征

Phono-semantic compound (形聲／形声, OC *tjeŋ): semantic 彳 + phonetic 正 (OC *tjeŋ, *tjeŋs, “straight”). Also ideogrammic compound (會意／会意).
Simplified from 徵 (徵 → 正) as well as existing already as a traditional character.
From 正 (OC *tjeŋ, *tjeŋs, “straight”); see there for more.


眼

Phono-semantic compound (形聲／形声, OC *ŋrɯːnʔ): semantic 目 (“eye”) + phonetic 艮 (OC *kɯːns).
Derived from Etymology 2 (Sagart, 1999). Displaced common Sino-Tibetan 目 (OC *muɡ, “eye”) in many dialects.


先手

/ɕi̯ɛn⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/siːn⁵⁵ sɐu̯³⁵/

/ɕi̯ɛn⁵⁵ ʂoʊ̯²¹⁴⁻²¹⁽⁴⁾/

/siːn⁵⁵ sɐu̯³⁵/

(board games, go, chess, xiangqi, etc.) offensive; move that carries a significant threat; a move forcing the opponent to respond; a move with tempo


天元

CJKV/code

Sino-Xenic (天元):
* → Japanese: 天元(てんげん) (tengen)

/tʰi̯ɛn⁵⁵ ɥɛn³⁵/

/tʰi̯ɛn⁵⁵ ɥɛn³⁵/

(go) The point at the center of the board.


白子

/paɪ̯³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/paɪ̯³⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/pe(ʔ)²⁴⁻² t͡si⁵⁵⁴/

/pɛ(ʔ)¹²¹⁻²¹ d͡zi⁵³/

/baʔ¹¹ t͡sz̩²³/

/paɪ̯³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/paɪ̯³⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/pe(ʔ)²⁴⁻² t͡si⁵⁵⁴/

/pɛ(ʔ)¹²¹⁻²¹ d͡zi⁵³/

/baʔ¹¹ t͡sz̩²³/


打劫

/tä²¹⁴⁻²¹ t͡ɕi̯ɛ³⁵/

/tã⁴¹⁻⁴⁴ kiap̚³²/

/tã⁵³⁻⁴⁴ kiap̚³²/

/tä²¹⁴⁻²¹ t͡ɕi̯ɛ³⁵/

/tã⁴¹⁻⁴⁴ kiap̚³²/

/tã⁵³⁻⁴⁴ kiap̚³²/

(go) to be in a situation where the ko rule applies


投子

/tʰoʊ̯³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/tʰɐu̯²¹ t͡siː³⁵/

/tʰoʊ̯³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/tʰɐu̯²¹ t͡siː³⁵/

For pronunciation and definitions of 投子 – see 骰子 (“die”).
(This term is a variant form of 骰子).

zh-see

(go) to resign by dropping several stones on the board


提子

/tʰi³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/tʰɐi̯²¹ t͡siː³⁵/

/tʰi³⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/tʰɐi̯²¹ t͡siː³⁵/


黑子

/xeɪ̯⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/xeɪ̯⁵⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/xɛ²¹ t͡sz̩⁵³/

/hɐk̚⁵ t͡siː³⁵/

/hɛt̚¹ t͡sz̩³¹/

/xɤ̞²⁴ t͡sz̩⁴¹/

/xeɪ̯⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/xeɪ̯⁵⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/xɛ²¹ t͡sz̩⁵³/

/hɐk̚⁵ t͡siː³⁵/

/hɛt̚¹ t͡sz̩³¹/

/xɤ̞²⁴ t͡sz̩⁴¹/

/xeɪ̯⁵⁵ d͡z̥z̩²/

/xeɪ̯⁵⁵ d͡z̥z̩²/

/hɐk̚⁵ t͡siː³⁵/

GT - General Taiwanese (no specific region identified)


悔棋

/xu̯eɪ̯²¹⁴⁻²¹ t͡ɕʰi³⁵/

/fuːi̯³³ kʰei̯²¹⁻³⁵/

/xu̯eɪ̯²¹⁴⁻²¹ t͡ɕʰi³⁵/

/fuːi̯³³ kʰei̯²¹⁻³⁵/

(go, xiangqi, chess, etc.) to regret and retract one's move; to do a takeback (in chess)


點眼

CJKV/code

Sino-Xenic (點眼):
* → Korean: 점안(點眼) (jeoman)
* → Vietnamese: điểm nhãn (點眼)

/ti̯ɛn²¹⁴⁻³⁵ jɛn²¹⁴⁻²¹⁽⁴⁾/

/tiːm³⁵ ŋaːn¹³/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁵⁵⁴⁻²⁴ ɡan⁵⁵⁴/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁴¹⁻⁴⁴ ɡan⁴¹/

/ti̯ɛn²¹⁴⁻³⁵ jɛn²¹⁴⁻²¹⁽⁴⁾/

/tiːm³⁵ ŋaːn¹³/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁵⁵⁴⁻²⁴ ɡan⁵⁵⁴/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁵³⁻⁴⁴ ɡan⁵³/

/tiam⁴¹⁻⁴⁴ ɡan⁴¹/


收官

/ʂoʊ̯⁵⁵ ku̯än⁵⁵/

/sɐu̯⁵⁵ kuːn⁵⁵/

/ʂoʊ̯⁵⁵ ku̯än⁵⁵/

/sɐu̯⁵⁵ kuːn⁵⁵/

(go) to complete an endgame; to close a game


官子

/ku̯än⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/

/ku̯än⁵⁵ t͡sz̩²¹⁴⁻²¹⁽⁴⁾/


氣合

/t͡ɕʰi⁵¹ xɤ³⁵/

/t͡ɕʰi⁵¹ xɤ³⁵/


白子兒

/paɪ̯³⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/pai¹¹ t͡səɻ⁵³/

/paɪ̯³⁵ t͡sz̩ɻ²¹⁴⁻²¹⁽⁴⁾/

/pai¹¹ t͡səɻ⁵³/

(Mandarin, Jin, go) Erhua form of 白子 (báizǐ, “white stone”).


白子仔

/pe(ʔ)⁴⁻²¹ li⁵³⁻⁴⁴ a⁵³/

/pɛ(ʔ)¹²¹⁻²¹ d͡zi⁵³⁻⁴⁴ a⁵³/

/pe(ʔ)⁴⁻²¹ li⁵³⁻⁴⁴ a⁵³/

/pɛ(ʔ)¹²¹⁻²¹ d͡zi⁵³⁻⁴⁴ a⁵³/

(Xiamen and Zhangzhou Hokkien, go) white stone