"hardlock" meaning in All languages combined

See hardlock on Wiktionary

Noun [English]

Forms: hardlocks [plural]
Etymology: hard + lock Etymology templates: {{compound|en|hard|lock}} hard + lock Head templates: {{en-noun}} hardlock (plural hardlocks)
  1. (video games) A situation where a game becomes unplayable, making further progress or action impossible, typically due to a design flaw or glitch. Categories (topical): Video games
    Sense id: en-hardlock-en-noun-mvdoWgTK Categories (other): English entries with incorrect language header Disambiguation of English entries with incorrect language header: 70 30 Topics: video-games

Verb [English]

Forms: hardlocks [present, singular, third-person], hardlocking [participle, present], hardlocked [participle, past], hardlocked [past]
Etymology: hard + lock Etymology templates: {{compound|en|hard|lock}} hard + lock Head templates: {{en-verb}} hardlock (third-person singular simple present hardlocks, present participle hardlocking, simple past and past participle hardlocked)
  1. (video games, transitive or intransitive) To be in or cause a hardlock; to transition to becoming unplayable. Tags: intransitive, transitive Categories (topical): Video games Related terms: softlock
    Sense id: en-hardlock-en-verb-ALoH17MJ Topics: video-games

Inflected forms

Download JSON data for hardlock meaning in All languages combined (2.9kB)

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  "etymology_templates": [
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      "args": {
        "1": "en",
        "2": "hard",
        "3": "lock"
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      "expansion": "hard + lock",
      "name": "compound"
    }
  ],
  "etymology_text": "hard + lock",
  "forms": [
    {
      "form": "hardlocks",
      "tags": [
        "plural"
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  "head_templates": [
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      "name": "en-noun"
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  "lang": "English",
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  "pos": "noun",
  "senses": [
    {
      "categories": [
        {
          "kind": "topical",
          "langcode": "en",
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            "Mass media",
            "Software",
            "Recreation",
            "Culture",
            "Media",
            "Computing",
            "Human activity",
            "Society",
            "Communication",
            "Technology",
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            "Fundamental"
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          "source": "w"
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        {
          "_dis": "70 30",
          "kind": "other",
          "name": "English entries with incorrect language header",
          "parents": [
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            "Entry maintenance"
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          "source": "w+disamb"
        }
      ],
      "glosses": [
        "A situation where a game becomes unplayable, making further progress or action impossible, typically due to a design flaw or glitch."
      ],
      "id": "en-hardlock-en-noun-mvdoWgTK",
      "links": [
        [
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        [
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        [
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        ],
        [
          "progress",
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        ],
        [
          "impossible",
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        ],
        [
          "design",
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        ],
        [
          "flaw",
          "flaw"
        ],
        [
          "glitch",
          "glitch"
        ]
      ],
      "raw_glosses": [
        "(video games) A situation where a game becomes unplayable, making further progress or action impossible, typically due to a design flaw or glitch."
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "word": "hardlock"
}

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  "etymology_text": "hard + lock",
  "forms": [
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      "form": "hardlocks",
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        "third-person"
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    },
    {
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    },
    {
      "form": "hardlocked",
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    },
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  "lang_code": "en",
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      ],
      "glosses": [
        "To be in or cause a hardlock; to transition to becoming unplayable."
      ],
      "id": "en-hardlock-en-verb-ALoH17MJ",
      "links": [
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        ]
      ],
      "raw_glosses": [
        "(video games, transitive or intransitive) To be in or cause a hardlock; to transition to becoming unplayable."
      ],
      "related": [
        {
          "word": "softlock"
        }
      ],
      "tags": [
        "intransitive",
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      "topics": [
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{
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        "A situation where a game becomes unplayable, making further progress or action impossible, typically due to a design flaw or glitch."
      ],
      "links": [
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          "video game",
          "video game"
        ],
        [
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        ],
        [
          "progress",
          "progress"
        ],
        [
          "impossible",
          "impossible"
        ],
        [
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        [
          "flaw",
          "flaw"
        ],
        [
          "glitch",
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        ]
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        "(video games) A situation where a game becomes unplayable, making further progress or action impossible, typically due to a design flaw or glitch."
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "word": "hardlock"
}

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    {
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    },
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      ],
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        "(video games, transitive or intransitive) To be in or cause a hardlock; to transition to becoming unplayable."
      ],
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        "intransitive",
        "transitive"
      ],
      "topics": [
        "video-games"
      ]
    }
  ],
  "word": "hardlock"
}

This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-05-20 from the enwiktionary dump dated 2024-05-02 using wiktextract (1d5a7d1 and 304864d). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.