first-person shooter

first-person shooter (plural first-person shooters)

(video games) A combat or video game in the genre characterized by a three-dimensional view from the player's perspective (POV, point of view) and the ability to fire a weapon.

trò chơi bắn súng góc nhìn người thứ nhất


first-person shooter

pt-noun

first-person shooter m (plural first-person shooters)

Unadapted borrowing from English first-person shooter.

ubor

first-person shooter
first-person shooter#English


shitter

Agent noun formed from shit + -er. The sense referring to a toilet formed from shit + -er (patient suffix).

kakhuis

coarse slang for toilet — see also toilet

(slang, especially video games) Someone lacking skill, especially in a video game: one who is shit at doing the activity.


combo

→ Portuguese: combo

Obviously, this is something not seen very often, with super flashy, combo-driven fighters dominating store shelves everywhere.

2002, Andy Slaven, Video Game Bible, 1985-2002:

(gaming) Effective combination of gameplay elements.

(video games) An action composed of a sequence of simpler actions, especially a composite attacking move in a fighting game.


combo

en-verb

combo (third-person singular simple present combos, present participle comboing, simple past and past participle comboed)

combos (present singular third-person)
comboing (participle present)
comboed (participle past)
comboed (past)

(video games, transitive) To perform a combo attack on.


combo

Etymology tree
Middle English combinacioun
English combination
English -o
English combobor.
Portuguese comboBorrowed from English combo.

etymon

(video games) combo (action composed of a sequence of simpler actions)

(video games) combo (two or more gameplay elements which are powerful when used together)


rumble

en-verb

rumble (third-person singular simple present rumbles, present participle rumbling, simple past and past participle rumbled)

rumbles (present singular third-person)
rumbling (participle present)
rumbled (participle past)
rumbled (past)

From Middle English rumblen, romblen, rummelyn, frequentative form of romen (“to roar”), equivalent to rome + -le. Cognate with Dutch rommelen (“to rumble”), Low German rummeln (“to rumble”), German rumpeln (“to be noisy”), Danish rumle (“to rumble”), all of imitative origin.

(video games, intransitive, of a game controller) To provide haptic feedback by vibrating.


皮膚

CJKV/code

Sino-Xenic (皮膚):
* → Japanese: 皮膚(ひふ) (hifu)
* → Korean: 피부(皮膚) (pibu)
* → Vietnamese: bì phu (皮膚)

/pʰei̯²¹ fuː⁵⁵/

/pʰui⁵³⁻⁵⁵ ⁽ʰ⁻⁾u⁵⁵/

/pʰe²⁴⁻²² hu³³/

/pʰe²⁴⁻¹¹ hu⁴⁴/

/pʰe²⁴⁻²² hu⁴⁴/

/pʰə²⁴⁻²² hu³³/

/pʰue²³⁻³³ hu⁴⁴/

/pʰue¹³⁻²² hu⁴⁴/

/pʰue⁵⁵⁻¹¹ hu³³/

/pʰei̯²¹ fuː⁵⁵/

/pʰui⁵³⁻⁵⁵ ⁽ʰ⁻⁾u⁵⁵/

/pʰe²⁴⁻²² hu³³/

/pʰe²⁴⁻¹¹ hu⁴⁴/

/pʰe²⁴⁻²² hu⁴⁴/

/pʰə²⁴⁻²² hu³³/

/pʰue²³⁻³³ hu⁴⁴/

/pʰue¹³⁻²² hu⁴⁴/

/pʰue⁵⁵⁻¹¹ hu³³/

(video games) skin (alternative outfit for a game character)


scumming

Probably from skimming, modified by the derogatory sense of scum.

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(video games, derogatory) The strategy of collecting easy rewards in unchallenging areas, e.g. when a high-level character visits levels suitable for low-level characters in roguelike games.

(video games, derogatory) The act of restoring a game's save file, or restarting the game, for the purpose of continuing play with a better outcome than was obtained the first time.


time warp

LL-Q1860 (eng)-Flame, not lame-time warp.wav

(video games) Acceleration of in-game time relative to real-world time.


time trial

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(video games) A mode in which the main goal is to complete levels—or, in some cases, the entire game—as quickly as possible.


en-noun

massively multiplayer online role-playing game (plural massively multiplayer online role-playing games)

An online computer role-playing game in which a large number of players can interact with one another.

大型多人在线角色扮演游戏

dàxíng duōrén zàixiàn juésè bànyǎn yóuxì

massiivinen monen pelaajan verkkoroolipeli

jeu de rôle en ligne massivement multijoueur

masiuri mravalmotamašiani onlain roluri tamaši

მასიური მრავალმოთამაშიანი ონლაინ როლური თამაში

videojuego de rol multijugador masivo en línea


Sim

Most likely a clipping of simulation, as The Sims, SimCity, and related franchises are simulation games; compare sim (“simulator, simulation”).

(video games) Any of the characters in the video game The Sims, which simulates aspects of a human social environment.


rez

en-verb

rez (third-person singular simple present rezzes, present participle rezzing, simple past and past participle rezzed)

rezzes (present singular third-person)
rezzing (participle present)
rezzed (participle past)
rezzed (past)

Don't rez some enormous prop: it'll lag the server!

(video games) To spawn or load into the game.


DS

en-noun

DS (countable and uncountable, plural DSs or DSes)


succès

→ Danish: succes

→ Dutch: succes

→ Ladino: sukseso

→ Romanian: succes

→ Turkish: sükse


emote

en-verb

emote (third-person singular simple present emotes, present participle emoting, simple past and past participle emoted)

emotes (present singular third-person)
emoting (participle present)
emoted (participle past)
emoted (past)

LL-Q1860 (eng)-I learned some phrases-emote.wav

The verb is a back-formation from emotion. The noun is derived from the verb.

There aren't many chances to see your character in Borderlands 3, but one of them is when you're emoting. Emoting allows your character to perform a gesture like a wave or a thumbs up, and it shifts the camera to a third-person view while they do.

2019 September 17, Austen Goslin, “Borderlands 3 guide: How to use emotes”, in Polygon, archived from the original on 2023-02-02:

Lords of the Fallen is yet another entry in the action-RPG soulslike craze, complete with an unsettling fantasy setting, other players invading your game for some co-op or PvP goodness, and, of course, lots of dying. It makes use of the same sort of deadly third-person combat system full of dodge rolling, posture meters, and emoting over fallen enemies as a sign of utmost disrespect.

2023 October 12, Travis Northup, “Lords of the Fallen Review”, in IGN, archived from the original on 2023-11-07:

(video games) To perform a short action, such as a gesture or a dance move, which may be seen by other players but does not have any effect on gameplay.


emote

Many video games allow players to purchase emotes for real-life money.

Juggernaut franchises like Call of Duty and Battlefield are trying to capitalize on the success of Fortnite, but battle-royale games aren't just about skins and emotes.

2018 June 14, Carter Melrose, “Why Battle Royale Games Like Fortnite Are Everywhere (It’s Not Just Money)”, in Wired, San Francisco, C.A.: Condé Nast Publications, →ISSN, →OCLC, archived from the original on 2023-10-08:

As old maps return to Fortnite, so do old battles over who owns some of the emotes used in-game.

2023 November 4, Wes Davis, “The copyright fight over Fortnite dance moves is back on”, in The Verge, archived from the original on 2023-11-10:

(video games) A short action, such as a gesture or a dance move, which may be seen by other players but does not have any effect on gameplay.


legit

en-adj

legit (comparative more legit, superlative most legit)

more legit (comparative)
most legit (superlative)

Did you see how fast that person was moving? I don't think they're legit.

(informal) Legitimate; legal; allowed by the rules; valid.


shooter

From Middle English schoter, schuter, schotter, scheter, schetare, scheotere, from Old English sċēotere (“shooter”), equivalent to shoot + -er. Compare Dutch schieter, schutter (“shooter”), German Schießer (“shooter”), Swedish skjutare, West Frisian sjitter (“shooter”).

I love shooters, RPGs, and pretty much anything with free-roam or gore.

2009, The Official Xbox Magazine - Issues 92-95, page 335:

(video games) A video game in which shooting enemies (or targets) is the main objective.


chefe

pt-noun

chefe m or f by sense (plural chefes, feminine (informal) chefa, feminine plural (informal) chefas)

chefes (plural)
chefa (feminine informal)
chefas (feminine informal plural)

→ Tetum: xefe

Borrowed from French chef, from Old French chief, from Latin caput (“head”), from Proto-Indo-European *kauput-, *káput (“head”). Cognate of Spanish jefe and English chief. Doublet of chef, cabo, caput, and capuz.


rax

Eventually they just broke our base and took out every single one of our raxes.

2014 March 19, 44:28, in Free to Play (Film), Clinton "Fear" Loomis (actor):


Sega

From Japanese セガ (Sega), an abbreviation of service games, because the company's earliest products were aimed at American servicemen on military bases.

(video games, trademark) A Japanese video game developer and publisher and manufacturer of arcade games and formerly of video game consoles.


Sega

I would lay in bed for a few hours playing games on my Sega, getting totally absorbed in it as though it were all real and then I would sleep for the rest of the day.

Any of various video game consoles manufactured by this company.


diff

tank diff (i.e., the deciding factor in the game was the difference in skill between the teams' tank players)

(video games, slang) Used to trash-talk an opposing team at the end of a game by pointing out a skill difference between some role and the same role on the other team.


sim

They played a flight sim all afternoon.

But shooters, sims and real-time strategy games ascended as the industry grew and mouseless home consoles made the genre's mechanics awkward.

2009 July 11, Darren Zenko, “U.K. pair turn time into romp”, in Toronto Star:

(informal) A simulation session or scenario.


sim

(video games) Sim (a character in the video game The Sims)


scry

en-verb

scry (third-person singular simple present scries, present participle scrying, simple past and past participle scried)

scries (present singular third-person)
scrying (participle present)
scried (participle past)
scried (past)

From Middle English scrien, scryen, a shortened form of Middle English ascrien, from Old French escrier (“to cry out”). Influenced by Middle English descrien (“to descry”).

Scrying spells can simply toggle the state of hidden objects to the revealed state, […]

2014 April 22, Jeff Howard, Game Magic: A Designer's Guide to Magic Systems in Theory and Practice, CRC Press, →ISBN, page 149:

[…] with the loss of Mekha, the shields and wardings on the temple had weakened. That meant Alonnen could now scry inside directly, albeit with a fuzzy view and no real hope of clear sound. On hearing that, Guardian-apprentice Pelai had suggested he could send in a whole series of clever, Mendhite-style scrying nodes.

2014 May 6, Jean Johnson, The Guild, Penguin, →ISBN, page 239:

[…] to get the kid's family back, they needed a plan. “You three keep an eye out. I'm going to scry inside that house.” “You sure that's a good idea?” Naleni asked. “If he's actually a string mage, no. He might sense [it].”

2020 January 26, Stephanie Flint, The Restless Sands of Neel, Infinitas Publishing, page 66:

He glanced at the silver bowl on the table near the window. She had explained its purpose, how it was used to scry what was and what might be. He feared her device more than his for what was more frightening than an uncertain future? Her gaze followed his. She squeezed his hand and looked deeply into his eyes.

2023 October 31, Garrett Boatman, The Clocks of Midnight, Crossroad Press:

(more broadly, fantasy, video games) To use magical means to see or look into (something that is happening outside one's sight, e.g. inside a building or far away, or in the distant past, or future, etc).


machinima

en-noun

machinima (countable and uncountable, plural machinimas or machinima)

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Fiona's been off at some kind of anime camp in New Jersey – Quake movies and machinima workshops, Japanese staff who claim not to know a word of English beyond ‘awesome’ and ‘sucks’, which for a vast range of human endeavor, actually, is more than enough…

2013, Thomas Pynchon, Bleeding Edge, Vintage, published 2014, page 135:

(video games, film, countable, uncountable) The rendering of computer-generated imagery using low-end (real time) 3D engines such as those found in video games, as opposed to the high-end, complex 3D engines used by professionals.

(video games, film, uncountable) The genre of films created by such techniques.


headshot

en-verb

headshot (third-person singular simple present headshots, present participle headshotting, simple past and past participle headshotted)

headshots (present singular third-person)
headshotting (participle present)
headshotted (participle past)
headshotted (past)

SCOUTMASTER / HEADSHOTTED A SCOUT WITH THE BREECHSHOT.

2013, Doug Walsh, Gears of War: Judgment, collector’s edition, Indianapolis, Ind.: DK/BradyGames, →ISBN, page 336:

Everybody knows someone who feels left out when video games are being played. Maybe your girlfriend is bad at headshotting newbs in “Halo 4” or racing against you in “Gran Turismo,” but she could definitely play this.

2013 May 1, Matt Grippi, “Battleblock Theater is insane, hilarious fun”, in Daily 49er, volume LIX, number 601, Long Beach, Calif.: California State University, Long Beach, page 5, column 3:

Workplace bouts of Novalogic’s tactical firstperson shooter Delta Force 2 further seeded the sense that cover was neglected. “We all were playing that after work when we were having the debate about cover and first- or thirdperson,” [Chris] Esaki says. “I remember very vividly getting headshotted when I thought I was behind a piece of cover, but it was clear in the replay afterwards that my head was above the piece of stone. I couldn’t tell, and that was the reason why we went thirdperson with Kill Switch.”

2015 December, Tristan Donovan, “The Making of… Kill Switch”, in Edge, number 286, →ISSN, page 97:

(transitive, video games, slang) To kill (someone) by shooting them in the head.


headshot

headshot (nominative singular)
headshoty (nominative plural)
headshota (genitive singular)
headshotów (genitive plural)
headshotowi (dative singular)
headshotom (dative plural)
headshot (accusative singular)
headshoty (accusative plural)
headshotem (instrumental singular)
headshotami (instrumental plural)
headshocie (locative singular)
headshotach (locative plural)
headshocie (singular vocative)
headshoty (plural vocative)

Unadapted borrowing from English headshot.

ubor

(video games) headshot (gunshot to the head)


NGC

(video games) Initialism of Nintendo GameCube.


checkpoint

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You can't finish the race if you haven't passed all of the checkpoints on the track.

This is not a videogame, this is real life! People get hurt! There is no restart from last checkpoint.

2010 March 8, 20:40, in Chuck Versus the Beard (Chuck), season 3, episode 9, spoken by Chuck Bartowski (Zachary Levi):

(video games) A predetermined point in a map, level or scenario that the player may resume from if they die or restart from if they choose to.


tactical realism

LL-Q1860 (eng)-Flame, not lame-tactical realism.wav

A style of gaming in first-person shooters (FPS), where realistic ("real-world") settings are simulated by the gaming engine (to the best of its ability) and players use authentic military tactics to accomplish goals in the game.


launch game

(video games) A video game that has been made available to consumers simultaneously with its respective video game console.


killer game

LL-Q1860 (eng)-Flame, not lame-killer game.wav

(video games) An electronic game that has compelled many to buy a particular video game console or upgrade their computer hardware simply to play it.


ゴキブリ

ゴキブリ (canonical)
ごきぶり (canonical)
gokiburi (romanization)
匹 (counter)

[ɡo̞kʲibɯ̟ɾʲi]

From 御器噛り (gokikaburi), a compound of 御器 (goki, “dish”) + 齧り (kaburi, the 連用形 (ren'yōkei, “stem or continuative form”) of classical verb 齧る (kaburu), “to bite, nibble”). This original form persisted up until the Meiji period.
Due to typographical errors, the か (ka) was omitted, while its original form still exists today in certain dialects. Variations of the word across dialects exist as well.
The "Sony fanboy" sense originates from "GK", an initialism of "Gate Keeper", a proxy server used by Sony and its various companies. Overzealous Sony fans were thus referred to as "GK-buri", or "GK-esque", which was ultimately corrupted into "gokiburi".

com

(slang, derogatory, video games) a Sony fanboy, Sony pony


タイムアタック

→ English: time attack (calque)

Wasei eigo (和製英語; pseudo-anglicism), derived from time + attack, equivalent to タイム (taimu) + アタック (atakku).

pseudo-loan

(cycling, motor racing, video games) a time trial; a race against the clock

(video games, by extension) a speedrun, including tool-assisted speedruns


タイムアタック

タイムアタックする (canonical)
taimu atakku suru (romanization)
タイムアタックし (stem)
タイムアタックした (past)


re-record

en-verb

re-record (third-person singular simple present re-records, present participle re-recording, simple past and past participle re-recorded)

re-records (present singular third-person)
re-recording (participle present)
re-recorded (participle past)
re-recorded (past)

When making a tool-assisted speedrun, re-recording is inevitable if you want to attain a good time.

(video games) To revert to an earlier save state while recording a speedrun.


re-record

Gavin Ward's tool-assisted speedrun of Sonic 3 & Knuckles has no fewer than 160,027 re-records.

(video games) An instance of reverting to an earlier save state while recording a speedrun.


speedrun

LL-Q1860 (eng)-Flame, not lame-speedrun.wav

From speed + run. There are isolated attestations of the term as far back as the 19th century, mostly hyphenated as speed-run and in an engineering context; it is unlikely that these cases influenced the modern form.

In the speedrun of Super Mario Bros. 3, Anonymous Jones finishes the whole game in just 11 minutes.

(video games) A playthrough of a computer or video game in which the whole game or a select part of it, such as a single level, is played with the intent of completing it as quickly as possible, optionally with certain prerequisites.

速通

completing a video game as fast as possible


speedrun

speedrun (indefinite nominative singular)

Unadapted borrowing from English speedrun.

ubor

Har du sett hans senaste Batman-speedrun?
Have you seen his latest Batman speedrun?


SMP

Scale Model Products
w:Aluminum Model Toys

Standard Motor Products
w:Standard Motor Products

Send More Paramedics
w:Send More Paramedics


dummy out

en-verb

dummy out (third-person singular simple present dummies out, present participle dummying out, simple past and past participle dummied out)

dummies out (present singular third-person)
dummying out (participle present)
dummied out (participle past)
dummied out (past)

LL-Q1860 (eng)-Flame, not lame-dummy out.wav

From Japanese ダミー (damī), which was often used as a placeholder term for the designation of certain things that ended up going unused in a video game. The Japanese term was itself derived from English dummy, and thus tended to be translated in games (even if inaccessible by normal means) as "DUMMY".
ダミー may specifically be a derivative of the programming sense of English dummy.

(video games) To remove (a feature, subplot, item, or character) from a video game.


truc

Borrowed from Spanish truco or French truc.


set piece

What’s so great about the episode is it takes its time. The first 30 minutes of this 79-minute behemoth—a model for season eight’s reportedly extended run-times—are a single set piece, the big parlay in the Dragon Pit at King’s Landing.

2017 August 27, Brandon Nowalk, “Game Of Thrones slows down for the longest, and best, episode of the season (newbies)”, in The Onion AV Club:

The message is that Hynkel is not a brilliant strategist or a mighty leader. He is an overgrown adolescent – as demonstrated in the sublime set piece in which he dances with an inflatable globe, dreaming of being "emperor of the world".

2021 February 5, Nicholas Barber, “The Great Dictator: The film that dared to laugh at Hitler”, in BBC:

(film, video games) An elaborate and interesting scene in a movie or video game, usually the most important and visually iconic scene in the work.


itemization

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The itemization in this game is terrible. All the good items are so rare, it gives players no desire to grind at all.

(video games) The system of items available to players and their design and qualities.


taso

taso (nominative singular)
tasot (nominative plural)
taso (accusative nominative singular)
tasot (accusative nominative plural)
tason (accusative genitive singular)
tasot (accusative genitive plural)
tason (genitive singular)
tasojen (genitive plural)
tasoa (partitive singular)
tasoja (partitive plural)
tasossa (inessive singular)
tasoissa (inessive plural)
tasosta (elative singular)
tasoista (elative plural)
tasoon (illative singular)
tasoihin (illative plural)
tasolla (adessive singular)
tasoilla (adessive plural)
tasolta (ablative singular)
tasoilta (ablative plural)
tasolle (allative singular)
tasoille (allative plural)
tasona (essive singular)
tasoina (essive plural)
tasoksi (singular translative)
tasoiksi (plural translative)
tasotta (abessive singular)
tasoitta (abessive plural)
tasoin (instructive plural)
See the possessive forms below. (comitative)
tasoni (nominative singular)
tasoni (nominative plural)
tasoni (accusative nominative singular)
tasoni (accusative nominative plural)
tasoni (accusative genitive singular)
tasoni (accusative genitive plural)
tasoni (genitive singular)
tasojeni (genitive plural)
tasoani (partitive singular)
tasojani (partitive plural)
tasossani (inessive singular)
tasoissani (inessive plural)
tasostani (elative singular)
tasoistani (elative plural)
tasooni (illative singular)
tasoihini (illative plural)
tasollani (adessive singular)
tasoillani (adessive plural)
tasoltani (ablative singular)
tasoiltani (ablative plural)
tasolleni (allative singular)
tasoilleni (allative plural)
tasonani (essive singular)
tasoinani (essive plural)
tasokseni (singular translative)
tasoikseni (plural translative)
tasottani (abessive singular)
tasoittani (abessive plural)
tasoineni (comitative plural)
tasosi (nominative singular)
tasosi (nominative plural)
tasosi (accusative nominative singular)
tasosi (accusative nominative plural)
tasosi (accusative genitive singular)
tasosi (accusative genitive plural)
tasosi (genitive singular)
tasojesi (genitive plural)
tasoasi (partitive singular)
tasojasi (partitive plural)
tasossasi (inessive singular)
tasoissasi (inessive plural)
tasostasi (elative singular)
tasoistasi (elative plural)
tasoosi (illative singular)
tasoihisi (illative plural)
tasollasi (adessive singular)
tasoillasi (adessive plural)
tasoltasi (ablative singular)
tasoiltasi (ablative plural)
tasollesi (allative singular)
tasoillesi (allative plural)
tasonasi (essive singular)
tasoinasi (essive plural)
tasoksesi (singular translative)
tasoiksesi (plural translative)
tasottasi (abessive singular)
tasoittasi (abessive plural)
tasoinesi (comitative plural)
tasomme (nominative singular)
tasomme (nominative plural)
tasomme (accusative nominative singular)
tasomme (accusative nominative plural)
tasomme (accusative genitive singular)
tasomme (accusative genitive plural)
tasomme (genitive singular)
tasojemme (genitive plural)
tasoamme (partitive singular)
tasojamme (partitive plural)
tasossamme (inessive singular)
tasoissamme (inessive plural)
tasostamme (elative singular)
tasoistamme (elative plural)
tasoomme (illative singular)
tasoihimme (illative plural)
tasollamme (adessive singular)
tasoillamme (adessive plural)
tasoltamme (ablative singular)
tasoiltamme (ablative plural)
tasollemme (allative singular)
tasoillemme (allative plural)
tasonamme (essive singular)
tasoinamme (essive plural)
tasoksemme (singular translative)
tasoiksemme (plural translative)
tasottamme (abessive singular)
tasoittamme (abessive plural)
tasoinemme (comitative plural)
tasonne (nominative singular)
tasonne (nominative plural)
tasonne (accusative nominative singular)
tasonne (accusative nominative plural)
tasonne (accusative genitive singular)
tasonne (accusative genitive plural)
tasonne (genitive singular)
tasojenne (genitive plural)
tasoanne (partitive singular)
tasojanne (partitive plural)
tasossanne (inessive singular)
tasoissanne (inessive plural)
tasostanne (elative singular)
tasoistanne (elative plural)
tasoonne (illative singular)
tasoihinne (illative plural)
tasollanne (adessive singular)
tasoillanne (adessive plural)
tasoltanne (ablative singular)
tasoiltanne (ablative plural)
tasollenne (allative singular)
tasoillenne (allative plural)
tasonanne (essive singular)
tasoinanne (essive plural)
tasoksenne (singular translative)
tasoiksenne (plural translative)
tasottanne (abessive singular)
tasoittanne (abessive plural)
tasoinenne (comitative plural)
tasonsa (nominative singular)
tasonsa (nominative plural)
tasonsa (accusative nominative singular)
tasonsa (accusative nominative plural)
tasonsa (accusative genitive singular)
tasonsa (accusative genitive plural)
tasonsa (genitive singular)
tasojensa (genitive plural)
tasoaan (partitive singular)
tasoansa (partitive singular)
tasojaan (partitive plural)
tasojansa (partitive plural)
tasossaan (inessive singular)
tasossansa (inessive singular)
tasoissaan (inessive plural)
tasoissansa (inessive plural)
tasostaan (elative singular)
tasostansa (elative singular)
tasoistaan (elative plural)
tasoistansa (elative plural)
tasoonsa (illative singular)
tasoihinsa (illative plural)
tasollaan (adessive singular)
tasollansa (adessive singular)
tasoillaan (adessive plural)
tasoillansa (adessive plural)
tasoltaan (ablative singular)
tasoltansa (ablative singular)
tasoiltaan (ablative plural)
tasoiltansa (ablative plural)
tasolleen (allative singular)
tasollensa (allative singular)
tasoilleen (allative plural)
tasoillensa (allative plural)
tasonaan (essive singular)
tasonansa (essive singular)
tasoinaan (essive plural)
tasoinansa (essive plural)
tasokseen (singular translative)
tasoksensa (singular translative)
tasoikseen (plural translative)
tasoiksensa (plural translative)
tasottaan (abessive singular)
tasottansa (abessive singular)
tasoittaan (abessive plural)
tasoittansa (abessive plural)
tasoineen (comitative plural)
tasoinensa (comitative plural)

tasa (“flat, even, level”) + -o. First attested in Frans Ferdinand Ahlman: Ruotsalais-suomalainen sanakirja ("Swedish-Finnish Dictionary", 1865). Compare Estonian tase.

fi-attest

(video games) level, stage (one of several discrete segments of a game)

(video games, roleplaying games) level (numeric value that quantifies a character, ability, or item's experience and power)


MK

en-proper noun

MK (countable and uncountable, plural MKs)

(countable, video games) Initialism of Mortal Kombat.

(countable, video games) Initialism of Mario Kart.


valk

(informal, video games, roguelikes) valkyrie


racer

→ Japanese: レーサー (rēsā)

For our kart racer, we will start by investigating common elements in similar games that we will need to bring to life, […]

2012, Jeff W. Murray, Game Development for iOS with Unity3D, page 102:

(video games, informal) A video game involving racing of any kind.


consolized

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(of a computer game, video games) Converted to run on a games console.


DPM

en-noun

DPM (countable and uncountable, plural DPMs)

(video games) Initialism of damage per minute.


hot seat

In addition to traditional LAN play and online modes, there's […] a hot seat mode in which multiple players take their turns on the same computer […].

2008 September 14, Jonathan Miller, “Civilization IV: Colonization Multiplayer Hands-On”, in GameSpot:

(video games, attributive) A multiplayer game mode where the players take turns playing the game.


Leben

de-noun

Leben n (strong, genitive Lebens, plural Leben)

Lebens (genitive)
Leben (plural)
Leben (nominative singular)
Leben (definite nominative plural)
Lebens (genitive singular)
Leben (definite genitive plural)
Leben (dative singular)
Leben (dative definite plural)
Leben (accusative singular)
Leben (accusative definite plural)

Tod

antonym(s) of “life, the state between birth and death”

From Middle High German leben, from Old High German lebēn. Related to the verb leben.

Du hast nur noch drei Leben übrig.

(countable, video games) a measure of successful play

life; numbers of times a game can be played

a measure of successful play
health; hit points


gamepad

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(video games) A type of game controller held in both hands and controlled with the thumbs.


gamepad

gamepad (nominative singular)
gamepady (nominative plural)
gamepadu (genitive singular)
gamepadów (genitive plural)
gamepadowi (dative singular)
gamepadom (dative plural)
gamepad (accusative singular)
gamepady (accusative plural)
gamepadem (instrumental singular)
gamepadami (instrumental plural)
gamepadzie (locative singular)
gamepadach (locative plural)
gamepadzie (singular vocative)
gamepady (plural vocative)

Unadapted borrowing from English gamepad.


faceplant

From face + plant (“place, set firmly”). Originally skateboarding and snowboarding slang, a humorous variant of handplant, which is an intentional technique in these sports.

(video games) Death or defeat in a multiplayer online game.


level up

en-verb

level up (third-person singular simple present levels up, present participle leveling up or levelling up, simple past and past participle leveled up or levelled up)

levels up (present singular third-person)
leveling up (participle present)
levelling up (participle present)
leveled up (participle past)
leveled up (past)
levelled up (participle past)
levelled up (past)

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From level + up. The video game sense is a calque of Japanese レベルアップ (reberu appu).

I leveled up after defeating the dragon.

(roleplaying games, video games, intransitive) To progress to the next level of player character stats and abilities, often by acquiring experience points in role-playing games.


CDR

en-noun

CDR (countable and uncountable, plural CDRs)

(video games) Initialism of cooldown reduction.


finishing move

professional wrestling
professional wrestling

(video games) In media such as one-on-one fighting video games and professional wrestling, a dedicated special attack used to knock out an enemy on the brink of defeat in a flashy and spectacular manner.

奥義

おうぎ, オウギ, ōgi


brawler

From Middle English brawler, brawlere, equivalent to brawl + -er.

The world hath noted. And your name is great
In mouthes of wiſeſt Cenſure. What's the matter
That you vnlace your reputation thus,
And ſpend your rich opinion, for the name
Of a night-brawler? Giue me anſwer to it.

c. 1603–1604 (date written), William Shakespeare, “The Tragedie of Othello, the Moore of Venice”, in Mr. William Shakespeares Comedies, Histories, & Tragedies […] (First Folio), London: […] Isaac Iaggard, and Ed[ward] Blount, published 1623, →OCLC, [Act II, scene iii], page 320, column 2:

A Biſhop then muſt be blameleſſe, the huſband of one wife, vigilant, ſober, of good behauiour, giuen to hoſpitalitie, apt to teach;
Not giuen to wine, no ſtriker, not greedy of filthy lucre, but patient, not a brawler, not couetous;
One that ruleth well his owne houſe, hauing his children in ſubiection with all grauitie.
(For if a man know not how to rule his owne houſe, how ſhall he take care of the Church of God?)

1611, The Holy Bible, […] (King James Version), London: […] Robert Barker, […], →OCLC, 1 Timothy 3:2–4, columns 1–2:

One who brawls, engages in noisy, unseemly fights.

"Classic brawlers ranging from Double Dragon to Streets of Rage and even Brutal Legend created my initial seed of interest for working on one," Deighan said.

2020, Patrick Hickey Jr., The Minds Behind Adventure Games, page 136:

(video games, informal) A beat 'em up game.


god-modding

Misspelling of god mode + -ing (see godmoding)

(video games) Any form of cheating by automatic hits and controlling another player's character implemented by installing a mod in the game.


offline

en-verb

offline (third-person singular simple present offlines, present participle offlining, simple past and past participle offlined)

offlines (present singular third-person)
offlining (participle present)
offlined (participle past)
offlined (past)

(video games, Rust) To raid another player's base while that player is not currently playing.


RTS

en-noun

RTS (countable and uncountable, plural RTSs or RTSes or RTS's)

RTSs (plural)
RTSes (plural)
RTS's (plural)

real-time strategy
real-time strategy#English

(video games) Initialism of real-time strategy.


(video games) A Microsoft Xbox 360, a video game console.


player character

player character (plural player characters)

(roleplaying games, video games) A character in a role-playing game whose actions are controlled by a player.


adoptable

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(online gaming) A unique creature for a user to adopt.


heads-up display

heads-up display (plural heads-up displays)


head-up display

head-up display (plural head-up displays)

(video games) A display of score, status, etc. superimposed over the playfield.


X-ray vision

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Whilst it's only been implemented in a "limited capacity" up until now, Krafton says that lobbies using the anti-cheat system saw x-ray vision cheats decrease by "over 50 per cent", and up to 62 per cent "in key regions".

2022 September 25, Vikki Blake, “PUBG Mobile's anti-cheat tech system halves x-ray vision cheaters”, in GamesRadar:

(video games) A hack allowing players to see enemies behind walls or other solid objects.


non-player character

non-player character (plural non-player characters)

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(roleplaying games, video games) A character in a role-playing game or computer game whose actions are not controlled by a player.

AI

for computer games, but not role-playing games


MMO

massively multiplayer online game#English

(video games) Initialism of massively multiplayer online game.


real-time strategy

(video games) A warfare video game genre usually played from a third-person overhead perspective, which is based on the real-time movement of troops.

reaaliaikainen strategiapeli

video game genre characterised by real-time movement of troops


NPC

NPC (countable and uncountable, plural NPCs)

non-player character
non-player character#English

(roleplaying games, video games) Initialism of non-player character.

Several months ago, users on 4chan and Reddit, the online message forums, started using the term NPC to refer to liberals. These people, they said, join the anti-Trump crowd not because they are led by independent thought or conscience to oppose President Trump’s policies, but because they’re brainwashed sheep who have been conditioned to parrot left-wing orthodoxy, in the manner of a scripted character.

[2018 October 16, Kevin Roose, “What Is NPC, the Pro-Trump Internet’s New Favorite Insult?”, in The New York Times, archived from the original on 2022-12-30:

While watching the VOD later, xQc insinuated that Fortnite pro Bucke was an "NPC" who was only there to defend Tate and not give Piker a fair shot – and what resulted afterward has caused quite a stir in its own right.

2022 July 22, Alec Mullins, “NRG Bucke kicks off after xQc calls him an “NPC” for siding with Andrew Tate”, in Dexerto, archived from the original on 2022-09-25:

(Internet slang, figuratively) A person with no ability to think for themselves; a sheeple (originally referring to opponents of former US President Donald Trump).


BFG

(video games) Initialism of Big Fucking Gun.


javazon

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(video games, Diablo II slang) An Amazon character focusing on javelin skills.


SDA

Speed Demos Archive
wikipedia:Speed Demos Archive

(video games) Initialism of Speed Demos Archive.


աշխարհ

head

աշխարհ • (ašxarh)

hy-noun

աշխարհ • (ašxarh)

ašxarh (romanization)
աշխարհ (nominative singular)
աշխարհներ (nominative plural)
աշխարհի (dative singular)
աշխարհների (dative plural)
աշխարհից (ablative singular)
աշխարհներից (ablative plural)
աշխարհով (instrumental singular)
աշխարհներով (instrumental plural)
աշխարհում (locative singular)
աշխարհներում (locative plural)
աշխարհը (definite nominative singular)
աշխարհն (definite nominative singular)
աշխարհները (definite nominative plural)
աշխարհներն (definite nominative plural)
աշխարհին (dative definite singular)
աշխարհներին (dative definite plural)
աշխարհս (first-person nominative possessive singular)
աշխարհներս (first-person nominative plural possessive)
աշխարհիս (dative first-person possessive singular)
աշխարհներիս (dative first-person plural possessive)
աշխարհիցս (ablative first-person possessive singular)
աշխարհներիցս (ablative first-person plural possessive)
աշխարհովս (first-person instrumental possessive singular)
աշխարհներովս (first-person instrumental plural possessive)
աշխարհումս (first-person locative possessive singular)
աշխարհներումս (first-person locative plural possessive)
աշխարհդ (nominative possessive second-person singular)
աշխարհներդ (nominative plural possessive second-person)
աշխարհիդ (dative possessive second-person singular)
աշխարհներիդ (dative plural possessive second-person)
աշխարհիցդ (ablative possessive second-person singular)
աշխարհներիցդ (ablative plural possessive second-person)
աշխարհովդ (instrumental possessive second-person singular)
աշխարհներովդ (instrumental plural possessive second-person)
աշխարհումդ (locative possessive second-person singular)
աշխարհներումդ (locative plural possessive second-person)

hy-decl-noun

աշխարհը/աշխարհն

աշխարհները/աշխարհներն

աշխարհներում

աշխարհներիցս

աշխարհներովս

աշխարհներումս

աշխարհներիցդ

աշխարհներովդ

աշխարհներումդ

Inherited from Old Armenian աշխարհ (ašxarh).

inh+

Մարիոյի երրորդ աշխարհն եմ հասել։


pickup

en-noun

pickup (countable and uncountable, plural pickups)

Chinese:

→ Mandarin: 皮卡 (píkǎ)

→ Finnish: pick-up

→ French: pick-up, pickup

→ German: Pickup

→ Indonesian: pikap

→ Japanese: ピックアップ (pikkuappu)

desc

→ Khmer: ភីកអាប់ (pʰiik’ap), ពីកឺប (piikəɨp)

→ Korean: 픽업 (pigeop)

→ Portuguese: pickup, pick-up, picape (Brazil)

→ Russian: пика́п (pikáp)

→ Spanish: pickup, picop

→ Thai: ปิคอัพ (bpìk-àp)

→ Turkish: pikap

→ Uyghur: پىكاپ (pikap)

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Every step of the way you come across absolutely loads of aliens, pick-ups and new and weird obstacles to overcome.

1991, James Leach, Turrican II (video game review) in Your Sinclair issue 69

Enter the graveyard if you want pick-ups, otherwise make a left under the archways to progress. When the pathway ends, you'll see two blocked-off tunnels and a switch between them.

2002, Acclaim Entertainment, Turok Evolution: The official strategy guide, page 73:

(video games) An item that can be picked up by the player, conferring some benefit or effect; a power-up.


buttery

en-adj

buttery (comparative butterier, superlative butteriest)

butterier (comparative)
butteriest (superlative)

From Middle English buttry, equivalent to butter + -y. Piecewise doublet of butyric, butter ultimately being from Latin būtȳrum and -y being a doublet of -ic.

(see title)

2014 October 30, Greg Kumparak, “YouTube Can Now Play Videos At A Buttery 60 Frames Per Second”, in Tech Crunch:

These include improved textures and character models plus a new buttery frame rate as the game gets boosted to 1080p resolution and animation of 60 frames per second. Stylish.

2015 April 28, Jason Hidalgo, “Shout at the devil: DmC Devil May Cry Definitive Edition review”, in Reno Gazette Journal:

I dipped a few of the Nvidia-specific settings since I prefer smooth, buttery frame rate, but that’s impressive in itself given it’s the only game this year to make that happen.

2015 November 19, Hayden Dingman, “Assassin’s Creed Syndicate PC review impressions: This gorgeous, mostly smooth game is no Unity”, in PC World:

For video, setting a higher frame rate, like 60 frames per second, means having the ability for getting nicer, buttery, silky-smooth, slow motion—if you're into that sort of thing.

That frame rate is buttery. Your computer has an excellent graphics card, Masato

2018, Dachima Inaka, Do You Love Your Mom and Her Two-Hit Multi-Target Attacks?:

So, if you're looking to play PC games with a buttery frame rate, these monitors are ready to deliver a great experience, and it gets even better when paired with Nvidia’s G-Sync or AMD’s FreeSync.

2021 December 12, Mark Knapp, Matt Elliot, “Best 1080p Gaming Monitors 2021”, in IGN:

(computing, video games) Short for buttery smooth.


pacifism

en-noun

pacifism (countable and uncountable, plural pacifisms)

From French pacifisme, from pacifique; pacific + -ism.

(video games, roguelikes) The additional challenge of winning a game without harming any enemy characters.

pacifizëm

doctrine that disputes should be settled without violence


WR

(sports, speedrunning) Initialism of world record.


acampar

pt-verb

acampar (first-person singular present acampo, first-person singular preterite acampei, past participle acampado)

acampo (first-person present singular)
acampei (first-person preterite singular)
acampado (participle past)
acampar (impersonal infinitive)
acampar (first-person infinitive singular)
acampares (infinitive second-person singular)
acampar (infinitive singular third-person)
acamparmos (first-person infinitive plural)
acampardes (infinitive plural second-person)
acamparem (infinitive plural third-person)
acampando (gerund)
acampado (masculine participle past singular)
acampados (masculine participle past plural)
acampada (feminine participle past singular)
acampadas (feminine participle past plural)
acampo (first-person indicative present singular)
acampas (indicative present second-person singular)
acampa (indicative present singular third-person)
acampamos (first-person indicative plural present)
acampais (indicative plural present second-person)
acampam (indicative plural present third-person)
acampava (first-person imperfect indicative singular)
acampavas (imperfect indicative second-person singular)
acampava (imperfect indicative singular third-person)
acampávamos (first-person imperfect indicative plural)
acampáveis (imperfect indicative plural second-person)
acampavam (imperfect indicative plural third-person)
acampei (first-person indicative preterite singular)
acampaste (indicative preterite second-person singular)
acampou (indicative preterite singular third-person)
acampamos (Brazil first-person indicative plural preterite)
acampámos (first-person indicative plural preterite)
acampastes (indicative plural preterite second-person)
acamparam (indicative plural preterite third-person)
acampara (first-person indicative pluperfect singular)
acamparas (indicative pluperfect second-person singular)
acampara (indicative pluperfect singular third-person)
acampáramos (first-person indicative pluperfect plural)
acampáreis (indicative pluperfect plural second-person)
acamparam (indicative pluperfect plural third-person)
acamparei (first-person future indicative singular)
acamparás (future indicative second-person singular)
acampará (future indicative singular third-person)
acamparemos (first-person future indicative plural)
acampareis (future indicative plural second-person)
acamparão (future indicative plural third-person)
acamparia (conditional first-person singular)
acamparias (conditional second-person singular)
acamparia (conditional singular third-person)
acamparíamos (conditional first-person plural)
acamparíeis (conditional plural second-person)
acampariam (conditional plural third-person)
acampe (first-person present singular subjunctive)
acampes (present second-person singular subjunctive)
acampe (present singular subjunctive third-person)
acampemos (first-person plural present subjunctive)
acampeis (plural present second-person subjunctive)
acampem (plural present subjunctive third-person)
acampasse (first-person imperfect singular subjunctive)
acampasses (imperfect second-person singular subjunctive)
acampasse (imperfect singular subjunctive third-person)
acampássemos (first-person imperfect plural subjunctive)
acampásseis (imperfect plural second-person subjunctive)
acampassem (imperfect plural subjunctive third-person)
acampar (first-person future singular subjunctive)
acampares (future second-person singular subjunctive)
acampar (future singular subjunctive third-person)
acamparmos (first-person future plural subjunctive)
acampardes (future plural second-person subjunctive)
acamparem (future plural subjunctive third-person)
acampa (imperative second-person singular)
acampe (imperative singular third-person)
acampemos (first-person imperative plural)
acampai (imperative plural second-person)
acampem (imperative plural third-person)
não acampes (imperative negative second-person singular)
não acampe (imperative negative singular third-person)
não acampemos (first-person imperative negative plural)
não acampeis (imperative negative plural second-person)
não acampem (imperative negative plural third-person)

Borrowed from Italian accampare. By surface analysis, a- + campo (“camp”) + -ar.


combar

pt-verb

combar (first-person singular present combo, first-person singular preterite combei, past participle combado)

combo (first-person present singular)
combei (first-person preterite singular)
combado (participle past)
combar (impersonal infinitive)
combar (first-person infinitive singular)
combares (infinitive second-person singular)
combar (infinitive singular third-person)
combarmos (first-person infinitive plural)
combardes (infinitive plural second-person)
combarem (infinitive plural third-person)
combando (gerund)
combado (masculine participle past singular)
combados (masculine participle past plural)
combada (feminine participle past singular)
combadas (feminine participle past plural)
combo (first-person indicative present singular)
combas (indicative present second-person singular)
comba (indicative present singular third-person)
combamos (first-person indicative plural present)
combais (indicative plural present second-person)
combam (indicative plural present third-person)
combava (first-person imperfect indicative singular)
combavas (imperfect indicative second-person singular)
combava (imperfect indicative singular third-person)
combávamos (first-person imperfect indicative plural)
combáveis (imperfect indicative plural second-person)
combavam (imperfect indicative plural third-person)
combei (first-person indicative preterite singular)
combaste (indicative preterite second-person singular)
combou (indicative preterite singular third-person)
combamos (Brazil first-person indicative plural preterite)
combámos (first-person indicative plural preterite)
combastes (indicative plural preterite second-person)
combaram (indicative plural preterite third-person)
combara (first-person indicative pluperfect singular)
combaras (indicative pluperfect second-person singular)
combara (indicative pluperfect singular third-person)
combáramos (first-person indicative pluperfect plural)
combáreis (indicative pluperfect plural second-person)
combaram (indicative pluperfect plural third-person)
combarei (first-person future indicative singular)
combarás (future indicative second-person singular)
combará (future indicative singular third-person)
combaremos (first-person future indicative plural)
combareis (future indicative plural second-person)
combarão (future indicative plural third-person)
combaria (conditional first-person singular)
combarias (conditional second-person singular)
combaria (conditional singular third-person)
combaríamos (conditional first-person plural)
combaríeis (conditional plural second-person)
combariam (conditional plural third-person)
combe (first-person present singular subjunctive)
combes (present second-person singular subjunctive)
combe (present singular subjunctive third-person)
combemos (first-person plural present subjunctive)
combeis (plural present second-person subjunctive)
combem (plural present subjunctive third-person)
combasse (first-person imperfect singular subjunctive)
combasses (imperfect second-person singular subjunctive)
combasse (imperfect singular subjunctive third-person)
combássemos (first-person imperfect plural subjunctive)
combásseis (imperfect plural second-person subjunctive)
combassem (imperfect plural subjunctive third-person)
combar (first-person future singular subjunctive)
combares (future second-person singular subjunctive)
combar (future singular subjunctive third-person)
combarmos (first-person future plural subjunctive)
combardes (future plural second-person subjunctive)
combarem (future plural subjunctive third-person)
comba (imperative second-person singular)
combe (imperative singular third-person)
combemos (first-person imperative plural)
combai (imperative plural second-person)
combem (imperative plural third-person)
não combes (imperative negative second-person singular)
não combe (imperative negative singular third-person)
não combemos (first-person imperative negative plural)
não combeis (imperative negative plural second-person)
não combem (imperative negative plural third-person)

Etymology tree
Middle English combinacioun
English combination
English -o
English combobor.
Portuguese combo
Proto-Italic *-āzi
Proto-Indo-European *-os
Latin -ereinflu.
Latin -āre
Old Galician-Portuguese -ar
Portuguese -ar
Portuguese combarFrom combo + -ar.


consola

(Portugal, video games) console (a device dedicated to playing video games)


nerfed

en-adj

nerfed (comparative more nerfed, superlative most nerfed)

more nerfed (comparative)
most nerfed (superlative)

(slang, video games) Crippled; made weak or worse.


logro

Inherited from Latin lucrum. Doublet of lucro, which was borrowed. Compare English lucre.


disparaître

disparaître (infinitive)
avoir (infinitive multiword-construction)
être + past participle (infinitive multiword-construction)
disparaissant (gerund participle present)
disparaissant (gerund participle present)
ayant (gerund multiword-construction participle present)
étant + past participle (gerund multiword-construction participle present)
disparu (participle past)
disparais (first-person indicative present singular)
disparais (indicative present second-person singular)
disparaît (indicative present singular third-person)
disparaissons (first-person indicative plural present)
disparaissons (first-person indicative plural present)
disparaissez (indicative plural present second-person)
disparaissez (indicative plural present second-person)
disparaissent (indicative plural present third-person)
disparaissais (first-person imperfect indicative singular)
disparaissais (first-person imperfect indicative singular)
disparaissais (imperfect indicative second-person singular)
disparaissais (imperfect indicative second-person singular)
disparaissait (imperfect indicative singular third-person)
disparaissait (imperfect indicative singular third-person)
disparaissions (first-person imperfect indicative plural)
disparaissions (first-person imperfect indicative plural)
disparaissiez (imperfect indicative plural second-person)
disparaissiez (imperfect indicative plural second-person)
disparaissaient (imperfect indicative plural third-person)
disparaissaient (imperfect indicative plural third-person)
disparus (first-person historic indicative past singular)
disparus (historic indicative past second-person singular)
disparut (historic indicative past singular third-person)
disparûmes (first-person historic indicative past plural)
disparûtes (historic indicative past plural second-person)
disparurent (historic indicative past plural third-person)
disparaîtrai (first-person future indicative singular)
disparaîtrai (first-person future indicative singular)
disparaîtras (future indicative second-person singular)
disparaîtras (future indicative second-person singular)
disparaîtra (future indicative singular third-person)
disparaîtra (future indicative singular third-person)
disparaîtrons (first-person future indicative plural)
disparaîtrons (first-person future indicative plural)
disparaîtrez (future indicative plural second-person)
disparaîtrez (future indicative plural second-person)
disparaîtront (future indicative plural third-person)
disparaîtront (future indicative plural third-person)
disparaîtrais (conditional first-person singular)
disparaîtrais (conditional first-person singular)
disparaîtrais (conditional second-person singular)
disparaîtrais (conditional second-person singular)
disparaîtrait (conditional singular third-person)
disparaîtrait (conditional singular third-person)
disparaîtrions (conditional first-person plural)
disparaîtrions (conditional first-person plural)
disparaîtriez (conditional plural second-person)
disparaîtriez (conditional plural second-person)
disparaîtraient (conditional plural third-person)
disparaîtraient (conditional plural third-person)
present indicative of avoir (indicative multiword-construction perfect present)
être + past participle (indicative multiword-construction perfect present)
imperfect indicative of avoir (indicative multiword-construction pluperfect)
être + past participle (indicative multiword-construction pluperfect)
past historic of avoir (anterior indicative multiword-construction past)
être + past participle (anterior indicative multiword-construction past)
future of avoir (future indicative multiword-construction perfect)
être + past participle (future indicative multiword-construction perfect)
conditional of avoir (conditional multiword-construction perfect)
être + past participle (conditional multiword-construction perfect)
disparaisse (first-person present singular subjunctive)
disparaisses (present second-person singular subjunctive)
disparaisse (present singular subjunctive third-person)
disparaissions (first-person plural present subjunctive)
disparaissions (first-person plural present subjunctive)
disparaissiez (plural present second-person subjunctive)
disparaissiez (plural present second-person subjunctive)
disparaissent (plural present subjunctive third-person)
disparusse (first-person imperfect singular subjunctive)
disparusses (imperfect second-person singular subjunctive)
disparût (imperfect singular subjunctive third-person)
disparussions (first-person imperfect plural subjunctive)
disparussiez (imperfect plural second-person subjunctive)
disparussent (imperfect plural subjunctive third-person)
present subjunctive of avoir (multiword-construction past subjunctive)
être + past participle (multiword-construction past subjunctive)
imperfect subjunctive of avoir (multiword-construction pluperfect subjunctive)
être + past participle (multiword-construction pluperfect subjunctive)
disparais (imperative second-person singular)
disparaissons (first-person imperative plural)
disparaissons (first-person imperative plural)
disparaissez (imperative plural second-person)
disparaissez (imperative plural second-person)
simple imperative of avoir (imperative multiword-construction second-person singular)
être + past participle (imperative multiword-construction second-person singular)
simple imperative of avoir (first-person imperative multiword-construction plural)
être + past participle (first-person imperative multiword-construction plural)
simple imperative of avoir (imperative multiword-construction plural second-person)
être + past participle (imperative multiword-construction plural second-person)

Formed from dis- + paraître, based on Late Latin disparere.


nade

en-verb

nade (third-person singular simple present nades, present participle nading, simple past and past participle naded)

nades (present singular third-person)
nading (participle present)
naded (participle past)
naded (past)


nivelo

eo-head

nivelo (accusative singular nivelon, plural niveloj, accusative plural nivelojn)

nivelon (accusative singular)
niveloj (plural)
nivelojn (accusative plural)

Of Romance origin, ultimately from Latin lībella. Compare Spanish nivel, Old French nivel (Modern French niveau), Italian livello.


clean up

en-verb

clean up (third-person singular simple present cleans up, present participle cleaning up, simple past and past participle cleaned up)

cleans up (present singular third-person)
cleaning up (participle present)
cleaned up (participle past)
cleaned up (past)

The key here is to stop third partying and start cleaning up. Running to the first bullets you hear will only guarantee one thing, a fight. […] Cleaning up means only swooping in for the free kills. Is a fight over? Does Octane has his hands in a deathbox? That is when you take the zipline and catch them with their pants down.

2020 June 23, Jackson Haime, “Becoming a Legend: 4 Easy Ways to Climb in Apex Legends”, in Medium:

(video games) To intervene in a fight between two players at low health and easily kill both of them or the winner.


one-shot

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(video games) A player that can be killed in a single hit.


one-shot

one-shot (third-person singular simple present one-shots, present participle one-shotting, simple past and past participle one-shotted or one-shot)

one-shots (present singular third-person)
one-shotting (participle present)
one-shotted (participle past)
one-shotted (past)
one-shot (participle past)
one-shot (past)

(video games) To kill or destroy with a single hit.


tilted

(originally poker, video games, chess, slang) To be in a state of frustration and worsened performance resulting from a series of losses.


endgame

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(video games) The gameplay available in a massively multiplayer online role-playing game for players who have completed all of the preset challenges.


dubbed

This shows that audiovisual constraints do not always result in loss, but might also contribute to the pretended spontaneity of dubbed dialogue.

2016, Andrea Esser, Iain Robert Smith, Miguel Á. Bernal-Merino, Media Across Borders: Localising TV, Film and Video Games, page 137:

In theaters, most foreign films are not dubbed, while animated films and some films meant for children offer a dubbed version.

2018, George Pierce, Introducing Translational Studies, page 181:

The dubbed statement, however, seems to reflect different connotations.

2019, Sofía Sánchez-Mompeán, The Prosody of Dubbed Speech: Beyond the Character's Words, page 121:

(film, television, video games) Having had the original soundtrack replaced with a synchronized translation.


Zelda

The Wind Waker is the best Zelda I’ve played since Link to the Past on the Super Nintendo.

2003, Ken Ayers, letter to the editor, Play, July 2003, page 8

The blurring of distinctions between theory and evidence, between agent and tool, and between individual and group knowledge are seen in fan discussions about Zelda like they are in the practices of science.

2008, Luke Cuddy, editor, The Legend of Zelda and Philosophy: I Link Therefore I Am, Open Court Publishing Company, →ISBN:

Unlike previous Zeldas, Breath of the Wild doesn't hold your hand.

2017, Tim Wilkus, in "Big & little Reviews: The Legend of Zelda: Breath of the Wild", Little Player: Video Game Magazine for Kids, May/June 2017, page 25

When developing Zelda games, director Hidemaro Fujibayashi thinks about the main hook of the game play before digging deeper into how it will out in combat or puzzles.

2018, The Legend of Zelda: Encyclopedia, Dark Horse Books, →ISBN:

For better or worse, Ocarina was the perfect fan service for kids and adults who'd spent years closing their eyes and imagining how cool a 3D Zelda was going to be.

2020, Gabe Durham, The Legend of Zelda: Majora's Mask, unnumbered page:

The small motifs that [Jason] Brame identifies are used in the Hyrule Field to provide a sonic connection to earlier Zelda games but primarily avoid direct quotation.

2021, Tim Summers, The Legend of Zelda: Ocarina of Time: A Game Music Companion, Intellect, →ISBN:

(video games) Short for Legend of Zelda.


ganking

en-noun

ganking (countable and uncountable, plural gankings)

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(online gaming) Action of the verb to gank.


sonic hedgehog

Named after the video game character Sonic the Hedgehog, in reference to the hedgehog signalling pathway, itself from sonic (Japanese ソニック (Sonikku)).

(biochemistry, sometimes capitalized) A morphogenic protein that controls cell division of adult stem cells and has been implicated in the development of some cancers.

Sonic the Hedgehog (character)
sonic hedgehog


button mashing

button mashing (countable and uncountable, plural button mashings)

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(video games) The act of repeatedly pressing random buttons on a video game controller in hopes of executing attacks and/or other various motions found in video games.


quick match

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Hi,
Whenever I try to play a quickmatch, I always find that someone leaves the
game basically as soon as the game has started.
This pi**es me off, wondered if anyone else was having the same prob.

2002 May 16, Chris Pay, “Annoying quickmatch games”, in alt.games.redalert2 (Usenet):

Though the bug hinders players attempting to use the optimatch option,
they can still readily play the game online using the quick match
mode.

2004 March 26, Pluvious, “Splinter Cell: PT freezing in Live?”, in alt.games.video.xbox (Usenet):

In quick match, players choose their characters before beginning a match, and the matchmaker assembles two opposing teams of players using these preselected characters.

2019 July 11, Günter Wallner, Data Analytics Applications in Gaming and Entertainment (Data Analytics Applications), CRC Press, →ISBN, →LCCN:

(video games) An unranked match in a format that is more casual compared to the game's skirmish and competitive modes.


teabagging

teabagging (countable and uncountable, plural teabaggings)

They are infamous in gaming for their glitchy behaviors, leading to gamer innovations such as teabagging ...

2019, Nina B Huntemann, How to Play Video Games, NYU Press, →ISBN, page 145:

There are no penalties for teabagging, however, and other informal forms of hazing or humiliation.

2013, David Grondin, War Beyond the Battlefield, Routledge, →ISBN:

(video games) The act of simulating the above sex act in a video game (usually by crouching).


honking

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perso

2001, Laurent Trémel, Jeux de rôles, jeux vidéo, multimédia. Les faiseurs de mondes, Presses universitaires de France (publ.), page 158.
Mon voisin craignait de perdre son “perso” (personnage) – “Huls” – un pisteur qu’il chouchoutait depuis quatre ans.

My neighbor feared losing his character - "Huls" - a tracker he had pampered for four years.


DI

DI (countable and uncountable, plural DIs)

directional influence
directional influence#English

(video games) Initialism of directional influence (“the ability to change one's direction of movement while falling”).


gamester

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Gamesters should know that Nintendo is considering a phone link that would allow players to compete via modem in nationwide competitions.

1990, Popular Mechanics, volume 167, number 3, page 37:

(video games, nonstandard) One who plays video games.


cosplayer

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From Japanese コスプレイヤー (kosupureiyā). Equivalent to cos- + player or cosplay + -er.

The environments and spaces created for and by cosplay provide cosplayers with a variety of spaces for social interactions.

2006, Frenchy Lunning, Mechademia 1: Emerging Worlds of Anime And Manga, page 75:


cosplayer

es-noun

cosplayer m or f by sense (plural cosplayers)

Unadapted borrowing from English cosplayer.


joypad

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From joy + pad, modelled on earlier joystick.

I heard it through Michael's window, I dropped the joypad on his floor.

If you enjoy playing arcade-style games on your PC, you may have found that they benefit immensely from a joypad.

2004, Simon Carless, Gaming Hacks, page 146:

Joypads, as they are used in the gaming idustry, have the great advantage that they are designed to be used without looking at them (relief buttons, hand ergonomics).

2006, Karl-Friedrich Kraiss, editor, Advanced Man-Machine Interaction, page 361:

(video games) A type of game controller held in the hands, where the digits (especially thumbs) are used to provide input.


joypad

joypad (nominative singular)
joypady (nominative plural)
joypadu (genitive singular)
joypadów (genitive plural)
joypadowi (dative singular)
joypadom (dative plural)
joypad (accusative singular)
joypady (accusative plural)
joypadem (instrumental singular)
joypadami (instrumental plural)
joypadzie (locative singular)
joypadach (locative plural)
joypadzie (singular vocative)
joypady (plural vocative)

Unadapted borrowing from English joypad.


cosplay

en-verb

cosplay (third-person singular simple present cosplays, present participle cosplaying, simple past and past participle cosplayed)

cosplays (present singular third-person)
cosplaying (participle present)
cosplayed (participle past)
cosplayed (past)

→ Norwegian: cosplay

→ Portuguese: cosplay

→ Russian: коспле́й (kospléj)

→ Spanish: cosplay

→ Thai: คอสเพลย์ (kɔ́ɔs-plee)

→ Ukrainian: коспле́й (kospléj)

Borrowed from Japanese コスプレ (kosupure), which is a clipping of コスチュームプレイ (kosuchūmu purei), from a compound of English costume + play.

Why has the Russian Federation decided to cosplay the Nazi Third Reich by attacking the peaceful neighboring state and plunging the region into war?

2022 March 17, Aila Slisco, “Ukrainian UN Ambassador Accuses Russians of Engaging in 'Nazi Cosplay'”, in Newsweek, retrieved 2022-03-18:

On weekends, there was usually a party. Her classmates, free from their wealthy families, cosplayed as struggling intellectuals.

2022, Ling Ma, “Office Hours”, in Bliss Montage, New York: Farrar, Straus and Giroux, →ISBN:

[…] turning conservative white men into amateur commandos cosplaying war wherever they liked and the US into a war zone.

2022 May 30, Rebecca Solnit, “US mass shootings will continue until the majority can overrule the minority”, in The Guardian:

Whilst their stability was generally an improvement on earlier German destroyers, as the vessels no longer displayed a strong desire to cosplay as U-boats, the main armament proved to be something of a problem.

2022 August 27, Drachinifel, 2:44 from the start, in Type 1936A / Narvik class - Guide 298, archived from the original on 2022-08-29:

(figurative, often derogatory, transitive) To adopt the behavior and mannerisms of another.


ポケモン

desc

→ Arabic: بوكيمون

→ Arabic: بوكيمون

→ Belarusian: Покемон (Pokjemon)

→ English: Pokémon

→ Greek: Πόκεμον (Pókemon)

→ Hebrew: פוקימון

→ Hebrew: פוקימון

→ Hindi: पोकेमोन (pokemon)

→ Korean: 포켓몬 (pokenmon)

→ Mandarin: 寶可夢／宝可梦 (Bǎokèmèng)

→ Cantonese: 寶可夢／宝可梦 (bou² ho² mung⁶)

→ Russian: Покемон (Pokemon)

→ Tamil: போகெமொன் (pōkemoṉ)

→ Thai: โปเกมอน

→ Thai: โปเกมอน

→ Telugu: పోకెమొన్ (pōkemon)

→ Urdu: پوکیمون (pokemon)

→ Ukrainian: Покемон (Pokemon)

ポケットモンスター ポケットモンスター#Japanese

Clipping of ポケットモンスター (Poketto Monsutā, “Pocket Monster”); a Pokémon


simulator

a pinball simulator

While writing for Mastertronic, David had seen that sales figures were much better for 'simulators' compared to less realistic games […]

(video games) A game that attempts to reproduce an experience realistically.


怪物

/ku̯aɪ̯⁵¹ u¹/

/ku̯aɪ̯⁵¹⁻⁵³ u⁵¹/

/kuɛ⁴⁴ və²⁴/

/kʷaːi̯³³ mɐt̚²/

/kuai²¹⁻⁵³ but̚¹²¹/

/kuai⁴¹⁻⁵⁵⁴ but̚²⁴/

/kuai⁴¹⁻⁵⁵⁴ mŋ̍ʔ²⁴/

/kuai²¹⁻⁵³ mĩʔ⁴/

/ku̯aɪ̯⁵¹ u¹/

/ku̯aɪ̯⁵¹⁻⁵³ u⁵¹/

/kuɛ⁴⁴ və²⁴/

/kʷaːi̯³³ mɐt̚²/

/kuai²¹⁻⁵³ but̚¹²¹/

/kuai⁴¹⁻⁵⁵⁴ but̚²⁴/

/kuai⁴¹⁻⁵⁵⁴ mŋ̍ʔ²⁴/

/kuai²¹⁻⁵³ mĩʔ⁴/

role-playing game
role-playing game#English

(video games) monster (non-player character that player(s) fight against in role-playing games)


roguelike

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From Rogue + -like, after the 1980 computer game Rogue, which introduced the genre.

If you haven’t played a ‘roguelike’ before, it’s basically what happens when you take a twitchy hack-and-slash game like Diablo and make it boring, confusing, and frustrating.

I “Like-Like” Roguelikes (Because Love Should Never Be So Cruel), 2011

(video games) Any of a genre of computer role playing games loosely characterized by various characteristics such as randomised environment generation, permadeath, turn-based movement, text-based or primitive tile-based graphics and hack-and-slash gameplay.


apparaître

apparaître (infinitive)
avoir (infinitive multiword-construction)
être + past participle (infinitive multiword-construction)
apparaissant (gerund participle present)
apparaissant (gerund participle present)
ayant (gerund multiword-construction participle present)
étant + past participle (gerund multiword-construction participle present)
apparu (participle past)
apparais (first-person indicative present singular)
apparais (indicative present second-person singular)
apparaît (indicative present singular third-person)
apparaissons (first-person indicative plural present)
apparaissons (first-person indicative plural present)
apparaissez (indicative plural present second-person)
apparaissez (indicative plural present second-person)
apparaissent (indicative plural present third-person)
apparaissais (first-person imperfect indicative singular)
apparaissais (first-person imperfect indicative singular)
apparaissais (imperfect indicative second-person singular)
apparaissais (imperfect indicative second-person singular)
apparaissait (imperfect indicative singular third-person)
apparaissait (imperfect indicative singular third-person)
apparaissions (first-person imperfect indicative plural)
apparaissions (first-person imperfect indicative plural)
apparaissiez (imperfect indicative plural second-person)
apparaissiez (imperfect indicative plural second-person)
apparaissaient (imperfect indicative plural third-person)
apparaissaient (imperfect indicative plural third-person)
apparus (first-person historic indicative past singular)
apparus (historic indicative past second-person singular)
apparut (historic indicative past singular third-person)
apparûmes (first-person historic indicative past plural)
apparûtes (historic indicative past plural second-person)
apparurent (historic indicative past plural third-person)
apparaîtrai (first-person future indicative singular)
apparaîtrai (first-person future indicative singular)
apparaîtras (future indicative second-person singular)
apparaîtras (future indicative second-person singular)
apparaîtra (future indicative singular third-person)
apparaîtra (future indicative singular third-person)
apparaîtrons (first-person future indicative plural)
apparaîtrons (first-person future indicative plural)
apparaîtrez (future indicative plural second-person)
apparaîtrez (future indicative plural second-person)
apparaîtront (future indicative plural third-person)
apparaîtront (future indicative plural third-person)
apparaîtrais (conditional first-person singular)
apparaîtrais (conditional first-person singular)
apparaîtrais (conditional second-person singular)
apparaîtrais (conditional second-person singular)
apparaîtrait (conditional singular third-person)
apparaîtrait (conditional singular third-person)
apparaîtrions (conditional first-person plural)
apparaîtrions (conditional first-person plural)
apparaîtriez (conditional plural second-person)
apparaîtriez (conditional plural second-person)
apparaîtraient (conditional plural third-person)
apparaîtraient (conditional plural third-person)
present indicative of avoir (indicative multiword-construction perfect present)
être + past participle (indicative multiword-construction perfect present)
imperfect indicative of avoir (indicative multiword-construction pluperfect)
être + past participle (indicative multiword-construction pluperfect)
past historic of avoir (anterior indicative multiword-construction past)
être + past participle (anterior indicative multiword-construction past)
future of avoir (future indicative multiword-construction perfect)
être + past participle (future indicative multiword-construction perfect)
conditional of avoir (conditional multiword-construction perfect)
être + past participle (conditional multiword-construction perfect)
apparaisse (first-person present singular subjunctive)
apparaisses (present second-person singular subjunctive)
apparaisse (present singular subjunctive third-person)
apparaissions (first-person plural present subjunctive)
apparaissions (first-person plural present subjunctive)
apparaissiez (plural present second-person subjunctive)
apparaissiez (plural present second-person subjunctive)
apparaissent (plural present subjunctive third-person)
apparusse (first-person imperfect singular subjunctive)
apparusses (imperfect second-person singular subjunctive)
apparût (imperfect singular subjunctive third-person)
apparussions (first-person imperfect plural subjunctive)
apparussiez (imperfect plural second-person subjunctive)
apparussent (imperfect plural subjunctive third-person)
present subjunctive of avoir (multiword-construction past subjunctive)
être + past participle (multiword-construction past subjunctive)
imperfect subjunctive of avoir (multiword-construction pluperfect subjunctive)
être + past participle (multiword-construction pluperfect subjunctive)
apparais (imperative second-person singular)
apparaissons (first-person imperative plural)
apparaissons (first-person imperative plural)
apparaissez (imperative plural second-person)
apparaissez (imperative plural second-person)
simple imperative of avoir (imperative multiword-construction second-person singular)
être + past participle (imperative multiword-construction second-person singular)
simple imperative of avoir (first-person imperative multiword-construction plural)
être + past participle (first-person imperative multiword-construction plural)
simple imperative of avoir (imperative multiword-construction plural second-person)
être + past participle (imperative multiword-construction plural second-person)

Inherited from Middle French apparoistre, from Old French aparoistre, from Late Latin appārēscere (“begin to appear”), from Latin appareō.


retrogaming

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(video games) The hobby of playing or collecting older video games and computer games.


いも

From 芋虫(いもむし) (imomushi), from a player character's resemblance to a caterpillar once moving while prone.

first-person shooting
first-person shooter

(video games) camper, a person who stays in one spot in a first-person shooting game


singleplayer

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/ˈsɪŋ.ɡəlˌpleɪ.əɹ/

(video games) played by a lone (1) player


doorgame

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From door + game. See door (“software mechanism for BBS interaction”).

bulletin board system
bulletin board system

(online gaming) A computer game hosted by a bulletin board system.


overworld

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An overarching map or region connecting various disparate towns, dungeons, or stages, usually represented on it by icons.

The overworld theme for the original Super Mario Bros. remains one of the most recognizable video game tunes to date.

2017, Alyssa Aska, Introduction to the Study of Video Game Music, page 88:

The portion of a game that is set above ground, as opposed to underground caves etc.

(roleplaying games) The entirety of the world where the player can walk around, as opposed to separate game sections for battles, puzzles, etc.


savepoint

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I died just before I reached the savepoint and had to repeat everything from my previous save.

(video games) A designated spot where the player can save their progress.


trascinare

it-verb

trascinàre (first-person singular present trascìno, first-person singular past historic trascinài, past participle trascinàto, auxiliary avére)

trascinàre (canonical)
trascìno (first-person present singular)
trascinài (first-person historic past singular)
trascinàto (participle past)
avére (auxiliary)
trascinàre (infinitive)
avére (auxiliary)
trascinàndo (gerund)
trascinànte (participle present)
trascinàto (participle past)
trascìno (first-person indicative present singular)
trascìni (indicative present second-person singular)
trascìna (indicative present singular third-person)
trasciniàmo (first-person indicative plural present)
trascinàte (indicative plural present second-person)
trascìnano (indicative plural present third-person)
trascinàvo (first-person imperfect indicative singular)
trascinàvi (imperfect indicative second-person singular)
trascinàva (imperfect indicative singular third-person)
trascinavàmo (first-person imperfect indicative plural)
trascinavàte (imperfect indicative plural second-person)
trascinàvano (imperfect indicative plural third-person)
trascinài (first-person historic indicative past singular)
trascinàsti (historic indicative past second-person singular)
trascinò (historic indicative past singular third-person)
trascinàmmo (first-person historic indicative past plural)
trascinàste (historic indicative past plural second-person)
trascinàrono (historic indicative past plural third-person)
trascinerò (first-person future indicative singular)
trascinerài (future indicative second-person singular)
trascinerà (future indicative singular third-person)
trascinerémo (first-person future indicative plural)
trascineréte (future indicative plural second-person)
trascinerànno (future indicative plural third-person)
trascinerèi (conditional first-person present singular)
trascinerésti (conditional present second-person singular)
trascinerèbbe (conditional present singular third-person)
trascinerébbe (conditional present singular third-person)
trascinerémmo (conditional first-person plural present)
trascineréste (conditional plural present second-person)
trascinerèbbero (conditional plural present third-person)
trascinerébbero (conditional plural present third-person)
trascìni (first-person present singular subjunctive)
trascìni (present second-person singular subjunctive)
trascìni (present singular subjunctive third-person)
trasciniàmo (first-person plural present subjunctive)
trasciniàte (plural present second-person subjunctive)
trascìnino (plural present subjunctive third-person)
trascinàssi (first-person imperfect singular subjunctive)
trascinàssi (imperfect second-person singular subjunctive)
trascinàsse (imperfect singular subjunctive third-person)
trascinàssimo (first-person imperfect plural subjunctive)
trascinàste (imperfect plural second-person subjunctive)
trascinàssero (imperfect plural subjunctive third-person)
trascìna (imperative second-person singular)
trascìni (formal imperative second-person-semantically singular third-person)
trasciniàmo (first-person imperative plural)
trascinàte (imperative plural second-person)
trascìnino (formal imperative plural second-person-semantically third-person)
trascinàre (imperative negative second-person singular)
trascìni (formal imperative negative second-person-semantically singular third-person)
trasciniàmo (first-person imperative negative plural)
trascinàte (imperative negative plural second-person)
trascìnino (formal imperative negative plural second-person-semantically third-person)

Inherited from Vulgar Latin *traxīnāre, from *tragīnāre from *tragere, from Classical Latin trahere. Compare French traîner, Spanish trajinar. Cf. also the doublet trainare.


matchmaking

en-noun

matchmaking (countable and uncountable, plural matchmakings)

LL-Q1860 (eng)-Flame, not lame-matchmaking.wav

/ˈmæt͡ʃˌmeɪkɪŋ/

From match + making. By surface analysis, matchmake + -ing.

(video games) The act or process of locating suitable players to take part in a multiplayer game session.


game over

LL-Q1860 (eng)-Flame, not lame-game over.wav

/ˌɡeɪm ˈəʊ.və(ɹ)/

The message originated on pinball machines and has been very widely used in video games.

Before I could figure out what the hell was the object of the game, I hear the thing go boom-boom, and the screen lights up with a sign: game over.

(video games) A message signaling that the game has ended, usually because the player failed (for example by losing all of their lives) but sometimes following successful completion of the game.


game over

/ˌɡeɪm ˈəʊ.və(ɹ)/

When you die too many times in this game, you get a game over.

(video games) An appearance of a game over message.


game over

en-verb

game over (third-person singular simple present game overs or games over, present participle game overing or gaming over, simple past and past participle game overed or gamed over)

game overs (present singular third-person)
games over (present singular third-person)
game overing (participle present)
gaming over (participle present)
game overed (participle past)
game overed (past)
gamed over (participle past)
gamed over (past)

/ˌɡeɪm ˈəʊ.və(ɹ)/

(video games, rare, intransitive) To receive a 'game over' message.

(video games, rare, transitive) To deliver to someone a 'game over' message.


落ちる

ja-verb

落(お)ちる • (ochiru) intransitive ichidan (stem 落(お)ち (ochi), past 落(お)ちた (ochita))

落ちる (canonical)
ochiru (romanization)
落ち (stem)
落ちた (past)
落ち
おち
ochi
落ちる
おちる
ochiru
落ちれ
おちれ
ochire
落ちよ (imperative literary)
落ちろ (colloquial imperative)
おちよ (imperative literary)
おちろ (colloquial imperative)
ochiyo (imperative literary)
ochiro (colloquial imperative)
落ちられる (passive)
おちられる (passive)
ochirareru (passive)
落ちさせる (causative)
落ちさす (causative)
おちさせる (causative)
おちさす (causative)
ochisaseru (causative)
ochisasu (causative)
落ちられる (potential)
落ちれる (colloquial potential)
おちられる (potential)
おちれる (colloquial potential)
ochirareru (potential)
ochireru (colloquial potential)
落ちよう (volitional)
おちよう (volitional)
ochiyō (volitional)
落ちない (negative)
落ちぬ (negative)
落ちん (negative)
おちない (negative)
おちぬ (negative)
おちん (negative)
ochinai (negative)
ochinu (negative)
ochin (negative)
落ちず (continuative negative)
おちず (continuative negative)
ochizu (continuative negative)
落ちます (formal)
おちます (formal)
ochimasu (formal)
落ちた (perfective)
おちた (perfective)
ochita (perfective)
落ちて (conjunctive)
おちて (conjunctive)
ochite (conjunctive)
落ちれば (conditional hypothetical)
おちれば (conditional hypothetical)
ochireba (conditional hypothetical)

Daijisen#Online_search_engines
Kojiki
Kyōsuke Kindaichi
Kōjien
Nihon Kokugo Daijiten
Shinmura Izuru

/otu/ → /ot͡su/ → /ot͡ɕiru/
Regular development from classical verb form 落つ (otsu, “to fall; to decline; to come to an end”). In turn, from Old Japanese 落つ (otu) of the same meaning, from Proto-Japonic *ətu.
Development
Natural progression from Old and Classical Japanese 上二段活用 (kami nidan katsuyō, “upper bigrade conjugation”) verbs ending in -u to modern Japanese 上一段活用 (kami ichidan katsuyō, “upper monograde conjugation”) verbs ending in -iru. For the Old / Classical form, see the 落つ entry.
First attested in the Kojiki of 712 CE.
Via root ot-, cognate with 劣る (otoru, “to fail, to lose; to be of lower rank”, intransitive) and 落とす (otosu, “to drop something”, transitive). Additionally, cognate with Proto-Ryukyuan *ote (“to fall”).

猿も木から落ちる: → even the experts make mistakes

(Internet slang, chat, video games, etc., of a person) to leave; to sign off; to drop off; to drop


DotA

Defence of the Ancients
w:Defence of the Ancients

(video games) Acronym of Defence of the Ancients


playable

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(video games) A character in a game who may be chosen as the player character.


OP

I know they are going to tweak stuff in the next few weeks with patches as they find one class is OP and another is sucking...

2012 August 29, “Re: 5.0.4 first blush”, in alt.games.warcraft (Usenet), message-ID <k1l1nq$emb$1@dont-email.me>:

(video games) Abbreviation of overpowered.


side scroller

(video games) A video game where the player views the world from the side, controlling a character who mostly travels horizontally (usually left to right) through a level.


foozle

The original Ultima was a kill-the-foozle type of game where the goal was to destroy the Gem of Power, which was held by an evil wizard named Mondain.

2005, William Abner, Gamer's Tome of Ultimate Wisdom 2006:

(video games, slang) The final boss character in a game.


байт

ru-noun+

байт • (bajt) m inan (genitive ба́йта, nominative plural ба́йты, genitive plural ба́йтов)

bajt (romanization)
ба́йта (genitive)
ба́йты (nominative plural)
ба́йтов (genitive plural)
ба́йт (nominative singular)
ба́йты (nominative plural)
ба́йта (genitive singular)
ба́йтов (genitive plural)
ба́йту (dative singular)
ба́йтам (dative plural)
ба́йт (accusative singular)
ба́йты (accusative plural)
ба́йтом (instrumental singular)
ба́йтами (instrumental plural)
ба́йте (prepositional singular)
ба́йтах (plural prepositional)

(video games slang) bait (a provocative act or a seemingly easy target intended to lure a player into a trap)


platform game

(video games) A video game of the genre characterized by jumping (or otherwise moving) to and from suspended platforms or over obstacles.

videojoc de plataformes

A video game characterized by jumping to and from suspended platforms or over obstacles


overworld map

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The overworld map is kinda confusing to walk through, i had know idea where i was going.

1999 April 26, BuffGuy, “Shadow Madness Demo thoughts”, in rec.games.video.sony (Usenet):

By the way, the games FF2 and FF3 (both for NES, never released in the US) allowed you to save on the overworld map.

2001 July 5, Michael McIntyre, “Re: Game design theology... aka NEENER NEENER”, in rec.games.computer.ultima.dragons (Usenet):

I remember before FFVII came out I had never seen any pics of an overworld map and I thought that it had been removed completely.

2001 July 27, Kevin Sullivan, “Re: Final Fantasy X - No Overworld Map?”, in rec.games.video.sony (Usenet):

2002, Andy Slaven, Video Game Bible, 1985–2002, Trafford Publishing, →ISBN, page 155,
Featuring an enormous overworld map and expansive dungeons, this game was large to begin with, but the inclusion of the Dark World makes the game twice as big as originally perceived.

There is a certain quest that you take, that even if you don't walk the overworld map, you will get ambushed.

2002 May 9, Zach Levy, “Re: Insane instakill overworld ambush”, in rec.games.roguelike.angband (Usenet):


skybox

LL-Q1860 (eng)-Flame, not lame-skybox.wav

Thankfully, tools have been created to assist in the skybox creation process.

2004, Paul Marino, 3D Game-Based Filmmaking: The Art of Machinima:

To ensure consistent sizing for all images, you should give each image in the skybox the same pixel width and height dimensions.

2007, Stephen Cawood, Pat McGee, Microsoft XNA Game Studio Creator's Guide:

(video games, computer graphics) A cube with textures on its inner faces, used to simulate the sky or similar backdrop around a three-dimensional playfield.


instadeath

en-noun

instadeath (countable and uncountable, plural instadeaths)

/ˈɪnstəˌdɛθ/

It may seem rather harsh, but if one's going to play a cyborg (or the equivalent), the benefits of almost unlimited cyberware counterbalance the risk of dying in pure zones (or InstaDeath due to transformation).

1994 February 11, Jacob Bara-Skowronek, “Re: Space Gods (was Re: Demographics)”, in alt.games.torg (Usenet):

It's way too powerful, the point with the inferno SRM-2 was that it needed to close into a range where the infantry might have a chance of firing back before suffering instadeath.

1995, Robert J Chverchko, “Re: Napalm LRM's”, in rec.games.mecha (Usenet):

"Dylan O'Donnell", "Re: New spoiler - instadeath"http://groups.google.com/group/rec.games.roguelike.nethack/msg/d0a9feedf4d1b605, rec.games.roguelike.nethack Usenet
It's still only on the 5-turn timer if you're hit by a monster-thrown egg, though, as opposed to the instadeath from "elementary physics" if you throw one upwards yourself.

2007, "Mark Mackey", "Lost char due to bug in Crawl SS 0.7"http://groups.google.com/group/rec.games.roguelike.misc/msg/cce4ed2df23f1e64?dmode=source, rec.games.roguelike.misc Usenet
One of the nice things added to Crawl in the dc400 beta days was the removal of typo instadeaths: back in the bad days accidentally moving onto a lava or deep water square was effectively an instadeath.


instakill

Poisoned projectiles have a 10% chance of an instakill vs non-poison-resistant monsters. (Note that the Tsurugi of Murumasa and Vorpal Blade only have a 5% chance of an instakill.)

2006, Joe Bednorz, “Re: How do warrior types ever get the hang of spells?”, in rec.games.roguelike.nethack (Usenet):

(board games, video games, slang) An instant kill.


instakill

Quite true re 3 hit DP instakill combo.

1994, Mike Hall, “Re: Best incarnations of characters..”, in alt.games.sf2 (Usenet):

The level of frustration is subjective. As long as everyone has the same instakill mobs there is a level playing field ergo I live with it. The instakill mobs do decrease the amount of adventuring you can do w/o being high level, so that is a personal pain in the butt for me.

1999, Richard Cortese, “Re: Aren't games supposed to be fun?”, in alt.games.everquest (Usenet):

(board games, video games, slang) Having the ability to instantly kill.


permadeath

permadeath (countable and uncountable, plural permadeaths)

And yes, especially 'special' mobs coming back is a bit of a stretch. But then the players coming back is a stretch too, no? (yes, I know, many have implemented some form of permadeath).

1996 April 21, Jay Sax, “Re: Best features of a mud.”, in rec.games.mud.diku (Usenet), message-ID <ayudanteDq7xJB.9LG@netcom.com>:

If you are doing your job right designing a game, the newbie experience should be almost good enough that people don't care about permadeath any more then they would picking up a new novel.

2001 February 4, Rick Cortese, “Re: Permadeath Debate Today”, in rec.games.computer.ultima.series (Usenet), message-ID <t7s713pgas0b26@corp.supernews.com>:

I don't consider permadeath a reasonable solution for most virtual worlds.

2004 June 15, Lee Sheldon, Character Development and Storytelling for Games, page 401:

Permadeath is simply a way to encourage the playing of more than one game so they can try everything.

2007 January 12, Ray Dillinger, “Re: Roguelike developer diary”, in rec.games.roguelike.development (Usenet), message-ID <45a7f875$0$68978$742ec2ed@news.sonic.net>:

(video games, slang) Permanent death, where the player cannot continue but is obliged to restart the game from the beginning.

Last week, as you might recall, I promised to play Fire Emblem: Awakening with permadeath on. I also promised to continue battling no matter what happened: in other words, if any of my party members died in combat, they'd be dead for good.

2013 February 8, Jason Schreier, “A List Of Characters I Accidentally Killed In Fire Emblem: Awakening”, in Kotaku (Usenet):

For many fans of the dungeon crawler genre, the ultimate risk is permadeath. And it’s just what it sounds like. If you die in a game with permadeath, your character is toast. Gone. Permanently.

2015 April 4, Laura Hardgrave, “Darkest Dungeon and Permanent Death in Video Games”, in Den of Geek (Usenet):

Combat gets a lot more challenging in the back half of the story, especially if you ratchet up the sliding difficulty gauge to hard (which, notably, features Fire Emblem’s signature permadeath for added consequences to your actions).

2017 October 26, Meghan Sullivan, “Fire Emblem Warriors Review.”, in IGN (Usenet):

it features character permadeath which can’t be disabled; as the press release puts it, “in this Fire Emblem game, if your soldiers meet their end, they’re gone forever.”

2023 June 16, Oli Welsh, “A classic Fire Emblem is coming to Switch Online very soon”, in Polygon (Usenet):

(video games, slang) Likewise, any situation where a player character or characters who die are lost permanently but do not trigger a game over, allowing the player to proceed without the character(s). Particularly applies if said deaths are avoidable (not forced by the plot) and occur only as a result of player blunder.


피

First attested in the Worin cheon'gangjigok (月印千江之曲 / 월인천강지곡), 1449, as Middle Korean 피〮 (Yale: phí).


inventario

→ Tagalog: imbentaryo


klippa

head

klippa (present klipper, preterite klippte, supine klippt, imperative klipp)

klipper (present)
klippte (preterite)
klippt (supine)
klipp (imperative)
klippa (active infinitive)
klippas (infinitive passive)
klippt (active supine)
klippts (passive supine)
klipp (active imperative)
klippen (active archaic imperative plural)
klipper (active indicative present)
klippte (active indicative past)
klipps (indicative passive present)
klippes (indicative passive present)
klipptes (indicative passive past)
klippa (active archaic indicative plural present)
klippte (active archaic indicative past plural)
klippas (archaic indicative passive plural present)
klipptes (archaic indicative passive past plural)
klippe (active dated present subjunctive)
klippte (active dated past subjunctive)
klippes (dated passive present subjunctive)
klipptes (dated passive past subjunctive)
klippande (participle present)
klippt (participle past)

(computer graphics, video games) to clip


道具

CJKV/code

Sino-Xenic (道具):
* → Japanese: 道(どう)具(ぐ) (dōgu)
* → Korean: 도구(道具) (dogu)
* → Vietnamese: đạo cụ (道具)

/tɑʊ̯⁵¹⁻⁵³ t͡ɕy⁵¹/

/tou̯²² kɵy̯²²/

/to²²⁻²¹ ku²²/

/to²²⁻²¹ ki²²/

/tau³⁵⁻¹¹ ku³⁵/

/dɔ²² t͡ɕy⁴⁴/

/tɑʊ̯⁵¹⁻⁵³ t͡ɕy⁵¹/

/tou̯²² kɵy̯²²/

/to²²⁻²¹ ku²²/

/to²²⁻²¹ ki²²/

/tau³⁵⁻¹¹ ku³⁵/

/dɔ²² t͡ɕy⁴⁴/


JNTSC

(video games, DVD) The Japanese version of NTSC, which differs from NTSC only in using the black level and blanking level of PAL rather than the differing ones of North American NTSC.


finisher

LL-Q1860 (eng)-Flame, not lame-finisher.wav

Tie Up Fallaway Slam (Finisher)

1999, BradyGames, Secret Codes for Sega Dreamcast:

Shadow Kick (OO+O) is best used as a punishing move and a combo finisher.

2002, Ben Cureton, Paul Edwards, Mortal Kombat: Deadly Alliance™ Official Strategy Guide:

(video games, informal) A finishing move.


Тетрис

ru-proper noun+

Те́трис//Tɛ́tris

Те́трис • (Tɛ́tris) m inan (genitive Те́триса)

Те́трис (canonical)
Tɛ́tris (romanization)
Те́триса (genitive)
Те́трис (nominative singular)
Те́триса (genitive singular)
Те́трису (dative singular)
Те́трис (accusative singular)
Те́трисом (instrumental singular)
Те́трисе (prepositional singular)

→ English: Tetris

Coined by the creator of the game Alexey Pajitnov from the Greek numerical prefix тетра- (tetra-, “tetra-”) (as all of the game’s pieces contain four segments) and те́ннис (tɛ́nnis, “tennis”), his favourite/favorite sport.


mapper

LL-Q1860 (eng)-Flame, not lame-mapper.wav

As he churned out early versions of the Quake III engine, the mappers and artists felt adrift, with no direction on what to pursue.

2003, David Kushner, Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture:

(video games) A designer of levels for video games.


fase

Hunsrik: Fasë

Borrowed from Ancient Greek φάσις (phásis, “appearance”).


élet

head

élet (countable and uncountable, plural életek)

életek (plural)
élet (nominative singular)
életek (nominative plural)
életet (accusative singular)
életeket (accusative plural)
életnek (dative singular)
életeknek (dative plural)
élettel (instrumental singular)
életekkel (instrumental plural)
életért (causal-final singular)
életekért (causal-final plural)
életté (singular translative)
életekké (plural translative)
életig (singular terminative)
életekig (plural terminative)
életként (essive-formal singular)
életekként (essive-formal plural)
életben (inessive singular)
életekben (inessive plural)
életen (singular superessive)
életeken (plural superessive)
életnél (adessive singular)
életeknél (adessive plural)
életbe (illative singular)
életekbe (illative plural)
életre (singular sublative)
életekre (plural sublative)
élethez (allative singular)
életekhez (allative plural)
életből (elative singular)
életekből (elative plural)
életről (delative singular)
életekről (delative plural)
élettől (ablative singular)
életektől (ablative plural)
életé (possessed-single possessive predicative singular)
életeké (plural possessed-single possessive predicative)
életéi (possessed-single possessive predicative singular)
életekéi (plural possessed-single possessive predicative)
életem (first-person possessed-single possessive singular)
életeim (first-person possessed-many possessive singular)
életed (possessed-single possessive second-person singular)
életeid (possessed-many possessive second-person singular)
élete (possessed-single possessive singular third-person)
életei (possessed-many possessive singular third-person)
életünk (first-person plural possessed-single possessive)
életeink (first-person plural possessed-many possessive)
életetek (plural possessed-single possessive second-person)
életeitek (plural possessed-many possessive second-person)
életük (plural possessed-single possessive third-person)
életeik (plural possessed-many possessive third-person)

él (“to live”) + -et (noun-forming suffix)

affix

(video games) life (one of the player's chances to play, lost when the player's character dies or when certain mistakes are made)


round robin

/ˌɹaʊnd ˈɹɒbɪn/

From round (adjective) + robin. Sense 1 (“senses relating to something with a round shape, or which goes around”) is connected with the word round, while sense 2 (“senses relating to people, animals, or plants”) is connected with some English regional senses of the word robin where it is used in the names of various fish and plants which are not related to the red-breasted bird. However, apart from the alliteration, it is not clear why the two words came to be linked together in compounds. It is possible that the term was first used to refer to sense 1.13.1 (“consecrated host”) which appears to be the earliest attested sense, and then extended to other senses either having the sense of round or robin.
Alternatively, it has been suggested that the term is a corruption of French ruban rond (literally “round ribbon”), referring to the practice in 17th-century France of signing on ribbons which were then attached to petitions of grievances in a circular manner: see sense 1.1. However, this etymology does not explain the senses of the term unrelated to a signed document.

der

(also attributive) Senses relating to something with a round shape, or which goes around.

(online gaming) A method of dividing loot among a party of players by having the game assign loot, or an enemy corpse to loot, to each player in turn.


SV

Pokémon Scarlet and Violet
w:Pokémon Scarlet and Violet

(fandom slang) Initialism of Pokémon Scarlet and Violet.