"blorph" meaning in All languages combined

See blorph on Wiktionary

Noun [English]

IPA: /blɔː(ɹ)f/ Forms: blorphs [plural]
enPR: blô(r)f Rhymes: -ɔː(ɹ)f Etymology: Blend of blend + morph. (coined by Ken Ralston/Sony Pictures Imageworks) Etymology templates: {{blend|en|blend|morph}} Blend of blend + morph Head templates: {{en-noun}} blorph (plural blorphs)
  1. (computer graphics, animation) A visual effects technique in which an entire setting morphs from one appearance into another (as opposed to the morphing of an object or character within that setting). Categories (topical): Animation, Computer graphics
    Sense id: en-blorph-en-noun-QBNRQPxy Categories (other): English entries with incorrect language header Disambiguation of English entries with incorrect language header: 45 55 Topics: computer-graphics, computing, engineering, mathematics, natural-sciences, physical-sciences, sciences

Verb [English]

IPA: /blɔː(ɹ)f/ Forms: blorphs [present, singular, third-person], blorphing [participle, present], blorphed [participle, past], blorphed [past]
enPR: blô(r)f Rhymes: -ɔː(ɹ)f Etymology: Blend of blend + morph. (coined by Ken Ralston/Sony Pictures Imageworks) Etymology templates: {{blend|en|blend|morph}} Blend of blend + morph Head templates: {{en-verb}} blorph (third-person singular simple present blorphs, present participle blorphing, simple past and past participle blorphed)
  1. (computer graphics, animation) To transition from one setting to another by morphing the entire image, so that it appears as a smooth transition within a single shot. Categories (topical): Animation, Computer graphics
    Sense id: en-blorph-en-verb-Z8170Wc4 Categories (other): English blends, English entries with incorrect language header Disambiguation of English blends: 39 61 Disambiguation of English entries with incorrect language header: 45 55 Topics: computer-graphics, computing, engineering, mathematics, natural-sciences, physical-sciences, sciences

Inflected forms

Download JSON data for blorph meaning in All languages combined (5.4kB)

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          "ref": "2013 March 4, “Phil Tippett – Monster Legacy”, in MonsterLegacy.net, archived from the original on 2023-01-30",
          "text": "One way Jeremy approached that was purely procedural — he got in there and digitally grabbed the Brain Bug’s flesh and warped it all over the place. For the actual wriggling mounds of flesh, Jeremy used another shader, created by Doug Epps, called ‘Blorph’.",
          "type": "quotation"
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          "ref": "2016 December 11, Ian Failes, “10 Unforgettable Morphs in Film, TV, and Music Videos”, in Cartoon Brew, archived from the original on 2023-01-07",
          "text": "Meanwhile, Digital Domain crafted its own blorph for the final long shot in Titanic where the camera dives down into the sunken ship and then transitions from the murky deck into a pristine 1912 ship. The studio combined miniatures, motion control footage, live-action plates, and cg elements to make the shot possible.",
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          "ref": "2016 December 11, Ian Failes, “10 Unforgettable Morphs in Film, TV, and Music Videos”, in Cartoon Brew, archived from the original on 2023-01-07",
          "text": "Meanwhile, Digital Domain crafted its own blorph for the final long shot in Titanic where the camera dives down into the sunken ship and then transitions from the murky deck into a pristine 1912 ship. The studio combined miniatures, motion control footage, live-action plates, and cg elements to make the shot possible.",
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          "ref": "2017 July 10, Aidan Roberts, “The famous mirror shot in ‘Contact’ was almost something else entirely”, in vfxblog.com, archived from the original on 2023-01-27",
          "text": "But anyway, the blorph was, we were in Socorro, we’re up in the satellite area. We come down, we’re on a crane if I remember right, we drop down with Jodie in the frame, we start to follow her on the crane arm. And as it touches down, there’s a Steadicam operator on that crane who steps off and he just keeps going, and he chases her towards the door.",
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        "(computer graphics, animation) A visual effects technique in which an entire setting morphs from one appearance into another (as opposed to the morphing of an object or character within that setting)."
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        "(computer graphics, animation) To transition from one setting to another by morphing the entire image, so that it appears as a smooth transition within a single shot."
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This page is a part of the kaikki.org machine-readable All languages combined dictionary. This dictionary is based on structured data extracted on 2024-06-04 from the enwiktionary dump dated 2024-05-02 using wiktextract (e9e0a99 and db5a844). The data shown on this site has been post-processed and various details (e.g., extra categories) removed, some information disambiguated, and additional data merged from other sources. See the raw data download page for the unprocessed wiktextract data.

If you use this data in academic research, please cite Tatu Ylonen: Wiktextract: Wiktionary as Machine-Readable Structured Data, Proceedings of the 13th Conference on Language Resources and Evaluation (LREC), pp. 1317-1325, Marseille, 20-25 June 2022. Linking to the relevant page(s) under https://kaikki.org would also be greatly appreciated.