strength, power”), which derive from Proto-Sino-Tibetan *d-baŋ (“strength, power”). However, reconstructing the Old Chinese as *waŋ, he notes the mismatch between Old Chinese *w- vs. Tibetan *b- (unless *dw- can become db-; for possible *b- ~ * w- variation, see 花). He also compares it to Proto-Northern Naga *waŋ (“chief”).
* Schuessler (2007) alternatively proposes a connection to Old Khmer vāṅ, vaṅ (modern Khmer វាំង (veăng), “royal palace”), which he considers to be cognate with Khmer ហ្លួង (luŏng, “king”). This is perhaps supported by a bronze inscription where 王 refers to a place, not the Zhou king (Shaughnessy, 1991). The semantic shift from "palace" to "king" parallels Egyptian pr-ꜥꜣ (“pharaoh”, literally “palace”), from pr (“house”) + ꜥꜣ (“great, big”). The connection to the Old Khmer word would thus relate it to Proto-Mon-Khmer *waŋ ~ *waaŋ (“enclosure; to go round”), which is part of a larger Austroasiatic word family, including 營 (OC *ɢʷeŋ) and 環 (OC *ɡʷraːn). Bodman (1980) connects 王 with 皇 (OC *ɡʷaːŋ, “sovereign”), which Schuessler (2007) connects to this word family.
* Speculations exist about its connection to 尪 (OC *qʷaːŋ, “lame, crippled”) and 狂 (OC *ɡʷaŋ, “mad”), based on theories about the connection between ancient Chinese kingship and shamanism (Keightley, 1995).


眼

Phono-semantic compound (形聲／形声, OC *ŋrɯːnʔ): semantic 目 (“eye”) + phonetic 艮 (OC *kɯːns).
Derived from Etymology 2 (Sagart, 1999). Displaced common Sino-Tibetan 目 (OC *muɡ, “eye”) in many dialects.

Han compound

(Cantonese, mahjong) two identical tiles which are an essential part of a legal winning hand


積

Phono-semantic compound (形聲／形声, OC *ʔseɡs, *ʔseɡ): semantic 禾 + phonetic 責 (OC *ʔsreːɡ).
* (to collect; to accumulate): Cognate with Tibetan རྩིག་པ (rtsig pa) (Schuessler, 2007).
* (jack; knave, to jack): From English jack.

Han compound

(Cantonese, card games) jack; knave (Classifier: 隻／只 c)


纜

Phono-semantic compound (形聲／形声, OC *ɡ·raːms): semantic 糹 (“silk”) + phonetic 覽 (OC *ɡ·raːmʔ).

Han compound

(gambling, originally Cantonese) martingale (gambling strategy) (Classifier: 條／条 c)


相

/ɬiaŋ³³⁻³³⁵/

/ɬiaŋ³³⁻³³⁵/

Ideogrammic compound (會意／会意): 木 (“tree”) + 目 (“eye”) – looking at, or watching the tree.
An allofam is 胥 (OC *sŋa, *sŋaʔ, “each other; mutually; all; to observe; to assist”) (Gong, 1995; Schuessler, 2007).
Derivative: 想 (OC *slaŋʔ, “to think”) (“appearance > to visualise > to think”).


番

→ Japanese: 飜(ハン) (han)

→ Vietnamese: phen

Phono-semantic compound (形聲／形声, OC *paːl, *paːls, *pʰaːn, *pʰan, *ban): phonetic 釆 () + semantic 田 – "animal's footprint in the field"; original form of 蹯 (fán).
; “to do in turns; turn; time”
; “anime series”

生番

non-Sinicized ethnic minority, barbarian


索

Ideogrammic compound (會意／会意): 糸 (“thread”) + 𣎳 (“strip fibres off a hemp stalk”). Threads (rope) being removed from a fabric.
糸 visually represents the middle interior of the small seal script form, whereas 𣎳 is the three-pointed top part and the left and right lines.
From Austroasiatic; compare Proto-Vietic *ɟaːk (“rope”) (> Vietnamese chạc), Mon ဇုက် (“string; cord; rope; lashing; creeper”) (Schuessler, 2007).

cog

General Taiwanese (no specific region identified)


莊

/ʈ͡ʂu̯ɑ̃ɻ⁵⁵/

/t͡szʷæ̃³³⁴/

/ʈ͡ʂu̯ɑ̃ɻ⁵⁵/

/t͡szʷæ̃³³⁴/

Phono-semantic compound (形聲／形声, OC *ʔsraŋ): semantic 艸 + phonetic 壯 (OC *ʔsraŋs).

Han compound

莊閒／庄闲


臺

CJKV/code

Sino-Xenic (臺):
* → Japanese: 台(だい) (dai)
* → Korean: 대(臺) (dae)
* → Vietnamese: đài (臺)

Bamboo_and_wooden_slips
Chu_(state)
Han dynasty
Jin (Chinese state)
Oracle bone inscriptions
Qin
Shuowen Jiezi
Shuowen Jiezi Zhu
seal script

Ideogrammic compound (會意／会意): abbreviated 喬 + 室.
Its exact structure changes depending on region and time period, but for most of its existence it has been a phono-semantic compound (形聲／形声). The phonetic has always been 之 (OC *tjɯ) or 止 (OC *kjɯʔ).
: Oracle bone inscriptions: phonetic 之 (OC *tjɯ) + 宀.
: Chu slips: phonetic 之 (OC *tjɯ) + 室
: Jin slips:
:* Ideogrammic compound (會意／会意): abbreviated 喬 + 室. This is the modern form inherited by Han seal script.
:* Phonetic 止 (OC *kjɯʔ) + abbreviated 室
:* Phonetic 之 (OC *tjɯ) + 室
: Qin dynasty: Phonetic 止 (OC *kjɯʔ) + 高 + 室
Shuowen Jiezi interprets it as ideogrammic compound (會意／会意): 之 (“foot”) + abbreviated 高 (“high”) + 室 (“building”) – a watch tower. The Shuowen Jiezi Zhu considers 㞢 (*tjɯ) to be the sound component.


聽

Phono-semantic compound (形聲／形声, OC *l̥ʰeːŋ, *l̥ʰeːŋs): phonetic 𡈼 (OC *l̥ʰeːŋʔ) + semantic 耳 (“ear”) + semantic 㥁.
Originally ideogrammic compound (會意／会意): 耳 (“ear”) + 口 (“mouth(s)”) – to listen. Compare 聖.
This is traditionally considered to have the same origin as 聖 (OC *hljeŋs, “to hear; wise; sage”) and 聲 (OC *qʰjeŋ, “sound”). Additionally, it may be also related to 聆 (OC *reːŋ, “to hear; to listen”) (Wang, 1982).
Outside connections unclear, although note Proto-Hlai *hliːŋ (“to hear (it said)”) from Pre-Hlai *(h)leːŋ (Norquest, 2007).
Derivatives:
* 廳 (OC *l̥ʰeːŋ, “hall, i.e. where hearings take place”)
* 廷 (OC *l'eːŋ, *l'eːŋʔ, “palace courtyard”).

och-l

听
聴
聼
𦗟
𦔻
𠯸
𦔽
𦕢
𦕘
𦖆
𦘏
𪢧
听
听
𪢧

(mahjong) to need (one or more particular tiles) to complete a hand to win


誅

Phono-semantic compound (形聲／形声, OC *to): semantic 言 (“speech”) + phonetic 朱 (OC *tjo).
Perhaps related to 觸 (OC *tʰjoɡ, “to butt, knock against”); see there for more (STEDT).

Han compound

(Cantonese, mahjong) to discard tiles such that the next player cannot improve their hand


花

CJKV/code

Sino-Xenic (花):
* → Japanese: 花(か) (ka)
* → Korean: 화(花) (hwa)
* → Vietnamese: hoa (花)

→ Ai-Cham: hwa¹

→ Zhuang: va

Phono-semantic compound (形聲／形声, OC *hʷraː): semantic 艹 (“grass; plant”) + phonetic 化 (OC *hŋʷraːls). Originally 𠌶 or 華 before the Han dynasty.
Unclear. According to Schuessler (2007), either from:
* Proto-Sino-Tibetan *baːr (“bloom, flower”) and thus an example of possible *b ~ *w variation, with final -r moved to medial position. If so, cognate with 葩 (OC *pʰraː); outside Sinitic, compare Burmese ပန်း (pan:), Lepcha ᰓᰫᰲ (búr), Mizo páar. Sagart (2021) also connects it to 葩 (OC *pʰˤra), modifying Baxter and Sagart's (2014) reconstruction to *Cə-pʰˤra and proposing the sound changes *Cə-pʰ- > *Cə-ɸ- > *ɸ- > xw-.
* Or from Austroasiatic; compare Proto-Mon-Khmer *pkaaw ~ *pkaʔ (“flower, blossom”).
華 (OC *ɡʷraː, “to flower”) is a derivative.


角

CJKV/code

Sino-Xenic (角):
* → Japanese: 角(かく) (kaku)
* → Korean: 각(角) (gak)
* → Vietnamese: giác (角)

→ Khmer: កាក់ (kak)
→ English: kak

→ Thai: กั๊ก (gák)

→ Vietnamese: góc

/t͡ɕi̯ɑʊ̯²¹⁴/

/t͡ɕi̯ɑʊ̯²¹⁴/

Characters in the same phonetic series (角) (Zhengzhang, 2003)
Pictogram (象形) – a horn. A conservative version is 𧢲.
From Proto-Sino-Tibetan *krəw (“horn; angle; corner”) (STEDT). Cognate with Tibetan རྭ (rwa, “horn”), Garo grong (“horn”), Jingpho nrung (“horn”), Chepang रोङः (roŋʔ, “horn”), 觡 (OC *kraːɡ, “antler”). The Tibeto-Burman *-ŋ final variant is reflected in 觥 (OC *kʷraːŋ, “drinking vessel made from animal horn”) (Schuessler, 2007). Possibly also related to 鹿 (OC *b·roːɡ, “deer”) (Sagart, 1999).
A derivative is 餃 (“stuffed dumpling”), named for its horn-like shape (Norman, 1988).
It is probably unrelated with Proto-Indo-European *ḱr̥h₂nós (“horn”) ( < *ḱerh₂- (“horn”)) and Proto-Semitic *ḳarn- (“horn”) despite the phonological and semantic resemblance between the three.

och-l

(gaming) Short for 角色 (juésè). (Classifier: 隻／只)


閘

Phono-semantic compound (形聲／形声, OC *klaːb, *sɡreːb, *qraːb): semantic 門 (“gate”) + phonetic 甲 (OC *kraːb).

Han compound

左閘／左闸 [Hong Kong Cantonese] ― zo² zaap⁶ [Jyutping] ― left fullback


閒

Ideogrammic compound (會意／会意): 門 (“door”) + 月 (“moon”) – moonlight peeking through a door – interstice; space (original character of 間).
Karlgren (1957) and Baxter (1992) connect this word with 間 (OC *kreːn, “interstice time”).
Alternatively, Pulleyblank (1973) suggests that it is cognate with 暇 (OC *ɡraːs, “to be at leisure”).
Schuessler (2007) considers this unrelated to 間 (OC *kreːn, *kreːns), and instead proposes that this is borrowed from Tai languages, akin to Thai คร้าน (kráan, “lazy; indolent”). 懶 (OC *raːnʔ, “lazy”) may be a colloquial reflex of the same word (ibid.).


鬆

Phono-semantic compound (形聲／形声, OC *sqʰloːŋs, *sqʰluːŋ, *skʰloŋ, *sqʰloŋ): semantic 髟 (“hair”) + phonetic 松 (OC *sɢloŋ).


飛

CJKV/code

Sino-Xenic (飛):
* → Japanese: 飛(ひ) (hi)
* → Korean: 비(飛) (bi)
* → Vietnamese: phi (飛)

Characters in the same phonetic series (飛) (Zhengzhang, 2003)
Pictogram (象形): a bird flying upwards.
In its modern form, resembles a tasseled 升 (shēng).
* Proto-Sino-Tibetan *bjar ~ *p(i/u)r (“to fly”) → Tibetan འཕུར ('phur), Burmese ပျံ (pyam, “to fly”).
* Proto-Mon-Khmer *par (“to fly”) → Old Mon ပဝ် (pɔ); Proto-Vietic *pər (“to fly”), whereas Vietnamese bay.
Cognate with Old Chinese 翂 (*pɯn, “appearance of birds flying slowly”) and Old Chinese 奮 (*pɯns, “spread wings and fly”).
; “fare”
; “femto-”

cog

飞
𠃧
𮨶
𩙱
𦐭
𦒮
飝

(mahjong) Classifier for number of possible winning tiles.


鬼

CJKV/code

Sino-Xenic (鬼):
* → Japanese: 鬼(き) (ki)
* → Korean: 귀(鬼) (gwi)
* → Vietnamese: quỷ (鬼)

→ Thai: กุ๊ย (gúi)

Characters in the same phonetic series (鬼) (Zhengzhang, 2003)
Pictogram (象形) – a man or figure with an ugly face and tail.
Compare 異 (“different, strange”), where the 田 also derives from a face.
It may not be clear from the character, but the lower right “dot” is a small 厶; it is a residual tail – compare 离.
Unknown. May be related to:
* 威 (OC *qul, “to overawe, to terrorise”) with k-nominalisation and endoactive tone B, lit. "the thing which is doing the overawing" (Childs-Johnson, 1995 apud Schuessler, 2007; Baxter & Sagart, 2014), or
* 歸 (OC *klul, “to return”) (Shuowen Jiezi https://ctext.org/shuo-wen-jie-zi/gui-bu?searchu=%E6%AD%B8&searchmode=showall#result; Liezi https://ctext.org/liezi/tian-rui?searchu=%E9%AC%BC%E6%AD%B8%E4%B9%9F&searchmode=showall#result; Carr, 1985 apud Schuessler, 2007), yet Baxter & Sagart (2014) consider this connection, while semantically plausible, to be a folk etymology; as 鬼 (OC *k-ʔujʔ) and 歸 (OC *[k]ʷəj) had different Old Chinese rhymes & thus were likely unrelated.
See also 詭 (OC *krolʔ, “to deceive; peculiar”).

Han etyl

(Cantonese, ball games) opponent trying to steal the ball


食

Pictogram (象形): a mouth (亼) over a bowl of rice on a stand. While the current form is 亼+艮, the lower part (bowl of rice on a stand) is cognate to 皀, not to 良 or 艮. This is more visible in the form 𠊊.
Shuowen: Phono-semantic compound (形聲／形声, OC *lɯɡs, *ɦljɯɡ): phonetic 亼 (OC *zub) + semantic 皀; see 𠊊.
From Proto-Sino-Tibetan *m/s/g-ljak.

Han compound

𠊊
𩚁
𩚀
𩚃
𠋑
𨢁
𠊊
吃
𠋡
呷
噍

(Cantonese, mahjong) Short for 食糊 (“to win”).


食

→ Indonesian: ciak

→ Thai: เจี๊ยะ (jía)

Kwok (2018) reconstructs Proto-Southern Min *tsiaʔ⁸ and tentatively reconstructs Proto-Min *dziak (in Norman's system).
While often considered as the vernacular counterpart to etymology 1, it is unlikely to be related to etymology 1 (Norman, 1991; Klöter, 2005; Fuehrer and Yang, 2014). Schuessler (2007) suggests it derives from 嚼 (“to chew”) (probably based on Norman's unpublished manuscripts).

𠊊
𩚁
𩚀
𩚃
𠋑
𨢁
𠊊
吃
𠋡
呷
噍


眼睛

/jɛn²¹⁴ d͡ʑ̥iŋ⁴/

/jɛn²¹⁴⁻²¹ t͡ɕiŋ⁵⁵/

/iɛn⁵³ t͡ɕin⁵⁵/

/niæ̃⁵¹ t͡ɕiŋ²⁴/

/ŋaːn¹³ t͡sɪŋ⁵⁵/

/ŋan²¹³⁻²¹ t͡ɕiaŋ¹/

/nie⁵³ t͡ɕĩŋ¹¹/

/ɡan⁵³⁻⁴⁴ t͡siɪŋ⁴⁴/

/ɡan⁵⁵⁴⁻²⁴ t͡siɪŋ³³/

/ŋaŋ⁵²⁻³⁵ t͡seŋ³³/

/ŋe²² t͡ɕin⁴⁴/

/jɛn²¹⁴ d͡ʑ̥iŋ⁴/

/jɛn²¹⁴⁻²¹ t͡ɕiŋ⁵⁵/

/iɛn⁵³ t͡ɕin⁵⁵/

/niæ̃⁵¹ t͡ɕiŋ²⁴/

/ŋaːn¹³ t͡sɪŋ⁵⁵/

/ŋan²¹³⁻²¹ t͡ɕiaŋ¹/

/nie⁵³ t͡ɕĩŋ¹¹/

/ɡan⁵³⁻⁴⁴ t͡siɪŋ⁴⁴/

/ɡan⁵⁵⁴⁻²⁴ t͡siɪŋ³³/

/ŋaŋ⁵²⁻³⁵ t͡seŋ³³/

/ŋe²² t͡ɕin⁴⁴/

(mahjong) two identical tiles which are an essential part of a legal winning hand


cu

撞cu [Hong Kong Cantonese] ― zong⁶ ku¹ [Jyutping]

(Hong Kong Cantonese, billiards, snooker, pool) cushion (lip around the table)


J

From the letter J of the English pattern playing cards. Various names exist for this symbol in the spoken language.
; Mandarin gōu
; Cantonese zik¹

(card games) jack (Classifier: 隻／只; 張／张)


K

From the letter K of the English pattern playing cards. In the spoken language, its name is generally a borrowing from English king or the letter K.

(card games) king (Classifier: 隻／只; 張／张)


Q

/t͡ɕʰy̯ɛn⁵⁵/

/t͡ɕʰy̯ɛn⁵⁵/

From the letter Q of the English pattern playing cards. Various names exist for this symbol in the spoken language.
; Mandarin
; Cantonese
; Hokkien

(card games) queen (Classifier: 隻／只; 張／张)


清一色

ja-r

清一色(チンイーソー) (chin'īsō)

→ Japanese: 清一色(チンイーソー) (chin'īsō)

/t͡ɕʰiŋ⁵⁵ i⁵⁵⁻³⁵ sɤ⁵¹/

/t͡sʰɪŋ⁵⁵ jɐt̚⁵ sɪk̚⁵/

/t͡sʰiɪŋ⁴⁴⁻²² it̚³²⁻⁴ siɪk̚³²/

/t͡sʰiɪŋ⁴⁴⁻³³ it̚³²⁻⁴ siɪk̚³²/

/t͡sʰeŋ³³⁻²³ t͡sek̚⁴⁻² sek̚²/

/t͡ɕʰiŋ⁵⁵ i⁵⁵⁻³⁵ sɤ⁵¹/

/t͡sʰɪŋ⁵⁵ jɐt̚⁵ sɪk̚⁵/

/t͡sʰiɪŋ⁴⁴⁻²² it̚³²⁻⁴ siɪk̚³²/

/t͡sʰiɪŋ⁴⁴⁻³³ it̚³²⁻⁴ siɪk̚³²/

/t͡sʰeŋ³³⁻²³ t͡sek̚⁴⁻² sek̚²/

(mahjong) a winning hand where all the tiles are of the same suit


馬子

/mä²¹⁴ d͡z̥z̩⁴/

/maː¹³ t͡siː³⁵/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁵⁵⁴⁻²⁴ t͡si⁵⁵⁴/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁴¹⁻⁴⁴ t͡si⁴¹/

/mä²¹⁴ d͡z̥z̩⁴/

/maː¹³ t͡siː³⁵/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁵⁵⁴⁻²⁴ t͡si⁵⁵⁴/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁵³⁻⁴⁴ t͡si⁵³/

/be⁴¹⁻⁴⁴ t͡si⁴¹/

Chinese given name
Emperor Gaozu of Tang
Han Dynasty
Naming taboo

During the Han Dynasty, the emperor's commode was called 虎子 (hǔzǐ). However, the grandfather of Emperor Gaozu of Tang was called 李虎 (Lǐ Hǔ). Because it was forbidden for common items to contain the given names of members of the imperial family (see Naming taboo), 虎子 was changed to 馬子／马子 (mǎzi), which morphed later into 馬桶／马桶 (mǎtǒng).

zh-m

馬子／马子 (mǎzi)

馬桶／马桶 (mǎtǒng)


三振出局

ㄙㄢ ㄓㄣˋ ㄔㄨ ㄐㄩˊ

саньчжэнь чуцзюй

/sän⁵⁵ ʈ͡ʂən⁵¹ ʈ͡ʂʰu⁵⁵ t͡ɕy³⁵/

/saːm⁵⁵ t͡sɐn³³ t͡sʰɵt̚⁵ kʊk̚²/

/sän⁵⁵ ʈ͡ʂən⁵¹ ʈ͡ʂʰu⁵⁵ t͡ɕy³⁵/

/saːm⁵⁵ t͡sɐn³³ t͡sʰɵt̚⁵ kʊk̚²/


平和

/pʰiŋ³⁵ xu³⁵/

/pʰɪŋ²¹ wuː²¹⁻³⁵/

/pʰiŋ³⁵ xu³⁵/

/pʰɪŋ²¹ wuː²¹⁻³⁵/

(mahjong) a winning hand in which every meld is a chow, and the pair does not consist of wind or dragon tiles (in Hong Kong mahjong, the pair can consist of wind or dragon tiles)


梭哈

/su̯ɔ⁵⁵ xä⁵⁵/

/su̯ɔ⁵⁵ xä⁵⁵/

(Mandarin, card games) five-card stud; poker


榜眼

/pɑŋ²¹⁴⁻³⁵ jɛn²¹⁴⁻²¹⁽⁴⁾/

/pɔːŋ³⁵ ŋaːn¹³/

/pɔŋ⁵³⁻⁴⁴ ɡan⁵³/

/pɔŋ⁴¹⁻⁴⁴ ɡan⁴¹/

/pɔŋ⁵⁵⁴⁻²⁴ ɡan⁵⁵⁴/

/pɑŋ²¹⁴⁻³⁵ jɛn²¹⁴⁻²¹⁽⁴⁾/

/pɔːŋ³⁵ ŋaːn¹³/

/pɔŋ⁵³⁻⁴⁴ ɡan⁵³/

/pɔŋ⁴¹⁻⁴⁴ ɡan⁴¹/

/pɔŋ⁵⁵⁴⁻²⁴ ɡan⁵⁵⁴/

(Philippine Hokkien, dice games) a dice roll of either, three of a kind (with two sets of three dice of the same face, except four) or straight (with all die faces in sequence) in a Mooncake Festival Dice Game


先手

/ɕi̯ɛn⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/siːn⁵⁵ sɐu̯³⁵/

/ɕi̯ɛn⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/siːn⁵⁵ sɐu̯³⁵/

(board games, go, chess, xiangqi, etc.) offensive; move that carries a significant threat; a move forcing the opponent to respond; a move with tempo


後手

/xoʊ̯⁵¹ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/xoʊ̯⁵¹ ʂɤʊ̯ɻʷ²¹⁴⁻²¹⁽⁴⁾/

/hɐu̯²² sɐu̯³⁵/

/au²²⁻²¹ t͡sʰiu⁵³/

/au⁴¹⁻²² t͡sʰiu⁵⁵⁴/

/au²²⁻²¹ t͡sʰiu⁵³/

/au³³⁻¹¹ t͡sʰiu⁵³/

/au³³⁻²¹ t͡sʰiu⁴¹/

/xoʊ̯⁵¹ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/xoʊ̯⁵¹ ʂɤʊ̯ɻʷ²¹⁴⁻²¹⁽⁴⁾/

/hɐu̯²² sɐu̯³⁵/

/au²²⁻²¹ t͡sʰiu⁵³/

/au⁴¹⁻²² t͡sʰiu⁵⁵⁴/

/au²²⁻²¹ t͡sʰiu⁵³/

/au³³⁻¹¹ t͡sʰiu⁵³/

/au³³⁻²¹ t͡sʰiu⁴¹/


花札

/xu̯ä⁵⁵ ʈ͡ʂä³⁵/

/xu̯ä⁵⁵ ʈ͡ʂä³⁵/

Orthographic borrowing from Japanese 花(はな)札(ふだ) (hanafuda)


捕手

/pu²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/pou̯²² sɐu̯³⁵/

/pɔ²²⁻²¹ t͡sʰiu⁵³/

/pɔ⁴¹⁻²² t͡sʰiu⁵⁵⁴/

/pɔ²²⁻²¹ t͡sʰiu⁵³/

/pɔ³³⁻¹¹ t͡sʰiu⁵³/

/pɔ³³⁻²¹ t͡sʰiu⁴¹/

/pu²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/pou̯²² sɐu̯³⁵/

/pɔ²²⁻²¹ t͡sʰiu⁵³/

/pɔ⁴¹⁻²² t͡sʰiu⁵⁵⁴/

/pɔ²²⁻²¹ t͡sʰiu⁵³/

/pɔ³³⁻¹¹ t͡sʰiu⁵³/

/pɔ³³⁻²¹ t͡sʰiu⁴¹/


投手

/tʰoʊ̯³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/tʰɐu̯²¹ sɐu̯³⁵/

/tau²⁴⁻²² t͡sʰiu⁵³/

/tau²⁴⁻²² t͡sʰiu⁵⁵⁴/

/tau¹³⁻²² t͡sʰiu⁵³/

/tau²⁴⁻¹¹ t͡sʰiu⁵³/

/tau²³⁻³³ t͡sʰiu⁴¹/

/tʰoʊ̯³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/tʰɐu̯²¹ sɐu̯³⁵/

/tau²⁴⁻²² t͡sʰiu⁵³/

/tau²⁴⁻²² t͡sʰiu⁵⁵⁴/

/tau¹³⁻²² t͡sʰiu⁵³/

/tau²⁴⁻¹¹ t͡sʰiu⁵³/

/tau²³⁻³³ t͡sʰiu⁴¹/


大王

/tä⁵¹ wɑŋ³⁵/

/taːi̯²² wɔːŋ²¹/

/tʰai̯⁵⁵ voŋ¹¹/

/tai²²⁻²¹ ɔŋ²⁴/

/tai⁴¹⁻²² ɔŋ²⁴/

/tai²²⁻²¹ ɔŋ¹³/

/tai³³⁻¹¹ ɔŋ²⁴/

/tai³³⁻²¹ ɔŋ²³/

/tai³⁵⁻¹¹ uaŋ⁵⁵/

/tä⁵¹ wɑŋ³⁵/

/taːi̯²² wɔːŋ²¹/

/tʰai̯⁵⁵ voŋ¹¹/

/tai²²⁻²¹ ɔŋ²⁴/

/tai⁴¹⁻²² ɔŋ²⁴/

/tai²²⁻²¹ ɔŋ¹³/

/tai³³⁻¹¹ ɔŋ²⁴/

/tai³³⁻²¹ ɔŋ²³/

/tai³⁵⁻¹¹ uaŋ⁵⁵/

/taɪ̯⁵¹ wɑŋ¹/

/taɪ̯⁵¹ wɑŋ³⁵/

/taɪ̯⁵¹ wɑŋ¹/

/taɪ̯⁵¹ wɑŋ³⁵/

/tä⁵¹ wɑŋ³⁵/

/taːi̯²² wɔːŋ²¹/

/tʰai̯⁵⁵ voŋ¹¹/

/tai²²⁻²¹ ɔŋ²⁴/

/tai⁴¹⁻²² ɔŋ²⁴/

/tai²²⁻²¹ ɔŋ¹³/

/tai³³⁻¹¹ ɔŋ²⁴/

/tai³³⁻²¹ ɔŋ²³/

/tai³⁵⁻¹¹ uaŋ⁵⁵/

(card games) the red joker, one of the two jokers that has a more reddish or colorful appearance


進士

CJKV/code

Sino-Xenic (進士):
* → Japanese: 進(しん)士(し) (shinshi)
* → Korean: 진사(進士) (jinsa)
* → Vietnamese: tiến sĩ (進士)

/t͡ɕin⁵¹⁻⁵³ ʂʐ̩⁵¹/

/t͡ɕin⁵¹ ʂʐ̩¹/

/t͡sɵn³³ siː²²/

/t͡sin¹¹⁻⁵³ su³³/

/t͡sin²¹⁻⁴¹ su³³/

/t͡sin⁴¹⁻⁵⁵⁴ si³³/

/t͡ɕin⁵¹⁻⁵³ ʂʐ̩⁵¹/

/t͡ɕin⁵¹ ʂʐ̩¹/

/t͡sɵn³³ siː²²/

/t͡sin¹¹⁻⁵³ su³³/

/t͡sin²¹⁻⁴¹ su³³/

/t͡sin⁴¹⁻⁵⁵⁴ si³³/

狀元

進士及第／进士及第 (jìnshì jídì)

状元

進士及第／进士及第 (jìnshì jídì)

榜眼

進士及第／进士及第 (jìnshì jídì)

探花

進士及第／进士及第 (jìnshì jídì)

(Philippine Hokkien, dice games) a four of a kind dice roll (with four faces of any of the same number, except four) in a Mooncake Festival Dice Game


秀才

Sino-Xenic (秀才):
* → Japanese: 秀(しゅう)才(さい) (shūsai); 秀(す)才(さい) (susai)
* → Korean: 수재(秀才) (sujae)
* → Vietnamese: tú tài (秀才)

→ English: xiucai

/ɕi̯oʊ̯⁵¹ t͡sʰaɪ̯³⁵/

/ɕi̯oʊ̯⁵¹ t͡sʰaɪ̯¹/

/sɐu̯³³ t͡sʰɔːi̯²¹/

/sɐu̯³³ t͡sʰɔːi̯²¹⁻³⁵/

/siu⁴¹⁻⁵⁵⁴ t͡sai²⁴/

/siu²¹³⁻⁵⁵ t͡sai⁵⁵/

/ɕiɤ³³ ze⁴⁴/

/ɕi̯oʊ̯⁵¹ t͡sʰaɪ̯³⁵/

/ɕi̯oʊ̯⁵¹ t͡sʰaɪ̯¹/

/sɐu̯³³ t͡sʰɔːi̯²¹/

/sɐu̯³³ t͡sʰɔːi̯²¹⁻³⁵/

/siu⁴¹⁻⁵⁵⁴ t͡sai²⁴/

/siu²¹³⁻⁵⁵ t͡sai⁵⁵/

/ɕiɤ³³ ze⁴⁴/

(Philippine Hokkien, dice games) a dice roll with one face of four in a Mooncake Festival Dice Game


將軍

/t͡ɕi̯ɑŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡ɕi̯ɑŋ⁵⁵ d͡ʑ̥yn²/

/t͡ɕiaŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡sœːŋ⁵⁵ kʷɐn⁵⁵/

/t͡si̯oŋ²⁴⁻¹¹ ki̯un²⁴/

/t͡siɔŋ³³ kœyŋ⁵⁴/

/t͡siɔŋ⁵⁴ kœyŋ⁵⁴/

/t͡suoŋ⁵⁵ ⁽ᵏ⁻⁾ŋuŋ⁵⁵/

/t͡siɔŋ⁴⁴⁻³³ kun⁴⁴/

/t͡siɔŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ³³⁻²³ kuŋ³³/

/t͡ɕiã⁵⁵ t͡ɕyn²¹/

/t͡ɕi̯ɑŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡ɕi̯ɑŋ⁵⁵ d͡ʑ̥yn²/

/t͡ɕiaŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡sœːŋ⁵⁵ kʷɐn⁵⁵/

/t͡si̯oŋ²⁴⁻¹¹ ki̯un²⁴/

/t͡siɔŋ³³ kœyŋ⁵⁴/

/t͡siɔŋ⁵⁴ kœyŋ⁵⁴/

/t͡suoŋ⁵⁵ ⁽ᵏ⁻⁾ŋuŋ⁵⁵/

/t͡siɔŋ⁴⁴⁻³³ kun⁴⁴/

/t͡siɔŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ³³⁻²³ kuŋ³³/

/t͡ɕiã⁵⁵ t͡ɕyn²¹/

First used in the state of Jin in Spring and Autumn period, where the army are controled by one of the leaders of six powerful vassal states (see Zhongjunjiang). Later it becomes a separate official position.


將軍

/t͡ɕi̯ɑŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡ɕi̯ɑŋ⁵⁵ d͡ʑ̥yn²/

/t͡ɕiaŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡sœːŋ⁵⁵ kʷɐn⁵⁵/

/t͡si̯oŋ²⁴⁻¹¹ ki̯un²⁴/

/t͡siɔŋ³³ kœyŋ⁵⁴/

/t͡siɔŋ⁵⁴ kœyŋ⁵⁴/

/t͡suoŋ⁵⁵ ⁽ᵏ⁻⁾ŋuŋ⁵⁵/

/t͡siɔŋ⁴⁴⁻³³ kun⁴⁴/

/t͡siɔŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ³³⁻²³ kuŋ³³/

/t͡ɕiã⁵⁵ t͡ɕyn²¹/

/t͡ɕi̯ɑŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡ɕi̯ɑŋ⁵⁵ d͡ʑ̥yn²/

/t͡ɕiaŋ⁵⁵ t͡ɕyn⁵⁵/

/t͡sœːŋ⁵⁵ kʷɐn⁵⁵/

/t͡si̯oŋ²⁴⁻¹¹ ki̯un²⁴/

/t͡siɔŋ³³ kœyŋ⁵⁴/

/t͡siɔŋ⁵⁴ kœyŋ⁵⁴/

/t͡suoŋ⁵⁵ ⁽ᵏ⁻⁾ŋuŋ⁵⁵/

/t͡siɔŋ⁴⁴⁻³³ kun⁴⁴/

/t͡siɔŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ⁴⁴⁻²² kun⁴⁴/

/t͡siaŋ³³⁻²³ kuŋ³³/

/t͡ɕiã⁵⁵ t͡ɕyn²¹/


白板

→ Japanese: 白板(パイパン) (paipan)

/paɪ̯³⁵ pän²¹⁴⁻²¹⁽⁴⁾/

/paɪ̯³⁵ pɑɻ²¹⁴⁻²¹⁽⁴⁾/

/paɪ̯³⁵ pän²¹⁴⁻²¹⁽⁴⁾/

/paɪ̯³⁵ pɑɻ²¹⁴⁻²¹⁽⁴⁾/


葫蘆

/fuː⁵⁵ lou̯²¹⁻³⁵/

/fuː⁵⁵ lou̯²¹⁻³⁵/

Phono-semantic matching of English full.

葫芦
壺蘆
胡盧
胡蘆
壺盧
葫芦
夫佬
俘虜


打擊

/tä²¹⁴⁻²¹ t͡ɕi⁵⁵/

/tä²¹⁴⁻²¹ t͡ɕi³⁵/

/taː³⁵ kɪk̚⁵/

/tã⁴¹⁻⁴⁴ kiɪk̚³²/

/tã⁵³⁻⁴⁴ kiɪk̚³²/

/tã⁵⁵⁴⁻²⁴ kiak̚⁵/

/ta⁴¹⁻⁴⁴ kiɪk̚³²/

/ta⁵³⁻⁴⁴ kiɪk̚³²/

/ta⁵²⁻³⁵ kʰek̚²/

/tã³³ t͡ɕiɪʔ⁴⁴/

/tä²¹⁴⁻²¹ t͡ɕi⁵⁵/

/tä²¹⁴⁻²¹ t͡ɕi³⁵/

/taː³⁵ kɪk̚⁵/

/tã⁴¹⁻⁴⁴ kiɪk̚³²/

/tã⁵³⁻⁴⁴ kiɪk̚³²/

/tã⁵⁵⁴⁻²⁴ kiak̚⁵/

/ta⁴¹⁻⁴⁴ kiɪk̚³²/

/ta⁵³⁻⁴⁴ kiɪk̚³²/

/ta⁵²⁻³⁵ kʰek̚²/

/tã³³ t͡ɕiɪʔ⁴⁴/

(baseball) bat (a turn at hitting the ball with a bat in a game)


安打

/ˀän⁵⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/ɔːn⁵⁵ taː³⁵/

/an⁴⁴⁻²² tã⁵³/

/an³³ tã⁵⁵⁴/

/an⁴⁴⁻²² tã⁵³/

/an⁴⁴⁻³³ tã⁵³/

/an⁴⁴⁻³³ tã⁴¹/

/ˀän⁵⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/ɔːn⁵⁵ taː³⁵/

/an⁴⁴⁻²² tã⁵³/

/an³³ tã⁵⁵⁴/

/an⁴⁴⁻²² tã⁵³/

/an⁴⁴⁻³³ tã⁵³/

/an⁴⁴⁻³³ tã⁴¹/


招數

/ʈ͡ʂɑʊ̯⁵⁵ ʂu⁵¹/

/t͡siau⁴⁴⁻²² sɔ²¹/

/t͡siau⁴⁴⁻²² sɔ²¹/

/t͡siau⁴⁴⁻³³ sɔ¹¹/

/t͡siau⁴⁴⁻³³ sɔ²¹/

/ʈ͡ʂɑʊ̯⁵⁵ ʂu⁵¹/

/t͡siau⁴⁴⁻²² sɔ²¹/

/t͡siau⁴⁴⁻²² sɔ²¹/

/t͡siau⁴⁴⁻³³ sɔ¹¹/

/t͡siau⁴⁴⁻³³ sɔ²¹/


著數

→ English: jetso
→ Cantonese: jetso, so

/ʈ͡ʂɑʊ̯⁵⁵ ʂu⁵¹/

/t͡sœːk̚² sou̯³³/

/ʈ͡ʂɑʊ̯⁵⁵ ʂu⁵¹/

/t͡sœːk̚² sou̯³³/

/ʈ͡ʂu̯ɔ³⁵ ʂu²¹⁴⁻²¹⁽⁴⁾/

/t͡sœːk̚² sou̯³⁵/

/ʈ͡ʂu̯ɔ³⁵ ʂu²¹⁴⁻²¹⁽⁴⁾/

/t͡sœːk̚² sou̯³⁵/


尖子

/t͡ɕi̯ɛn⁵⁵ d͡z̥z̩²/

/t͡ɕi̯ɛn⁵⁵ d͡z̥z̩²/


頭家

desc

→ Burmese: ထောင်ကဲ (htaungkai:, “honorific term for a Chinese man”)

→ Malay: tauke

→ English: towkay (Malaysian English)

Indonesian: tauke (“business owner”)

→ Lao: ເຖົ້າແກ່ (thao kǣ)

→ Tai Dam: ꪹꪖ꫁ꪱꪵꪀ꪿

→ Tai Dam: ꪹꪖ꫁ꪱꪵꪀ꪿

→ Thai: เถ้าแก่ (tâo-gɛ̀ɛ)

→ Thai: เถ้าแก่ (tâo-gɛ̀ɛ)

→ Khmer: ថៅកែ (thaw kae)

→ Vietnamese: tào kê

/tʰoʊ̯³⁵ t͡ɕi̯ä⁵⁵/

/tʰɐu̯²¹ kaː⁵⁵/

/tʰau²⁴⁻²² ke³³/

/tʰau²⁴⁻¹¹ ke⁴⁴/

/tʰau²⁴⁻²¹ ke⁴⁴/

/tʰau²⁴⁻³³ ke⁴⁴/

/tʰau²³⁻³³ ke⁴⁴/

/tʰau²⁴⁻²² ke⁴⁴/

/tʰau¹³⁻²² kɛ⁴⁴/

/tʰau⁵⁵⁻¹¹ ke³³/

/tʰau²² kɛ³⁵/

/tʰoʊ̯³⁵ t͡ɕi̯ä⁵⁵/

/tʰɐu̯²¹ kaː⁵⁵/

/tʰau²⁴⁻²² ke³³/

/tʰau²⁴⁻¹¹ ke⁴⁴/

/tʰau²⁴⁻²¹ ke⁴⁴/

/tʰau²⁴⁻³³ ke⁴⁴/

/tʰau²³⁻³³ ke⁴⁴/

/tʰau²⁴⁻²² ke⁴⁴/

/tʰau¹³⁻²² kɛ⁴⁴/

/tʰau⁵⁵⁻¹¹ ke³³/

/tʰau²² kɛ³⁵/

(gambling) organizer of a gambling party who takes a cut of the winnings

(gambling, card games) banker of the first round


小卒

/ɕi̯ɑʊ̯²¹⁴⁻²¹ t͡su³⁵/

/siːu̯³⁵ t͡sɵt̚⁵/

/ɕi̯ɑʊ̯²¹⁴⁻²¹ t͡su³⁵/

/siːu̯³⁵ t͡sɵt̚⁵/

(xiangqi, chess) pawn (on the black side)


花色

/xu̯ä⁵⁵ sɤ⁵¹/

/faː⁵⁵ sɪk̚⁵/

/hue⁴⁴⁻²² siɪk̚³²/

/hue⁴⁴⁻³³ siɪk̚³²/

/hua⁴⁴⁻²² siɪk̚³²/

/ho⁵⁵ səʔ²¹/

/xu̯ä⁵⁵ sɤ⁵¹/

/faː⁵⁵ sɪk̚⁵/

/hue⁴⁴⁻²² siɪk̚³²/

/hue⁴⁴⁻³³ siɪk̚³²/

/hua⁴⁴⁻²² siɪk̚³²/

/ho⁵⁵ səʔ²¹/


條子

/tʰi̯ɑʊ̯³⁵ d͡z̥z̩³/

/tʰiːu̯²¹ t͡siː³⁵/

/tʰi̯ɑʊ̯³⁵ d͡z̥z̩³/

/tʰiːu̯²¹ t͡siː³⁵/


牽制

/t͡ɕʰi̯ɛn⁵⁵ ʈ͡ʂʐ̩⁵¹/

/hiːn⁵⁵ t͡sɐi̯³³/

/kʰan⁴⁴⁻³³ t͡se²¹/

/kʰan⁴⁴⁻²² t͡se²¹/

/kʰan⁴⁴⁻³³ t͡se¹¹/

/kʰiɛn⁴⁴⁻²² t͡si²¹/

/kʰiɛn⁴⁴⁻³³ t͡se²¹/

/kʰiɛn⁴⁴⁻³³ t͡se¹¹/

/kʰaŋ³³⁻²³ t͡si²¹³/

/t͡ɕʰi̯ɛn⁵⁵ ʈ͡ʂʐ̩⁵¹/

/hiːn⁵⁵ t͡sɐi̯³³/

/kʰan⁴⁴⁻³³ t͡se²¹/

/kʰan⁴⁴⁻²² t͡se²¹/

/kʰan⁴⁴⁻³³ t͡se¹¹/

/kʰiɛn⁴⁴⁻²² t͡si²¹/

/kʰiɛn⁴⁴⁻³³ t͡se²¹/

/kʰiɛn⁴⁴⁻³³ t͡se¹¹/

/kʰaŋ³³⁻²³ t͡si²¹³/

(baseball) to stop a runner from stealing a base by throwing the baseball to the man on base


疙瘩

紇瘩
圪瘩
疙噠
紇噠
圪噠
疙塔
紇塔
圪塔
疙墶
圪墶
疙疸

/kəʔ⁴⁵⁻⁵⁴ taʔ²/

/kit̚³²⁻⁴ tap̚³²/

/kit̚³²⁻⁵ tap̚³²/

/kəʔ³³ taʔ⁴⁴/

/kəʔ⁴⁵⁻⁵⁴ taʔ²/

/kit̚³²⁻⁴ tap̚³²/

/kit̚³²⁻⁵ tap̚³²/

/kəʔ³³ taʔ⁴⁴/

(regional, colloquial, card games) queen (Q)


以訛傳訛

ㄧˇ ㄜˊ ㄔㄨㄢˊ ㄜˊ

/i²¹⁴⁻²¹ ˀɤ³⁵ ʈ͡ʂʰu̯än³⁵ ˀɤ³⁵/

/jiː¹³ ŋɔː¹³ t͡sʰyːn²¹ ŋɔː²¹/

/i⁵³⁻⁴⁴ ɡo²⁴⁻²² tuan²⁴⁻²² ɡo²⁴/

/i²¹⁴⁻²¹ ˀɤ³⁵ ʈ͡ʂʰu̯än³⁵ ˀɤ³⁵/

/jiː¹³ ŋɔː¹³ t͡sʰyːn²¹ ŋɔː²¹/

/i⁵³⁻⁴⁴ ɡo²⁴⁻²² tuan²⁴⁻²² ɡo²⁴/


圈子

/t͡ɕʰy̯ɛn⁵⁵ d͡z̥z̩²/

/ʈ͡ʂʰuæ̃²⁴ t͡sz̩²⁴/

/kʰuan²⁴⁻²² t͡sɯ⁵⁵⁴/

/kʰuan²⁴⁻²² t͡su⁵³/

/t͡ɕʰyø⁵⁵ t͡sz̩²¹/

/t͡ɕʰy̯ɛn⁵⁵ d͡z̥z̩²/

/ʈ͡ʂʰuæ̃²⁴ t͡sz̩²⁴/

/kʰuan²⁴⁻²² t͡sɯ⁵⁵⁴/

/kʰuan²⁴⁻²² t͡su⁵³/

/t͡ɕʰyø⁵⁵ t͡sz̩²¹/


放炮

/fɑŋ⁵¹⁻⁵³ pʰɑʊ̯⁵¹/

/fɔːŋ³³ pʰaːu̯³³/

/paŋ²¹⁻⁵³ pʰau²¹/

/paŋ⁴¹⁻⁵⁵⁴ pʰau⁴¹/

/paŋ²¹⁻⁵³ pʰau²¹/

/paŋ¹¹⁻⁵³ pʰau¹¹/

/paŋ²¹⁻⁴¹ pʰau²¹/

/fɑŋ⁵¹⁻⁵³ pʰɑʊ̯⁵¹/

/fɔːŋ³³ pʰaːu̯³³/

/paŋ²¹⁻⁵³ pʰau²¹/

/paŋ⁴¹⁻⁵⁵⁴ pʰau⁴¹/

/paŋ²¹⁻⁵³ pʰau²¹/

/paŋ¹¹⁻⁵³ pʰau¹¹/

/paŋ²¹⁻⁴¹ pʰau²¹/

(mahjong) to discard a tile that another player uses to complete their hand to win


出張

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂɑŋ⁵⁵/

/t͡sʰɵt̚⁵ t͡sœːŋ⁵⁵/

/t͡sʰut̚³²⁻⁴ tiũ⁴⁴/

/t͡sʰut̚³²⁻⁴ tiɔŋ⁴⁴/

/t͡sʰut̚³²⁻⁴ tiaŋ⁴⁴/

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂɑŋ⁵⁵/

/t͡sʰɵt̚⁵ t͡sœːŋ⁵⁵/

/t͡sʰut̚³²⁻⁴ tiũ⁴⁴/

/t͡sʰut̚³²⁻⁴ tiɔŋ⁴⁴/

/t͡sʰut̚³²⁻⁴ tiaŋ⁴⁴/


落地

/lu̯ɔ⁵¹⁻⁵³ ti⁵¹/

/lɑʊ̯⁵¹⁻⁵³ ti⁵¹/

/lɔːk̚² tei̯²²/

/l̃oʔ⁵⁻²¹ tɛi²⁴²/

/l̃oʔ⁵⁻²¹ ⁽ᵗ⁻⁾lɛi²⁴²/

/lɔk̚⁴⁻³² te³³/

/lɔk̚¹²¹⁻²¹ te²²/

/lɔk̚²⁴⁻² te⁴¹/

/lɔk̚⁴⁻³² te²²/

/lɔk̚²⁴⁻² tue⁴¹/

/lɔk̚⁴⁻³² tue³³/

/lɔk̚⁴⁻³² tue²²/

/lu̯ɔ⁵¹⁻⁵³ ti⁵¹/

/lɑʊ̯⁵¹⁻⁵³ ti⁵¹/

/lɔːk̚² tei̯²²/

/l̃oʔ⁵⁻²¹ tɛi²⁴²/

/l̃oʔ⁵⁻²¹ ⁽ᵗ⁻⁾lɛi²⁴²/

/lɔk̚⁴⁻³² te³³/

/lɔk̚¹²¹⁻²¹ te²²/

/lɔk̚²⁴⁻² te⁴¹/

/lɔk̚⁴⁻³² te²²/

/lɔk̚²⁴⁻² tue⁴¹/

/lɔk̚⁴⁻³² tue³³/

/lɔk̚⁴⁻³² tue²²/

(Cantonese, mahjong, of a player's tiles) to be revealed by being turned face up


城堡

/ʈ͡ʂʰɤŋ³⁵ pɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/ʈ͡ʂʰəŋ²⁴ pʰou⁵¹/

/sɪŋ²¹ pou̯³⁵/

/siã²⁴⁻²² po⁵³/

/siã²⁴⁻²² po⁵⁵⁴/

/siã¹³⁻²² po⁵³/

/siã²⁴⁻¹¹ po⁵³/

/siã²³⁻³³ pɤ⁴¹/

/zən²² pɔ⁴⁴/

/ʈ͡ʂʰɤŋ³⁵ pɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/ʈ͡ʂʰəŋ²⁴ pʰou⁵¹/

/sɪŋ²¹ pou̯³⁵/

/siã²⁴⁻²² po⁵³/

/siã²⁴⁻²² po⁵⁵⁴/

/siã¹³⁻²² po⁵³/

/siã²⁴⁻¹¹ po⁵³/

/siã²³⁻³³ pɤ⁴¹/

/zən²² pɔ⁴⁴/


胡桃

/xu³⁵ tʰɑʊ̯³⁵/

/xu²⁴ tʰɔ²⁴/

/wuː²¹ tʰou̯²¹/

/ɔ²⁴⁻²² tʰo²⁴/

/ɔ²⁴⁻²² tʰo²⁴/

/ɔ¹³⁻²² tʰo¹³/

/ɔ²⁴⁻¹¹ tʰo²⁴/

/ɔ²³⁻³³ tʰɤ²³/

/xu³⁵ tʰɑʊ̯³⁵/

/xu²⁴ tʰɔ²⁴/

/wuː²¹ tʰou̯²¹/

/ɔ²⁴⁻²² tʰo²⁴/

/ɔ²⁴⁻²² tʰo²⁴/

/ɔ¹³⁻²² tʰo¹³/

/ɔ²⁴⁻¹¹ tʰo²⁴/

/ɔ²³⁻³³ tʰɤ²³/

(Nanjing Mandarin, card games) spade (♠)


桃子

/tʰɑʊ̯³⁵ d͡z̥z̩³/

/tʰou̯²¹ t͡siː³⁵/

/dɔ²² t͡sz̩⁴⁴/

/tʰɑʊ̯³⁵ d͡z̥z̩³/

/tʰou̯²¹ t͡siː³⁵/

/dɔ²² t͡sz̩⁴⁴/


保齡球

ㄅㄠˇ ㄌㄧㄥˊ ㄑㄧㄡˊ

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵ t͡ɕʰi̯oʊ̯³⁵/

ㄅㄠˇ ㄌㄧㄥˊ ㄑㄧㄡˊㄦ

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵ t͡ɕʰi̯ɤʊ̯ɻʷ³⁵/

/pou̯³⁵ lɪŋ²¹ kʰɐu̯²¹/

/po⁵³⁻⁴⁴ liɪŋ²⁴⁻²² kiu²⁴/

/po⁵⁵⁴⁻²⁴ liɪŋ²⁴⁻²² kiu²⁴/

/po⁵³⁻⁴⁴ liɪŋ¹³⁻²² kiu¹³/

/po⁵³⁻⁴⁴ liɪŋ²⁴⁻¹¹ kiu²⁴/

/pɤ⁴¹⁻⁴⁴ liɪŋ²³⁻³³ kiu²³/

/po⁵²⁻³⁵ leŋ⁵⁵⁻¹¹ kiu⁵⁵/

/bo⁵²⁻³⁵ liŋ⁵⁵⁻¹¹ kiu⁵⁵/

/pɔ³³ lin⁵⁵ d͡ʑiɤ²¹/

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵ t͡ɕʰi̯oʊ̯³⁵/

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵ t͡ɕʰi̯ɤʊ̯ɻʷ³⁵/

/pou̯³⁵ lɪŋ²¹ kʰɐu̯²¹/

/po⁵³⁻⁴⁴ liɪŋ²⁴⁻²² kiu²⁴/

/po⁵⁵⁴⁻²⁴ liɪŋ²⁴⁻²² kiu²⁴/

/po⁵³⁻⁴⁴ liɪŋ¹³⁻²² kiu¹³/

/po⁵³⁻⁴⁴ liɪŋ²⁴⁻¹¹ kiu²⁴/

/pɤ⁴¹⁻⁴⁴ liɪŋ²³⁻³³ kiu²³/

/po⁵²⁻³⁵ leŋ⁵⁵⁻¹¹ kiu⁵⁵/

/bo⁵²⁻³⁵ liŋ⁵⁵⁻¹¹ kiu⁵⁵/

/pɔ³³ lin⁵⁵ d͡ʑiɤ²¹/


發財

/fä⁵⁵ t͡sʰaɪ̯³⁵/

/faːt̚³ t͡sʰɔːi̯²¹/

/huaʔ²⁴⁻²¹ t͡sai⁵³/

/fä⁵⁵ t͡sʰaɪ̯³⁵/

/faːt̚³ t͡sʰɔːi̯²¹/

/huaʔ²⁴⁻²¹ t͡sai⁵³/


上士

/ʂɑŋ⁵¹⁻⁵³ ʂʐ̩⁵¹/

/sœːŋ²² siː²²/

/siɔŋ²²⁻²¹ su²²/

/ʂɑŋ⁵¹⁻⁵³ ʂʐ̩⁵¹/

/sœːŋ²² siː²²/

/siɔŋ²²⁻²¹ su²²/

/sœːŋ¹³ siː²²/

/ʂɑŋ⁵¹⁻⁵³ ʂʐ̩⁵¹/

/sœːŋ¹³ siː²²/

(xiangqi) to move an adviser (士) forward diagonally


下士

/ɕi̯ä⁵¹⁻⁵³ ʂʐ̩⁵¹/

/ɕia²¹³ sz̩²¹³/

/ɕia⁴⁴ sz̩⁴⁴/

/haː²² siː²²/

/ɕia⁴⁵ sz̩⁴⁵/

/ha³³⁻²¹ su³³/

/ha²²⁻²¹ su²²/

/ha³³⁻¹¹ su³³/

/hɛ²²⁻²¹ su²²/

/ɕi̯a̠²¹⁻¹¹ sz̩⁴⁵/

/ɕi̯ä⁵¹⁻⁵³ ʂʐ̩⁵¹/

/ɕia²¹³ sz̩²¹³/

/ɕia⁴⁴ sz̩⁴⁴/

/haː²² siː²²/

/ɕia⁴⁵ sz̩⁴⁵/

/ha³³⁻²¹ su³³/

/ha²²⁻²¹ su²²/

/ha³³⁻¹¹ su³³/

/hɛ²²⁻²¹ su²²/

/ɕi̯a̠²¹⁻¹¹ sz̩⁴⁵/

(xiangqi) to move an adviser (士) back one step diagonally


孖Q

/maː⁵⁵ kʰiːu̯⁵⁵/

/maː⁵⁵ kʰiːu̯⁵⁵/

(Cantonese, gambling) double quinella (in horseracing)


Q棍

/kʰi̯oʊ̯⁵¹⁻⁵³ ku̯ən⁵¹/

/kʰiːu̯⁵⁵ kʷɐn³³/

/kʰi̯oʊ̯⁵¹⁻⁵³ ku̯ən⁵¹/

/kʰiːu̯⁵⁵ kʷɐn³³/


梅花

/meɪ̯³⁵ xu̯ä⁵⁵/

/meɪ̯³⁵ xu̯ɑɻ⁵⁵/

/muːi̯²¹ faː⁵⁵/

/muĩ²⁴⁻²² hue⁴⁴/

/muĩ²³⁻³³ hue⁴⁴/

/muĩ²⁴⁻²² hue³³/

/muĩ²⁴⁻¹¹ hue⁴⁴/

/muãi²⁴⁻¹¹ hue⁴⁴/

/muãi²³⁻³³ hue⁴⁴/

/muẽ²³⁻³³ hue⁴⁴/

/muẽ²⁴⁻¹¹ hue⁴⁴/

/me̞i̯¹³ ɸa̠³³/

/meɪ̯³⁵ xu̯ä⁵⁵/

/meɪ̯³⁵ xu̯ɑɻ⁵⁵/

/muːi̯²¹ faː⁵⁵/

/muĩ²⁴⁻²² hue⁴⁴/

/muĩ²³⁻³³ hue⁴⁴/

/muĩ²⁴⁻²² hue³³/

/muĩ²⁴⁻¹¹ hue⁴⁴/

/muãi²⁴⁻¹¹ hue⁴⁴/

/muãi²³⁻³³ hue⁴⁴/

/muẽ²³⁻³³ hue⁴⁴/

/muẽ²⁴⁻¹¹ hue⁴⁴/

/me̞i̯¹³ ɸa̠³³/


角色

/t͡ɕy̯ɛ³⁵ sɤ⁵¹/

/t͡ɕi̯ɑʊ̯²¹⁴⁻²¹ sɤ⁵¹/

/kɔːk̚³ sɪk̚⁵/

/t͡ɕiɔʔ⁵ sɛt̚²/

/kak̚³²⁻⁵ siɪk̚³²/

/kak̚³²⁻⁴ siɪk̚³²/

/koʔ³³ səʔ⁴⁴/

/t͡ɕiɑʔ³³ səʔ³⁴/

/t͡ɕi̯o²⁴ sɤ̞²⁴/

/t͡ɕy̯ɛ³⁵ sɤ⁵¹/

/t͡ɕi̯ɑʊ̯²¹⁴⁻²¹ sɤ⁵¹/

/kɔːk̚³ sɪk̚⁵/

/t͡ɕiɔʔ⁵ sɛt̚²/

/kak̚³²⁻⁵ siɪk̚³²/

/kak̚³²⁻⁴ siɪk̚³²/

/koʔ³³ səʔ⁴⁴/

/t͡ɕiɑʔ³³ səʔ³⁴/

/t͡ɕi̯o²⁴ sɤ̞²⁴/

zh-m

腳色／脚色 (juésè)


狀元

desc

→ Thai: จอหงวน

→ Thai: จอหงวน

→ Vietnamese: trạng nguyên

/ʈ͡ʂu̯ɑŋ⁵¹ ɥɛn¹/

/ʈ͡ʂu̯ɑŋ⁵¹ ɥɛn³⁵/

/t͡sɔːŋ²² jyːn²¹/

/t͡sʰoŋ⁵⁵ ŋi̯en¹¹/

/t͡sʰoŋ⁵⁵ ŋi̯an¹¹/

/t͡siɔŋ²²⁻²¹ ɡuan²⁴/

/t͡siɔŋ³³⁻¹¹ ɡuan²⁴/

/t͡siɔŋ⁴¹⁻²² ɡuan²⁴/

/t͡siɔŋ³³⁻²¹ ɡuan²³/

/t͡siɔŋ⁴¹⁻²² uan²⁴/

/t͡so³⁵⁻¹¹ ŋuaŋ⁵⁵/

/ʈ͡ʂu̯ɑŋ⁵¹ ɥɛn¹/

/ʈ͡ʂu̯ɑŋ⁵¹ ɥɛn³⁵/

/t͡sɔːŋ²² jyːn²¹/

/t͡sʰoŋ⁵⁵ ŋi̯en¹¹/

/t͡sʰoŋ⁵⁵ ŋi̯an¹¹/

/t͡siɔŋ²²⁻²¹ ɡuan²⁴/

/t͡siɔŋ³³⁻¹¹ ɡuan²⁴/

/t͡siɔŋ⁴¹⁻²² ɡuan²⁴/

/t͡siɔŋ³³⁻²¹ ɡuan²³/

/t͡siɔŋ⁴¹⁻²² uan²⁴/

/t͡so³⁵⁻¹¹ ŋuaŋ⁵⁵/

三百六十行，行行出狀元／三百六十行，行行出状元

sānbǎi liùshí háng, hángháng chū zhuàngyuán

(Hokkien, dice games) the winning dice roll in a Mooncake Festival Dice Game


一會

/i⁵⁵⁻³⁵ xu̯eɪ̯⁵¹/

/i⁵⁵⁻³⁵ xu̯əɻ⁵¹/

/i⁵⁵⁻⁵¹ xu̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/i⁵⁵⁻⁵¹ xu̯əɻ²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ wuːi̯²²/

/i⁵⁵⁻³⁵ xu̯eɪ̯⁵¹/

/i⁵⁵⁻³⁵ xu̯əɻ⁵¹/

/i⁵⁵⁻⁵¹ xu̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/i⁵⁵⁻⁵¹ xu̯əɻ²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ wuːi̯²²/

(Hokkien, dice games) a set of mooncake used as prizes in a Mooncake Festival Dice Game


一秀

/it̚⁵⁻²⁴ siu⁴¹/

/it̚³²⁻⁴ siu²¹/

/it̚⁵⁻²⁴ siu⁴¹/

/it̚³²⁻⁴ siu²¹/

(Hokkien, dice games) lowest dice roll in a Mooncake Festival Dice Game (a dice roll with one face of four)


四條

/sz̩⁵¹ tʰi̯ɑʊ̯³⁵/

/sei̯³³ tʰiːu̯²¹⁻³⁵/

/sz̩⁵¹ tʰi̯ɑʊ̯³⁵/

/sei̯³³ tʰiːu̯²¹⁻³⁵/


順子

Japanese: 順子 (shuntsu)

/ʂu̯ən⁵¹ d͡z̥z̩¹/

/sɵn²² t͡siː³⁵/

/ʂu̯ən⁵¹ d͡z̥z̩¹/

/sɵn²² t͡siː³⁵/

(poker, mahjong) straight; cards or mahjong tiles in sequence


棺材

/ku̯än⁵⁵ t͡sʰaɪ̯²/

/ku̯än⁵⁵ t͡sʰaɪ̯³⁵/

/kuæ̃²⁴ t͡sʰɛ²⁴/

/kuːn⁵⁵ t͡sʰɔːi̯²¹/

/kuɔn⁴⁴⁻³⁵ t͡sʰoɪ¹¹/

/kuæ̃¹¹ t͡sʰai¹¹/

/ku̯än⁵⁵ t͡sʰaɪ̯²/

/ku̯än⁵⁵ t͡sʰaɪ̯³⁵/

/kuæ̃²⁴ t͡sʰɛ²⁴/

/kuːn⁵⁵ t͡sʰɔːi̯²¹/

/kuɔn⁴⁴⁻³⁵ t͡sʰoɪ¹¹/

/kuæ̃¹¹ t͡sʰai¹¹/


代打

/taɪ̯⁵¹ tä²¹⁴⁻²¹⁽⁴⁾/

/tɔːi̯²² taː³⁵/

/tai²²⁻²¹ tã⁵³/

/tai⁴¹⁻²² tã⁵⁵⁴/

/tai²²⁻²¹ tã⁵³/

/tai³³⁻¹¹ tã⁵³/

/tai³³⁻²¹ tã⁴¹/

/taɪ̯⁵¹ tä²¹⁴⁻²¹⁽⁴⁾/

/tɔːi̯²² taː³⁵/

/tai²²⁻²¹ tã⁵³/

/tai⁴¹⁻²² tã⁵⁵⁴/

/tai²²⁻²¹ tã⁵³/

/tai³³⁻¹¹ tã⁵³/

/tai³³⁻²¹ tã⁴¹/


牌子

/pʰaɪ̯³⁵ d͡z̥z̩³/

/pʰaːi̯²¹ t͡siː³⁵/

/pai²⁴⁻²² t͡si⁵⁵⁴/

/pai¹³⁻²² t͡si⁵³/

/pai²³⁻³³ t͡su⁴¹/

/pai²⁴⁻¹¹ t͡su⁵³/

/pai⁵⁵⁻¹¹ t͡sɯ⁵²/

/pʰaɪ̯³⁵ d͡z̥z̩³/

/pʰaːi̯²¹ t͡siː³⁵/

/pai²⁴⁻²² t͡si⁵⁵⁴/

/pai¹³⁻²² t͡si⁵³/

/pai²³⁻³³ t͡su⁴¹/

/pai²⁴⁻¹¹ t͡su⁵³/

/pai⁵⁵⁻¹¹ t͡sɯ⁵²/

/pi²³⁻³³ zi⁴¹/

/pi²³⁻³³ zi⁴¹/

(Southern Min, gambling) counter, chip (alternative form of money)


游擊手

/joʊ̯³⁵ t͡ɕi⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/joʊ̯³⁵ t͡ɕi³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐu̯²¹ kɪk̚⁵ sɐu̯³⁵/

/iu²³⁻³³ kiɪk̚³²⁻⁴ t͡sʰiu⁴¹/

/iu²⁴⁻¹¹ kiɪk̚³²⁻⁴ t͡sʰiu⁵³/

/joʊ̯³⁵ t͡ɕi⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/joʊ̯³⁵ t͡ɕi³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐu̯²¹ kɪk̚⁵ sɐu̯³⁵/

/iu²³⁻³³ kiɪk̚³²⁻⁴ t͡sʰiu⁴¹/

/iu²⁴⁻¹¹ kiɪk̚³²⁻⁴ t͡sʰiu⁵³/


站長

/ʈ͡ʂän⁵¹ ʈ͡ʂɑŋ²¹⁴⁻²¹⁽⁴⁾/

/t͡saːm²² t͡sœːŋ³⁵/

/t͡sam³³⁻²¹ tiũ⁴¹/

/t͡sam³³⁻¹¹ tiũ⁵³/

/t͡sam²²⁻²¹ tiũ⁵³/

/t͡sam²²⁻²¹ tiɔ̃⁵³/

/ʈ͡ʂän⁵¹ ʈ͡ʂɑŋ²¹⁴⁻²¹⁽⁴⁾/

/t͡saːm²² t͡sœːŋ³⁵/

/t͡sam³³⁻²¹ tiũ⁴¹/

/t͡sam³³⁻¹¹ tiũ⁵³/

/t͡sam²²⁻²¹ tiũ⁵³/

/t͡sam²²⁻²¹ tiɔ̃⁵³/

(Hong Kong, games) one who takes a lot of time before ending their turn


扣籃

/kʰoʊ̯⁵¹ län³⁵/

/kʰau²¹⁻⁵³ nã²⁴/

/kʰau⁴¹⁻⁵⁵⁴ nã²⁴/

/kʰau²¹⁻⁵³ nã¹³/

/kʰau¹¹⁻⁵³ nã²⁴/

/kʰau²¹⁻⁴¹ nã²³/

/kʰoʊ̯⁵¹ län³⁵/

/kʰau²¹⁻⁵³ nã²⁴/

/kʰau⁴¹⁻⁵⁵⁴ nã²⁴/

/kʰau²¹⁻⁵³ nã¹³/

/kʰau¹¹⁻⁵³ nã²⁴/

/kʰau²¹⁻⁴¹ nã²³/


扣籃

/kʰoʊ̯⁵¹ län³⁵/

/kʰau²¹⁻⁵³ nã²⁴/

/kʰau⁴¹⁻⁵⁵⁴ nã²⁴/

/kʰau²¹⁻⁵³ nã¹³/

/kʰau¹¹⁻⁵³ nã²⁴/

/kʰau²¹⁻⁴¹ nã²³/

/kʰoʊ̯⁵¹ län³⁵/

/kʰau²¹⁻⁵³ nã²⁴/

/kʰau⁴¹⁻⁵⁵⁴ nã²⁴/

/kʰau²¹⁻⁵³ nã¹³/

/kʰau¹¹⁻⁵³ nã²⁴/

/kʰau²¹⁻⁴¹ nã²³/

(basketball) to slam dunk; to perform a dunk shot


鉤子

/koʊ̯⁵⁵ d͡z̥z̩²/

/ŋɐu̯⁵⁵ t͡siː³⁵/

/koʊ̯⁵⁵ d͡z̥z̩²/

/ŋɐu̯⁵⁵ t͡siː³⁵/


籌碼

/ʈ͡ʂʰoʊ̯³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/ʈ͡ʂʰoʊ̯³⁵ mɑɻ²¹⁴⁻²¹⁽⁴⁾/

/t͡sʰɐu̯²¹ maː¹³/

/tiu²⁴⁻²² be⁵⁵⁴/

/tiu²⁴⁻¹¹ be⁵³/

/tiu²³⁻³³ be⁴¹/

/tiu²⁴⁻²² be⁵³/

/tiu¹³⁻²² bɛ⁵³/

/tʰiu⁵⁵⁻¹¹ be⁵²/

/ʈ͡ʂʰoʊ̯³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/ʈ͡ʂʰoʊ̯³⁵ mɑɻ²¹⁴⁻²¹⁽⁴⁾/

/t͡sʰɐu̯²¹ maː¹³/

/tiu²⁴⁻²² be⁵⁵⁴/

/tiu²⁴⁻¹¹ be⁵³/

/tiu²³⁻³³ be⁴¹/

/tiu²⁴⁻²² be⁵³/

/tiu¹³⁻²² bɛ⁵³/

/tʰiu⁵⁵⁻¹¹ be⁵²/

(gambling) counter; chip (alternative form of money)


外野手

/waɪ̯⁵¹ jɛ²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/ŋɔːi̯²² jɛː¹³ sɐu̯³⁵/

/ɡua²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua⁴¹⁻²² ia⁵⁵⁴⁻²⁴ t͡sʰiu⁵⁵⁴/

/ɡua²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua³³⁻¹¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua³³⁻²¹ ia⁴¹⁻⁴⁴ t͡sʰiu⁴¹/

/waɪ̯⁵¹ jɛ²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/ŋɔːi̯²² jɛː¹³ sɐu̯³⁵/

/ɡua²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua⁴¹⁻²² ia⁵⁵⁴⁻²⁴ t͡sʰiu⁵⁵⁴/

/ɡua²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua³³⁻¹¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/ɡua³³⁻²¹ ia⁴¹⁻⁴⁴ t͡sʰiu⁴¹/


花子

/xu̯ä⁵⁵ d͡z̥z̩²/

/faː⁵⁵ t͡siː³⁵/

/xu̯ä⁵⁵ d͡z̥z̩²/

/faː⁵⁵ t͡siː³⁵/


貓兒

→ Mongolian: муур (muur)

/maːu̯⁵⁵ jiː²¹⁻⁵⁵/

/mau¹¹ əɻ¹¹/

/maːu̯⁵⁵ jiː²¹⁻⁵⁵/

/mau¹¹ əɻ¹¹/

/mɑʊ̯⁵⁵ ˀɤɻ³⁵/

/maːu̯⁵⁵ jiː²¹/

/mɑʊ̯⁵⁵ ˀɤɻ³⁵/

/maːu̯⁵⁵ jiː²¹/


中堅

/ʈ͡ʂʊŋ⁵⁵ t͡ɕi̯ɛn⁵⁵/

/t͡sʊŋ⁵⁵ kiːn⁵⁵/

/tiɔŋ⁴⁴⁻²² kiɛn⁴⁴/

/tiɔŋ³³ kiɛn³³/

/tiɔŋ⁴⁴⁻²² kiɛn⁴⁴/

/tiɔŋ⁴⁴⁻³³ kiɛn⁴⁴/

/tiɔŋ⁴⁴⁻³³ kiɛn⁴⁴/

/ʈ͡ʂʊŋ⁵⁵ t͡ɕi̯ɛn⁵⁵/

/t͡sʊŋ⁵⁵ kiːn⁵⁵/

/tiɔŋ⁴⁴⁻²² kiɛn⁴⁴/

/tiɔŋ³³ kiɛn³³/

/tiɔŋ⁴⁴⁻²² kiɛn⁴⁴/

/tiɔŋ⁴⁴⁻³³ kiɛn⁴⁴/

/tiɔŋ⁴⁴⁻³³ kiɛn⁴⁴/


秒殺

/mi̯ɑʊ̯²¹⁴⁻²¹ ʂä⁵⁵/

/mi̯ɑʊ̯²¹⁴⁻²¹ ʂä⁵⁵/

(gaming) to "seckill"; to kill an enemy within seconds


圈兒

/t͡ɕʰy̯ɑɻ⁵⁵/

/t͡ɕʰy̯ɑɻ⁵⁵/


皮蛋

→ Japanese: 皮蛋(ピータン) (pītan)

→ Korean: 피단 (pidan)

/pʰi³⁵ tän⁵¹/

/pʰi²⁴ tæ̃⁴⁴/

/pʰei̯²¹ taːn²²⁻³⁵/

/pʰei²² an³²⁻³²⁵/

/pʰi²⁴⁻¹¹ tan¹¹/

/pʰi¹³⁻²² tan²¹/

/pʰi²⁴⁻²² tan⁴¹/

/pʰi²³⁻³³ tan²¹/

/pʰi²⁴⁻¹¹ tan¹¹²/

/pʰi²⁴⁻²² tan²¹/

/pi¹³ tan²¹⁻¹¹/

/pʰi³⁵ tän⁵¹/

/pʰi²⁴ tæ̃⁴⁴/

/pʰei̯²¹ taːn²²⁻³⁵/

/pʰei²² an³²⁻³²⁵/

/pʰi²⁴⁻¹¹ tan¹¹/

/pʰi¹³⁻²² tan²¹/

/pʰi²⁴⁻²² tan⁴¹/

/pʰi²³⁻³³ tan²¹/

/pʰi²⁴⁻¹¹ tan¹¹²/

/pʰi²⁴⁻²² tan²¹/

/pi¹³ tan²¹⁻¹¹/


開盤

/kʰaɪ̯⁵⁵ pʰän³⁵/

/hɔːi̯⁵⁵ pʰuːn²¹/

/kʰui⁴⁴⁻²² puã²⁴/

/kʰui⁴⁴⁻²² puã¹³/

/kʰui⁴⁴⁻³³ puã²⁴/

/kʰui⁴⁴⁻³³ puã²³/

/kʰe⁴⁴ bø²³/

/kʰaɪ̯⁵⁵ pʰän³⁵/

/hɔːi̯⁵⁵ pʰuːn²¹/

/kʰui⁴⁴⁻²² puã²⁴/

/kʰui⁴⁴⁻²² puã¹³/

/kʰui⁴⁴⁻³³ puã²⁴/

/kʰui⁴⁴⁻³³ puã²³/

/kʰe⁴⁴ bø²³/


方塊

/fɑŋ⁵⁵ kʰu̯aɪ̯⁵¹/

/fɑŋ⁵⁵ kʰu̯ɑɻ⁵¹/

/fɔːŋ⁵⁵ faːi̯³³/

/fɑŋ³³ kʰuɛ⁵⁵/

/fɑŋ⁵⁵ kʰu̯aɪ̯⁵¹/

/fɑŋ⁵⁵ kʰu̯ɑɻ⁵¹/

/fɔːŋ⁵⁵ faːi̯³³/

/fɑŋ³³ kʰuɛ⁵⁵/


局外人

/t͡ɕy³⁵ waɪ̯⁵¹ ʐən³⁵/

ㄐㄩˊ ㄨㄞˋ ㄖㄣˊㄦ

цзюйвайжэньр

/t͡ɕy³⁵ waɪ̯⁵¹ ʐəɻ³⁵/

/kʊk̚² ŋɔːi̯²² jɐn²¹/

/t͡ɕy³⁵ waɪ̯⁵¹ ʐən³⁵/

/t͡ɕy³⁵ waɪ̯⁵¹ ʐəɻ³⁵/

/kʊk̚² ŋɔːi̯²² jɐn²¹/


莊家

/ʈ͡ʂu̯ɑŋ⁵⁵ t͡ɕi̯ä⁵⁵/

/ʈ͡ʂu̯ɑŋ⁵⁵ d͡ʑ̥i̯ä²/

/t͡sɔːŋ⁵⁵ kaː⁵⁵/

/t͡sɔŋ³³ ka³³/

/t͡sɔŋ⁴⁴⁻²² ka⁴⁴/

/t͡sɔŋ⁴⁴⁻²² kɛ⁴⁴/

/t͡sŋ̍⁴⁴⁻²² ke⁴⁴/

/ʈ͡ʂu̯ɑŋ⁵⁵ t͡ɕi̯ä⁵⁵/

/ʈ͡ʂu̯ɑŋ⁵⁵ d͡ʑ̥i̯ä²/

/t͡sɔːŋ⁵⁵ kaː⁵⁵/

/t͡sɔŋ³³ ka³³/

/t͡sɔŋ⁴⁴⁻²² ka⁴⁴/

/t͡sɔŋ⁴⁴⁻²² kɛ⁴⁴/

/t͡sŋ̍⁴⁴⁻²² ke⁴⁴/

莊家永遠是贏家。

庄家永远是赢家。


禁區

/t͡ɕin⁵¹ t͡ɕʰy⁵⁵/

/kɐm³³ kʰɵy̯⁵⁵/

/kim¹¹⁻⁵³ kʰu⁴⁴/

/kim²¹⁻⁵³ kʰu⁴⁴/

/kim²¹⁻⁴¹ kʰu⁴⁴/

/kim⁴¹⁻⁵⁵⁴ kʰu³³/

/kim²¹⁻⁵³ kʰi⁴⁴/

/kim²¹³⁻⁵⁵ kʰu³³/

/t͡ɕin⁵¹ t͡ɕʰy⁵⁵/

/kɐm³³ kʰɵy̯⁵⁵/

/kim¹¹⁻⁵³ kʰu⁴⁴/

/kim²¹⁻⁵³ kʰu⁴⁴/

/kim²¹⁻⁴¹ kʰu⁴⁴/

/kim⁴¹⁻⁵⁵⁴ kʰu³³/

/kim²¹⁻⁵³ kʰi⁴⁴/

/kim²¹³⁻⁵⁵ kʰu³³/


和牌

/xu³⁵ pʰaɪ̯³⁵/

/xu³⁵ pʰaɪ̯³⁵/

(mahjong, card games) to win by having a completed hand


韓服

/hɔːn²¹ fʊk̚²/

/hɔːn²¹ fʊk̚²/


魔法力

/mu̯ɔ³⁵ fä²¹⁴⁻²¹ li⁵¹/

/mɔː⁵⁵ faːt̚³ lɪk̚²/

/mu̯ɔ³⁵ fä²¹⁴⁻²¹ li⁵¹/

/mɔː⁵⁵ faːt̚³ lɪk̚²/


法術力

/fä²¹⁴⁻²¹ ʂu⁵¹⁻⁵³ li⁵¹/

/faːt̚³ sɵt̚² lɪk̚²/

/fä²¹⁴⁻²¹ ʂu⁵¹⁻⁵³ li⁵¹/

/faːt̚³ sɵt̚² lɪk̚²/


打點

/tä²¹⁴⁻³⁵ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/tä²¹⁴⁻³⁵ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/tä²¹⁴ d̥i̯ɛn⁴/

/tä²¹⁴ d̥i̯ɛn⁴/


回合

/xu̯eɪ̯³⁵ xɤ³⁵/

/wuːi̯²¹ hɐp̚²/

/xu̯eɪ̯³⁵ xɤ³⁵/

/wuːi̯²¹ hɐp̚²/

(chess) move (round in which each player makes a move)


小鬼

/ɕi̯ɑʊ̯²¹⁴⁻³⁵ ku̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/siːu̯³⁵ kʷɐi̯³⁵/

/ɕiɛu²¹³⁻²⁴ kui²¹³/

/siau⁵⁵⁴⁻²⁴ kui⁵⁵⁴/

/ɕiɔ³³ t͡ɕy⁴⁴/

/ɕi̯ɑʊ̯²¹⁴⁻³⁵ ku̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/siːu̯³⁵ kʷɐi̯³⁵/

/ɕiɛu²¹³⁻²⁴ kui²¹³/

/siau⁵⁵⁴⁻²⁴ kui⁵⁵⁴/

/ɕiɔ³³ t͡ɕy⁴⁴/

/sio⁵⁵⁴⁻²⁴ kui⁵⁵⁴/

/siɤ⁴¹⁻⁴⁴ kui⁴¹/

/ɕi̯ɑʊ̯²¹⁴⁻³⁵ ku̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/siːu̯³⁵ kʷɐi̯³⁵/

/sio⁵⁵⁴⁻²⁴ kui⁵⁵⁴/

/siɤ⁴¹⁻⁴⁴ kui⁴¹/


紅軍

/xʊŋ³⁵ t͡ɕyn⁵⁵/

/hʊŋ²¹ kʷɐn⁵⁵/

/aŋ²⁴⁻²² kun⁴⁴/

/aŋ²⁴⁻²² kun³³/

/aŋ¹³⁻²² kun⁴⁴/

/aŋ²⁴⁻¹¹ kun⁴⁴/

/aŋ²³⁻³³ kun⁴⁴/

/aŋ⁵⁵⁻¹¹ kuŋ³³/

/ɦoŋ²² t͡ɕyn⁴⁴/

/xʊŋ³⁵ t͡ɕyn⁵⁵/

/hʊŋ²¹ kʷɐn⁵⁵/

/aŋ²⁴⁻²² kun⁴⁴/

/aŋ²⁴⁻²² kun³³/

/aŋ¹³⁻²² kun⁴⁴/

/aŋ²⁴⁻¹¹ kun⁴⁴/

/aŋ²³⁻³³ kun⁴⁴/

/aŋ⁵⁵⁻¹¹ kuŋ³³/

/ɦoŋ²² t͡ɕyn⁴⁴/

2021 May 17, Radio Television Hong Kong, 英超紅軍靠艾利臣絕殺 西甲馬德里雙雄爭標鬥至尾輪 (Liverpool Football Club Created Brinkmate by the Performance of Alisson Ramses Becker in the Premier League, the Two Madrid Soccer Clubs Fought to the End in La Liga):

英超紅軍靠艾利臣絕殺

英超红军靠艾利臣绝杀


心臟病

ㄒㄧㄣ ㄗㄤˋ ㄅㄧㄥˋ

/ɕin⁵⁵ t͡sɑŋ⁵¹⁻⁵³ piŋ⁵¹/

/sɐm⁵⁵ t͡sɔːŋ²² pɛːŋ²²/

/sim²⁴⁻¹¹ t͡sʰoŋ⁵⁵ pʰi̯aŋ⁵⁵/

/sim⁴⁴⁻³³ t͡sɔŋ³³⁻²¹ pẽ³³/

/sim⁴⁴⁻³³ t͡sɔŋ³³⁻¹¹ pĩ³³/

/sim³³⁻²³ t͡saŋ³⁵⁻¹¹ pẽ¹¹/

/ɕin⁵⁵ t͡sɑŋ⁵¹⁻⁵³ piŋ⁵¹/

/sɐm⁵⁵ t͡sɔːŋ²² pɛːŋ²²/

/sim²⁴⁻¹¹ t͡sʰoŋ⁵⁵ pʰi̯aŋ⁵⁵/

/sim⁴⁴⁻³³ t͡sɔŋ³³⁻²¹ pẽ³³/

/sim⁴⁴⁻³³ t͡sɔŋ³³⁻¹¹ pĩ³³/

/sim³³⁻²³ t͡saŋ³⁵⁻¹¹ pẽ¹¹/


黑桃

/xeɪ̯⁵⁵ tʰɑʊ̯³⁵/

/hɐk̚⁵ tʰou̯²¹/

/xeɪ̯⁵⁵ tʰɑʊ̯³⁵/

/hɐk̚⁵ tʰou̯²¹/


紅桃

/xʊŋ³⁵ tʰɑʊ̯³⁵/

/hʊŋ²¹ tʰou̯²¹/

/aŋ²⁴⁻²² tʰo²⁴/

/aŋ²⁴⁻²² tʰo²⁴/

/aŋ¹³⁻²² tʰo¹³/

/aŋ²⁴⁻¹¹ tʰo²⁴/

/aŋ²³⁻³³ tʰɤ²³/

/xʊŋ³⁵ tʰɑʊ̯³⁵/

/hʊŋ²¹ tʰou̯²¹/

/aŋ²⁴⁻²² tʰo²⁴/

/aŋ²⁴⁻²² tʰo²⁴/

/aŋ¹³⁻²² tʰo¹³/

/aŋ²⁴⁻¹¹ tʰo²⁴/

/aŋ²³⁻³³ tʰɤ²³/


紅心

/xʊŋ³⁵ ɕin⁵⁵/

/hʊŋ²¹ sɐm⁵⁵/

/aŋ²⁴⁻²² sim⁴⁴/

/aŋ²⁴⁻²² sim³³/

/aŋ¹³⁻²² sim⁴⁴/

/aŋ²⁴⁻¹¹ sim⁴⁴/

/aŋ²³⁻³³ sim⁴⁴/

/xʊŋ³⁵ ɕin⁵⁵/

/hʊŋ²¹ sɐm⁵⁵/

/aŋ²⁴⁻²² sim⁴⁴/

/aŋ²⁴⁻²² sim³³/

/aŋ¹³⁻²² sim⁴⁴/

/aŋ²⁴⁻¹¹ sim⁴⁴/

/aŋ²³⁻³³ sim⁴⁴/


不求人

ㄅㄨˋ ㄑㄧㄡˊ ㄖㄣˊ

/pu⁵¹ t͡ɕʰi̯oʊ̯³⁵ ʐən³⁵/

/pɐt̚⁵ kʰɐu̯²¹ jɐn²¹/

/put̚³²⁻⁴ kiu²³⁻³³ zin²³/

/put̚²⁻⁵ kiu²⁴⁻³³ d͡zin²⁴/

/put̚³²⁻⁴ kiu²⁴⁻¹¹ lin²⁴/

/pu⁵¹ t͡ɕʰi̯oʊ̯³⁵ ʐən³⁵/

/pɐt̚⁵ kʰɐu̯²¹ jɐn²¹/

/put̚³²⁻⁴ kiu²³⁻³³ zin²³/

/put̚²⁻⁵ kiu²⁴⁻³³ d͡zin²⁴/

/put̚³²⁻⁴ kiu²⁴⁻¹¹ lin²⁴/

traditional Chinese medicine
traditional Chinese medicine

(traditional Chinese medicine) dancing crane cobra lily (Arisaema heterophyllum)


筒子

→ Japanese: 筒(トン)子(ズ) (tonzu)

/tʰʊŋ²¹⁴ d͡z̥z̩⁴/

/tʰʊŋ²¹ t͡siː³⁵/

/doŋ²² t͡sz̩⁴⁴/

/tʰʊŋ²¹⁴ d͡z̥z̩⁴/

/tʰʊŋ²¹ t͡siː³⁵/

/doŋ²² t͡sz̩⁴⁴/


活著

/xu̯ɔ³⁵ ʈ͡ʂɑʊ̯⁵⁵/

/xu̯ɔ³⁵ ʈ͡ʂaʊ̯ɻʷ⁵⁵/

/wuːt̚² t͡sœːk̚²/

/xu̯ɔ³⁵ ʈ͡ʂɑʊ̯⁵⁵/

/xu̯ɔ³⁵ ʈ͡ʂaʊ̯ɻʷ⁵⁵/

/wuːt̚² t͡sœːk̚²/

活着
活着
活着
活着
活招


老K

/lɑʊ̯²¹⁴⁻²¹ kʰaɪ̯⁵⁵/

/lau²¹³⁻²¹ kʰie¹/

/lau⁵³⁻¹¹ kʰai⁵³/

/lɔ²² kʰe⁴⁴/

/lɑʊ̯²¹⁴⁻²¹ kʰaɪ̯⁵⁵/

/lau²¹³⁻²¹ kʰie¹/

/lau⁵³⁻¹¹ kʰai⁵³/

/lɔ²² kʰe⁴⁴/


剝光豬

/pu̯ɔ⁵⁵ ku̯ɑŋ⁵⁵ ʈ͡ʂu⁵⁵/

/mɔːk̚⁵ kʷɔːŋ⁵⁵ t͡syː⁵⁵/

/pu̯ɔ⁵⁵ ku̯ɑŋ⁵⁵ ʈ͡ʂu⁵⁵/

/mɔːk̚⁵ kʷɔːŋ⁵⁵ t͡syː⁵⁵/

(xiangqi) to capture all of opponent's chess pieces except for the general


臥槽

/wɔ⁵¹ t͡sʰɑʊ̯³⁵/

/wɔ⁵¹ t͡sʰɑʊ̯³⁵/

(xiangqi) to move a knight into the position of 臥槽馬／卧槽马 (wòcáomǎ)


三振

/sän⁵⁵ ʈ͡ʂən⁵¹/

/sän⁵⁵ ʈ͡ʂən⁵¹/


三振

/sän⁵⁵ ʈ͡ʂən⁵¹/

/sän⁵⁵ ʈ͡ʂən⁵¹/


插花

/ʈ͡ʂʰä⁵⁵ xu̯ä⁵⁵/

/t͡sʰaːp̚³ faː⁵⁵/

/t͡sʰa(ʔ)³²⁻⁴¹ hue⁴⁴/

/t͡sʰa(ʔ)³²⁻⁵³ hue⁴⁴/

/t͡sʰa(ʔ)³²⁻⁵³ hua⁴⁴/

/t͡sʰaʔ²⁻⁴ hue³³/

/ʈ͡ʂʰä⁵⁵ xu̯ä⁵⁵/

/t͡sʰaːp̚³ faː⁵⁵/

/t͡sʰa(ʔ)³²⁻⁴¹ hue⁴⁴/

/t͡sʰa(ʔ)³²⁻⁵³ hue⁴⁴/

/t͡sʰa(ʔ)³²⁻⁵³ hua⁴⁴/

/t͡sʰaʔ²⁻⁴ hue³³/

(Hong Kong Cantonese, soccer) to perform a step over


牛頭

/ni̯oʊ̯³⁵ tʰoʊ̯³⁵/

/ŋɐu̯²¹ tʰɐu̯²¹/

/ŋi̯u¹¹ tʰeu̯¹¹/

/ɡu²⁴⁻²² tʰau²⁴/

/ɡu²⁴⁻²² tʰau²⁴/

/ɡu¹³⁻²² tʰau¹³/

/ɡu²⁴⁻¹¹ tʰau²⁴/

/ɡu²³⁻³³ tʰau²³/

/ni̯oʊ̯³⁵ tʰoʊ̯³⁵/

/ŋɐu̯²¹ tʰɐu̯²¹/

/ŋi̯u¹¹ tʰeu̯¹¹/

/ɡu²⁴⁻²² tʰau²⁴/

/ɡu²⁴⁻²² tʰau²⁴/

/ɡu¹³⁻²² tʰau¹³/

/ɡu²⁴⁻¹¹ tʰau²⁴/

/ɡu²³⁻³³ tʰau²³/


欠行

/t͡ɕʰi̯ɛn⁵¹ ɕiŋ³⁵/

/t͡ɕʰi̯ɛn⁵¹ ɕiŋ³⁵/

(xiangqi) stalemate (loss due to the lack of legal move)

(chess) stalemate (tie due to the lack of legal move)


斯諾克

/sz̩⁵⁵ nu̯ɔ⁵¹⁻⁵³ kʰɤ⁵¹/

/sz̩⁵⁵ nu̯ɔ⁵¹⁻⁵³ kʰɤ⁵¹/


綠一色

/ly⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/lʊk̚² jɐt̚⁵ sɪk̚⁵/

/ly⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/lʊk̚² jɐt̚⁵ sɪk̚⁵/


字一色

ja-r

字一色(ツーイーソー) (tsūīsō)

→ Japanese: 字一色(ツーイーソー) (tsūīsō)

/t͡sz̩⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/t͡siː²² jɐt̚⁵ sɪk̚⁵/

/t͡sz̩⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/t͡siː²² jɐt̚⁵ sɪk̚⁵/


旁證

/pʰɑŋ³⁵ ʈ͡ʂɤŋ⁵¹/

/pʰɔːŋ²¹ t͡sɪŋ³³/

/pɔŋ¹³⁻²² t͡siɪŋ²¹/

/pɔŋ²⁴⁻²² t͡siɪŋ⁴¹/

/pɔŋ²⁴⁻²² t͡siɪŋ²¹/

/pʰɑŋ³⁵ ʈ͡ʂɤŋ⁵¹/

/pʰɔːŋ²¹ t͡sɪŋ³³/

/pɔŋ¹³⁻²² t͡siɪŋ²¹/

/pɔŋ²⁴⁻²² t͡siɪŋ⁴¹/

/pɔŋ²⁴⁻²² t͡siɪŋ²¹/


中衛

/ʈ͡ʂʊŋ⁵⁵ weɪ̯⁵¹/

/t͡sʊŋ⁵⁵ wɐi̯²²/

/ʈ͡ʂʊŋ⁵⁵ weɪ̯⁵¹/

/t͡sʊŋ⁵⁵ wɐi̯²²/


內野

/neɪ̯⁵¹ jɛ²¹⁴⁻²¹⁽⁴⁾/

/nɔːi̯²² jɛː¹³/

/lai²²⁻²¹ ia⁵³/

/lai⁴¹⁻²² ia⁵⁵⁴/

/lai²²⁻²¹ ia⁵³/

/lai³³⁻¹¹ ia⁵³/

/lai³³⁻²¹ ia⁴¹/

/neɪ̯⁵¹ jɛ²¹⁴⁻²¹⁽⁴⁾/

/nɔːi̯²² jɛː¹³/

/lai²²⁻²¹ ia⁵³/

/lai⁴¹⁻²² ia⁵⁵⁴/

/lai²²⁻²¹ ia⁵³/

/lai³³⁻¹¹ ia⁵³/

/lai³³⁻²¹ ia⁴¹/


外野

/waɪ̯⁵¹ jɛ²¹⁴⁻²¹⁽⁴⁾/

/ŋɔːi̯²² jɛː¹³/

/ɡua²²⁻²¹ ia⁵³/

/ɡua⁴¹⁻²² ia⁵⁵⁴/

/ɡua²²⁻²¹ ia⁵³/

/ɡua³³⁻¹¹ ia⁵³/

/ɡua³³⁻²¹ ia⁴¹/

/waɪ̯⁵¹ jɛ²¹⁴⁻²¹⁽⁴⁾/

/ŋɔːi̯²² jɛː¹³/

/ɡua²²⁻²¹ ia⁵³/

/ɡua⁴¹⁻²² ia⁵⁵⁴/

/ɡua²²⁻²¹ ia⁵³/

/ɡua³³⁻¹¹ ia⁵³/

/ɡua³³⁻²¹ ia⁴¹/


球童

/t͡ɕʰi̯oʊ̯³⁵ tʰʊŋ³⁵/

/kʰɐu̯²¹ tʰʊŋ²¹/

/t͡ɕʰi̯oʊ̯³⁵ tʰʊŋ³⁵/

/kʰɐu̯²¹ tʰʊŋ²¹/


點數

CJKV/code

Sino-Xenic (點數):
* → Japanese: 点数(てんすう) (tensū)
* → Korean: 점수(點數) (jeomsu)
* → Vietnamese: điểm số (點數)

/ti̯ɛn²¹⁴⁻²¹ ʂu⁵¹/

/ti̯ɛn²¹⁴⁻²¹ ʂuɻʷ⁵¹/

/tiam⁵³⁻⁴⁴ sɔ²¹/

/tiam⁵⁵⁴⁻²⁴ sɔ⁴¹/

/tiam⁵³⁻⁴⁴ sɔ²¹/

/tiam⁵³⁻⁴⁴ sɔ¹¹/

/tiam⁴¹⁻⁴⁴ sɔ²¹/

/ti̯ɛn²¹⁴⁻²¹ ʂu⁵¹/

/ti̯ɛn²¹⁴⁻²¹ ʂuɻʷ⁵¹/

/tiam⁵³⁻⁴⁴ sɔ²¹/

/tiam⁵⁵⁴⁻²⁴ sɔ⁴¹/

/tiam⁵³⁻⁴⁴ sɔ²¹/

/tiam⁵³⁻⁴⁴ sɔ¹¹/

/tiam⁴¹⁻⁴⁴ sɔ²¹/

(chiefly gaming) points used for buying items online


死球

/sz̩²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/

/sz̩²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/


過水

/ku̯ɔ⁵¹ ʂu̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/kʷɔː³³ sɵy̯³⁵/

/ke¹¹⁻⁵³ t͡sui⁵³/

/ke²¹⁻⁵³ t͡sui⁵³/

/kə⁴¹⁻⁵⁵⁴ t͡sui⁵⁵⁴/

/ku̯ɔ⁵¹ ʂu̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/kʷɔː³³ sɵy̯³⁵/

/ke¹¹⁻⁵³ t͡sui⁵³/

/ke²¹⁻⁵³ t͡sui⁵³/

/kə⁴¹⁻⁵⁵⁴ t͡sui⁵⁵⁴/

(mahjong) to relinquish one's chance of completing a hand


上壘

/ʂɑŋ⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/sœːŋ¹³ lɵy̯¹³/

/ʂɑŋ⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/sœːŋ¹³ lɵy̯¹³/


上家

下家

antonym(s) of “player whose turn comes just before”

下家

antonym(s) of “previous one in a sequence”

/ʂɑŋ⁵¹ t͡ɕi̯ä⁵⁵/

/ʂɑŋ⁵¹ t͡ɕi̯ɑɻ⁵⁵/

/sœːŋ²² kaː⁵⁵/

/siɔŋ²²⁻²¹ ke⁴⁴/

/ʂɑŋ⁵¹ t͡ɕi̯ä⁵⁵/

/ʂɑŋ⁵¹ t͡ɕi̯ɑɻ⁵⁵/

/sœːŋ²² kaː⁵⁵/

/siɔŋ²²⁻²¹ ke⁴⁴/

(games) player whose turn comes just before (in mahjong, card games, etc.)


煙仔

/ian⁴⁴⁻³⁵ ne³¹/

/ian⁴⁴⁻³⁵ ne³¹/


斜鉤

/ɕi̯ɛ³⁵ koʊ̯⁵⁵/

/t͡sʰɛː²¹ ŋɐu̯⁵⁵/

/ʑia²² kɤ⁴⁴/

/ɕi̯ɛ³⁵ koʊ̯⁵⁵/

/t͡sʰɛː²¹ ŋɐu̯⁵⁵/

/ʑia²² kɤ⁴⁴/


相公

/ɕi̯ɑŋ⁵¹ g̊ʊŋ¹/

/ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/sœːŋ³³ kʊŋ⁵⁵/

/siɔŋ²¹⁻⁵³ kɔŋ⁴⁴/

/siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/siɔŋ⁴¹⁻⁵⁵⁴ kɔŋ³³/

/siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/siaŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/siaŋ²¹⁻⁵³ kɔŋ⁴⁴/

/siũ¹¹⁻⁵³ kaŋ⁴⁴/

/siũ⁴¹⁻⁵⁵⁴ kaŋ³³/

/siɔŋ¹¹⁻⁵³ kaŋ⁴⁴/

/siɔŋ²¹⁻⁴¹ kaŋ⁴⁴/

/siaŋ²¹³⁻⁵⁵ koŋ³³/

/ɕi̯ɑŋ⁵¹ g̊ʊŋ¹/

/ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/sœːŋ³³ kʊŋ⁵⁵/

/siɔŋ²¹⁻⁵³ kɔŋ⁴⁴/

/siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/siɔŋ⁴¹⁻⁵⁵⁴ kɔŋ³³/

/siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/siaŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/siaŋ²¹⁻⁵³ kɔŋ⁴⁴/

/siũ¹¹⁻⁵³ kaŋ⁴⁴/

/siũ⁴¹⁻⁵⁵⁴ kaŋ³³/

/siɔŋ¹¹⁻⁵³ kaŋ⁴⁴/

/siɔŋ²¹⁻⁴¹ kaŋ⁴⁴/

/siaŋ²¹³⁻⁵⁵ koŋ³³/

(mahjong) a hand having more or less tiles than the required number


將死

/t͡ɕi̯ɑŋ⁵⁵ sz̩²¹⁴⁻²¹⁽⁴⁾/

/t͡sœːŋ⁵⁵ sei̯³⁵/

/t͡ɕi̯ɑŋ⁵⁵ sz̩²¹⁴⁻²¹⁽⁴⁾/

/t͡sœːŋ⁵⁵ sei̯³⁵/


副本

/fu⁵¹ pən²¹⁴⁻²¹⁽⁴⁾/

/hu²¹⁻⁵³ pun⁵³/

/hu⁴¹⁻⁵⁵⁴ pun⁵⁵⁴/

/hu²¹⁻⁵³ pun⁵³/

/hu¹¹⁻⁵³ pun⁵³/

/hu²¹⁻⁴¹ pun⁴¹/

/fu⁵¹ pən²¹⁴⁻²¹⁽⁴⁾/

/hu²¹⁻⁵³ pun⁵³/

/hu⁴¹⁻⁵⁵⁴ pun⁵⁵⁴/

/hu²¹⁻⁵³ pun⁵³/

/hu¹¹⁻⁵³ pun⁵³/

/hu²¹⁻⁴¹ pun⁴¹/


馬後炮

/mä²¹⁴⁻²¹ xoʊ̯⁵¹⁻⁵³ pʰɑʊ̯⁵¹/

ㄇㄚˇ ㄏㄡˋ ㄆㄠˋㄦ

/mä²¹⁴⁻²¹ xoʊ̯⁵¹⁻⁵³ pʰaʊ̯ɻʷ⁵¹/

/ma¹¹ xəɯ⁴⁴ pʰɔ⁴⁴/

/maː¹³ hɐu̯²² pʰaːu̯³³/

/mä²¹⁴⁻²¹ xoʊ̯⁵¹⁻⁵³ pʰɑʊ̯⁵¹/

/mä²¹⁴⁻²¹ xoʊ̯⁵¹⁻⁵³ pʰaʊ̯ɻʷ⁵¹/

/ma¹¹ xəɯ⁴⁴ pʰɔ⁴⁴/

/maː¹³ hɐu̯²² pʰaːu̯³³/

The name of a Chinese chess move; see the Wikipedia article for more.

(xiangqi) “cannon shot behind horse”, a position in which one's general is checkmated by the opponent's horse and cannon


起子

/t͡ɕʰi²¹⁴ d͡z̥z̩⁴/

/t͡ɕʰi⁵³ t͡sz̩⁵³⁻²¹/

/t͡ɕʰi⁴¹ t͡sz̩³/

/t͡ɕʰi²¹⁴ d͡z̥z̩⁴/

/t͡ɕʰi⁵³ t͡sz̩⁵³⁻²¹/

/t͡ɕʰi⁴¹ t͡sz̩³/

/t͡ɕʰi²¹⁴⁻³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/t͡ɕʰi²¹⁴⁻³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/


庄跤

/t͡sŋ̍⁴⁴⁻³³ kʰa⁴⁴/

/t͡sŋ̍⁴⁴⁻²² kʰa⁴⁴/

/t͡sŋ̍⁴⁴⁻³³ kʰa⁴⁴/

/t͡sŋ̍⁴⁴⁻²² kʰa⁴⁴/

(Xiamen and Zhangzhou Hokkien, gambling) player


開戰

/kʰaɪ̯⁵⁵ ʈ͡ʂän⁵¹/

/hɔːi̯⁵⁵ t͡siːn³³/

/kʰoi̯²⁴⁻¹¹ t͡san⁵⁵/

/kʰai⁴⁴⁻²² t͡siɛn²¹/

/kʰai⁴⁴⁻²² t͡siɛn²¹/

/kʰai⁴⁴⁻³³ t͡siɛn¹¹/

/kʰai⁴⁴⁻³³ t͡siɛn²¹/

/kʰui³³⁻²³ t͡sieŋ²¹³/

/kʰaɪ̯⁵⁵ ʈ͡ʂän⁵¹/

/hɔːi̯⁵⁵ t͡siːn³³/

/kʰoi̯²⁴⁻¹¹ t͡san⁵⁵/

/kʰai⁴⁴⁻²² t͡siɛn²¹/

/kʰai⁴⁴⁻²² t͡siɛn²¹/

/kʰai⁴⁴⁻³³ t͡siɛn¹¹/

/kʰai⁴⁴⁻³³ t͡siɛn²¹/

/kʰui³³⁻²³ t͡sieŋ²¹³/

(games) to start a battle or duel in a match


出招

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂɑʊ̯⁵⁵/

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂaʊ̯ɻʷ⁵⁵/

/t͡sʰɵt̚⁵ t͡siːu̯⁵⁵/

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂɑʊ̯⁵⁵/

/ʈ͡ʂʰu⁵⁵ ʈ͡ʂaʊ̯ɻʷ⁵⁵/

/t͡sʰɵt̚⁵ t͡siːu̯⁵⁵/

/t͡sʰut̚³²⁻⁴ t͡sio⁴⁴/

/t͡sʰut̚⁵⁻²⁴ t͡sio³³/

/t͡sʰut̚³²⁻⁵ t͡sio⁴⁴/

/t͡sʰut̚³²⁻⁴ t͡sio⁴⁴/

/t͡sʰut̚³²⁻⁴ t͡siɤ⁴⁴/

/t͡sʰut̚³²⁻⁴ t͡sio⁴⁴/

/t͡sʰut̚⁵⁻²⁴ t͡sio³³/

/t͡sʰut̚³²⁻⁵ t͡sio⁴⁴/

/t͡sʰut̚³²⁻⁴ t͡sio⁴⁴/

/t͡sʰut̚³²⁻⁴ t͡siɤ⁴⁴/

(martial arts, chess, etc.) to make a move


花會

→ Tagalog: wahoy, wahuy

→ Tausug: wahuy

/xu̯ä⁵⁵ xu̯eɪ̯⁵¹/

/faː⁵⁵ wuːi̯²²⁻³⁵/

/hue⁴⁴⁻³³ he³³/

/hue⁴⁴⁻²² he²²/

/xu̯ä⁵⁵ xu̯eɪ̯⁵¹/

/faː⁵⁵ wuːi̯²²⁻³⁵/

/hue⁴⁴⁻³³ he³³/

/hue⁴⁴⁻²² he²²/

(Xiamen, Zhangzhou and Taiwanese Hokkien and Mandarin, gambling, historical) an illegal gambling numbers game, from Early Ming dynasty till it was banned in 1949, historically popular in Fujian, Guangdong, Shanghai, Guangxi, Jiangsu, Zhejiang, Tianjin, Beijing, and further across Mainland China, Taiwan and abroad

(gambling, historical) a gambling game using an octangular teetotum with 5 to 8 characters

(gambling, historical) a gambling game played by shaking dice without a teetotum with up to 37 characters


番子

→ Manchu: ᡶᠠᠨᡯ (fandz)

/fän⁵⁵ d͡z̥z̩²/

/fän⁵⁵ d͡z̥z̩²/

(Cantonese, mahjong) honor tile; wind tile or dragon tile


通殺

/tʰʊŋ⁵⁵ ʂä⁵⁵/

/tʰʊŋ⁵⁵ saːt̚³/

/tʰʊŋ⁵⁵ ʂä⁵⁵/

/tʰʊŋ⁵⁵ saːt̚³/

(gambling) to take all; to take everything on the table; to make a straight kill


闖關

/ʈ͡ʂʰu̯ɑŋ²¹⁴⁻²¹ ku̯än⁵⁵/

/t͡sʰɔːŋ³⁵ kʷaːn⁵⁵/

/ʈ͡ʂʰu̯ɑŋ²¹⁴⁻²¹ ku̯än⁵⁵/

/t͡sʰɔːŋ³⁵ kʷaːn⁵⁵/

闖關遊戲

闯关游戏

恭喜，闖關成功！

恭喜，闯关成功！

(games) to successfully go through a pass to proceed to the next challenge; to beat or clear a level; to defeat a challenge


老將

/lɑʊ̯²¹⁴⁻²¹ t͡ɕi̯ɑŋ⁵¹/

/lou̯¹³ t͡sœːŋ³³/

/lau²²⁻²¹ t͡siɔŋ²¹/

/lau⁴¹⁻²² t͡siɔŋ⁴¹/

/lau²²⁻²¹ t͡siɔŋ²¹/

/lau³³⁻¹¹ t͡siɔŋ¹¹/

/lau³³⁻²¹ t͡siɔŋ²¹/

/lɑʊ̯²¹⁴⁻²¹ t͡ɕi̯ɑŋ⁵¹/

/lou̯¹³ t͡sœːŋ³³/

/lau²²⁻²¹ t͡siɔŋ²¹/

/lau⁴¹⁻²² t͡siɔŋ⁴¹/

/lau²²⁻²¹ t͡siɔŋ²¹/

/lau³³⁻¹¹ t͡siɔŋ¹¹/

/lau³³⁻²¹ t͡siɔŋ²¹/


人和

Japanese: 人和 (renhō)

/ʐən³⁵ xu³⁵/

/jɐn²¹ wuː²¹⁻³⁵/

/ʐən³⁵ xu³⁵/

/jɐn²¹ wuː²¹⁻³⁵/

(mahjong) hand of man, declaring a win by a discarded tile during the first go around of play; one of the limit hands in mahjong

(Singapore, mahjong) hand of man, declaring a win by a discarded tile other than by the dealer during the first go around of play before the player's first turn; one of the limit hands in mahjong


籃板球

ㄌㄢˊ ㄅㄢˇ ㄑㄧㄡˊ

/län³⁵ pän²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/

ㄌㄢˊ ㄅㄢˇ ㄑㄧㄡˊㄦ

/län³⁵ pän²¹⁴⁻²¹ t͡ɕʰi̯ɤʊ̯ɻʷ³⁵/

/laːm²¹ paːn³⁵ kʰɐu̯²¹/

/nã²⁴⁻²² pan⁵³⁻⁴⁴ kiu²⁴/

/nã²⁴⁻²² pan⁵⁵⁴⁻²⁴ kiu²⁴/

/nã¹³⁻²² pan⁵³⁻⁴⁴ kiu¹³/

/nã²⁴⁻¹¹ pan⁵³⁻⁴⁴ kiu²⁴/

/nã²³⁻³³ pan⁴¹⁻⁴⁴ kiu²³/

/län³⁵ pän²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/

/län³⁵ pän²¹⁴⁻²¹ t͡ɕʰi̯ɤʊ̯ɻʷ³⁵/

/laːm²¹ paːn³⁵ kʰɐu̯²¹/

/nã²⁴⁻²² pan⁵³⁻⁴⁴ kiu²⁴/

/nã²⁴⁻²² pan⁵⁵⁴⁻²⁴ kiu²⁴/

/nã¹³⁻²² pan⁵³⁻⁴⁴ kiu¹³/

/nã²⁴⁻¹¹ pan⁵³⁻⁴⁴ kiu²⁴/

/nã²³⁻³³ pan⁴¹⁻⁴⁴ kiu²³/


半決賽

ㄅㄢˋ ㄐㄩㄝˊ ㄙㄞˋ

/pän⁵¹ t͡ɕy̯ɛ³⁵ saɪ̯⁵¹/

/puːn³³ kʰyːt̚³ t͡sʰɔːi̯³³/

/pän⁵¹ t͡ɕy̯ɛ³⁵ saɪ̯⁵¹/

/puːn³³ kʰyːt̚³ t͡sʰɔːi̯³³/


本壘打

/pən²¹⁴⁻³⁵ leɪ̯²¹⁴⁻³⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/puːn³⁵ lɵy̯¹³ taː³⁵/

/pən²¹⁴⁻³⁵ leɪ̯²¹⁴⁻³⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/puːn³⁵ lɵy̯¹³ taː³⁵/


三壘

/sän⁵⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/saːm⁵⁵ lɵy̯¹³/

/sän⁵⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/saːm⁵⁵ lɵy̯¹³/


一壘手

/i⁵⁵ leɪ̯²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ lɵy̯¹³ sɐu̯³⁵/

/i⁵⁵ leɪ̯²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ lɵy̯¹³ sɐu̯³⁵/

(baseball, softball) first baseperson; first baseman; first basewoman


二壘

/ˀɤɻ⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/jiː²² lɵy̯¹³/

/ˀɤɻ⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/jiː²² lɵy̯¹³/


本壘

/pən²¹⁴⁻³⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/puːn³⁵ lɵy̯¹³/

/pun⁵⁵⁴⁻²⁴ lui⁵⁵⁴/

/pən²¹⁴⁻³⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/puːn³⁵ lɵy̯¹³/

/pun⁵⁵⁴⁻²⁴ lui⁵⁵⁴/


內野手

/neɪ̯⁵¹ jɛ²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/nɔːi̯²² jɛː¹³ sɐu̯³⁵/

/lai²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai⁴¹⁻²² ia⁵⁵⁴⁻²⁴ t͡sʰiu⁵⁵⁴/

/lai²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai³³⁻¹¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai³³⁻²¹ ia⁴¹⁻⁴⁴ t͡sʰiu⁴¹/

/neɪ̯⁵¹ jɛ²¹⁴⁻³⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/nɔːi̯²² jɛː¹³ sɐu̯³⁵/

/lai²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai⁴¹⁻²² ia⁵⁵⁴⁻²⁴ t͡sʰiu⁵⁵⁴/

/lai²²⁻²¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai³³⁻¹¹ ia⁵³⁻⁴⁴ t͡sʰiu⁵³/

/lai³³⁻²¹ ia⁴¹⁻⁴⁴ t͡sʰiu⁴¹/


一壘

/i⁵⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ lɵy̯¹³/

/i⁵⁵ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/jɐt̚⁵ lɵy̯¹³/


保齡

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵/

/pou̯³⁵ lɪŋ²¹/

/pɑʊ̯²¹⁴⁻²¹ liŋ³⁵/

/pou̯³⁵ lɪŋ²¹/

Borrowed from English bowling, via Cantonese.

(games) Short for 保齡球／保龄球 (bǎolíngqiú, “bowling”).


和局

/xɤ³⁵ t͡ɕy³⁵/

/wɔː²¹ kʊk̚²/

/ho²⁴⁻²² kiɔk̚⁴/

/ho²⁴⁻²² kiɔk̚²⁴/

/ho¹³⁻²² kiɔk̚¹²¹/

/ho²⁴⁻¹¹ kiɔk̚⁴/

/hɤ²³⁻³³ kiɔk̚⁴/

/xɤ³⁵ t͡ɕy³⁵/

/wɔː²¹ kʊk̚²/

/ho²⁴⁻²² kiɔk̚⁴/

/ho²⁴⁻²² kiɔk̚²⁴/

/ho¹³⁻²² kiɔk̚¹²¹/

/ho²⁴⁻¹¹ kiɔk̚⁴/

/hɤ²³⁻³³ kiɔk̚⁴/


拔河

/pɐt̚² hɔː²¹/

/paʔ⁵⁴ xɤ¹¹/

/pɛiʔ⁵⁻³³ o⁵³/

/puat̚¹²¹⁻²¹ ho¹³/

/puat̚⁴⁻³² hɤ²³/

/baʔ¹¹ ɦu²³/

/pʰa̠²⁴ xo¹³/

/pɐt̚² hɔː²¹/

/paʔ⁵⁴ xɤ¹¹/

/pɛiʔ⁵⁻³³ o⁵³/

/puat̚¹²¹⁻²¹ ho¹³/

/puat̚⁴⁻³² hɤ²³/

/baʔ¹¹ ɦu²³/

/pʰa̠²⁴ xo¹³/


清道夫

/t͡ɕʰiŋ⁵⁵ tɑʊ̯⁵¹ fu⁵⁵/

/t͡sʰɪŋ⁵⁵ tou̯²² fuː⁵⁵/

/t͡ɕʰiŋ⁵⁵ tɑʊ̯⁵¹ fu⁵⁵/

/t͡sʰɪŋ⁵⁵ tou̯²² fuː⁵⁵/


下家

/ɕi̯ä⁵¹ t͡ɕi̯ä⁵⁵/

/ɕi̯ä⁵¹ t͡ɕi̯ɑɻ⁵⁵/

/haː²² kaː⁵⁵/

/e²²⁻²¹ ke⁴⁴/

/e⁴¹⁻²² ke³³/

/e²²⁻²¹ ke⁴⁴/

/e³³⁻¹¹ ke⁴⁴/

/e³³⁻²¹ ke⁴⁴/

/ɕi̯ä⁵¹ t͡ɕi̯ä⁵⁵/

/ɕi̯ä⁵¹ t͡ɕi̯ɑɻ⁵⁵/

/haː²² kaː⁵⁵/

/e²²⁻²¹ ke⁴⁴/

/e⁴¹⁻²² ke³³/

/e²²⁻²¹ ke⁴⁴/

/e³³⁻¹¹ ke⁴⁴/

/e³³⁻²¹ ke⁴⁴/

(games) next player; player whose turn comes next


全壘打

ㄑㄩㄢˊ ㄌㄟˇ ㄉㄚˇ

/t͡ɕʰy̯ɛn³⁵ leɪ̯²¹⁴⁻³⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/t͡sʰyːn²¹ lɵy̯¹³ taː³⁵/

/t͡suan²⁴⁻²² lui²⁴⁻²² tã⁵³/

/t͡suan²⁴⁻²² lui²⁴⁻²² tã⁵⁵⁴/

/t͡suan¹³⁻²² lui¹³⁻²² tã⁵³/

/t͡suan²⁴⁻¹¹ lui²⁴⁻¹¹ tã⁵³/

/t͡suan²³⁻³³ lui²³⁻³³ tã⁴¹/

/t͡ɕʰy̯ɛn³⁵ leɪ̯²¹⁴⁻³⁵ tä²¹⁴⁻²¹⁽⁴⁾/

/t͡sʰyːn²¹ lɵy̯¹³ taː³⁵/

/t͡suan²⁴⁻²² lui²⁴⁻²² tã⁵³/

/t͡suan²⁴⁻²² lui²⁴⁻²² tã⁵⁵⁴/

/t͡suan¹³⁻²² lui¹³⁻²² tã⁵³/

/t͡suan²⁴⁻¹¹ lui²⁴⁻¹¹ tã⁵³/

/t͡suan²³⁻³³ lui²³⁻³³ tã⁴¹/


檯面

toi⁴⁻² min⁶⁻²

/tʰaɪ̯³⁵ mi̯ɛn⁵¹/

/tʰaɪ̯³⁵ mi̯ɑɻ⁵¹/

toi⁴⁻² min⁶⁻²

toi⁴⁻² min⁶⁻²

/tʰɔːi̯²¹⁻³⁵ miːn²²⁻³⁵/

/tʰɔːi̯²¹ miːn²²⁻³⁵/

/tʰaɪ̯³⁵ mi̯ɛn⁵¹/

/tʰaɪ̯³⁵ mi̯ɑɻ⁵¹/

/tʰɔːi̯²¹⁻³⁵ miːn²²⁻³⁵/

/tʰɔːi̯²¹ miːn²²⁻³⁵/

(gambling) all the money on a gambling table


體馬

/tʰi²¹⁴⁻³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/tʰi²¹⁴⁻³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

Short for 體育馬德里俱樂部／体育马德里俱乐部 (Tǐyù Mǎdélǐ Jùlèbù).


西乙

/ɕi⁵⁵ i²¹⁴⁻²¹⁽⁴⁾/

/ɕi⁵⁵ i²¹⁴⁻²¹⁽⁴⁾/


馬競

/mä²¹⁴⁻²¹ t͡ɕiŋ⁵¹/

/mä²¹⁴⁻²¹ t͡ɕiŋ⁵¹/

Short for 馬德里競技俱樂部／马德里竞技俱乐部 (Mǎdélǐ Jìngjì Jùlèbù).

(Mainland China, Taiwan, soccer) Atlético Madrid


奧薩蘇納

ㄠˋ ㄙㄚˋ ㄙㄨ ㄋㄚˋ

/ˀɑʊ̯⁵¹⁻⁵³ sä⁵¹ su⁵⁵ nä⁵¹/

/ˀɑʊ̯⁵¹⁻⁵³ sä⁵¹ su⁵⁵ nä⁵¹/

From Basque osasuna, singular of osasun (“health”).


尤文圖斯

ㄧㄡˊ ㄨㄣˊ ㄊㄨˊ ㄙ

/joʊ̯³⁵ wən³⁵ tʰu³⁵ sz̩⁵⁵/

/joʊ̯³⁵ wən³⁵ tʰu³⁵ sz̩⁵⁵/


皇馬

/xu̯ɑŋ³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/wɔːŋ²¹ maː¹³/

/xu̯ɑŋ³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/wɔːŋ²¹ maː¹³/

Short for 皇家馬德里足球俱樂部／皇家马德里足球俱乐部 (Huángjiā Mǎdélǐ Zúqiú Jùlèbù) or 皇家馬德里足球會／皇家马德里足球会 (Huángjiā Mǎdélǐ Zúqiúhuì).


馬體會

ㄇㄚˇ ㄊㄧˇ ㄏㄨㄟˋ

/mä²¹⁴⁻³⁵ tʰi²¹⁴⁻²¹ xu̯eɪ̯⁵¹/

/maː¹³ tʰɐi̯³⁵ wuːi̯²²⁻³⁵/

/mä²¹⁴⁻³⁵ tʰi²¹⁴⁻²¹ xu̯eɪ̯⁵¹/

/maː¹³ tʰɐi̯³⁵ wuːi̯²²⁻³⁵/

Short for 馬德里體育會／马德里体育会.

Short for 馬德里體育會／马德里体育会

(Hong Kong, Macau, soccer) Atlético Madrid


國米

/ku̯ɔ³⁵ mi²¹⁴⁻²¹⁽⁴⁾/

/ku̯ɔ³⁵ mi²¹⁴⁻²¹⁽⁴⁾/


德乙

/tɤ³⁵ i²¹⁴⁻²¹⁽⁴⁾/

/tɤ³⁵ i²¹⁴⁻²¹⁽⁴⁾/


阿拉維斯

/ˀä⁵⁵ lä⁵⁵ weɪ̯³⁵ sz̩⁵⁵/

/ˀä⁵⁵ lä⁵⁵ weɪ̯³⁵ sz̩⁵⁵/


意乙

/i⁵¹ i²¹⁴⁻²¹⁽⁴⁾/

/i⁵¹ i²¹⁴⁻²¹⁽⁴⁾/


德甲

/tɤ³⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/tɤ³⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/


英甲

/iŋ⁵⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/iŋ⁵⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/


英乙

/iŋ⁵⁵ i²¹⁴⁻²¹⁽⁴⁾/

/iŋ⁵⁵ i²¹⁴⁻²¹⁽⁴⁾/


阿森納

/ˀä⁵⁵ sən⁵⁵ nä⁵¹/

/ˀä⁵⁵ sən⁵⁵ nä⁵¹/


法甲

/fä²¹⁴⁻³⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/fä²¹⁴⁻³⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/


英冠

/iŋ⁵⁵ ku̯än⁵¹/

/jɪŋ⁵⁵ kuːn³³/

/iŋ⁵⁵ ku̯än⁵¹/

/jɪŋ⁵⁵ kuːn³³/


英超

/iŋ⁵⁵ ʈ͡ʂʰɑʊ̯⁵⁵/

/jɪŋ⁵⁵ t͡sʰiːu̯⁵⁵/

/iŋ⁵⁵ ʈ͡ʂʰɑʊ̯⁵⁵/

/jɪŋ⁵⁵ t͡sʰiːu̯⁵⁵/

Short for 英格蘭足球超級聯賽／英格兰足球超级联赛 (Yīnggélán zúqiú chāojí liánsài)


法乙

/fä²¹⁴⁻³⁵ i²¹⁴⁻²¹⁽⁴⁾/

/fä²¹⁴⁻³⁵ i²¹⁴⁻²¹⁽⁴⁾/


水晶宮

ㄕㄨㄟˇ ㄐㄧㄥ ㄍㄨㄥ

/ʂu̯eɪ̯²¹⁴⁻²¹ t͡ɕiŋ⁵⁵ kʊŋ⁵⁵/

/sɵy̯³⁵ t͡sɪŋ⁵⁵ kʊŋ⁵⁵/

/ʂu̯eɪ̯²¹⁴⁻²¹ t͡ɕiŋ⁵⁵ kʊŋ⁵⁵/

/sɵy̯³⁵ t͡sɪŋ⁵⁵ kʊŋ⁵⁵/


西甲

/ɕi⁵⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/sɐi̯⁵⁵ kaːp̚³/

/ɕi⁵⁵ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/sɐi̯⁵⁵ kaːp̚³/


巴薩

Borrowed from Catalan Barça or Spanish Barça.


意甲

/i⁵¹ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/

/i⁵¹ t͡ɕi̯ä²¹⁴⁻²¹⁽⁴⁾/


拜仁

/paɪ̯⁵¹ ʐən³⁵/

/paɪ̯⁵¹ ʐən³⁵/


曼城

/män⁵¹ ʈ͡ʂʰɤŋ³⁵/

/maːn²² sɪŋ²¹/

/män⁵¹ ʈ͡ʂʰɤŋ³⁵/

/maːn²² sɪŋ²¹/

Short for 曼徹斯特城／曼彻斯特城 (Mànchèsītè chéng).


亞冠

/jä⁵¹⁻⁵³ ku̯än⁵¹/

/jä²¹⁴⁻²¹ ku̯än⁵¹/

/aː³³ kuːn³³/

/jä⁵¹⁻⁵³ ku̯än⁵¹/

/jä²¹⁴⁻²¹ ku̯än⁵¹/

/aː³³ kuːn³³/


曼聯

/män⁵¹ li̯ɛn³⁵/

/män⁵¹ li̯ɛn³⁵/


歐冠

/ˀoʊ̯⁵⁵ ku̯än⁵¹/

/ɐu̯⁵⁵ kuːn³³/

/ˀoʊ̯⁵⁵ ku̯än⁵¹/

/ɐu̯⁵⁵ kuːn³³/


士碌架

/siː²² lʊk̚⁵ kaː³³⁻³⁵/

/siː²² lʊk̚⁵ kaː³³⁻³⁵/


紅不讓

ㄏㄨㄥˊ ㄅㄨˋ ㄖㄤˋ

/xʊŋ³⁵ pu⁵¹⁻³⁵ ʐɑŋ⁵¹/

/xʊŋ³⁵ pu⁵¹⁻³⁵ ʐɑŋ⁵¹/

Borrowed from Japanese ホームラン (hōmu ran), from English home run.

(Taiwan, baseball) Alternative name for 本壘打／本垒打 (běnlěidǎ, “home run”).


伸卡球

/ʂən⁵⁵ kʰä²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/

/ʂən⁵⁵ kʰä²¹⁴⁻²¹ t͡ɕʰi̯oʊ̯³⁵/


烏白

/vu²⁴⁻¹¹ pʰak̚⁵/

/ɔ⁴⁴⁻²² peʔ⁴/

/ɔ⁴⁴⁻³³ peʔ⁴/

/ɔ⁴⁴⁻²² pɛʔ¹²¹/

/vu²⁴⁻¹¹ pʰak̚⁵/

/ɔ⁴⁴⁻²² peʔ⁴/

/ɔ⁴⁴⁻³³ peʔ⁴/

/ɔ⁴⁴⁻²² pɛʔ¹²¹/

(Quanzhou Hokkien, games) a hand game played with three or more players in which the players each hold out one hand, facing either up or down, and the player whose hand is facing in the opposite direction to the other players is the winner


探花

/tʰän⁵¹ xu̯ä⁵⁵/

/tʰaːm³³ faː⁵⁵/

/tʰam¹¹⁻⁵³ hue⁴⁴/

/tʰam²¹⁻⁴¹ hue⁴⁴/

/tʰam⁴¹⁻⁵⁵⁴ hua³³/

/tʰän⁵¹ xu̯ä⁵⁵/

/tʰaːm³³ faː⁵⁵/

/tʰam¹¹⁻⁵³ hue⁴⁴/

/tʰam²¹⁻⁴¹ hue⁴⁴/

/tʰam⁴¹⁻⁵⁵⁴ hua³³/

(Philippine Hokkien, dice games) a dice roll of either, three of a kind (with two sets of three dice of the same face, except four) or straight (with all die faces in sequence) in a Mooncake Festival Dice Game


冰壺

/pɪŋ⁵⁵ wuː²¹⁻³⁵/

/pɪŋ⁵⁵ wuː²¹⁻³⁵/


三條

/sän⁵⁵ tʰi̯ɑʊ̯³⁵/

/saːm⁵⁵ tʰiːu̯²¹⁻³⁵/

/sän⁵⁵ tʰi̯ɑʊ̯³⁵/

/saːm⁵⁵ tʰiːu̯²¹⁻³⁵/


出牌

/ʈ͡ʂʰu⁵⁵ pʰaɪ̯³⁵/

/t͡sʰɵt̚⁵ pʰaːi̯²¹⁻³⁵/

/ʈ͡ʂʰu⁵⁵ pʰaɪ̯³⁵/

/t͡sʰɵt̚⁵ pʰaːi̯²¹⁻³⁵/


盜壘

/tɑʊ̯⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/

/tɑʊ̯⁵¹ leɪ̯²¹⁴⁻²¹⁽⁴⁾/


殘局

/t͡sʰän³⁵ t͡ɕy³⁵/

/t͡sʰaːn²¹ kʊk̚²/

/t͡san¹³⁻²² kiɔk̚¹²¹/

/t͡san²⁴⁻²² kiɔk̚²⁴/

/t͡san²⁴⁻²² kiɔk̚⁴/

/t͡sʰän³⁵ t͡ɕy³⁵/

/t͡sʰaːn²¹ kʊk̚²/

/t͡san¹³⁻²² kiɔk̚¹²¹/

/t͡san²⁴⁻²² kiɔk̚²⁴/

/t͡san²⁴⁻²² kiɔk̚⁴/


黑子

/xeɪ̯⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/xeɪ̯⁵⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/xɛ²¹ t͡sz̩⁵³/

/hɐk̚⁵ t͡siː³⁵/

/hɛt̚¹ t͡sz̩³¹/

/xɤ̞²⁴ t͡sz̩⁴¹/

/xeɪ̯⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/xeɪ̯⁵⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/xɛ²¹ t͡sz̩⁵³/

/hɐk̚⁵ t͡siː³⁵/

/hɛt̚¹ t͡sz̩³¹/

/xɤ̞²⁴ t͡sz̩⁴¹/

/xeɪ̯⁵⁵ d͡z̥z̩²/

/xeɪ̯⁵⁵ d͡z̥z̩²/

/hɐk̚⁵ t͡siː³⁵/


爆棚

/pɑʊ̯⁵¹ pʰɤŋ³⁵/

/paːu̯³³ pʰaːŋ²¹/

/pɑʊ̯⁵¹ pʰɤŋ³⁵/

/paːu̯³³ pʰaːŋ²¹/

(Cantonese, mahjong) to exceed the maximum points for the winning hand


百步穿楊

ㄅㄞˇ ㄅㄨˋ ㄔㄨㄢ ㄧㄤˊ

байбучуаньян

/paɪ̯²¹⁴⁻²¹ pu⁵¹ ʈ͡ʂʰu̯än⁵⁵ jɑŋ³⁵/

/paːk̚³ pou̯²² t͡sʰyːn⁵⁵ jœːŋ²¹/

/paɪ̯²¹⁴⁻²¹ pu⁵¹ ʈ͡ʂʰu̯än⁵⁵ jɑŋ³⁵/

/paːk̚³ pou̯²² t͡sʰyːn⁵⁵ jœːŋ²¹/

Derived from the story of the archer 養由基 (Yang Youji) as presented in Zhan Guo Ce.

to shoot an arrow through a willow leaf at a hundred paces; to split a willow wand at a hundred paces

(figurative, of archery, gun shooting, basketball, etc.) to shoot with great precision


波棍

/pɔː⁵⁵ kʷɐn³³/

/pɔː⁵⁵ kʷɐn³³/

(Cantonese, sports) club or stick
(billiards) cue stick


兩點

/li̯ɑŋ²¹⁴⁻³⁵ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/liã¹¹⁻¹² tiẽ¹¹/

/lœːŋ¹³ tiːm³⁵/

/l̃aŋ²⁴²⁻⁵³ ⁽ᵗ⁻⁾nɛiŋ³³/

/nŋ̍³³⁻¹¹ tiam⁵³/

/nŋ̍²²⁻²¹ tiam⁵³/

/nŋ̍³³⁻²¹ tiam⁴¹/

/li̯ɑŋ²¹⁴⁻³⁵ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/liã¹¹⁻¹² tiẽ¹¹/

/lœːŋ¹³ tiːm³⁵/

/l̃aŋ²⁴²⁻⁵³ ⁽ᵗ⁻⁾nɛiŋ³³/

/nŋ̍³³⁻¹¹ tiam⁵³/

/nŋ̍²²⁻²¹ tiam⁵³/

/nŋ̍³³⁻²¹ tiam⁴¹/


四暗刻

→ Japanese: 四暗刻 (sūankō)

/sz̩⁵¹⁻⁵³ ˀän⁵¹⁻⁵³ kʰɤ⁵¹/

/sz̩⁵¹⁻⁵³ ˀän⁵¹⁻⁵³ kʰɤ⁵¹/

(mahjong) a winning hand of four concealed pungs


悔棋

/xu̯eɪ̯²¹⁴⁻²¹ t͡ɕʰi³⁵/

/fuːi̯³³ kʰei̯²¹⁻³⁵/

/xu̯eɪ̯²¹⁴⁻²¹ t͡ɕʰi³⁵/

/fuːi̯³³ kʰei̯²¹⁻³⁵/

(go, xiangqi, chess, etc.) to regret and retract one's move; to do a takeback (in chess)


大三元

→ Japanese: 大三元 (daisangen)

/tä⁵¹ sän⁵⁵ ɥɛn³⁵/

/tua²²⁻²¹ sã⁴⁴⁻²² ɡuan²⁴/

/tä⁵¹ sän⁵⁵ ɥɛn³⁵/

/tua²²⁻²¹ sã⁴⁴⁻²² ɡuan²⁴/

(mahjong) a winning hand with melds of all three dragon tiles


小三元

→ Japanese: 小三元 (shōsangen)

/ɕi̯ɑʊ̯²¹⁴⁻²¹ sän⁵⁵ ɥɛn³⁵/

/ɕi̯ɑʊ̯²¹⁴⁻²¹ sän⁵⁵ ɥɛn³⁵/

(mahjong) a winning hand with melds of two dragon tiles and a pair of the third dragon tile


當頭炮

/tɑŋ⁵⁵ tʰoʊ̯³⁵ pʰɑʊ̯⁵¹/

/tɑŋ⁵⁵ tʰoʊ̯³⁵ pʰɑʊ̯⁵¹/

(xiangqi) a common opening move in which one moves the cannon to the central file


三元牌

/sän⁵⁵ ɥɛn³⁵ pʰaɪ̯³⁵/

/saːm⁵⁵ jyːn²¹ pʰaːi̯²¹⁻³⁵/

/sän⁵⁵ ɥɛn³⁵ pʰaɪ̯³⁵/

/saːm⁵⁵ jyːn²¹ pʰaːi̯²¹⁻³⁵/


蓋帽

/kaɪ̯⁵¹⁻⁵³ mɑʊ̯⁵¹/

/kaɪ̯⁵¹⁻⁵³ maʊ̯ɻʷ⁵¹/

/kaɪ̯⁵¹⁻⁵³ mɑʊ̯⁵¹/

/kaɪ̯⁵¹⁻⁵³ maʊ̯ɻʷ⁵¹/


舉人

/t͡ɕy²¹⁴⁻²¹ ʐən³⁵/

/kɵy̯³⁵ jɐn²¹/

/ku⁵³⁻⁴⁴ lin²⁴/

/ki⁴¹⁻⁴⁴ zin²³/

/ku⁵³⁻⁴⁴ d͡zin²⁴/

/ku⁴¹⁻⁴⁴ zin²³/

/ki⁵⁵⁴⁻²⁴ lin²⁴/

/kɯ⁵²⁻³⁵ d͡ziŋ⁵⁵/

/t͡ɕy²¹⁴⁻²¹ ʐən³⁵/

/kɵy̯³⁵ jɐn²¹/

/ku⁵³⁻⁴⁴ lin²⁴/

/ki⁴¹⁻⁴⁴ zin²³/

/ku⁵³⁻⁴⁴ d͡zin²⁴/

/ku⁴¹⁻⁴⁴ zin²³/

/ki⁵⁵⁴⁻²⁴ lin²⁴/

/kɯ⁵²⁻³⁵ d͡ziŋ⁵⁵/

(Philippine Hokkien, dice games) a dice roll with two faces of four in a Mooncake Festival Dice Game


六博

/li̯oʊ̯⁵¹ pu̯ɔ³⁵/

/li̯oʊ̯⁵¹ pu̯ɔ³⁵/

(dice games) liubo, a historical Chinese board game


開侖

/kʰaɪ̯⁵⁵ lu̯ən³⁵/

/kʰaɪ̯⁵⁵ lu̯ən³⁵/


跟牌

/kən⁵⁵ pʰaɪ̯³⁵/

/kən⁵⁵ pʰaɪ̯³⁵/


拉布

(Hong Kong Cantonese, soccer) to buy time by circulating the ball in a part of the field


下注

/ɕi̯ä⁵¹⁻⁵³ ʈ͡ʂu⁵¹/

/haː²² t͡syː³³/

/ɕi̯ä⁵¹⁻⁵³ ʈ͡ʂu⁵¹/

/haː²² t͡syː³³/


草花

/t͡sʰɑʊ̯²¹⁴⁻²¹ xu̯ä⁵⁵/

/t͡sʰɑʊ̯²¹⁴⁻²¹ xu̯ɑɻ⁵⁵/

/t͡sʰo⁵³⁻⁴⁴ hue⁴⁴/

/t͡sʰɤ⁴¹⁻⁴⁴ hue⁴⁴/

/t͡sʰɔ³³ ho⁴⁴/

/t͡sʰɑʊ̯²¹⁴⁻²¹ xu̯ä⁵⁵/

/t͡sʰɑʊ̯²¹⁴⁻²¹ xu̯ɑɻ⁵⁵/

/t͡sʰo⁵³⁻⁴⁴ hue⁴⁴/

/t͡sʰɤ⁴¹⁻⁴⁴ hue⁴⁴/

/t͡sʰɔ³³ ho⁴⁴/


易位

/i⁵¹⁻⁵³ weɪ̯⁵¹/

/jɪk̚² wɐi̯²²⁻³⁵/

/i⁵¹⁻⁵³ weɪ̯⁵¹/

/jɪk̚² wɐi̯²²⁻³⁵/

王車易位 王車易位#Chinese

王车易位 王车易位#Chinese

(chess) Short for 王車易位／王车易位 (wáng jū yìwèi, “to castle”).


通關

/tʰʊŋ⁵⁵ ku̯än⁵⁵/

/tʰʊŋ⁵⁵ kʷaːn⁵⁵/

/tʰuŋ²⁴⁻¹¹ ku̯an²⁴/

/tʰɔŋ⁴⁴⁻²² kuan⁴⁴/

/tʰɔŋ³³ kuan³³/

/tʰɔŋ⁴⁴⁻²² kuan⁴⁴/

/tʰɔŋ⁴⁴⁻³³ kuan⁴⁴/

/tʰɔŋ⁴⁴⁻³³ kuan⁴⁴/

/tʰʊŋ⁵⁵ ku̯än⁵⁵/

/tʰʊŋ⁵⁵ kʷaːn⁵⁵/

/tʰuŋ²⁴⁻¹¹ ku̯an²⁴/

/tʰɔŋ⁴⁴⁻²² kuan⁴⁴/

/tʰɔŋ³³ kuan³³/

/tʰɔŋ⁴⁴⁻²² kuan⁴⁴/

/tʰɔŋ⁴⁴⁻³³ kuan⁴⁴/

/tʰɔŋ⁴⁴⁻³³ kuan⁴⁴/

(games) to clear a level; to go through to the next level; to clear all levels


外場

/waɪ̯⁵¹ ʈ͡ʂʰɑŋ²¹⁴⁻²¹⁽⁴⁾/

/waɪ̯⁵¹ ʈ͡ʂʰɑŋ³⁵/

/ŋɔːi̯²² t͡sʰœːŋ²¹/

/ɡua³³⁻¹¹ tiũ²⁴/

/ɡua³³⁻²¹ tiũ²³/

/waɪ̯⁵¹ ʈ͡ʂʰɑŋ²¹⁴⁻²¹⁽⁴⁾/

/waɪ̯⁵¹ ʈ͡ʂʰɑŋ³⁵/

/ŋɔːi̯²² t͡sʰœːŋ²¹/

/ɡua³³⁻¹¹ tiũ²⁴/

/ɡua³³⁻²¹ tiũ²³/

(Taiwanese Hokkien, gambling) the gambling floor of a casino where bettors are allowed to play at authorized casino games and access gaming machines


大餅

/tä⁵¹ piŋ²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² pɛːŋ³⁵/

/tua²²⁻²¹ piã⁵³/

/tua⁴¹⁻²² piã⁵⁵⁴/

/tua²²⁻²¹ piã⁵³/

/tua³³⁻¹¹ piã⁵³/

/tua³³⁻²¹ piã⁴¹/

/tä⁵¹ piŋ²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² pɛːŋ³⁵/

/tua²²⁻²¹ piã⁵³/

/tua⁴¹⁻²² piã⁵⁵⁴/

/tua²²⁻²¹ piã⁵³/

/tua³³⁻¹¹ piã⁵³/

/tua³³⁻²¹ piã⁴¹/


頓挫

/tu̯ən⁵¹⁻⁵³ t͡sʰu̯ɔ⁵¹/

/tɵn²² t͡sʰɔː³³/

/tu̯ən⁵¹⁻⁵³ t͡sʰu̯ɔ⁵¹/

/tɵn²² t͡sʰɔː³³/


險棋

/ɕi̯ɛn²¹⁴⁻²¹ t͡ɕʰi³⁵/

/hiːm³⁵ kʰei̯²¹⁻³⁵/

/ɕi̯ɛn²¹⁴⁻²¹ t͡ɕʰi³⁵/

/hiːm³⁵ kʰei̯²¹⁻³⁵/


南風

/nän³⁵ fɤŋ⁵⁵/

/naːm²¹ fʊŋ⁵⁵/

/ⁿdam³³ fɵŋ³³/

/nam¹¹ fʊŋ⁴⁴/

/lam²³⁻³³ hɔŋ⁴⁴/

/lam²⁴⁻¹¹ hɔŋ⁴⁴/

/lam⁵⁵⁻¹¹ huaŋ³³/

/nø²² foŋ⁴⁴/

/nø²² foŋ³³/

/nän³⁵ fɤŋ⁵⁵/

/naːm²¹ fʊŋ⁵⁵/

/ⁿdam³³ fɵŋ³³/

/nam¹¹ fʊŋ⁴⁴/

/lam²³⁻³³ hɔŋ⁴⁴/

/lam²⁴⁻¹¹ hɔŋ⁴⁴/

/lam⁵⁵⁻¹¹ huaŋ³³/

/nø²² foŋ⁴⁴/

/nø²² foŋ³³/


賠率

/pʰeɪ̯³⁵ ly⁵¹/

/pʰuːi̯²¹ lɵt̚²⁻³⁵/

/pʰeɪ̯³⁵ ly⁵¹/

/pʰuːi̯²¹ lɵt̚²⁻³⁵/


短平快

ㄉㄨㄢˇ ㄆㄧㄥˊ ㄎㄨㄞˋ

дуаньпинкуай

/tu̯än²¹⁴⁻²¹ pʰiŋ³⁵ kʰu̯aɪ̯⁵¹/

/tu̯än²¹⁴⁻²¹ pʰiŋ³⁵ kʰu̯aɪ̯⁵¹/

(volleyball) short, adaptable and fast attack; quick spike


大鬼

/tä⁵¹ ku̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² kʷɐi̯³⁵/

/tä⁵¹ ku̯eɪ̯²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² kʷɐi̯³⁵/


發牌

/fä⁵⁵ pʰaɪ̯³⁵/

/faːt̚³ pʰaːi̯²¹⁻³⁵/

/fä⁵⁵ pʰaɪ̯³⁵/

/faːt̚³ pʰaːi̯²¹⁻³⁵/


牌型

/pʰaɪ̯³⁵ ɕiŋ³⁵/

/pʰaːi̯²¹⁻³⁵ jɪŋ²¹/

/pʰaɪ̯³⁵ ɕiŋ³⁵/

/pʰaːi̯²¹⁻³⁵ jɪŋ²¹/

(card games) hand (set of multiple playing cards)


盲注

/mɑŋ³⁵ ʈ͡ʂu⁵¹/

/mɑŋ³⁵ ʈ͡ʂu⁵¹/

(poker, gambling) blind (forced bets by players to the left of the dealer)


拱豬

/kʊŋ²¹⁴⁻²¹ ʈ͡ʂu⁵⁵/

/kʊŋ²¹⁴⁻²¹ ʈ͡ʂu⁵⁵/

(card games) Gong Zhu (a Chinese four-player trick-taking card game)


閒家

/ɕi̯ɛn³⁵ t͡ɕi̯ä⁵⁵/

/ɕi̯ɛn³⁵ d͡ʑ̥i̯ä³/

/ɕi̯ɛn³⁵ t͡ɕi̯ä⁵⁵/

/ɕi̯ɛn³⁵ d͡ʑ̥i̯ä³/

(card games, gambling) player (as opposed to the banker)


十三張

/ʂʐ̩³⁵ sän⁵⁵ ʈ͡ʂɑŋ⁵⁵/

/sɐp̚² saːm⁵⁵ t͡sœːŋ⁵⁵/

/ʂʐ̩³⁵ sän⁵⁵ ʈ͡ʂɑŋ⁵⁵/

/sɐp̚² saːm⁵⁵ t͡sœːŋ⁵⁵/

(card games) Chinese poker (a card game based on poker hand rankings)


底牌

/ti²¹⁴⁻²¹ pʰaɪ̯³⁵/

/tɐi̯³⁵ pʰaːi̯²¹⁻³⁵/

/te⁴¹⁻⁴⁴ pai²³/

/ti²¹⁴⁻²¹ pʰaɪ̯³⁵/

/tɐi̯³⁵ pʰaːi̯²¹⁻³⁵/

/te⁴¹⁻⁴⁴ pai²³/

(card games) one's hand (the cards held by the player)


小王

/ɕi̯ɑʊ̯²¹⁴⁻²¹ wɑŋ³⁵/

/ɕi̯ɑʊ̯²¹⁴⁻²¹ wɑŋ³⁵/

(card games) the black joker, one of the two jokers that has a darker or monochrome appearance


鋤大弟

锄大弟
鋤大地
鋤大D
鋤大dee

/ʈ͡ʂʰu³⁵ tä⁵¹⁻⁵³ ti⁵¹/

/t͡sʰɔː²¹ taːi̯²² tiː³⁵/

/t͡sʰɔ²⁴⁻²¹ tai²²⁻²¹ ti²⁴/

/ʈ͡ʂʰu³⁵ tä⁵¹⁻⁵³ ti⁵¹/

/t͡sʰɔː²¹ taːi̯²² tiː³⁵/

/t͡sʰɔ²⁴⁻²¹ tai²²⁻²¹ ti²⁴/

(card games) big two (a card game of Chinese origin)


鋤大弟

/ʈ͡ʂʰu³⁵ tä⁵¹⁻⁵³ ti⁵¹/

/t͡sʰɔː²¹ taːi̯²² tiː³⁵/

/t͡sʰɔ²⁴⁻²¹ tai²²⁻²¹ ti²⁴/

/ʈ͡ʂʰu³⁵ tä⁵¹⁻⁵³ ti⁵¹/

/t͡sʰɔː²¹ taːi̯²² tiː³⁵/

/t͡sʰɔ²⁴⁻²¹ tai²²⁻²¹ ti²⁴/


同花順

desc

→ Vietnamese: thùng phá sảnh (“royal flush”)

ㄊㄨㄥˊ ㄏㄨㄚ ㄕㄨㄣˋ

/tʰʊŋ³⁵ xu̯ä⁵⁵ ʂu̯ən⁵¹/

/tʰʊŋ²¹ faː⁵⁵ sɵn²²⁻³⁵/

/tʰʊŋ³⁵ xu̯ä⁵⁵ ʂu̯ən⁵¹/

/tʰʊŋ²¹ faː⁵⁵ sɵn²²⁻³⁵/


同花

/tʰʊŋ³⁵ xu̯ä⁵⁵/

/tʰʊŋ²¹ faː⁵⁵/

/tʰʊŋ³⁵ xu̯ä⁵⁵/

/tʰʊŋ²¹ faː⁵⁵/


同花大順

ㄊㄨㄥˊ ㄏㄨㄚ ㄉㄚˋ ㄕㄨㄣˋ

тунхуа дашунь

/tʰʊŋ³⁵ xu̯ä⁵⁵ tä⁵¹⁻⁵³ ʂu̯ən⁵¹/

/tʰʊŋ²¹ faː⁵⁵ taːi̯²² sɵn²²⁻³⁵/

/tʰʊŋ³⁵ xu̯ä⁵⁵ tä⁵¹⁻⁵³ ʂu̯ən⁵¹/

/tʰʊŋ²¹ faː⁵⁵ taːi̯²² sɵn²²⁻³⁵/


對子

Japanese: 対子 (toitsu)

/tu̯eɪ̯⁵¹ d͡z̥z̩¹/

/tɵy̯³³ t͡siː³⁵/

/tu̯eɪ̯⁵¹ d͡z̥z̩¹/

/tɵy̯³³ t͡siː³⁵/

(specifically, card games) pair (two cards of equal rank)


萬字

/wän⁵¹⁻⁵³ t͡sz̩⁵¹/

/wän⁵¹⁻⁵³ t͡sz̩ɻ⁵¹/

/wän⁵¹⁻⁵³ t͡sz̩⁵¹/

/wän⁵¹⁻⁵³ t͡sz̩ɻ⁵¹/


會元

/xu̯eɪ̯⁵¹ ɥɛn³⁵/

/hue³³⁻²¹ ɡuan²³/

/hue³³⁻¹¹ ɡuan²⁴/

/xu̯eɪ̯⁵¹ ɥɛn³⁵/

/hue³³⁻²¹ ɡuan²³/

/hue³³⁻¹¹ ɡuan²⁴/

(Philippine Hokkien, dice games) a dice roll with three faces of four in a Mooncake Festival Dice Game


撚寶

→ Tagalog: liyampo

/liɛn⁴¹⁻⁴⁴ pɤ⁴¹/

/liɛn⁵³⁻⁵⁵ pɤ⁵³/

/liɛn⁵³⁻⁴⁴ po⁵³/

/liɛn⁴¹⁻⁴⁴ pɤ⁴¹/

/liɛn⁵³⁻⁵⁵ pɤ⁵³/

/liɛn⁵³⁻⁴⁴ po⁵³/

(Xiamen, Zhangzhou and Taiwanese Hokkien, gambling) a kind of square box where a die is placed and the number and direction of the die determines the winner

(Xiamen, Zhangzhou and Taiwanese Hokkien, gambling) a gambling game that involves a small die shaken inside such a box


門前清

→ Japanese: 門前清 (menzenchin)

ㄇㄣˊ ㄑㄧㄢˊ ㄑㄧㄥ

/mən³⁵ t͡ɕʰi̯ɛn³⁵ t͡ɕʰiŋ⁵⁵/

/muːn²¹ t͡sʰiːn²¹ t͡sʰɪŋ⁵⁵/

/mən³⁵ t͡ɕʰi̯ɛn³⁵ t͡ɕʰiŋ⁵⁵/

/muːn²¹ t͡sʰiːn²¹ t͡sʰɪŋ⁵⁵/

(mahjong) concealed hand; winning hand for which no sets have been melded


局內人

/t͡ɕy³⁵ neɪ̯⁵¹ ʐən³⁵/

/kʊk̚² nɔːi̯²² jɐn²¹/

/t͡ɕy³⁵ neɪ̯⁵¹ ʐən³⁵/

/kʊk̚² nɔːi̯²² jɐn²¹/


人頭狗

/ʐən³⁵ tʰoʊ̯³⁵ koʊ̯²¹⁴⁻²¹⁽⁴⁾/

/ʐən³⁵ tʰoʊ̯³⁵ koʊ̯²¹⁴⁻²¹⁽⁴⁾/

(gaming slang) one who would do anything for kills in a PvP game


博餅

/pu̯ɔ³⁵ piŋ²¹⁴⁻²¹⁽⁴⁾/

/pu̯ɔ³⁵ piŋ²¹⁴⁻²¹⁽⁴⁾/

(dice games) Mooncake Festival Dice Game


對堂

/tu̯eɪ̯⁵¹ tʰɑŋ³⁵/

/tu̯eɪ̯⁵¹ tʰɑŋ³⁵/

/tui⁴¹⁻⁵⁵⁴ tŋ̍²⁴/

/tui²¹⁻⁵³ tŋ̍²⁴/

/tui⁴¹⁻⁵⁵⁴ taŋ²⁴/

/tui⁴¹⁻⁵⁵⁴ tŋ̍²⁴/

/tui²¹⁻⁵³ tŋ̍²⁴/

/tui⁴¹⁻⁵⁵⁴ taŋ²⁴/

(Hokkien, dice games) a dice roll of either, three of a kind (with two sets of three dice of the same face, except four) or straight (with all die faces in sequence) in a Mooncake Festival Dice Game


搝索仔

/kʰiu⁵³⁻⁴⁴ so(ʔ)³²⁻⁴⁴ a⁵³/

/ɡiu⁵³⁻⁵⁵ so(ʔ)²⁻⁵³ a⁵³/

/kʰiu⁵³⁻⁴⁴ so(ʔ)³²⁻⁴⁴ a⁵³/

/ɡiu⁵³⁻⁵⁵ so(ʔ)²⁻⁵³ a⁵³/

(Zhangzhou and Taiwanese Hokkien, games) to play tug-of-war


拔索

/pui(ʔ)⁵⁴⁻¹² soʔ³²/

/pɔi³³ sɔ⁵⁵/

/pui(ʔ)⁵⁴⁻¹² soʔ³²/

/pɔi³³ sɔ⁵⁵/

(Northern Min, Southern Min, games) to play tug-of-war


搝大索

/kʰiu⁴¹⁻⁴⁴ tua³³⁻²¹ sɤʔ³²/

/kʰiu⁵³⁻⁴⁴ tua³³⁻¹¹ soʔ³²/

/ɡiu⁵³⁻⁵⁵ tua³³⁻¹¹ sɤʔ³²/

/ɡiu⁴¹⁻⁴⁴ tua³³⁻²¹ sɤʔ³²/

/ɡiu⁵³⁻⁴⁴ tua³³⁻¹¹ soʔ³²/

/ɡiu⁵⁵⁻³⁵ tua³³⁻²² soʔ⁵/

/kʰiu⁴¹⁻⁴⁴ tua³³⁻²¹ sɤʔ³²/

/kʰiu⁵³⁻⁴⁴ tua³³⁻¹¹ soʔ³²/

/ɡiu⁵³⁻⁵⁵ tua³³⁻¹¹ sɤʔ³²/

/ɡiu⁴¹⁻⁴⁴ tua³³⁻²¹ sɤʔ³²/

/ɡiu⁵³⁻⁴⁴ tua³³⁻¹¹ soʔ³²/

/ɡiu⁵⁵⁻³⁵ tua³³⁻²² soʔ⁵/

(Taiwanese Hokkien, games) to play tug-of-war


自摸

→ Japanese: 自摸 (tsūmō → tsumo)

/t͡sz̩⁵¹ mu̯ɔ⁵⁵/

/t͡sz̩⁵¹ mu̯ɔɻ⁵⁵/

/t͡siː²² mɔː³⁵⁻⁵⁵/

/t͡su³³⁻¹¹ bɔŋ⁴⁴/

/t͡su³³⁻²¹ bɔŋ⁴⁴/

/t͡sɯ²²⁻²¹ mɔ⁴⁴/

/zz̩²² moʔ⁴⁴/

/t͡sz̩⁵¹ mu̯ɔ⁵⁵/

/t͡sz̩⁵¹ mu̯ɔɻ⁵⁵/

/t͡siː²² mɔː³⁵⁻⁵⁵/

/t͡su³³⁻¹¹ bɔŋ⁴⁴/

/t͡su³³⁻²¹ bɔŋ⁴⁴/

/t͡sɯ²²⁻²¹ mɔ⁴⁴/

/zz̩²² moʔ⁴⁴/

2011, 蔡秋鳳, 問韓信

put-kiàn hoat-châi âng-tiong pe̍h-pán thia̍p chò-hóe, hō͘ lâng hái-té kàng-téng chū-bong tan-tiàu pe̍h-phôe

不見發財紅中白板疊作伙 乎人海底槓頂自摸單調白皮

2011, 蔡秋鳳, 問韓信

不见发财红中白板叠作伙 乎人海底杠顶自摸单调白皮


馬走日

/mä²¹⁴⁻³⁵ t͡soʊ̯²¹⁴⁻²¹ ʐ̩⁵¹/

/mä²¹⁴⁻³⁵ t͡soʊ̯²¹⁴⁻²¹ ʐ̩⁵¹/

(xiangqi) the horse moves like the character 日


象走田

ㄒㄧㄤˋ ㄗㄡˇ ㄊㄧㄢˊ

сян цзоу тянь

/ɕi̯ɑŋ⁵¹ t͡soʊ̯²¹⁴⁻²¹ tʰi̯ɛn³⁵/

/ɕi̯ɑŋ⁵¹ t͡soʊ̯²¹⁴⁻²¹ tʰi̯ɛn³⁵/

(xiangqi) the elephant moves like the character 田 (tián)


投注

/tʰoʊ̯³⁵ ʈ͡ʂu⁵¹/

/tʰɐu̯²¹ t͡syː³³/

/tau²⁴⁻¹¹ t͡su¹¹/

/tau²³⁻³³ t͡su²¹/

/tau⁵⁵⁻¹¹ t͡su²¹³/

/dɤ²² t͡sz̩⁴⁴/

/tʰoʊ̯³⁵ ʈ͡ʂu⁵¹/

/tʰɐu̯²¹ t͡syː³³/

/tau²⁴⁻¹¹ t͡su¹¹/

/tau²³⁻³³ t͡su²¹/

/tau⁵⁵⁻¹¹ t͡su²¹³/

/dɤ²² t͡sz̩⁴⁴/

(intransitive, gambling) to bet; to gamble on; to stake


半場

/pän⁵¹ ʈ͡ʂʰɑŋ²¹⁴⁻²¹⁽⁴⁾/

/pän⁵¹ ʈ͡ʂʰɑŋ³⁵/

/puːn³³ t͡sʰœːŋ²¹/

/pän⁵¹ ʈ͡ʂʰɑŋ²¹⁴⁻²¹⁽⁴⁾/

/pän⁵¹ ʈ͡ʂʰɑŋ³⁵/

/puːn³³ t͡sʰœːŋ²¹/


刻子

Japanese: 刻子 (kōtsu)

/kʰɤ⁵¹ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/hɐk̚⁵ t͡siː³⁵/

/kʰɤ⁵¹ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/hɐk̚⁵ t͡siː³⁵/


C位

/seɪ̯⁵⁵ weɪ̯⁵¹/

/siː⁵⁵ wɐi̯²²⁻³⁵/

/si³³⁻²³ ui¹¹/

/seɪ̯⁵⁵ weɪ̯⁵¹/

/siː⁵⁵ wɐi̯²²⁻³⁵/

/si³³⁻²³ ui¹¹/

"C" from English carry or center + 位 (wèi, “position”). Originated in game Defense of the Ancients (DotA) before 2010.

(neologism, games) carry position, the role who deals most damage at late game


掌機

/ʈ͡ʂɑŋ²¹⁴⁻²¹ t͡ɕi⁵⁵/

/ʈ͡ʂɑŋ²¹⁴⁻²¹ t͡ɕi⁵⁵/


四分衛

/sz̩⁵¹ fən⁵⁵ weɪ̯⁵¹/

/sei̯³³ fɐn⁵⁵ wɐi̯²²/

/sz̩⁵¹ fən⁵⁵ weɪ̯⁵¹/

/sei̯³³ fɐn⁵⁵ wɐi̯²²/


大腳

/tä⁵¹ t͡ɕi̯ɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² kœːk̚³/

/tä⁵¹ t͡ɕi̯ɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/taːi̯²² kœːk̚³/

(soccer) long kick (Classifier: 個／个 m; 記／记 m)


擦棒球

/t͡sʰä⁵⁵ pɑŋ⁵¹ t͡ɕʰi̯oʊ̯³⁵/

/t͡sʰaːt̚³ pʰaːŋ¹³ kʰɐu̯²¹/

/t͡sʰä⁵⁵ pɑŋ⁵¹ t͡ɕʰi̯oʊ̯³⁵/

/t͡sʰaːt̚³ pʰaːŋ¹³ kʰɐu̯²¹/


葵扇

/kʰu̯eɪ̯³⁵ ʂän⁵¹/

/kʷʰɐi̯²¹ siːn³³/

/kʰe²⁴⁻²² sĩ⁴¹/

/kʰe²⁴⁻²¹ sĩ²¹/

/kʰe²⁴⁻²² sĩ²¹/

/kʰə²⁴⁻²² sĩ⁴¹/

/kʰue²⁴⁻¹¹ sĩ¹¹/

/kʰue¹³⁻²² sĩ²¹/

/kʰue²³⁻³³ sĩ²¹/

/kue⁵⁵⁻¹¹ sĩ²¹³/

/kʰu̯eɪ̯³⁵ ʂän⁵¹/

/kʷʰɐi̯²¹ siːn³³/

/kʰe²⁴⁻²² sĩ⁴¹/

/kʰe²⁴⁻²¹ sĩ²¹/

/kʰe²⁴⁻²² sĩ²¹/

/kʰə²⁴⁻²² sĩ⁴¹/

/kʰue²⁴⁻¹¹ sĩ¹¹/

/kʰue¹³⁻²² sĩ²¹/

/kʰue²³⁻³³ sĩ²¹/

/kue⁵⁵⁻¹¹ sĩ²¹³/


金手指

/t͡ɕin⁵⁵ ʂoʊ̯²¹⁴⁻³⁵ ʈ͡ʂʐ̩²¹⁴⁻²¹⁽⁴⁾/

/kɐm⁵⁵ sɐu̯³⁵ t͡siː³⁵/

/t͡ɕin⁵⁵ ʂoʊ̯²¹⁴⁻³⁵ ʈ͡ʂʐ̩²¹⁴⁻²¹⁽⁴⁾/

/kɐm⁵⁵ sɐu̯³⁵ t͡siː³⁵/

(Cantonese, gaming) A memory editing hardware that is used to change a game's behavior; cheat device; cheat cartridge

(Cantonese, gaming, by extension) A command used by a cheat device; cheat code


滿堂紅

ㄇㄢˇ ㄊㄤˊ ㄏㄨㄥˊ

/män²¹⁴⁻²¹ tʰɑŋ³⁵ xʊŋ³⁵/

/muːn¹³ tʰɔːŋ²¹ hʊŋ²¹/

/män²¹⁴⁻²¹ tʰɑŋ³⁵ xʊŋ³⁵/

/muːn¹³ tʰɔːŋ²¹ hʊŋ²¹/


孖寶

(gambling) Double, win by correctly guessting the winners for two matches


頂跤

/tiɪŋ⁵⁵⁴⁻²⁴ kʰa³³/

/tiɪŋ⁵³⁻⁴⁴ kʰa⁴⁴/

/tiɪŋ⁵⁵⁴⁻²⁴ kʰa³³/

/tiɪŋ⁵³⁻⁴⁴ kʰa⁴⁴/

(Zhangzhou Hokkien, games) player whose turn comes just before (in card games, etc.)


草頭

/t͡sʰɑʊ̯²¹⁴⁻²¹ tʰoʊ̯³⁵/

/t͡sʰau⁵³ tʰəu²¹/

/t͡sʰou̯³⁵ tʰɐu̯²¹/

/t͡sʰau⁵³⁻⁴⁴ tʰau²⁴/

/t͡sʰau⁴¹⁻⁴⁴ tʰau²³/

/t͡sʰau⁵⁵⁴⁻²⁴ tʰau²⁴/

/t͡sʰɤ⁴¹⁻⁴⁴ tʰau²³/

/t͡sʰo⁵³⁻⁴⁴ tʰau²⁴/

/t͡sʰɔ³³ dɤ⁴⁴/

/t͡sʰɒu̯⁴¹ təu̯¹³/

/t͡sʰɑʊ̯²¹⁴⁻²¹ tʰoʊ̯³⁵/

/t͡sʰau⁵³ tʰəu²¹/

/t͡sʰou̯³⁵ tʰɐu̯²¹/

/t͡sʰau⁵³⁻⁴⁴ tʰau²⁴/

/t͡sʰau⁴¹⁻⁴⁴ tʰau²³/

/t͡sʰau⁵⁵⁴⁻²⁴ tʰau²⁴/

/t͡sʰɤ⁴¹⁻⁴⁴ tʰau²³/

/t͡sʰo⁵³⁻⁴⁴ tʰau²⁴/

/t͡sʰɔ³³ dɤ⁴⁴/

/t͡sʰɒu̯⁴¹ təu̯¹³/


滿貫

→ Japanese: 満貫 (mangan)

/män²¹⁴⁻²¹ ku̯än⁵¹/

/män²¹⁴⁻²¹ ku̯än⁵¹/


廿一點

/jaː²² jɐt̚⁵ tiːm³⁵/

/jaː²² jɐt̚⁵ tiːm³⁵/


二十一點

ㄦˋ ㄕˊ ㄧ ㄉㄧㄢˇ

/ˀɤɻ⁵¹ ʂʐ̩³⁵ i⁵⁵⁻⁵¹ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/jiː²² sɐp̚² jɐt̚⁵ tiːm³⁵/

/ˀɤɻ⁵¹ ʂʐ̩³⁵ i⁵⁵⁻⁵¹ ti̯ɛn²¹⁴⁻²¹⁽⁴⁾/

/jiː²² sɐp̚² jɐt̚⁵ tiːm³⁵/


德州撲克

ㄉㄜˊ ㄓㄡ ㄆㄨ ㄎㄜˋ

/tɤ³⁵ ʈ͡ʂoʊ̯⁵⁵ pʰu⁵⁵ kʰɤ⁵¹/

/tɐk̚⁵ t͡sɐu̯⁵⁵ pʰɔːk̚³ hɐk̚⁵/

/tɤ³⁵ ʈ͡ʂoʊ̯⁵⁵ pʰu⁵⁵ kʰɤ⁵¹/

/tɐk̚⁵ t͡sɐu̯⁵⁵ pʰɔːk̚³ hɐk̚⁵/


絕殺

/t͡ɕy̯ɛ³⁵ ʂä⁵⁵/

/t͡ɕy̯ɛ³⁵ ʂä⁵⁵/

(chess) brinkmate, an absolute (indefensible) threatmate.


絕殺

/t͡ɕy̯ɛ³⁵ ʂä⁵⁵/

/t͡ɕy̯ɛ³⁵ ʂä⁵⁵/

(chess, rare) To make a move that ensures checkmate against the opponent on the next move; to create a brinkmate.


催殺

/t͡sʰu̯eɪ̯⁵⁵ ʂä⁵⁵/

/t͡sʰu̯eɪ̯⁵⁵ ʂä⁵⁵/

(chess) to make a move with a threat to (sequentially) checkmate the opponent in the next move. to make a mating threat.


催殺

/t͡sʰu̯eɪ̯⁵⁵ ʂä⁵⁵/

/t͡sʰu̯eɪ̯⁵⁵ ʂä⁵⁵/


餅子

→ Japanese: 筒(ピン)子(ズ) (pinzu)

/piŋ²¹⁴ d͡z̥z̩⁴/

/pɛːŋ³⁵ t͡siː³⁵/

/piŋ²¹⁴ d͡z̥z̩⁴/

/pɛːŋ³⁵ t͡siː³⁵/


合約橋牌

ㄏㄜˊ ㄩㄝ ㄑㄧㄠˊ ㄆㄞˊ

/xɤ³⁵ ɥɛ⁵⁵ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/hɐp̚² jœːk̚³ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/

/xɤ³⁵ ɥɛ⁵⁵ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/hɐp̚² jœːk̚³ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/


皇家同花順

ㄏㄨㄤˊ ㄐㄧㄚ ㄊㄨㄥˊ ㄏㄨㄚ ㄕㄨㄣˋ

хуанцзя тунхуашунь

/xu̯ɑŋ³⁵ t͡ɕi̯ä⁵⁵ tʰʊŋ³⁵ xu̯ä⁵⁵ ʂu̯ən⁵¹/

/wɔːŋ²¹ kaː⁵⁵ tʰʊŋ²¹ faː⁵⁵ sɵn²²⁻³⁵/

/wɔːŋ²¹ kaː⁵⁵ tʰʊŋ²¹ faː⁵⁵ sɵn²²⁻³⁵/


傷心小棧

ㄕㄤ ㄒㄧㄣ ㄒㄧㄠˇ ㄓㄢˋ

шансиньсяочжань

/ʂɑŋ⁵⁵ ɕin⁵⁵ ɕi̯ɑʊ̯²¹⁴⁻²¹ ʈ͡ʂän⁵¹/

/sœːŋ⁵⁵ sɐm⁵⁵ siːu̯³⁵ t͡saːn³⁵/

/ʂɑŋ⁵⁵ ɕin⁵⁵ ɕi̯ɑʊ̯²¹⁴⁻²¹ ʈ͡ʂän⁵¹/

/sœːŋ⁵⁵ sɐm⁵⁵ siːu̯³⁵ t͡saːn³⁵/


紅心大戰

ㄏㄨㄥˊ ㄒㄧㄣ ㄉㄚˋ ㄓㄢˋ

хунсиньдачжань

/xʊŋ³⁵ ɕin⁵⁵ tä⁵¹⁻⁵³ ʈ͡ʂän⁵¹/

/xʊŋ³⁵ ɕin⁵⁵ tä⁵¹⁻⁵³ ʈ͡ʂän⁵¹/


複式橋牌

ㄈㄨˋ ㄕˋ ㄑㄧㄠˊ ㄆㄞˊ

/fu⁵¹⁻⁵³ ʂʐ̩⁵¹ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/fʊk̚⁵ sɪk̚⁵ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/

/fu⁵¹⁻⁵³ ʂʐ̩⁵¹ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/fʊk̚⁵ sɪk̚⁵ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/


盤式橋牌

ㄆㄢˊ ㄕˋ ㄑㄧㄠˊ ㄆㄞˊ

пань ши цяопай

/pʰän³⁵ ʂʐ̩⁵¹ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/pʰuːn²¹ sɪk̚⁵ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/

/pʰän³⁵ ʂʐ̩⁵¹ t͡ɕʰi̯ɑʊ̯³⁵ pʰaɪ̯³⁵/

/pʰuːn²¹ sɪk̚⁵ kʰiːu̯²¹ pʰaːi̯²¹⁻³⁵/


跋中秋

/pua(ʔ)²⁴⁻² tiɔŋ³³ t͡sʰiu³³/

/pua(ʔ)²⁴⁻² tiɔŋ³³ t͡sʰiu³³/

(Philippine Hokkien, dice games) Mooncake Festival Dice Game


三分波

/saːm⁵⁵ fɐn⁵⁵ pɔː⁵⁵/

/saːm⁵⁵ fɐn⁵⁵ pɔː⁵⁵/

(Cantonese, basketball) three-point shot


三分球

/sän⁵⁵ fən⁵⁵ t͡ɕʰi̯oʊ̯³⁵/

/sän⁵⁵ fən⁵⁵ t͡ɕʰi̯oʊ̯³⁵/


灌籃

/ku̯än⁵¹ län³⁵/

/kuːn³³ laːm²¹⁻³⁵/

/ku̯än⁵¹ län³⁵/

/kuːn³³ laːm²¹⁻³⁵/


通渠

/tʰʊŋ⁵⁵ t͡ɕʰy³⁵/

/tʰʊŋ⁵⁵ kʰɵy̯²¹/

/tʰʊŋ⁵⁵ t͡ɕʰy³⁵/

/tʰʊŋ⁵⁵ kʰɵy̯²¹/

(Hong Kong Cantonese, soccer) Short for 通坑渠 (“to nutmeg”).


攬炒

/län²¹⁴⁻³⁵ ʈ͡ʂʰɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/laːm¹³⁻³⁵ t͡sʰaːu̯³⁵/

/län²¹⁴⁻³⁵ ʈ͡ʂʰɑʊ̯²¹⁴⁻²¹⁽⁴⁾/

/laːm¹³⁻³⁵ t͡sʰaːu̯³⁵/

(Hong Kong Cantonese, card games) to make other players lose together with oneself


罰球線

ㄈㄚˊ ㄑㄧㄡˊ ㄒㄧㄢˋ

/fä³⁵ t͡ɕʰi̯oʊ̯³⁵ ɕi̯ɛn⁵¹/

/fɐt̚² kʰɐu̯²¹ siːn³³/

/fä³⁵ t͡ɕʰi̯oʊ̯³⁵ ɕi̯ɛn⁵¹/

/fɐt̚² kʰɐu̯²¹ siːn³³/


投籃

/tʰoʊ̯³⁵ län³⁵/

/tʰoʊ̯³⁵ lɑɻ³⁵/

/tʰɐu̯²¹ laːm²¹/

/tau²⁴⁻²² nã²⁴/

/tau²⁴⁻²² nã²⁴/

/tau¹³⁻²² nã¹³/

/tau²⁴⁻¹¹ nã²⁴/

/tau²³⁻³³ nã²³/

/tʰoʊ̯³⁵ län³⁵/

/tʰoʊ̯³⁵ lɑɻ³⁵/

/tʰɐu̯²¹ laːm²¹/

/tau²⁴⁻²² nã²⁴/

/tau²⁴⁻²² nã²⁴/

/tau¹³⁻²² nã¹³/

/tau²⁴⁻¹¹ nã²⁴/

/tau²³⁻³³ nã²³/


臥槽馬

/wɔ⁵¹ t͡sʰɑʊ̯³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

/wɔ⁵¹ t͡sʰɑʊ̯³⁵ mä²¹⁴⁻²¹⁽⁴⁾/

(xiangqi) a knight in the second furthest rank attacking the enemy king's original position


白皮

/paɪ̯³⁵ pʰi³⁵/

/pe(ʔ)⁴⁻¹¹ pʰe²⁴/

/paɪ̯³⁵ pʰi³⁵/

/pe(ʔ)⁴⁻¹¹ pʰe²⁴/

(mahjong) Alternative name for 白板 (báibǎn, “white dragon”).


守龍

/sɐu̯³⁵ lʊŋ²¹⁻³⁵/

/sɐu̯³⁵ lʊŋ²¹⁻³⁵/

(Cantonese, soccer) to be the goalkeeper


龍門球

/lʊŋ²¹ muːn²¹ kʰɐu̯²¹/

/lʊŋ²¹ muːn²¹ kʰɐu̯²¹/


槓子

Japanese: 槓子 (kantsu)

/kɑŋ⁵¹ d͡z̥z̩¹/

/kɔːŋ³³ t͡siː³⁵/

/kɑŋ⁵¹ d͡z̥z̩¹/

/kɔːŋ³³ t͡siː³⁵/


球門球

ㄑㄧㄡˊ ㄇㄣˊ ㄑㄧㄡˊ

/t͡ɕʰi̯oʊ̯³⁵ mən³⁵ t͡ɕʰi̯oʊ̯³⁵/

/t͡ɕʰi̯oʊ̯³⁵ mən³⁵ t͡ɕʰi̯oʊ̯³⁵/


界外球

ㄐㄧㄝˋ ㄨㄞˋ ㄑㄧㄡˊ

/t͡ɕi̯ɛ⁵¹⁻⁵³ waɪ̯⁵¹ t͡ɕʰi̯oʊ̯³⁵/

/kaːi̯³³ ŋɔːi̯²² kʰɐu̯²¹/

/t͡ɕi̯ɛ⁵¹⁻⁵³ waɪ̯⁵¹ t͡ɕʰi̯oʊ̯³⁵/

/kaːi̯³³ ŋɔːi̯²² kʰɐu̯²¹/


開波

/hɔːi̯⁵⁵ pɔː⁵⁵/

/hɔːi̯⁵⁵ pɔː⁵⁵/


阿仙奴

/aː³³ siːn⁵⁵ nou̯²¹/

/aː³³ siːn⁵⁵ nou̯²¹/


吃過路兵

ㄔ ㄍㄨㄛˋ ㄌㄨˋ ㄅㄧㄥ

/ʈ͡ʂʰʐ̩⁵⁵ ku̯ɔ⁵¹⁻⁵³ lu⁵¹ piŋ⁵⁵/

/ʈ͡ʂʰʐ̩⁵⁵ ku̯ɔ⁵¹⁻⁵³ lu⁵¹ piŋ⁵⁵/


每局被上壘率

ㄇㄟˇ ㄐㄩˊ ㄅㄟˋ ㄕㄤˋ ㄌㄟˇ ㄕㄨㄞˋ

мэйцзюй бэй шанлэй шуай

/meɪ̯²¹⁴⁻²¹ t͡ɕy³⁵ peɪ̯⁵¹⁻⁵³ ʂɑŋ⁵¹ leɪ̯²¹⁴⁻²¹ ʂu̯aɪ̯⁵¹/


風牌

→ Japanese: 風牌 (fonpai)

/fɤŋ⁵⁵ pʰaɪ̯³⁵/

/fʊŋ⁵⁵ pʰaːi̯²¹⁻³⁵/

/hɔŋ⁴⁴⁻²² pai²⁴/

/hɔŋ³³ pai²⁴/

/hɔŋ⁴⁴⁻²² pai¹³/

/hɔŋ⁴⁴⁻³³ pai²⁴/

/hɔŋ⁴⁴⁻³³ pai²³/

/fɤŋ⁵⁵ pʰaɪ̯³⁵/

/fʊŋ⁵⁵ pʰaːi̯²¹⁻³⁵/

/hɔŋ⁴⁴⁻²² pai²⁴/

/hɔŋ³³ pai²⁴/

/hɔŋ⁴⁴⁻²² pai¹³/

/hɔŋ⁴⁴⁻³³ pai²⁴/

/hɔŋ⁴⁴⁻³³ pai²³/


紅中

→ Japanese: 紅中(ホンチュン) (honchun)

/xʊŋ³⁵ ʈ͡ʂʊŋ⁵⁵/

/hʊŋ²¹ t͡sʊŋ⁵⁵/

/aŋ²⁴⁻²¹ tiɔŋ⁴⁴/

/xʊŋ³⁵ ʈ͡ʂʊŋ⁵⁵/

/hʊŋ²¹ t͡sʊŋ⁵⁵/

/aŋ²⁴⁻²¹ tiɔŋ⁴⁴/


萬子

→ Japanese: 萬(ワン)子(ズ) (wanzu), 萬(マン)子(ズ) (manzu)

→ Korean: 완쯔 (wanjjeu)

/wän⁵¹ d͡z̥z̩¹/

/wän⁵¹ d͡z̥z̩¹/

(mahjong) character tile (Classifier: 張／张)


索子

CJKV/code

Sino-Xenic (索子):
* → Korean: 삭자(索子) (sakja)

→ Japanese: 索(ソー)子(ズ) (sōzu)

/su̯ɔ²¹⁴ d͡z̥z̩⁴/

/sɔːk̚³ t͡siː³⁵/

/sɔʔ⁵ t͡sz̩²/

/su̯ɔ²¹⁴ d͡z̥z̩⁴/

/sɔːk̚³ t͡siː³⁵/

/sɔʔ⁵ t͡sz̩²/


食糊

/sɪk̚² wuː²¹⁻³⁵/

/sɪk̚² wuː²¹⁻³⁵/

(Cantonese, mahjong) to win by having a completed hand


叫糊

/kiːu̯³³ wuː²¹⁻³⁵/

/kiːu̯³³ wuː²¹⁻³⁵/

(Cantonese, mahjong) to be one tile away from completing a hand


碰碰和

/pʰɤŋ⁵¹⁻⁵³ pʰɤŋ⁵¹ xu³⁵/

/pʰɤŋ⁵¹⁻⁵³ pʰɤŋ⁵¹ xu³⁵/

(mahjong) a hand in which every meld is either a pung or a kong


箭牌

/t͡ɕi̯ɛn⁵¹ pʰaɪ̯³⁵/

/t͡ɕi̯ɛn⁵¹ pʰaɪ̯³⁵/


十三幺

/ʂʐ̩³⁵ sän⁵⁵ jɑʊ̯⁵⁵/

/sɐp̚² saːm⁵⁵ jiːu̯⁵⁵/

/t͡sap̚⁴³⁻²¹ sã⁴⁴⁻²² io⁴⁴/

/ʂʐ̩³⁵ sän⁵⁵ jɑʊ̯⁵⁵/

/sɐp̚² saːm⁵⁵ jiːu̯⁵⁵/

/t͡sap̚⁴³⁻²¹ sã⁴⁴⁻²² io⁴⁴/

(mahjong) Thirteen Orphans (a mahjong hand)


聽牌

→ Japanese: 聴牌(テンパイ) (tenpai)

/tʰiŋ⁵⁵ pʰaɪ̯³⁵/

/tʰiŋ⁵¹ pʰaɪ̯³⁵/

/tʰiŋ⁵⁵ pʰaɪ̯³⁵/

/tʰiŋ⁵¹ pʰaɪ̯³⁵/

(mahjong) to be one tile away from completing a hand


將牌

/t͡ɕi̯ɑŋ⁵¹ pʰaɪ̯³⁵/

/t͡ɕi̯ɑŋ⁵¹ pʰaɪ̯³⁵/

(mahjong) eye; two identical tiles which are an essential part of a legal winning hand


字牌

/t͡sz̩⁵¹ pʰaɪ̯³⁵/

/t͡siː²² pʰaːi̯²¹⁻³⁵/

/t͡sz̩⁵¹ pʰaɪ̯³⁵/

/t͡siː²² pʰaːi̯²¹⁻³⁵/


出銃

/t͡sʰɵt̚⁵ t͡sʰʊŋ⁵⁵/

/t͡sʰɵt̚⁵ t͡sʰʊŋ⁵⁵/

(Cantonese, mahjong) to discard a tile that another player uses to complete their hand to win


補牌

/pu²¹⁴⁻²¹ pʰaɪ̯³⁵/

/pu²¹⁴⁻²¹ pʰaɪ̯³⁵/

(mahjong) to draw a replacement tile from the dead wall after drawing a flower tile or declaring a kong


門清

/mən³⁵ t͡ɕʰiŋ⁵⁵/

/muːn²¹ t͡sʰɪŋ⁵⁵/

/mən³⁵ t͡ɕʰiŋ⁵⁵/

/muːn²¹ t͡sʰɪŋ⁵⁵/

(mahjong) concealed hand; winning hand for which no sets have been melded


地和

Japanese: 地和 (chīhō)

/tei̯²² wuː²¹⁻³⁵/

/tei̯²² wuː²¹⁻³⁵/

(Mainland China, Taiwan, mahjong) earthly hand; a winning hand drawn by a non-dealer during the first go around of a game

(Hong Kong, Singapore, mahjong) earthly hand; a winning hand completed with the dealer's first discarded tile


混一色

ja-r

混一色(ホンイーソー) (hon'īsō)

→ Japanese: 混一色(ホンイーソー) (hon'īsō)

/xu̯ən⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/wɐn²² jɐt̚⁵ sɪk̚⁵/

/xu̯ən⁵¹ i⁵⁵⁻³⁵ sɤ⁵¹/

/wɐn²² jɐt̚⁵ sɪk̚⁵/

(mahjong) half flush; a winning hand composed of only honor tiles and tiles of a single suit


天和

Japanese: 天和 (tenhō)

/tʰi̯ɛn⁵⁵ xu³⁵/

/tʰiːn⁵⁵ wuː²¹⁻³⁵/

/tʰĩ⁴⁴⁻²² ɔ²⁴/

/tʰĩ⁴⁴⁻²² ɔ¹³/

/tʰĩ⁴⁴⁻³³ ɔ²⁴/

/tʰĩ⁴⁴⁻³³ ɔ²³/

/tʰi̯ɛn⁵⁵ xu³⁵/

/tʰiːn⁵⁵ wuː²¹⁻³⁵/

/tʰĩ⁴⁴⁻²² ɔ²⁴/

/tʰĩ⁴⁴⁻²² ɔ¹³/

/tʰĩ⁴⁴⁻³³ ɔ²⁴/

/tʰĩ⁴⁴⁻³³ ɔ²³/

(mahjong) heavenly hand; a winning hand drawn by the dealer at the beginning of the game


截胡

/t͡ɕi̯ɛ³⁵ xu³⁵/

/t͡siːt̚² wuː²¹⁻³⁵/

/t͡ɕi̯ɛ³⁵ xu³⁵/

/t͡siːt̚² wuː²¹⁻³⁵/

(mahjong) to win from a discard and invalidate other players' winning hands due to priority rules


卒子

/t͡sɵt̚⁵ t͡siː³⁵/

/t͡suəʔ² t͡səʔ³/

/t͡səu̯²⁴ t͡sz̩³/

/t͡sɵt̚⁵ t͡siː³⁵/

/t͡suəʔ² t͡səʔ³/

/t͡səu̯²⁴ t͡sz̩³/

(xiangqi, chess) pawn (on the black side)


逼平

/pi⁵⁵ pʰiŋ³⁵/

/pi⁵⁵ pʰiŋ³⁵/

It's no easy feat for us to snatch a tie from the powerful opponent in an away game.

Wǒmen kèchǎng bīpíng qiángdí, shíshǔ bùyì.

我們客場逼平強敵，實屬不易。

我们客场逼平强敌，实属不易。

(sports or gaming, transitive) to snatch a tie from someone; to force a draw with someone; to avert anticipated loss to the superior or winning opponent by achieving a tie


逼和

/pɪk̚⁵ wɔː²¹/

/pɪk̚⁵ wɔː²¹/


逼和

/pɪk̚⁵ wɔː²¹/

/pɪk̚⁵ wɔː²¹/

(sports, gaming) to force to settle for a draw (in a match)


自擺烏龍

ㄗˋ ㄅㄞˇ ㄨ ㄌㄨㄥˊ

/t͡sz̩⁵¹ paɪ̯²¹⁴⁻²¹ u⁵⁵ lʊŋ³⁵/

/t͡sz̩⁵¹ paɪ̯²¹⁴⁻²¹ u⁵⁵ lʊŋ³⁵/


擺烏龍

/paɪ̯²¹⁴⁻²¹ u⁵⁵ lʊŋ³⁵/

/paːi̯³⁵ wuː⁵⁵ lʊŋ²¹⁻³⁵/

/paɪ̯²¹⁴⁻²¹ u⁵⁵ lʊŋ³⁵/

/paːi̯³⁵ wuː⁵⁵ lʊŋ²¹⁻³⁵/

(Cantonese, soccer) to score an own goal


王不見王

ㄨㄤˊ ㄅㄨˋ ㄐㄧㄢˋ ㄨㄤˊ

ванбуцзяньван

/wɑŋ³⁵ pu⁵¹⁻³⁵ t͡ɕi̯ɛn⁵¹ wɑŋ³⁵/

/wɔːŋ²¹ pɐt̚⁵ kiːn³³ wɔːŋ²¹/

/wɑŋ³⁵ pu⁵¹⁻³⁵ t͡ɕi̯ɛn⁵¹ wɑŋ³⁵/

/wɔːŋ²¹ pɐt̚⁵ kiːn³³ wɔːŋ²¹/

(xiangqi) the rule that the two kings (generals) must never be on the same file without any pieces in between them


直球

/ʈ͡ʂʐ̩³⁵ t͡ɕʰi̯oʊ̯³⁵/

/ʈ͡ʂʐ̩³⁵ t͡ɕʰi̯oʊ̯³⁵/

Wasei kango (和製漢語), orthographically borrowed from Japanese 直(ちょっ)球(きゅう) (chokkyū, “four-seam fastball”)


入樽

/ʐu⁵¹ t͡su̯ən⁵⁵/

/jɐp̚² t͡sɵn⁵⁵/

/ʐu⁵¹ t͡su̯ən⁵⁵/

/jɐp̚² t͡sɵn⁵⁵/

(Hong Kong, basketball) to slam dunk; to perform a dunk shot


拉繩

(dialectal Mandarin, Lichuan Gan, dated in Shanghainese, games) to play tug of war


九蓮寶燈

→ Japanese: 九蓮宝燈 (chūrenpōton)

ㄐㄧㄡˇ ㄌㄧㄢˊ ㄅㄠˇ ㄉㄥ

цзюляньбаодэн

/t͡ɕi̯oʊ̯²¹⁴⁻²¹ li̯ɛn³⁵ pɑʊ̯²¹⁴⁻²¹ tɤŋ⁵⁵/

(mahjong) Nine Gates; a winning hand with tiles in the form of 1112345678999 and any one tile of the same suit without melding

(mahjong) Pure Nine Gates; a winning hand formed by a player having collected tiles in the exact form of 1112345678999 of the same suit without melding, and completing with any one tile of that suit


小四喜

→ Japanese: 小四喜 (shaosūshī)

/ɕi̯ɑʊ̯²¹⁴⁻²¹ sz̩⁵¹ ɕi²¹⁴⁻²¹⁽⁴⁾/

/ɕi̯ɑʊ̯²¹⁴⁻²¹ sz̩⁵¹ ɕi²¹⁴⁻²¹⁽⁴⁾/

(mahjong) a winning hand with melds of three wind tiles and a pair of the fourth wind tile


雞糊

/kɐi̯⁵⁵ wuː²¹⁻³⁵/

/kɐi̯⁵⁵ wuː²¹⁻³⁵/

(Cantonese, mahjong) a no-point winning hand


雞糊

/kɐi̯⁵⁵ wuː²¹⁻³⁵/

/kɐi̯⁵⁵ wuː²¹⁻³⁵/

(Cantonese, mahjong) to declare a winning hand without any points


大四喜

→ Japanese: 大四喜 (dāsūshī)

/tä⁵¹⁻⁵³ sz̩⁵¹ ɕi²¹⁴⁻²¹⁽⁴⁾/

/tua³³⁻²¹ su²¹⁻⁴¹ hi⁴¹/

/tua³³⁻¹¹ su¹¹⁻⁵³ hi⁵³/

/tua²²⁻²¹ si²¹⁻⁴² hi⁴²/

/tä⁵¹⁻⁵³ sz̩⁵¹ ɕi²¹⁴⁻²¹⁽⁴⁾/

/tua³³⁻²¹ su²¹⁻⁴¹ hi⁴¹/

/tua³³⁻¹¹ su¹¹⁻⁵³ hi⁵³/

/tua²²⁻²¹ si²¹⁻⁴² hi⁴²/

2011, 蔡秋鳳, 問韓信

âng-tiong í sêng khàm, ah tōa-sù-hí àm-kàng

紅中已成崁 啊大四喜暗槓

2011, 蔡秋鳳, 問韓信

红中已成崁 啊大四喜暗杠

(mahjong) a winning hand with melds of all four wind tiles


十八羅漢

ㄕˊ ㄅㄚ ㄌㄨㄛˊ ㄏㄢˋ

/ʂʐ̩³⁵ pä⁵⁵ lu̯ɔ³⁵ xän⁵¹/

/sɐp̚² paːt̚³ lɔː²¹ hɔːn³³/

/ʂʐ̩³⁵ pä⁵⁵ lu̯ɔ³⁵ xän⁵¹/

/sɐp̚² paːt̚³ lɔː²¹ hɔːn³³/

; "(mahjong) winning hand containing four kongs"

(mahjong) a winning hand containing four kongs


四槓子

→ Japanese: 四槓子(スーカンツ) (sūkantsu)

/sz̩⁵¹⁻⁵³ kɑŋ⁵¹ d͡z̥z̩¹/

/sei̯³³ kɔːŋ³³ t͡siː³⁵/

/sz̩⁵¹⁻⁵³ kɑŋ⁵¹ d͡z̥z̩¹/

/sei̯³³ kɔːŋ³³ t͡siː³⁵/

(mahjong) winning hand containing four kongs


流局

/li̯oʊ̯³⁵ t͡ɕy³⁵/

/lɐu̯²¹ kʊk̚²/

/li̯oʊ̯³⁵ t͡ɕy³⁵/

/lɐu̯²¹ kʊk̚²/

(mahjong, of a hand) to end without anyone completing their own hand and winning; to draw


嚦咕嚦咕

/lɪk̚⁵ kuː⁵⁵ lɪk̚⁵ kuː²¹/

/lɪk̚⁵ kuː⁵⁵ lɪk̚⁵ kuː²¹/

(Cantonese, mahjong) a winning hand comprising seven pairs


七對子

→ Japanese: 七対子 (chītoitsu)

/t͡ɕʰi⁵⁵ tu̯eɪ̯⁵¹ d͡z̥z̩¹/

/t͡sʰɐt̚⁵ tɵy̯³³ t͡siː³⁵/

/t͡ɕʰi⁵⁵ tu̯eɪ̯⁵¹ d͡z̥z̩¹/

/t͡sʰɐt̚⁵ tɵy̯³³ t͡siː³⁵/

(mahjong) a winning hand comprising seven pairs


細相公

/sue¹¹⁻⁵³ siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/sue²¹⁻⁴¹ siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/sue¹¹⁻⁵³ siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/sue²¹⁻⁴¹ siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/


半色

/pän⁵¹⁻⁵³ sɤ⁵¹/

/pän⁵¹⁻⁵³ sɤ⁵¹/

(Singapore, mahjong) half flush; a winning hand composed of only honor tiles and tiles of a single suit


小相公

ㄒㄧㄠˇ ㄒㄧㄤˋ ㄍㄨㄥ

/ɕi̯ɑʊ̯²¹⁴⁻²¹ ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/siːu̯³⁵ sœːŋ³³ kʊŋ⁵⁵/

/ɕi̯ɑʊ̯²¹⁴⁻²¹ ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/siːu̯³⁵ sœːŋ³³ kʊŋ⁵⁵/


大相公

ㄉㄚˋ ㄒㄧㄤˋ ㄍㄨㄥ

/tä⁵¹⁻⁵³ ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/taːi̯²² sœːŋ³³ kʊŋ⁵⁵/

/tua³³⁻¹¹ siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/tua³³⁻²¹ siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/

/tä⁵¹⁻⁵³ ɕi̯ɑŋ⁵¹ kʊŋ⁵⁵/

/taːi̯²² sœːŋ³³ kʊŋ⁵⁵/

/tua³³⁻¹¹ siɔŋ¹¹⁻⁵³ kɔŋ⁴⁴/

/tua³³⁻²¹ siɔŋ²¹⁻⁴¹ kɔŋ⁴⁴/


屁和

(mahjong) to declare a win without any points


詐和

/ʈ͡ʂä⁵¹ xu³⁵/

/t͡saː³³ wuː²¹⁻³⁵/

/ʈ͡ʂä⁵¹ xu³⁵/

/t͡saː³³ wuː²¹⁻³⁵/

(mahjong) declaring a win without a legal winning hand


詐和

/ʈ͡ʂä⁵¹ xu³⁵/

/t͡saː³³ wuː²¹⁻³⁵/

/ʈ͡ʂä⁵¹ xu³⁵/

/t͡saː³³ wuː²¹⁻³⁵/

(mahjong) to declare a win without a legal winning hand


暗槓

/ˀän⁵¹⁻⁵³ kɑŋ⁵¹/

/ɐm³³ kɔːŋ³³/

/am²¹⁻⁴¹ kaŋ²¹/

/am¹¹⁻⁵³ kaŋ¹¹/

/am²¹⁻⁴² kɔŋ²¹/

/am²¹³⁻⁵⁵ kaŋ²¹³/

/ˀän⁵¹⁻⁵³ kɑŋ⁵¹/

/ɐm³³ kɔːŋ³³/

/am²¹⁻⁴¹ kaŋ²¹/

/am¹¹⁻⁵³ kaŋ¹¹/

/am²¹⁻⁴² kɔŋ²¹/

/am²¹³⁻⁵⁵ kaŋ²¹³/


暗槓

→ Japanese: 暗槓(アンカン) (ankan)

/ˀän⁵¹⁻⁵³ kɑŋ⁵¹/

/ɐm³³ kɔːŋ³³/

/am²¹⁻⁴¹ kaŋ²¹/

/am¹¹⁻⁵³ kaŋ¹¹/

/am²¹⁻⁴² kɔŋ²¹/

/am²¹³⁻⁵⁵ kaŋ²¹³/

/ˀän⁵¹⁻⁵³ kɑŋ⁵¹/

/ɐm³³ kɔːŋ³³/

/am²¹⁻⁴¹ kaŋ²¹/

/am¹¹⁻⁵³ kaŋ¹¹/

/am²¹⁻⁴² kɔŋ²¹/

/am²¹³⁻⁵⁵ kaŋ²¹³/


連莊

→ Japanese: 連荘 (renchan)

/li̯ɛn³⁵ ʈ͡ʂu̯ɑŋ⁵⁵/

/liːn²¹ t͡sɔːŋ⁵⁵/

/liɛn²⁴⁻²² t͡sŋ̍⁴⁴/

/liɛn²⁴⁻²² t͡sŋ̍³³/

/liɛn¹³⁻²² t͡sŋ̍⁴⁴/

/liɛn²⁴⁻¹¹ t͡sŋ̍⁴⁴/

/liɛn²³⁻³³ t͡sŋ̍⁴⁴/

/li̯ɛn³⁵ ʈ͡ʂu̯ɑŋ⁵⁵/

/liːn²¹ t͡sɔːŋ⁵⁵/

/liɛn²⁴⁻²² t͡sŋ̍⁴⁴/

/liɛn²⁴⁻²² t͡sŋ̍³³/

/liɛn¹³⁻²² t͡sŋ̍⁴⁴/

/liɛn²⁴⁻¹¹ t͡sŋ̍⁴⁴/

/liɛn²³⁻³³ t͡sŋ̍⁴⁴/

(mahjong, of a dealer) to retain the dealer position for the next round after a win


明槓

/miŋ³⁵ kɑŋ⁵¹/

/mɪŋ²¹ kɔːŋ³³/

/meŋ⁵⁵⁻¹¹ kaŋ²¹³/

/miŋ³⁵ kɑŋ⁵¹/

/mɪŋ²¹ kɔːŋ³³/

/meŋ⁵⁵⁻¹¹ kaŋ²¹³/