mon

Clipping of monster, via Japanese モン (mon) in Pokémon, Digimon, etc.

Here they are, the fans voted for them, and here they are, the Mons that can...

2000 November 25, Thomas Conner, “Digimon Top Ten Choice List”, in alt.fan.digimon (Usenet):

When a mon attacks him, he returns the same strike with the world "Reflection" after it, double the original strength.

2003 February 15, sirSTACK, “Digimon #429”, in alt.fan.digimon (Usenet):

And thus did it come to pass that the boy and the two mons, after a brief final discussion began the training.

2011 June 6, Clayton, “PW! - Training Interlude”, in alt.games.nintendo.pokemon (Usenet):

(fandom slang) A creature in a video game, usually one which is captured, trained up and used in battles.

Pokemon, digimon and all other merchandised mons, what good parent will disagree with me that those little invading, mind rotting things should be tolerated... those should be illegal, too...

2001 May 27, Travis Anton, “Cigarette Smoke”, in alt.home.repair (Usenet):

And dont buy Pokemon or Digimon or any other bloody Mons or you will never hear the ned^([sic]) of it :-)

2001 May 24, Horace Wachope, “Kids Toys”, in alt.ozdebate (Usenet):

At any rate Digimon was the best mon/collector series we've seen yet, to the point its popularity was prolly bigger here than its marketing.

2003 December 9, tito, “Main difference between anime and U.S. cartoons?”, in rec.arts.anime.misc (Usenet):

(fandom slang) A video game or anime in which catching and battling creatures is an important element.


item

From Middle English item, from Latin item (“also; in the same manner”). The present English meaning derives from a usage in lists, where the first entry would begin in primis (“firstly”) or imprimis, and the other entries with item (“also, moreover”). Later, the members of lists were referred to as "items".

(by extension, video games) An object that can be picked up for later use.

寶物

video games: object that can be picked up for later use


pony

→ Belarusian: по́ні (póni)

→ Danish: pony

→ Dutch: pony
→ Indonesian: poni

→ Finnish: poni

→ French: poney
→ Romanian: ponei

→ Georgian: პონი (ṗoni)

→ German: Pony
→ Estonian: poni

→ Hungarian: póni

→ Irish: pónaí

→ Italian: pony

→ Japanese: ポニー (ponī)

→ Lithuanian: ponis

→ Maltese: poni

→ Norwegian: ponni

desc

→ Portuguese: pónei, pônei (Brazil), poney

→ Russian: пони (poni)

→ Spanish: poni

→ Swedish: ponny

→ Ukrainian: по́ні (póni)

1659 from Scots powny, apparently from Middle French poulenet (“little foal”), ultimately from Late Latin pullanus (“young of an animal”), from pullus (cognate to English foal). Sense “small serving of alcohol” from 19th century, both for small sizes generally and for a quarter pint specifically, from the small size.

uder

(slang, derogatory, video games) Ellipsis of Sony pony.


stun

en-verb

stun (third-person singular simple present stuns, present participle stunning, simple past and past participle stunned)

stuns (present singular third-person)
stunning (participle present)
stunned (participle past)
stunned (past)

From Middle English stunien, stonien, stounien, from Old English stunian (“to crash, make a loud sound, resound, roar, strike with a loud sound, dash, impinge, knock, confound, astonish, stupefy”), from Proto-West Germanic *stunōn, from Proto-Germanic *stunōną, *stunjaną (“to sound, crash, bang, groan”), from Proto-Germanic *stenaną (“to moan, shout”), from Proto-Indo-European *(s)tona-, *(s)tena- (“to thunder, roar, groan”) (compare thunder). Cognate with Middle Low German stonen (“to groan”), Middle High German stunen, stunden (“to drive, push, knock, strike”), Swedish stöna (“to moan, groan”), Danish stønne (“to moan, groan”), Icelandic stynja (“to moan”). Related also to Dutch steunen (“to groan; support”), German stöhnen (“to groan, moan”), German staunen (“to be astonished, be amazed, marvel at”), Russian стонать (stonatʹ), стена́ть (stenátʹ, “to moan, groan”). See also Occitan estonar, Old French estoner, English astonish.

cog

The monsters stun when you jump on them.

(intransitive, video games) To enter a stunned state.


selfish

en-adj

selfish (comparative more selfish or (proscribed) selfisher, superlative most selfish or (proscribed) selfishest)

more selfish (comparative)
selfisher (comparative proscribed)
most selfish (superlative)
selfishest (proscribed superlative)

From self + -ish. Compare Danish selvisk (“selfish”), Swedish självisk (“selfish”).

With that said, there is a perk to Xiao being a selfish DPS. He plays like Razor where he needs to be out in the field more than 90 percent of the time. Compared to Diluc, Xiao is more independent when it comes to dealing damage.

(video games) Of video game characters: relying on their own actions and capabilities to be effective in the game, rather than on other characters.


continue

From Middle English continuen, from Old French continuer, from Latin continuāre. Displaced native Old English þurhwunian.

So if you died battling the green monster inside the cave—and you had run out of lives—maybe a continue would be available.

2008, Jeannie Novak, Luis Levy, Play the Game: The Parent's Guide to Video Games, →ISBN, page 48:

Moreover, where three lives and a sparse availability of extra life-giving '1-Ups' marked the 1991 experience, the iPod player is offered an unlimited number of continues with which to progress through the gameworld.

2012, James A. Newman, Best Before: Videogames, Supersession and Obsolescence, →ISBN, page 128:

(video games) An option allowing the player to resume play after game over, when all lives have been lost, while retaining their progress.


rush

Perhaps from Middle English ruschen, russchen (“to rush, startle, make a loud rushing noise”), from Old English hrysċan (“to jolt, startle”), from Proto-West Germanic *hurskijan, from Proto-Germanic *hurskijaną (“to startle, drive”), from *hurskaz (“fast, rapid, quick”), from Proto-Indo-European *ḱers- (“to run, hurry”).
Cognate with Old High German hursken (“to hurry, speed, incite, accelerate”), Old English horsc (“quick, quick-witted, clever”).
etymology note
An alternative etymology traces rush via Middle English rouschen (“to rush”) from Old English *rūscian (“to rush”) from Proto-Germanic *rūskōną (“to rush, storm, be fierce, be cruel”), a variant (with formative k) of Proto-Germanic *rūsōną (“to be cruel, storm, rush”) from Proto-Indo-European *(o)rewə- (“to drive, move, agitate”), making it akin to Old High German rosc, rosci (“quick”), Middle Low German rûschen (“to rush”), Middle High German rūschen, riuschen (“to rush”) (German rauschen (“to rush”)), North Frisian ruse (“to rush”), Middle Dutch ruuscen (“to make haste”), Middle Dutch rūsen (“to rush”) (Dutch ruisen (“to rush”)), Danish ruse (“to rush”), Swedish rusa (“to rush”). Compare Middle High German rūsch (“a charge, rush”). Influenced by Middle English russhen (“to force back”) from Anglo-Norman russher, russer from Old French ruser, rëuser.
Alternatively, according to the OED, perhaps an adaptation of Anglo-Norman russher, russer (“to force back, down, out of place, by violent impact", "to pull out or drag off violently or hastily”), from Old French re(h)usser, ruser (although the connection of the forms with single -s- and double -ss- is dubious; also adopted in English ruse; French ruser (“to retreat, drive back”)), from an assumed Vulgar Latin *refūsāre and Latin refundō (“I cause to flow back”), although connection to the same Germanic root is also possible. More at rouse.

раш

video games: act of running at another player with large swarm of weak units — see also zerg

(video games) The strategy of attacking an opponent with a large swarm of weak units, rather than spending time developing their abilities.


rush

en-verb

rush (third-person singular simple present rushes, present participle rushing, simple past and past participle rushed)

rushes (present singular third-person)
rushing (participle present)
rushed (participle past)
rushed (past)

(video games, slang, transitive) To attack (an opponent) with a large swarm of units.


bumper

Dutch: bumper

Japanese: バンパー (banpā)

Korean: 범퍼 (beompeo)

Russian: ба́мпер (bámper)

(video games) A shoulder button on a gamepad.


guild

From Middle English gilde, from Old Norse gildi (“payment, guild”). Related to geld, yield, yauld.

(video games) An organized group of players who regularly play together in a multiplayer game.


chunk

chunk (third-person singular simple present chunks, present participle chunking, simple past and past participle chunked)

chunks (present singular third-person)
chunking (participle present)
chunked (participle past)
chunked (past)

Variant of chuck; or alternatively a diminutive of chump (“chunk; block”) + *-k (diminutive suffix) (compare hunk from hump, etc.).

He's chunked right before the next battle so he has to regen HP.

(transitive, video games) Deal a substantial amount of damage to an opponent.


LP

en-noun

LP (countable and uncountable, plural LPs)

(online gaming, Internet) Initialism of let's play.


portable

LL-Q1860 (eng)-Flame, not lame-portable.wav

[ˈpʰɔɹɾɪ̈bl̩]

Borrowed from Middle French portable, or from Latin portabilis.

siirrettävä rakennus

temporary building that is portable, especially one located at a school

(video games) A hand-held video gaming device.


idle

From Middle English idel, ydel, from Old English īdel (“idleness”), from the adjective (see above).


athletic

en-adj

athletic (comparative more athletic, superlative most athletic)

more athletic (comparative)
most athletic (superlative)

Etymology tree
Proto-Indo-European *h₂weh₁-der.
Proto-Indo-European *-tḗr
Proto-Indo-European *-tromder.
Ancient Greek ἆθλον (âthlon)
Ancient Greek ᾱ̓θλέω (āthléō)
Proto-Indo-European *-teh₂der.
Ancient Greek -τής (-tḗs)
Ancient Greek ἀθλητής (athlētḗs)
Proto-Indo-European *-kos
Ancient Greek -κός (-kós)
Ancient Greek -ικός (-ikós)
Ancient Greek ᾱ̓θλητῐκός (āthlētikós)bor.
Latin āthlēticuslbor.
French athlétiquebor.
English athletic
From French athlétique and Latin āthlēticus, from Ancient Greek ἀθλητικός (athlētikós, “relating to an athlete”), from ἀθλητής (athlētḗs, “athlete”): equivalent to athlete + -ic. For more, see athlete.

der

Are you a member of the American Athletic Association?

(not comparable) Having to do with athletes.

An athletic course in which Mario must traverse rotating lifts and stretch blocks.

2018, Super Mario Bros. Encyclopedia, Milwaukie: Dark Horse, →OCLC, page 65:

Mario levels are usually indicated to belong to one of five types (overworld, underground, athletic, castle, underwater)². The type determines the aesthetic style of the level, but also affects the challenges that are posed. For example, athletic levels usually contain platforms that are spaced far apart, as well as moving platforms. They thus require precise and timed jumps to traverse.

2019, S. M. Lucas, V. Volz, “Tile pattern KL-divergence for analysing and evolving game levels”, in Proceedings of the Genetic and Evolutionary Computation Conference, page 171:

(video games) Of a level in a Super Mario game: with an emphasis on platforming challenge, often involving precise jumps between floating platforms above a bottomless pit, and having upbeat background music.


athletic

A muscular, large–boned person, in the typology of Ernst Kretschmer.


UE

(video games) Initialism of Unreal Engine.


teabag

en-verb

teabag (third-person singular simple present teabags, present participle teabagging, simple past and past participle teabagged)

teabags (present singular third-person)
teabagging (participle present)
teabagged (participle past)
teabagged (past)

The good news is, you don't have to play 10,000 matches to learn to hold your own against those obnoxious, teabagging 9-year-olds anymore!

(video games) To sit or crouch repeatedly on the head of another player's character after they are dead.


casual

/ˈkɛʒ(ʉː)əl/

From Middle French casuel, from Late Latin cāsuālis (“happening by chance”), from Latin cāsus (“event”) (English case), from cadere (“to fall”) (whence English cadence).

der

The devs dumbed the game down so the casuals could enjoy it.

(video games, informal, derogatory) A player of casual games.


quadro

From Latin quadrum. Compare Galician cadro, Spanish cuadro, and Italian quadro.

(electronics, film, animation, video games) division of time on a multimedia timeline


FPS

first-person shooter
first-person shooter#English

(video games) Initialism of first-person shooter.


FPS

Orthographic borrowing from English FPS.

(video games) FPS (initialism of "first-person shooter")


vault

en-verb

vault (third-person singular simple present vaults, present participle vaulting, simple past and past participle vaulted)

vaults (present singular third-person)
vaulting (participle present)
vaulted (participle past)
vaulted (past)

From Middle English vaute, vowte, from Old French volte (modern voûte), from Vulgar Latin *volta < *volvita or *volŭta, a regularization of Latin volūta (compare modern volute (“spire”)), the past participle of volvere (“roll, turn”). Cognate with Spanish vuelta (“turn”) and Portuguese volta ("turn"). Doublet of volute.

In future updates, most likely in season six, more items will get vaulted.

2018 August 31, Steven Asarch, “'Fortnite' Developer Update 5.40: Storm Destruction, Revolver in Vault”, in Newsweek, New York, N.Y.: Newsweek Publishing LLC, →ISSN, →OCLC, archived from the original on 2018-10-03:

While vaulting some old content may turn off a few players, Bungie seems intent on bringing as many players under its tent as possible first.

2020 June 9, Gene Park, “Bungie is finally coming through with its old promise of a 10-year ’Destiny’ plan”, in The Washington Post, Washington, D.C.: The Washington Post Company, →ISSN, →OCLC, archived from the original on 2020-07-09:

Blizzard will vault the gorgeous Hanamura and other Assault maps from Overwatch's competitive mode when 'Overwatch 2' arrives.

2021 February 19, Kris Holt, “Overwatch 2 Will Ditch The Widely Disliked Assault/2CP Maps”, in Forbes, New York, N.Y.: Forbes Media, →ISSN, →OCLC, archived from the original on 2023-02-02:

While some mistakes have resulted in Riot pulling Agents in the past, those changes were always temporary. If Riot is set on having only seven maps in the "Valorant," that likely means Split isn't coming back and more maps will get vaulted in the future.

2022 June 17, James Carr, “The Real Reason Valorant Is Dropping Its Oldest Map”, in SVG.com, archived from the original on 2022-11-28:

(video games) To remove (an item, character, etc.) from a video game in an update.


proxy

(Make sure you don't move!! Might trigger a proxy..!)

2001, "TripleRaid", Perfect Dark: Glitch FAQ http://www.gamefaqs.com/console/n64/file/198275/7974

the only means the Protectors have of delaying is by laying mines and Sentry Guns, and the Runners can only use the Magnums to blow up Proxies and Sentries.

2001, "CyricZ", Perfect Dark: FAQ/Walkthrough http://www.gamefaqs.com/console/n64/file/198275/8052

Usually, the only reason I play in Yoshi's Island is to have fun with the clouds - put proxies on them, taunt from them, whatever.

2002, "yc", Super Smash Bros.: Kirby http://www.gamefaqs.com/console/n64/file/198854/9449

You can also walk with your gun out, as this will limit your speed, allowing you do evade the proxies.

2006, "eatyourmumshead", Tom Clancy's Splinter Cell Chaos Theory: Online Mode FAQ http://www.gamefaqs.com/console/ps2/file/924556/43994

(video games slang) Short for proximity mine.


pont

pontok (plural)
pont (nominative singular)
pontok (nominative plural)
pontot (accusative singular)
pontokat (accusative plural)
pontnak (dative singular)
pontoknak (dative plural)
ponttal (instrumental singular)
pontokkal (instrumental plural)
pontért (causal-final singular)
pontokért (causal-final plural)
ponttá (singular translative)
pontokká (plural translative)
pontig (singular terminative)
pontokig (plural terminative)
pontként (essive-formal singular)
pontokként (essive-formal plural)
pontban (inessive singular)
pontokban (inessive plural)
ponton (singular superessive)
pontokon (plural superessive)
pontnál (adessive singular)
pontoknál (adessive plural)
pontba (illative singular)
pontokba (illative plural)
pontra (singular sublative)
pontokra (plural sublative)
ponthoz (allative singular)
pontokhoz (allative plural)
pontból (elative singular)
pontokból (elative plural)
pontról (delative singular)
pontokról (delative plural)
ponttól (ablative singular)
pontoktól (ablative plural)
ponté (possessed-single possessive predicative singular)
pontoké (plural possessed-single possessive predicative)
pontéi (possessed-single possessive predicative singular)
pontokéi (plural possessed-single possessive predicative)
pontom (first-person possessed-single possessive singular)
pontjaim (first-person possessed-many possessive singular)
pontod (possessed-single possessive second-person singular)
pontjaid (possessed-many possessive second-person singular)
pontja (possessed-single possessive singular third-person)
pontjai (possessed-many possessive singular third-person)
pontunk (first-person plural possessed-single possessive)
pontjaink (first-person plural possessed-many possessive)
pontotok (plural possessed-single possessive second-person)
pontjaitok (plural possessed-many possessive second-person)
pontjuk (plural possessed-single possessive third-person)
pontjaik (plural possessed-many possessive third-person)

Borrowed from German Punkt, from Latin punctum.

(sports, video games, board games) point (a unit of scoring in a game or competition)


Back-formation from any% or low%, in which the “%” was a literal indicator of the percentage completion the player would achieve in order to qualify for the given leaderboard category.
The suffix was then broadened to form category names in general, where the suffixed term specified some condition about the category, e.g. what score must be obtained, items used, etc., in order to qualify.

100% ― 100% of the game must be completed

any% ― any percentage completion is permitted

low% ― the lowest possible completion is required

(speedrunning) Suffix forming speedrunning categories requiring a given percentage to qualify.

P% ― requiring a “P” rank in order to qualify

Gears% ― gear items are allowed as part of the run (whereas in the main category runs they would not be)

(speedrunning) Suffix forming speedrunning categories related to the suffixed element, or subject to constraints based on it.


backport

backport (third-person singular simple present backports, present participle backporting, simple past and past participle backported)

backports (present singular third-person)
backporting (participle present)
backported (participle past)
backported (past)

LL-Q1860 (eng)-Flame, not lame-backport.wav

(also video games) To re-release software on its original or a previous platform with new features, after its release on a different platform.


genocide

en-noun

genocide (countable and uncountable, plural genocides)

Armenian genocide
Terminology of the Armenian genocide
The Holocaust
genocide

Coined by lawyer of Polish-Jewish descent Raphael Lemkin in 1943 or 1944 in reference to the Armenian Genocide (then known by other names; see: Terminology of the Armenian genocide) and the Jewish Holocaust. From the stem of Ancient Greek γένος (génos, “race, kind”) (cognate with Latin gēns (“tribe, clan”), whence genus) + -cide (“killing, killer”). Doublet of gendercide. Compare genticide.

der

I used genocide in my first ascension, but have been genocideless ever since. Makes the game much more interesting, but then again, if one hasn't ascended yet, it will be interesting anyway.

2000, Kimmo Kasila, “Arch lich at Minetown bones, Help!”, in rec.games.roguelike.nethack (Usenet):

(video games, roguelikes) The elimination of an entire class of monsters by the player.


intrinsic

From Middle French intrinsèque, from Latin intrīnsecus (“on the inside, inwardly”), from *intrim, an assumed adverbial form of inter (“within”) + secus (“by, on the side”).

You can acquire the fire-resistance intrinsic by eating dragon meat.

(video games) An ability possessed by a character and not requiring any external equipment.


AFK

I'm gonna go AFK in a few mins

(military, video games, Internet slang) Initialism of away from keyboard (that is, away from one's computer; idle)


console

Borrowed from French console (“bracket”, noun), from consoler (“to console, to comfort”, verb).
Sense of “bracket” either due to a bracket alleviating the load, or due to brackets being decorated with the Christian figure of a consolateur (“consoler”), itself perhaps a pun on the first sense (alleviating load).
Originally used for the bracket itself, then for wall-mounted tables (mounted with a bracket), then for free-standing tables placed against a wall. Use for control system dates at least to 1880s for an “organ console”; use for electrical or electronic control systems dates at least to 1930s in radio, television, and system control, particularly as “mixer console” or “control console”, attached to an equipment rack. This was popularized in computers by mainframes such as the IBM 704 (1954) in terms such as “operator’s console” or “console typewriter”, and then generalized to any attached equipment, particularly for user interaction. The automotive sense harks back to earlier use as “support”.

An instrument with displays and an input device that is used to monitor and control an electronic system.

(video games) A consumer device dedicated to playing video games, with the ability to change games.

конзола

video games: device dedicated to playing video games


console

desc

→ Armenian: քոնսոլ (kʻonsol), քոնցոլ (kʻoncʻol) — Constantinople

→ Catalan: consola

→ English: console

→ German: Konsole

→ Greek: κονσόλα (konsóla)

→ Ottoman Turkish: قونسول (konsol)

→ Turkish: konsol

→ Polish: konsola

Probably a shortened from consolateur, denoting the same architectural element, ultimately from consoler (“to console, to comfort”).

(by ellipsis) video game console, electronic gadget serving in order to play video games


console

(video games) a device dedicated to playing video games


console

Insira um memory card no console com um save do jogo Shinobi.

2005, Equipe Digerati, Dicas Arrasadoras Para Playstation, Universo dos Livros Editora, →ISBN, page 80:

(Brazil) console (device dedicated to playing video games)


Easter egg

/ˈiː.stəɹ ˌɛɡ/

Adventure (1980 video game)#Easter_egg
Easter egg

From Easter + egg. Cognate with German Low German Ooosterei (“Easter egg”), Middle High German ōsterei ("Easter egg"; > modern German Osterei).
So called because eggs would be eaten during Easter to break the fasting during Lent. (No eggs, dairy, meat except fish, lard, or foods containing these ingredients could be eaten during Lent.)
The computing sense is from the early 1980s, popularized by the video game Adventure.

gloss

"Easter egg"; > modern German <i class="Latn mention" lang="de">Osterei</i>

an Easter egg that displays the names of the application's development team

Once found, the Easter egg will often enable the player to traverse through the game much more rapidly the second time around.

2011, Myint Swe Khine, Learning to Play: Exploring the Future of Education with Video Games, page 59:

(computing, video games) An undocumented function hidden in a program or video game, typically triggered by a particular input sequence or combination of keystrokes.

ou de pasqua

an undocumented function hidden in a program


HOT

en-noun

HOT (countable and uncountable, plural HOTs)

(video games) Initialism of health over time: a status effect that restores health points as time passes


toon

Proxemics are very important, however, as the positioning of an agent's toon in anon-combat grouping or in the environment can show place within a social group.

2010, Ben Kei Daniel, Handbook of Research on Methods and Techniques for Studying Virtual Communities, →ISBN:

(informal, video games) A player's avatar or visible character in a massively multiplayer online role-playing game.


sweeper

From Middle English swepere, swepare, equivalent to sweep + -er. Cognate with Middle Low German swēpære, swēper (“broom for sweeping up debris”).

(video games) A character designed or capable of knocking out multiple enemies in succession, usually due to a combination of high offense and high speed.


skip

From Middle English skippen, skyppen, of North Germanic origin, ultimately from Proto-Germanic *skupjaną, perhaps related to *skeubaną (“to drive, push”), iterative *skuppōną (“to push/move repeatedly, skip”), from Proto-Indo-European *skewbʰ- (“to push, throw, shake”).
Related to Icelandic skopa (“to take a run”), Old Swedish skuppa (“to skip”), modern dialectal Swedish skopa, skimpa (“to skip, leap”), and English shove. See also dialectal English skimp (“to mock”) (Etymology 1), considered by some to be related.

der

The act of passing over an interval from one thing to another; an omission of a part.

(video games) A trick allowing the player to proceed to a later section of the game without playing through a section that was intended to be mandatory.


gal

Short for galgame, borrowed from Japanese ギャルゲーム (gyaru gēmu), which is wasei eigo (和製英語; pseudo-anglicism), derived from gal + game.

pseudo-loan

推gal

(ACG, video games) galge (video or computer game centered around interactions with attractive anime-style girls)


blink

en-verb

blink (third-person singular simple present blinks, present participle blinking, simple past and past participle blinked)

blinks (present singular third-person)
blinking (participle present)
blinked (participle past)
blinked (past)

From Middle English blynken, blenken, from Old English blincan (suggested by causative verb blenċan (“to deceive”); > English blench), from Proto-Germanic *blinkaną, a variant of *blīkaną (“to gleam, shine”).
Cognate with Dutch blinken (“to glitter, shine”), German blinken (“to flash, blink”), Danish blinke (“to flash, twinkle, wink, blink”), Swedish blinka (“to flash, blink, twinkle, wink, blink”). Related to blank, blick, blike, bleak.

blikat

to flash on and off at regular intervals

(science fiction, video games) To teleport, mostly for short distances.


blink

en-noun

blink (countable and uncountable, plural blinks)

(video games) An ability that allows teleporting, mostly for short distances


one up

If you hit that block, you can get a one up.

(video games) Alternative spelling of 1-up (“extra life”)


mob

You can't win with small, balanced groups. You have to zerg the mob with a high number of players.

2002, Wolfie, “Re: Whoa - massive changes due in next patch”, in alt.games.everquest (Usenet):

non-player character
non-player character

(video games) A non-player character, especially one that exists to be fought or killed to further the progression of the story or game.


cripple

en-verb

cripple (third-person singular simple present cripples, present participle crippling, simple past and past participle crippled)

cripples (present singular third-person)
crippling (participle present)
crippled (participle past)
crippled (past)

From Middle English cripel, crepel, crüpel, from Old English crypel (“crippled; a cripple”), from Proto-Germanic *krupilaz (“tending to crawl; a cripple”), from Proto-Indo-European *grewb- (“to bend, crouch, crawl”), from Proto-Indo-European *ger- (“to bend, twist”), equivalent to creep + -le. Cognate with Dutch kreupel, Low German Kröpel, German Krüppel, Old Norse kryppill.

der

(slang, video games) To nerf something which is overpowered.


gank

en-verb

gank (third-person singular simple present ganks, present participle ganking, simple past and past participle ganked)

ganks (present singular third-person)
ganking (participle present)
ganked (participle past)
ganked (past)

Our group totally ganked this guy.

(transitive, Internet, online gaming, slang) To kill much weaker players in an online video game in such a way that they cannot defend themselves.


roleplaying game

en-noun

roleplaying game (plural roleplaying games)

joc de rol

type of game in which the players assume the role of a character

massively multiplayer online role-playing game

(video games) A type of computer game where the player takes the role of a character or party, normally lacking tests of physical skill and including more story-telling and narrative aspects than traditional action games.


bg

(online gaming slang) Initialism of bad game.


collision

collision (countable and uncountable, plural collisions)

From Middle French collision, from Late Latin collīsiō, from Latin collīdere, past participle collīsus (“to dash together”); see collide. cf. allision.

collision detection
collision detection#English

(computing, chiefly video games) Clipping of collision detection; tangibility.


whiff

en-verb

whiff (third-person singular simple present whiffs, present participle whiffing, simple past and past participle whiffed)

whiffs (present singular third-person)
whiffing (participle present)
whiffed (participle past)
whiffed (past)

The noun is possibly:
* partly a variant of Middle English wef, weffe (“bad smell, stench, stink; exhalation; vapour; tendency of something to go bad (?)”) [and other forms], possibly a variant of either:
** waf, waif, waife (“odour, scent”), possibly from waven (“to move to and fro, sway, wave; to stray, wander; to move in a weaving manner; (figuratively) to hesitate, vacillate”), from Old English wafian (“to wave”), ultimately from Proto-Indo-European *webʰ- (“to braid, weave”); or
** wef (“a blow, stroke”), from weven (“to travel, wander; to move to and fro, flutter, waver; to blow something away, waft; to cause something to move; to fall; to cut deeply; to sever; to give up, yield; to give deference to; to avoid; to afflict, trouble; to beckon, signal”); further etymology uncertain, perhaps from Old English wefan (“to weave”) (ultimately from Proto-Indo-European *webʰ- (“to braid, weave”)), or from wǣfan (see bewǣfan, ymbwǣfan); and
* partly onomatopoeic.
Noun sense 6 (“name of a number of flatfish”) is possibly derived from sense 1 (“brief, gentle breeze; a light gust of air”), sense 4 (“small quantity of cloud, smoke, vapour, etc.”), and other such senses.
The verb and adjective are derived from the noun. Verb sense 2.6 (“to catch fish by dragging a handline near the surface of the water from a moving boat”) is possibly derived from sense 1.1 (“to carry or convey (something) by, or as by, a whiff or puff of air”), sense 2.2 (“to be carried, or move as if carried, by a puff of air”), and other such senses.
The interjection is derived from noun sense 7.4 (“a sound like that of air passing through a small opening; a short or soft whistle”).

inh

(video games) In fighting games, to execute a move that fails to hit the opponent.


free-for-all

/ˈfɹiːfəɹɔːl/

/ˈfɹiːfɚɔːl/

(video games) Deathmatch, sometimes specifically one in which every player is pitted against all the others.


dashboard

/ˈdæʃˌbɔː(ɹ)d/

/ˈdæʃˌboəɹd/

/ˈdæʃˌbɔːɹd/

From dash (“to sprinkle; to splatter”) + board for meaning 1. Possibly expanded meaning later.

compound

Log in to the dashboard to change your account settings.

graphical user interface
graphical user interface

(graphical user interface, video games) A graphical user interface in the form of or resembling a motor car dashboard.

paneelbord

panel under the windscreen of a motor car or aircraft


jumper

This is an extremely hard to find platform jumper centered around everyone's favorite dot eating hero.

2002, Andy Slaven, Video Game Bible, 1985-2002, page 161:

(video games) A platform game based around jumping.


RTA

en-noun

RTA (countable and uncountable, plural RTAs)

real-time attack
real-time attack#English

(video games, speedrunning) Initialism of real-time attack.


unlock

From Middle English unloken, unlouken, onlouken, from Old English onlūcan (“to unlock”), equivalent to un- + lock. Cognate with Dutch ontluiken (“to unlock”).

The other unlocks, like a grenade launcher or a sniper's steady ability, didn't fit into my playstyle.

2012 October 11, Craig Pearson, “Hands On: Medal Of Honour Warfighter”, in Rock Paper Shotgun:

(video games) An initially hidden feature that is made available to reward the player for some achievement.


HP

HP (countable and uncountable, plural HPs or HP)

Sense "home page" is a borrowing from Japanese HP (HP, “home page”), from English home page.

If you stay at a hotel, you'll wake up with full HP and PP.

1995, HAL Laboratory, EarthBound, Nintendo, Super Nintendo Entertainment System:

(video games, mostly role-playing games) Hit points; health points.


HP

id-noun

HP (first-person possessive HPku, second-person possessive HPmu, third-person possessive HPnya)

HPku (first-person possessive)
HPmu (possessive second-person)
HPnya (possessive third-person)

(video games, mostly role-playing games) hit points; health points


underworld

LL-Q1860 (eng)-Flame, not lame-underworld.wav

In the underworld theme, low notes create a darker feeling that matches the cave setting. This song also creates a sense of continuity across early Mario games, since it's a remix of SMB1's original underworld theme.

2016, Alyse Knorr, Super Mario Bros. 3: Boss Fight Books #13:

(video games) The portion of a game that is set below ground.


kenttä

kenttä (nominative singular)
kentät (nominative plural)
kenttä (accusative nominative singular)
kentät (accusative nominative plural)
kentän (accusative genitive singular)
kentät (accusative genitive plural)
kentän (genitive singular)
kenttien (genitive plural)
kenttäin (genitive plural rare)
kenttää (partitive singular)
kenttiä (partitive plural)
kentässä (inessive singular)
kentissä (inessive plural)
kentästä (elative singular)
kentistä (elative plural)
kenttään (illative singular)
kenttiin (illative plural)
kentällä (adessive singular)
kentillä (adessive plural)
kentältä (ablative singular)
kentiltä (ablative plural)
kentälle (allative singular)
kentille (allative plural)
kenttänä (essive singular)
kenttinä (essive plural)
kentäksi (singular translative)
kentiksi (plural translative)
kentättä (abessive singular)
kentittä (abessive plural)
kentin (instructive plural)
See the possessive forms below. (comitative)
kenttäni (nominative singular)
kenttäni (nominative plural)
kenttäni (accusative nominative singular)
kenttäni (accusative nominative plural)
kenttäni (accusative genitive singular)
kenttäni (accusative genitive plural)
kenttäni (genitive singular)
kenttieni (genitive plural)
kenttäini (genitive plural rare)
kenttääni (partitive singular)
kenttiäni (partitive plural)
kentässäni (inessive singular)
kentissäni (inessive plural)
kentästäni (elative singular)
kentistäni (elative plural)
kenttääni (illative singular)
kenttiini (illative plural)
kentälläni (adessive singular)
kentilläni (adessive plural)
kentältäni (ablative singular)
kentiltäni (ablative plural)
kentälleni (allative singular)
kentilleni (allative plural)
kenttänäni (essive singular)
kenttinäni (essive plural)
kentäkseni (singular translative)
kentikseni (plural translative)
kentättäni (abessive singular)
kentittäni (abessive plural)
kenttineni (comitative plural)
kenttäsi (nominative singular)
kenttäsi (nominative plural)
kenttäsi (accusative nominative singular)
kenttäsi (accusative nominative plural)
kenttäsi (accusative genitive singular)
kenttäsi (accusative genitive plural)
kenttäsi (genitive singular)
kenttiesi (genitive plural)
kenttäisi (genitive plural rare)
kenttääsi (partitive singular)
kenttiäsi (partitive plural)
kentässäsi (inessive singular)
kentissäsi (inessive plural)
kentästäsi (elative singular)
kentistäsi (elative plural)
kenttääsi (illative singular)
kenttiisi (illative plural)
kentälläsi (adessive singular)
kentilläsi (adessive plural)
kentältäsi (ablative singular)
kentiltäsi (ablative plural)
kentällesi (allative singular)
kentillesi (allative plural)
kenttänäsi (essive singular)
kenttinäsi (essive plural)
kentäksesi (singular translative)
kentiksesi (plural translative)
kentättäsi (abessive singular)
kentittäsi (abessive plural)
kenttinesi (comitative plural)
kenttämme (nominative singular)
kenttämme (nominative plural)
kenttämme (accusative nominative singular)
kenttämme (accusative nominative plural)
kenttämme (accusative genitive singular)
kenttämme (accusative genitive plural)
kenttämme (genitive singular)
kenttiemme (genitive plural)
kenttäimme (genitive plural rare)
kenttäämme (partitive singular)
kenttiämme (partitive plural)
kentässämme (inessive singular)
kentissämme (inessive plural)
kentästämme (elative singular)
kentistämme (elative plural)
kenttäämme (illative singular)
kenttiimme (illative plural)
kentällämme (adessive singular)
kentillämme (adessive plural)
kentältämme (ablative singular)
kentiltämme (ablative plural)
kentällemme (allative singular)
kentillemme (allative plural)
kenttänämme (essive singular)
kenttinämme (essive plural)
kentäksemme (singular translative)
kentiksemme (plural translative)
kentättämme (abessive singular)
kentittämme (abessive plural)
kenttinemme (comitative plural)
kenttänne (nominative singular)
kenttänne (nominative plural)
kenttänne (accusative nominative singular)
kenttänne (accusative nominative plural)
kenttänne (accusative genitive singular)
kenttänne (accusative genitive plural)
kenttänne (genitive singular)
kenttienne (genitive plural)
kenttäinne (genitive plural rare)
kenttäänne (partitive singular)
kenttiänne (partitive plural)
kentässänne (inessive singular)
kentissänne (inessive plural)
kentästänne (elative singular)
kentistänne (elative plural)
kenttäänne (illative singular)
kenttiinne (illative plural)
kentällänne (adessive singular)
kentillänne (adessive plural)
kentältänne (ablative singular)
kentiltänne (ablative plural)
kentällenne (allative singular)
kentillenne (allative plural)
kenttänänne (essive singular)
kenttinänne (essive plural)
kentäksenne (singular translative)
kentiksenne (plural translative)
kentättänne (abessive singular)
kentittänne (abessive plural)
kenttinenne (comitative plural)
kenttänsä (nominative singular)
kenttänsä (nominative plural)
kenttänsä (accusative nominative singular)
kenttänsä (accusative nominative plural)
kenttänsä (accusative genitive singular)
kenttänsä (accusative genitive plural)
kenttänsä (genitive singular)
kenttiensä (genitive plural)
kenttäinsä (genitive plural rare)
kenttäänsä (partitive singular)
kenttiään (partitive plural)
kenttiänsä (partitive plural)
kentässään (inessive singular)
kentässänsä (inessive singular)
kentissään (inessive plural)
kentissänsä (inessive plural)
kentästään (elative singular)
kentästänsä (elative singular)
kentistään (elative plural)
kentistänsä (elative plural)
kenttäänsä (illative singular)
kenttiinsä (illative plural)
kentällään (adessive singular)
kentällänsä (adessive singular)
kentillään (adessive plural)
kentillänsä (adessive plural)
kentältään (ablative singular)
kentältänsä (ablative singular)
kentiltään (ablative plural)
kentiltänsä (ablative plural)
kentälleen (allative singular)
kentällensä (allative singular)
kentilleen (allative plural)
kentillensä (allative plural)
kenttänään (essive singular)
kenttänänsä (essive singular)
kenttinään (essive plural)
kenttinänsä (essive plural)
kentäkseen (singular translative)
kentäksensä (singular translative)
kentikseen (plural translative)
kentiksensä (plural translative)
kentättään (abessive singular)
kentättänsä (abessive singular)
kentittään (abessive plural)
kentittänsä (abessive plural)
kenttineen (comitative plural)
kenttinensä (comitative plural)

[ˈk̟e̞n̪t̪ːæ]

Borrowing from Sami, ultimately from Proto-Samic *kientē.


controller

/kənˈtɹəʊlə/

From Middle English countreroller, from Anglo-Norman contreroulour and Middle French contreroleur (French contrôleur), from Medieval Latin contrārotulātor, from *contrārotulāre (from which control). By surface analysis, control + -er.

I'm collecting player's names for a school project. You know, players just like you! That's right, you--the one holding the controller. Would you register your name, please?

(video games) A hardware device designed to allow the user to play video games.

controller

video games: hardware device designed to allow the user to play video games


controller

nl-noun

controller m (plural controllers, diminutive controllertje n)

controllers (plural)
controllertje (diminutive neuter)


cc

en-verb

cc (third-person singular simple present cc's, present participle cc'ing, simple past and past participle cc'ed or cc'd or cc:d)

cc's (present singular third-person)
cc'ing (participle present)
cc'ed (participle past)
cc'ed (past)
cc'd (participle past)
cc'd (past)
cc:d (participle past)
cc:d (past)

Just cc him, bro.

(video games, transitive) Initialism of crowd control.


shimmy

shimmy (third-person singular simple present shimmies, present participle shimmying, simple past and past participle shimmied)

shimmies (present singular third-person)
shimmying (participle present)
shimmied (participle past)
shimmied (past)

A back-formation from chemise (mistaken for a plural).

Jump up to the ledge on your right and shimmy around the corner.

2009, Allison Schubert, Lunabean.com's Videogame Guides of 2008: Adventure 3-Pack:

Climb on top of the room and drop down to shimmy along its back ledge.

1999, Prima Development, The Big PlayStation Book:

(intransitive, video games) To move across a narrow ledge, either by hanging from it or by strafing on it along the wall.


frame rate

LL-Q1860 (eng)-Flame, not lame-frame rate.wav

The measurement of how quickly an imaging device can produce unique consecutive images called frames, most often expressed in frames per second (often abbreviated "fps") or, equivalently, hertz (Hz).

幀率

measurement of how quickly an imaging device can produce frames


legendary

From legend + -ary; from Medieval Latin legendārius. Earlier it was a noun meaning "a collection of legends" (1510s) (Medieval Latin legendārium, Old French legendier), from Latin legenda. In English, both the noun and the adjective first appeared in the 16th century.


jefe

es-noun

jefe m (plural jefes, feminine jefa or jefe, feminine plural jefas or jefes)

jefes (plural)
jefa (feminine)
jefe (feminine)
jefas (feminine plural)
jefes (feminine plural)

→ English: jefe

→ Bikol Central: hepe

→ Cebuano: hepe

→ Tagalog: hepe

Inherited from Old Spanish xefe, from Old French chief, from Latin caput. Compare Portuguese chefe. Doublet of cabo and chef.


rolling

(video games, NES Tetris) A technique in which players rhythmically tap the underside of the controller with one hand while holding the thumb of the other on the d-pad so as to perform several button presses a second.


MMORPG

massively multiplayer online role-playing game#English

(online gaming) Initialism of massively multiplayer online role-playing game.

MMORPG

abbreviation of video game type — see also massively multiplayer online role-playing game


stats

Those items he bought really boosted his stats.

(roleplaying games, video games slang) Attributes of a unit in a game (e.g. health, damage output)


EA

(video games) Initialism of Electronic Arts.


tietokonepeli

tietokonepeli (nominative singular)
tietokonepelit (nominative plural)
tietokonepeli (accusative nominative singular)
tietokonepelit (accusative nominative plural)
tietokonepelin (accusative genitive singular)
tietokonepelit (accusative genitive plural)
tietokonepelin (genitive singular)
tietokonepelien (genitive plural)
tietokonepeliä (partitive singular)
tietokonepelejä (partitive plural)
tietokonepelissä (inessive singular)
tietokonepeleissä (inessive plural)
tietokonepelistä (elative singular)
tietokonepeleistä (elative plural)
tietokonepeliin (illative singular)
tietokonepeleihin (illative plural)
tietokonepelillä (adessive singular)
tietokonepeleillä (adessive plural)
tietokonepeliltä (ablative singular)
tietokonepeleiltä (ablative plural)
tietokonepelille (allative singular)
tietokonepeleille (allative plural)
tietokonepelinä (essive singular)
tietokonepeleinä (essive plural)
tietokonepeliksi (singular translative)
tietokonepeleiksi (plural translative)
tietokonepelittä (abessive singular)
tietokonepeleittä (abessive plural)
tietokonepelein (instructive plural)
See the possessive forms below. (comitative)
tietokonepelini (nominative singular)
tietokonepelini (nominative plural)
tietokonepelini (accusative nominative singular)
tietokonepelini (accusative nominative plural)
tietokonepelini (accusative genitive singular)
tietokonepelini (accusative genitive plural)
tietokonepelini (genitive singular)
tietokonepelieni (genitive plural)
tietokonepeliäni (partitive singular)
tietokonepelejäni (partitive plural)
tietokonepelissäni (inessive singular)
tietokonepeleissäni (inessive plural)
tietokonepelistäni (elative singular)
tietokonepeleistäni (elative plural)
tietokonepeliini (illative singular)
tietokonepeleihini (illative plural)
tietokonepelilläni (adessive singular)
tietokonepeleilläni (adessive plural)
tietokonepeliltäni (ablative singular)
tietokonepeleiltäni (ablative plural)
tietokonepelilleni (allative singular)
tietokonepeleilleni (allative plural)
tietokonepelinäni (essive singular)
tietokonepeleinäni (essive plural)
tietokonepelikseni (singular translative)
tietokonepeleikseni (plural translative)
tietokonepelittäni (abessive singular)
tietokonepeleittäni (abessive plural)
tietokonepeleineni (comitative plural)
tietokonepelisi (nominative singular)
tietokonepelisi (nominative plural)
tietokonepelisi (accusative nominative singular)
tietokonepelisi (accusative nominative plural)
tietokonepelisi (accusative genitive singular)
tietokonepelisi (accusative genitive plural)
tietokonepelisi (genitive singular)
tietokonepeliesi (genitive plural)
tietokonepeliäsi (partitive singular)
tietokonepelejäsi (partitive plural)
tietokonepelissäsi (inessive singular)
tietokonepeleissäsi (inessive plural)
tietokonepelistäsi (elative singular)
tietokonepeleistäsi (elative plural)
tietokonepeliisi (illative singular)
tietokonepeleihisi (illative plural)
tietokonepelilläsi (adessive singular)
tietokonepeleilläsi (adessive plural)
tietokonepeliltäsi (ablative singular)
tietokonepeleiltäsi (ablative plural)
tietokonepelillesi (allative singular)
tietokonepeleillesi (allative plural)
tietokonepelinäsi (essive singular)
tietokonepeleinäsi (essive plural)
tietokonepeliksesi (singular translative)
tietokonepeleiksesi (plural translative)
tietokonepelittäsi (abessive singular)
tietokonepeleittäsi (abessive plural)
tietokonepeleinesi (comitative plural)
tietokonepelimme (nominative singular)
tietokonepelimme (nominative plural)
tietokonepelimme (accusative nominative singular)
tietokonepelimme (accusative nominative plural)
tietokonepelimme (accusative genitive singular)
tietokonepelimme (accusative genitive plural)
tietokonepelimme (genitive singular)
tietokonepeliemme (genitive plural)
tietokonepeliämme (partitive singular)
tietokonepelejämme (partitive plural)
tietokonepelissämme (inessive singular)
tietokonepeleissämme (inessive plural)
tietokonepelistämme (elative singular)
tietokonepeleistämme (elative plural)
tietokonepeliimme (illative singular)
tietokonepeleihimme (illative plural)
tietokonepelillämme (adessive singular)
tietokonepeleillämme (adessive plural)
tietokonepeliltämme (ablative singular)
tietokonepeleiltämme (ablative plural)
tietokonepelillemme (allative singular)
tietokonepeleillemme (allative plural)
tietokonepelinämme (essive singular)
tietokonepeleinämme (essive plural)
tietokonepeliksemme (singular translative)
tietokonepeleiksemme (plural translative)
tietokonepelittämme (abessive singular)
tietokonepeleittämme (abessive plural)
tietokonepeleinemme (comitative plural)
tietokonepelinne (nominative singular)
tietokonepelinne (nominative plural)
tietokonepelinne (accusative nominative singular)
tietokonepelinne (accusative nominative plural)
tietokonepelinne (accusative genitive singular)
tietokonepelinne (accusative genitive plural)
tietokonepelinne (genitive singular)
tietokonepelienne (genitive plural)
tietokonepeliänne (partitive singular)
tietokonepelejänne (partitive plural)
tietokonepelissänne (inessive singular)
tietokonepeleissänne (inessive plural)
tietokonepelistänne (elative singular)
tietokonepeleistänne (elative plural)
tietokonepeliinne (illative singular)
tietokonepeleihinne (illative plural)
tietokonepelillänne (adessive singular)
tietokonepeleillänne (adessive plural)
tietokonepeliltänne (ablative singular)
tietokonepeleiltänne (ablative plural)
tietokonepelillenne (allative singular)
tietokonepeleillenne (allative plural)
tietokonepelinänne (essive singular)
tietokonepeleinänne (essive plural)
tietokonepeliksenne (singular translative)
tietokonepeleiksenne (plural translative)
tietokonepelittänne (abessive singular)
tietokonepeleittänne (abessive plural)
tietokonepeleinenne (comitative plural)
tietokonepelinsä (nominative singular)
tietokonepelinsä (nominative plural)
tietokonepelinsä (accusative nominative singular)
tietokonepelinsä (accusative nominative plural)
tietokonepelinsä (accusative genitive singular)
tietokonepelinsä (accusative genitive plural)
tietokonepelinsä (genitive singular)
tietokonepeliensä (genitive plural)
tietokonepeliään (partitive singular)
tietokonepeliänsä (partitive singular)
tietokonepelejään (partitive plural)
tietokonepelejänsä (partitive plural)
tietokonepelissään (inessive singular)
tietokonepelissänsä (inessive singular)
tietokonepeleissään (inessive plural)
tietokonepeleissänsä (inessive plural)
tietokonepelistään (elative singular)
tietokonepelistänsä (elative singular)
tietokonepeleistään (elative plural)
tietokonepeleistänsä (elative plural)
tietokonepeliinsä (illative singular)
tietokonepeleihinsä (illative plural)
tietokonepelillään (adessive singular)
tietokonepelillänsä (adessive singular)
tietokonepeleillään (adessive plural)
tietokonepeleillänsä (adessive plural)
tietokonepeliltään (ablative singular)
tietokonepeliltänsä (ablative singular)
tietokonepeleiltään (ablative plural)
tietokonepeleiltänsä (ablative plural)
tietokonepelilleen (allative singular)
tietokonepelillensä (allative singular)
tietokonepeleilleen (allative plural)
tietokonepeleillensä (allative plural)
tietokonepelinään (essive singular)
tietokonepelinänsä (essive singular)
tietokonepeleinään (essive plural)
tietokonepeleinänsä (essive plural)
tietokonepelikseen (singular translative)
tietokonepeliksensä (singular translative)
tietokonepeleikseen (plural translative)
tietokonepeleiksensä (plural translative)
tietokonepelittään (abessive singular)
tietokonepelittänsä (abessive singular)
tietokonepeleittään (abessive plural)
tietokonepeleittänsä (abessive plural)
tietokonepeleineen (comitative plural)
tietokonepeleinensä (comitative plural)


vida

Angolar: vira

Guinea-Bissau Creole: vida, bida

Kabuverdianu: bida

Korlai Creole Portuguese: vid

Macanese: vida

Principense: vida

→ Tetum: vida

Inherited from Old Galician-Portuguese vida, from Latin vīta, from Proto-Italic *gʷītā.

inh+

(video games) one of the player's chances to play

life
one of the player's chances to play


meta

en-noun

meta (countable and uncountable, plural metas)

Clipping of metagame. Folk etymology also suggests an initialism of most efficient tactic available.

I don't think the character will be part of the meta even with the recent buffs.


meta

en-adj

meta (comparative more meta, superlative most meta)

more meta (comparative)
most meta (superlative)

I don't think the character will be meta even with the recent buffs.

(video games) Prominent in the metagame; effective and frequently used in competitive gameplay.


meta

Quando falamos de inventário, alguns itens continuam muito fortes e flexíveis no meta, como por exemplo os arpões. Como as snipers saíram do meta, os jogadores tiveram que trocar um dos utilitários para conseguir tags durante o meio do jogo.

2020, “Qual o Novo meta do Fortnite – Temporada 6”, in Escola dos Games, archived from the original on 2021-05-14:


niveau

→ Danish: niveau

→ Dutch: niveau

→ German: Niveau

→ Norwegian Bokmål: nivå

→ Romanian: nivel

→ Serbo-Croatian: nivo

→ Swedish: nivå

→ Turkish: nivo

→ Yiddish: ניוואָ (nivo)

Inherited from Old French nivel, livel, from Vulgar Latin *libellus m, from Latin lībella f. Cognate with English level and Portuguese nível.

Il faut complèter ce niveau pour gagner l’épée magique.

You have to complete this level to earn the magic sword.


Doom

Origin […] have used the canvas of a Doom-like first-person 3-D engine to paint a master work of their own in this comic-book action game.

1996 May 1, Jeffrey Adam Young, “CyberMage: Darklight Awakening Review”, in GameSpot:

first-person shooter
first-person shooter

(video games) A popular first-person shooter video game, often regarded as the progenitor of the genre.


Peach

* As an English surname, from French péché (“sin”). Compare Peachey, Petch.
* As a German surname, Americanized from Pietsch.

(video games) The princess in the Mario franchise.


Pong

A good lunar lander or Pong-type game was all you needed to strike it rich!

2002, André LaMothe, Tricks of the Windows game programming gurus, page 10:

If the US invades Iraq, we'll see action all right, much more than we witnessed with the primitive Pong-ish effects delivered during Gulf War 1.0,

2003 March 1, “Gulf War 2.0: The Son Strikes Back”, in Toronto Star:

The paddle controllers are necessary for playing Pong-style contests, and since two paddles share one controller input you can easily play doubles Pong with an extra set of paddles.

2006, Chris Kohler, Retro gaming hacks, page 10:

(video games) An early video game from Atari, resembling ping-pong, in which two players control paddles and attempt to intercept a ball.


Genesis

From Ancient Greek γένεσις (génesis, “creation, beginning, origin”).

der

(Canada, US, video games) A video game console, the Sega Genesis.


COD

"Let's go over to my house and play some CoD," he said.


TC

This is the best Total Conversion we have seen of any game. Given that it is a TC of Gorefest, the reigning blockbuster, this means that Skullpulper is now the best 3D game in the world. Period.

1999 August, Marc Laidlaw, “Total Conversion”, in Fantasy & Science Fiction, page 85:

It may have started its existence as a TC, but the final product is as inspired and as polished as anything you could hope for.

2000 November, “Gunman Chronicles”, in PC Zone, page 80:

One of the more interesting is Speed Island - a TC that turns Vice City into a stunt island.

2004 October, “Community Chest: Grand Theft Auto”, in PC Zone, page 114:

total conversion
total conversion#English

(video games) Initialism of total conversion.


gg

/d͡ʒiːd͡ʒiː/

(online gaming slang) Initialism of good game.

Nature's Prophet going to get the last hit in as well. It's the entire team down for EHOME. This is GG.

2014 March 19, Free to Play (Film), spoken by Announcer:

(online gaming slang, by extension) loss, defeat, game over


PK

en-noun

PK (countable and uncountable, plural PKs)

(video games, roleplaying games) Initialism of player kill(er/ing).


PSW

(video games) Initialism of persistent-state world: one that continues to exist even when no players are present.


CG

Plenty of CGs pad out the adventure too, with beautiful art depicting the events that take place.

2016 March 7, Andrew Barker, “Steins;Gate”, in RPGFan, archived from the original on 2019-10-10:

There are a good number of CG scenes as well which provide even nicer artwork. Please note that though this is a visual novel on Steam, there are pretty steamy CGs in each route.

2017 August 31, Marcus Estrada, “Review: A Hand in the Darkness”, in Hardcore Gamer:

(video games, in a visual novel) A unique, static full-screen image, usually displayed to illustrate a significant event in the story.


karl

is-noun

karl m (genitive singular karls, nominative plural karlar)

karls (genitive singular)
karlar (nominative plural)
karl (indefinite nominative singular)
karlinn (definite nominative singular)
karlar (indefinite nominative plural)
karlarnir (definite nominative plural)
karl (accusative indefinite singular)
karlinn (accusative definite singular)
karla (accusative indefinite plural)
karlana (accusative definite plural)
karli (dative indefinite singular)
karlinum (dative definite singular)
körlum (dative indefinite plural)
körlunum (dative definite plural)
karls (genitive indefinite singular)
karlsins (definite genitive singular)
karla (genitive indefinite plural)
karlanna (definite genitive plural)

Inherited from Old Norse karl, from Proto-Norse ᚲᚨᚱᛁᛚᚨᛉ (karilaʀ), from Proto-Germanic *karilaz.

(video games) a character (in a video game, or in a RPG)


CB

en-noun

CB (countable and uncountable, plural CBs)

(speedrunning, initialism) Initialism of cruise boost.


John

LL-Q1860 (eng)-I learned some phrases-John.wav

From Middle English John, Johan, Johannes, from Anglo-Norman Jehan, Johan, and also Old English Iohannes, both from Late Latin Iōhannēs, variant of Latin Iōannēs, from Koine Greek Ἰωάννης (Iōánnēs), from Biblical Hebrew יוֹחָנָן (Yôḥānān), perhaps contracted from a former יְהוֹחָנָן (Yəhōḥānān, “God is gracious”).
Doublet of Jack, Jon, Johan, Johann, Johannes, Jean, Sean, Shane, Shaun, Ian, Ivan, Evan, Juan, Giovanni, and Yahya.

doublet

Remember, no Johns.

This is the sound of a John. A John. He wants to wait.

2007 June 6 [2005 December 3], 3:53 from the start, in NO JOHNS, spoken by John Michael "SOS" Howard, via YouTube, archived from the original on 2024-10-24:

Bursting from the inaudible chatter of many smiling faces, a thunderous voice emerges, “No Johns, son!”

2009, Daniel O'hair, “A Smashing Experience”, in Jennifer Oato, editor, Klipsun Magazine, volume 40, number 1, archived from the original on 2016-06-20, page 10:

You never know, I might show up to challenge you someday. And if we ever do get to go head to head: Please, no Johns.

2014, 0:47 from the start, in Smash Bros. - Reggie's Message to Fans - Evo 2014, spoken by Reggie Fils-Aimé, IGN, via YouTube, archived from the original on 2014-07-18:

I didn’t get any hand warmers. I didn’t warm up properly. I didn’t get enough sleep last night. There’s television lag. These are some of the Johns that [D'ron "D1"] Maingrette says he’s heard over the years.

2019 September 16, Cecilia D'Anastasio, “How A High School Smash Bros. Joke Became A World-Famous Saying”, in Kotaku, archived from the original on 2019-11-23:

Some "Johns" have become universal among Smash players. Some prominent "Johns" include: controller issues, not enough sleep, food, or water, a cold venue, or a lack of warmup time.

2020 May 20, Abbie Rappaport, “"Melee is Broken": Super Smash Bros. Melee: An Interdisciplinary Esports Ethnography”, in spectrum.library.concordia.ca, Concordia University, archived from the original on 2022-10-24:

i have a lot of new opinions on the mechanics of the game. I KNOW it sounds like a john but ill probably talk about it later

2024 March 18, ayowitty (@lolwitty1), Twitter, archived from the original on 2024-10-24:

(video games, Super Smash Bros.) An excuse, chiefly made by a losing player for their poor performance.


P

2Pカラー

プレイヤー プレイヤー#Japanese

(video games, only in compounds) Initialism of プレイヤー (pureiyā, “player”).


S

English: S

(chiefly video games) S, the highest rank or grade (above A) commonly used in ranking systems in video games


GP

en-noun

GP (countable and uncountable, plural GPs or GP)

(roleplaying games, board games, video games) Initialism of gold piece.

roleplaying games; board games; roleplaying games; board games

(grand strategy video games) Initialism of great power.


barker

From Middle English berkere; equivalent to bark (“dog noise”) + -er.

The barker looks action-packed, but actually playing the game is rather dull.

(video games) A video game mode where the action is demonstrated to entice someone to play the game.


BF

(video games) Initialism of Battlefield, an FPS video game series.


DPS

DPS (countable and uncountable, plural DPSs)

(video games) Initialism of damage per second; a standard way to calculate the damage dealt to other players or creatures in online role-playing games.

damage per second

(by extension, video games) A player or unit whose primary role is to deal the maximum amount of damage possible (as opposed to holding the attention of the enemy, healing, or other tasks).


full motion video

full motion video (countable and uncountable, plural full motion videos)

When most companies become involved in teleconferencing, usually their first interest is in full-motion video conferencing.

1985, Steven Golen, C Glenn Pearce, Ross Figgins, Report writing for business and industry:

Originally, 72 minutes of partial-screen (one-eighth) full-motion video could be stored. These pictures are fairly coarse — worse than low-quality VCR...

1989 November, “Coming for Personal Computers: Full-motion Video”, in Popular Science, volume 235, number 5:

To digitize and store a 10 seconds clip of full motion video in a computer requires transfer of an enormous amount of data[…]

1992, Association for Computing Machinery, Computer Graphics:

But while the small screen and grainy full-motion video on a CD-ROM […] may wow computerphiles […], it won't impress the MTV generation.

1992 December 22, PC Mag, volume 11, number 22, page 346:

In reality, multimedia was associated first and foremost with the development of full-motion video. This fascination for a cinema-like illusion of motion […]

2008, Mark J P Wolf, The Video Game Explosion:

Video of sufficient quality to make motion appear continuous to humans, considered to require at least 16 frames per second.

Stored full-motion video is useful for messages and information dissemination, whereas live video can be used for direct interaction, medical applications, manufacturing applications, and a variety of other process control processes.

1996, Prabhat K. Andleigh, Kiran Thakrar, Multimedia Systems Design, page 18:

In games, full motion video (FMV) truly began in the 16-bit era on the Amiga and Atari ST. Psygnosis, an innovative company that is now a distant memory, often put an awe-inspiring, beautifully rendered movie at the front ot their games.

2004, Kevin Oxland, Gameplay and Design, page 161:

Privateer II had real actors in full motion video sequences doing all sorts of silly stuff.

2005, William Abner, Gamer's Tome of Ultimate Wisdom 2006, page 125:

Full motion video (FMV) is a popular term for pre-recorded TV-quality movie or animation in a video game. FMV is simply a playback of something that was previously recorded. With modern computer hardware, games are rendered at much higher resolutions than typical FMV's, resulting in FMV's being easily spottable as "lower quality" than the game itself.

2007, Jielin Dong, Network Dictionary, page 206:

Fight through to the end of the tekken tournament with any of these eight original characters and you unlock a hidden character (including favorites like Kuma and Wang), as well as being treated to a short FMV (full motion video) sequence that expands a little on each fighter's motivation.

2013, Matt Fox, The Video Games Guide, page 293:

Enter the Full Motion Video (FMV) game – in which pre-recorded video was used to display action – and the seminal title Star Trek: Bee on the Bridge.

2017, Nate Crowley, 100 Best Video Games (That Never Existed), page 50:

(video games) In-game footage that is pre-rendered, often using real-world scenes, as opposed to being rendered in-engine or in real time.


CPS

CPS (countable and uncountable, plural CPSes)

(video games) Initialism of clicks per second.


FC

FC (countable and uncountable, plural FCs)


BW

Pokémon Black and White
w:Pokémon Black and White

(fandom slang) Initialism of Pokémon Black and White.


DOT

DOT (countable and uncountable, plural DOTs)

Alternative form: DoT

(video games) Initialism of damage over time.

(by extension, video games) A weapon or ability that deals damage over time as opposed to or in addition to direct damage.


DP

DP (countable and uncountable, plural DPs)

displaced person
displaced person#English

dynamic programming
dynamic programming#English

(computer science) Initialism of dynamic programming.


DP

Pokémon Diamond and Pearl
w:Pokémon Diamond and Pearl

(fandom slang) Initialism of Pokémon Diamond and Pearl.


GTA

(video games) Initialism of Grand Theft Auto, a series of video games by Rockstar Games involving car theft and gang warfare (e.g. GTA V).


GTA

I remember that car was in one of the classic GTAs.

(video games) Any game in the Grand Theft Auto series.


ESP

ESP (countable and uncountable, plural ESPs)

Near-synonym: wallhack

extrasensory perception
extrasensory perception#English

(parapsychology) Abbreviation of extrasensory perception.

(by extension, video games) A cheat program that provides extra information that is not attainable during regular gameplay, such as player positions, equipment status, etc.


TD

TD (countable and uncountable, plural TDs)

(video games) Initialism of tower defense.


TD

ja-noun

TD(ティーディー) • (tī-dī)

タワーディフェンス タワーディフェンス#Japanese

Initialism of タワーディフェンス (tawā difensu, “tower defense”).


PES

Pro Evolution Soccer
w:Pro Evolution Soccer

(video games) Initialism of Pro Evolution Soccer.


CMS

en-noun

CMS (countable and uncountable, plural CMSes or CMSs)

(video games) Initialism of construction and management simulation: a style of game that involves planning and managing a population of citizens in a town or similar, without direct control of characters


SS

Pokémon Sword and Shield
w:Pokémon Sword and Shield

(fandom slang) Initialism of Pokémon Sword and Shield.


DQ

(video games) Initialism of Dragon Quest.


trichording

LL-Q1860 (eng)-Flame, not lame-trichording.wav

From tri- + coordinate + -ing, referring to simultaneous movement along three orthogonal axes.

I know nothing about elite players but I belive^([sic]) trichording works at its best in dogfights.

1997, micnet, “SpaceOrb Debate (was: auto-levelling)”, in alt.games.descent (Usenet):

In order to know when someone's cheating, one has to know everything about the weapons in Descent 3. One must know reload rates, relative shield damage, and physics (to a small degree). One should also know about ship physics for each ship, and of course know about trichording and know what it looks like when a certain ship is trichording.

2002, Samus, “Releasing the 1.5 patch unofficially...”, in alt.games.descent (Usenet):

(slang, video games) Moving in three directions, about three axes.


HUD

An explosion just made us an exit! I'll mark it on your HUD, Chief, go!

2007 September 25, Bungie, Halo 3, spoken by Cortana (Jen Taylor), Microsoft Game Studios, Xbox 360, level/area: Cortana:

heads-up display
heads-up display#English

(technology) Acronym of heads-up display.


dink

en-verb

dink (third-person singular simple present dinks, present participle dinking, simple past and past participle dinked)

dinks (present singular third-person)
dinking (participle present)
dinked (participle past)
dinked (past)

Imitative. Originally US. Attested since the 1930s.

sound-symbolic

Imitative

(video games, slang, transitive) To land a non-lethal headshot on.


AO

(video games) Initialism of Anarchy Online.


DDR

Dance Dance Revolution
w:Dance Dance Revolution

(video games) Initialism of Dance Dance Revolution.


add-on

LL-Q1860 (eng)-Flame, not lame-add-on.wav


pacifist

From French pacifiste, equivalent to pacific + -ist.

pacifist

one who loves, supports, or favours peace

(video games, roguelikes) A player who attempts the challenge of winning a game without attacking any enemy characters.


PP

(video games) Initialism of Puzzle Pirates.


SSR

SSR (canonical)
esu-esu-āru (romanization)

[e̞sɨe̞sɨa̠ːɾɯ̟]

(collectible card games, video games) super special rare, or any synonymous variations


borð

is-noun

borð n (genitive singular borðs, nominative plural borð)

borðs (genitive singular)
borð (nominative plural)
borð (indefinite nominative singular)
borðið (definite nominative singular)
borð (indefinite nominative plural)
borðin (definite nominative plural)
borð (accusative indefinite singular)
borðið (accusative definite singular)
borð (accusative indefinite plural)
borðin (accusative definite plural)
borði (dative indefinite singular)
borðinu (dative definite singular)
borðum (dative indefinite plural)
borðunum (dative definite plural)
borðs (genitive indefinite singular)
borðsins (definite genitive singular)
borða (genitive indefinite plural)
borðanna (definite genitive plural)

From Old Norse borð, from Proto-Germanic *burdą.

Ég er kominn í þriðja borð.


shard

From Middle English shard, scherd, scheard, schord, from Old English sċeard (“a broken piece; shard”), from Proto-West Germanic *skard, from Proto-Germanic *skardą (“notch; nick”), from *skardaz (“damaged; nicked; scarred”), from Proto-Indo-European *(s)ker- (“to cut”). Akin to Scots schaird (“shard”), French écharde (“splinter”), Dutch schaarde (“tear; notch; fragment”), German Scharte (“notch”), Old Norse skarð (“notch, hack”) ( > Danish skår).
The database sense is perhaps derived from the online gaming sense or from SHARD (System for Highly Available Replicated Data), name of a 1980s database product.

cog

1997, Ultima Online. The term "shard" is related to the backstory of the game, in which the Gem of Immortality is shattered by the Stranger, the protagonist of Ultima I.
"The planet was still bound to the jewel's magic, even as it lay shattered upon the floor of Mondain's castle. For, within each shattered remnant of the jewel, dwelled a perfect likeness of Sosaria. Thus is the world in which you are born, live, and die. Brittania, that was once Sosaria, now exists as a thousand worlds, each with its own peoples, history and destiny. This Brittania is but one of many in the multiverse that is... ...ULTIMA ONLINE." - Intro cinematic to the game, written by Michael Morlan https://web.archive.org/web/20080706122926/http://michael-morlan.net/pages/production/prod_uo.htm

(online gaming) An instance of an MMORPG that is one of several independent and structurally identical virtual worlds, none of which has so many players as to exhaust a system's resources.


shard

en-verb

shard (third-person singular simple present shards, present participle sharding, simple past and past participle sharded)

shards (present singular third-person)
sharding (participle present)
sharded (participle past)
sharded (past)

(online gaming, transitive) To divide (an MMORPG) into several shards, or to establish a shard of one.


proc

proc (third-person singular simple present procs, present participle proccing, simple past and past participle procced)

procs (present singular third-person)
proccing (participle present)
procced (participle past)
procced (past)

Dunno the weapons' stats, except they both procced fairly frequently - lightning sword procced decapitation (instant death), and the whip procced fire reel (or whatever it was called) which reeled to target into the balor's body, engulfing you in searing flames for big damage.

2000, S H, “The baddest weapons/armor”, in rec.games.mud.diku (Usenet):

Establish a proccing percentage of a weapon by putting it in the primary hand and then put it in your offhand and check the proccing percentage with varying levels of dual wield skill (while keeping level and dex constant).

2000, Billy Shields, “The truth about offhand procs”, in alt.games.everquest (Usenet):

(video games) To cause a special event to occur.


tilt

tilt (third-person singular simple present tilts, present participle tilting, simple past and past participle tilted)

tilts (present singular third-person)
tilting (participle present)
tilted (participle past)
tilted (past)

From Middle English tilte, from Old English *tyltan, *tieltan (“to be unsteady”), related to the adjective tealt (“unsteady”), from Proto-West Germanic *talt, ultimately from Proto-Indo-European *del-, *dul- (“to shake, hesitate”), see also Dutch touteren (“to tremble”), North Frisian talt, tolt (“unstable, shaky”). Cognate with Icelandic tölt (“an ambling pace”).
The nominal sense of "a joust" appears around 1510, presumably derived from the barrier which separated the combatants, which suggests connection with tilt "covering". The modern transitive meaning is from 1590; the intransitive use appears 1620.

LL-Q1860 (eng)-I learned some phrases-tilt.wav

The D.F.S. industry is still inextricably tied up in those poker roots. Players talk about "tilting" because of "variance," especially when a "fish" puts in a "donkey" lineup that ends up going crazy. (In regular American English, this translates roughly to "I am really mad because some idiot punched in some random lineup that ended up catching every conceivable break and beating me.")

2016 January 6, Jay Caspian Kang, “How the Daily Fantasy Sports Industry Turns Fans Into Suckers”, in The New York Times, New York, N.Y.: The New York Times Company, →ISSN, →OCLC, archived from the original on 2023-05-28:

Even the best players can tilt which can cause their performance to drop significantly. Players often tilt when they're on a losing spree or frustrated with the game.

2022 September 2, Gökhan Çakır, Harrison Thomas, “How to get better at VALORANT”, in Dot Esports, archived from the original on 2023-03-15:

This was yet another surprising momentum swing, with Nepomniachtchi seemingly having addressed his tendency to tilt after a loss, and with Ding crashing back down to Earth after having squared the ledger in the previous game. Is this a new Nepomniachtchi, capable of digging deep and avenging losses?

2023 April 19, Ben Tippett, “Haymakers Are Flying At The World Chess Championship”, in Defector, archived from the original on 2023-06-05:

(originally poker, video games, chess, slang) To enter a state of frustration and worsened performance resulting from a series of losses.


tilt

to go on tilt

In his landmark book, The Mental Game of Poker, sports psychologist Jared Tendler defines "tilt" as "anger + bad play". In short, you lose your mental equilibrium and start playing below your best, often making big mistakes. Tilt is caused by many different factors and Tendler defines seven types of tilt.

2014 September 10, Amit Varma, “Magnus Carlsen's weakness”, in The Economic Times, Mumbai: Bennett, Coleman & Co. Ltd., →ISSN, →OCLC, archived from the original on 2014-09-19:

In his follow-up video below, ScrapComputer goes into a long list of suggestions for stopping and avoiding tilt while you play League of Legends.

2016 February 26, Philip Kollar, “What is 'tilt' in League of Legends, and how can you avoid it?”, in Polygon, archived from the original on 2023-04-01:

Doing the same thing and expecting a different result can drive you insane, especially League of Legends. As you keep losing, you become tilted and get frustrated. No matter how mechanically gifted you are, it can't help ameliorate tilt.

2019 October 15, Hawken Miller, “How to quickly climb the League of Legends ranked ladder”, in The Washington Post, Washington, D.C.: The Washington Post Company, →ISSN, →OCLC, archived from the original on 2023-07-17:

As long as you know that being consistent and sticking to a strategy in the long run, will win you money, you can avoid tilt and negative emotions.

2022 March 16, “Online poker: from beginner to pro”, in Times of Malta, archived from the original on 2022-04-21:

(uncountable, poker, video games, chess, slang) A state of frustration and worsened performance resulting from a series of losses.


LV

en-noun

LV (countable and uncountable, plural LVs)


(online gaming) Initialism of pay-to-play.


Tetris

From Russian Те́трис (Tétris), coined by the creator of the game, Alexey Pajitnov, from the Russian numerical prefix тетра- (tetra-, “tetra-”) (as all of the game's pieces contain four segments) and те́ннис (ténnis, “tennis”), his favourite sport.

There is one nice moment in the music, but it's not the moment identified by the owner of the system, and one idiot goes so far as to gush, "This is better than Tetris!"

2001, Matt O'Keefe, You Think You Hear, page 25:

From the kitchen the guy said, "I write science fiction. Or I'm trying to write. I've been staring at that screen for three days. You just interrupted a one-hour Tetris marathon. I need to talk to a real human being."

2007, David Skibbins, The Star: A Tarot Card Mystery, page 147:

[…]there were some other guys there who were into cosplay—that's costume play—and their thing was, they were dressed as Tetris blocks.

2008, Daniel Radosh, Rapture Ready!: Adventures in the Parallel Universe of Christian Pop Culture, page 213:

A puzzle video game in which falling tetrominoes must be manipulated to form complete lines, which are then cleared from the grid.

Тэ́трыс

game in which falling shapes must be manipulated


Tetris

For some it's staying low on the play field, steadily advancing through the levels, for others its ^([sic]) trying to clear the board entirely or scoring an unprecedented number of tetrises.

See figure 3 for an example of a logical decision tree that indicates whether there is a possibility to score a tetris.

1995, Kurt Driessens, “Relational Reinforcement Learning”, in Recent Trends in Data Type Specification, page 276:

Maximizing the number of tetrises (the number of times that four rows are cleared in a Tetris game) is NP-complete.

2003, Tandy Warnow, Binhai Zhu, Computing and combinatorics: 9th annual international conference:

Score two Tetrises in two drops playing Marathon.

2007, Barbara Smith, Chad Yancey, Video Game Achievements and Unlockables:

(video games, by extension) The act of clearing four lines at once (the maximum possible) in Tetris.


líf

is-noun

líf n (genitive singular lífs, nominative plural líf)

lífs (genitive singular)
líf (nominative plural)
líf (indefinite nominative singular)
lífið (definite nominative singular)
líf (indefinite nominative plural)
lífin (definite nominative plural)
líf (accusative indefinite singular)
lífið (accusative definite singular)
líf (accusative indefinite plural)
lífin (accusative definite plural)
lífi (dative indefinite singular)
lífinu (dative definite singular)
lífum (dative indefinite plural)
lífunum (dative definite plural)
lífs (genitive indefinite singular)
lífsins (definite genitive singular)
lífa (genitive indefinite plural)
lífanna (definite genitive plural)

From Old Norse líf, from Proto-Germanic *lībą.

Ég átti bara eitt líf eftir þegar ég komst loksins í síðasta borðið.

I only had one life left when I finally got to the last level.

(countable, video games) life (one of the player’s chances to play, lost when a mistake is made)

Terran eru bestir í að survivea 6pool vegna scvs sem eru með 60 í líf..

2000 September, kjarni, hugi.is (forum), comments:

Terran are best at surviving a 6pool because of SCVs who have 60 HP [lit. 60 in health/HP].

og já feral druidar í PvP setti eru oftast með MIKLU meira líf en warrior í Tier 1 epici

2006 February, kjellz, hugi.is (forum), comments:

and yes, feral druids in [i.e. wearing/wielding] a PvP set [i.e. item set] most often have MUCH more health than a warrior in Tier 1 epic [i.e. a Tier 1 item set of epic quality]

(uncountable, video games) health, hit points, the amount of damage a player can take before he loses a life


feeder

From Middle English feedere, federe, fedare, equivalent to feed + -er.

(video games, derogatory) A player whose character is killed by the opposing player or team more than once, deliberately or through lack of skills and experience, thus helping the opposing side.


DPP

Pokémon Diamond, Pearl
w:Pokémon Diamond and Pearl

(fandom slang) Initialism of Pokémon Diamond, Pearl and Platinum.


all your base are belong to us

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Mistranslation of Japanese 君達の基地は、全てCATSがいただいた (literally “we (CATS) have taken all of your bases”). This grammatically incorrect "Engrish" phrase originated in the English subtitles of the 1991 European Sega Mega Drive version of the 1989 Japanese arcade game Zero Wing and became a catchphrase/meme on the Internet in the early 2000s.

der

君達の基地は、全てCATSがいただいた

(Internet slang, humorous) Used to tout victory over an opponent, or simply as a humorous catchphrase.


NFS

(video games) Initialism of Need for Speed.


MOTAS

Mystery of Time and Space
w:Mystery of Time and Space

(video games) Initialism of Mystery of Time and Space.


cinematic

Is there a way to skip this long cinematic?

When you talk about writing in games, some designers think you're speaking only about cinematics. Of all the ways to evoke emotion, however, cinematics are the least game-like portion of any game.

2004, David Freeman, Creating Emotion in Games, New Riders, →ISBN, page 390:


shoot 'em up

My wife won't watch this movie; it's a shoot ’em up.

The arcaders have it easy. All they need to do is drop a quarter into a machine to find out how good the latest shoot 'em up game really is. But for the home computer owner, it's another story.

1983 August, Popular Mechanics, volume 160, number 2, page 88:

An unmissable shoot 'em up.

1989, Duncan Macdonald, R-Type (video game review) in Your Sinclair issue 37, January 1989

(idiomatic, film, television, literature, video games) A piece of media which depicts considerable gunplay.


SSB

(video games) Initialism of Super Smash Bros.


GBC

Gibraltar Broadcasting Corporation
w:Gibraltar Broadcasting Corporation

Initialism of Gibraltar Broadcasting Corporation.


GBC

(video games) Initialism of Game Boy Color.


SFC

(video games) Initialism of Super Famicom.


video games console

en-noun

video games console (plural video games consoles)

(video games, nonstandard) A video game console.


lobby

→ Armenian: լոբբի (lobbi)

→ Catalan: lobby

→ Danish: lobby

→ Dutch: lobby

→ French: lobby

→ German: Lobby

→ Italian: lobby

→ Japanese: ロビー (robī)

→ Korean: 로비 (robi)

→ Macedonian: лоби (lobi)

→ Polish: lobby

desc

→ Portuguese: lóbi, lobby (unadapted spelling)

→ Russian: ло́бби (lóbbi)

Serbo-Croatian:

→ Cyrillic script: лоби

→ Latin script: lobi

→ Slovene: lobi

→ Spanish: lobby

From Old French *lobie, from Medieval Latin lobium, lobia, laubia (“a portico, covered way, gallery”), borrowed from Frankish *laubijā (“arbour, shelter”).
Related to Old English lēaf (“foliage”). More at leaf. Doublet of lodge and loggia.
Political sense derives from the entrance hall of legislatures, where people traditionally tried to influence legislators because it was the most convenient place to meet them.

(video games) A virtual area where players can chat and find opponents for a game.


buffer

en-verb

buffer (third-person singular simple present buffers, present participle buffering, simple past and past participle buffered)

buffers (present singular third-person)
buffering (participle present)
buffered (participle past)
buffered (past)

Agent noun from obsolete verb buff (“make a dull sound when struck”) (mid-16c.), from Old French buffe (“blow”).
The “boatswain's mate” sense is said to be popularly explained by the mate being a “buffer”, that is intermediary, between officers and men, but various other explanations have also been proposed.

inperken

to isolate, to minimise the impacts of one thing on another

Some games let you buffer jumps—if you hold the jump button mid-air, your character will jump as soon as they touch the ground.

To use a buffer or buffers; to isolate or minimize the effects of one thing on another.

(video games) To queue up (an input) so that it is performed immediately once it is possible.


STAB

(fandom slang, Pokémon) A 50% damage boost applied when a Pokémon uses a move with the same type as itself (for example, an Electric-type Pokémon using an Electric-type move).


co-op

(video games, board games) A cooperative game, as opposed to a competitive game or deathmatch.


overpower

overpower (third-person singular simple present overpowers, present participle overpowering, simple past and past participle overpowered)

overpowers (present singular third-person)
overpowering (participle present)
overpowered (participle past)
overpowered (past)

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Rather than overpowering the characters or giving them some kind of slow-mo adrenalin abilities, Bloody Days does the most unexpected thing: it introduces a genuinely smart tactical system.

2017 March 10, Adam Smith, “Reservoir Dogs: Bloody Days is smarter than you’d think”, in Rock Paper Shotgun:

(video games, transitive) To make excessively powerful.


SMD

en-noun

SMD (countable and uncountable, plural SMDs)

(video games, countable) Initialism of Sega Mega Drive.


expansión

From Latin expānsiōnem. Cognate with English expansion.


emergent

en-adj

emergent (comparative more emergent, superlative most emergent)

more emergent (comparative)
most emergent (superlative)

/ɪˈmɜːd͡ʒənt/

/ɪˈmɝd͡ʒənt/

In short, emergent games are ones that allow a huge range of possibilities and don't dictate a strict, linear flow of events. A strategy game is emergent because so many units can interact and have some effect on each other.

2008, Jim Rossignol, This Gaming Life: Travels in Three Cities, page 126:

(video games) Having gameplay that arises from its mechanics, rather than a linear storyline.


trigger

Originally tricker, from Dutch trekker (“pull”, noun, as in drawer-pull, bell-pull), from Dutch trekken (“to drag, draw, pull”).

laukaisin

music: electronic transducer allowing a percussion instrument to control an electronic device

(online gaming) A text string that, when received by a player, will cause the player to execute a certain command.

triggeri

online gaming: text string that causes the player to execute a certain command


apelar

pt-verb

apelar (first-person singular present apelo, first-person singular preterite apelei, past participle apelado)

apelo (first-person present singular)
apelei (first-person preterite singular)
apelado (participle past)
apelar (impersonal infinitive)
apelar (first-person infinitive singular)
apelares (infinitive second-person singular)
apelar (infinitive singular third-person)
apelarmos (first-person infinitive plural)
apelardes (infinitive plural second-person)
apelarem (infinitive plural third-person)
apelando (gerund)
apelado (masculine participle past singular)
apelados (masculine participle past plural)
apelada (feminine participle past singular)
apeladas (feminine participle past plural)
apelo (first-person indicative present singular)
apelas (indicative present second-person singular)
apela (indicative present singular third-person)
apelamos (first-person indicative plural present)
apelais (indicative plural present second-person)
apelam (indicative plural present third-person)
apelava (first-person imperfect indicative singular)
apelavas (imperfect indicative second-person singular)
apelava (imperfect indicative singular third-person)
apelávamos (first-person imperfect indicative plural)
apeláveis (imperfect indicative plural second-person)
apelavam (imperfect indicative plural third-person)
apelei (first-person indicative preterite singular)
apelaste (indicative preterite second-person singular)
apelou (indicative preterite singular third-person)
apelamos (Brazil first-person indicative plural preterite)
apelámos (first-person indicative plural preterite)
apelastes (indicative plural preterite second-person)
apelaram (indicative plural preterite third-person)
apelara (first-person indicative pluperfect singular)
apelaras (indicative pluperfect second-person singular)
apelara (indicative pluperfect singular third-person)
apeláramos (first-person indicative pluperfect plural)
apeláreis (indicative pluperfect plural second-person)
apelaram (indicative pluperfect plural third-person)
apelarei (first-person future indicative singular)
apelarás (future indicative second-person singular)
apelará (future indicative singular third-person)
apelaremos (first-person future indicative plural)
apelareis (future indicative plural second-person)
apelarão (future indicative plural third-person)
apelaria (conditional first-person singular)
apelarias (conditional second-person singular)
apelaria (conditional singular third-person)
apelaríamos (conditional first-person plural)
apelaríeis (conditional plural second-person)
apelariam (conditional plural third-person)
apele (first-person present singular subjunctive)
apeles (present second-person singular subjunctive)
apele (present singular subjunctive third-person)
apelemos (first-person plural present subjunctive)
apeleis (plural present second-person subjunctive)
apelem (plural present subjunctive third-person)
apelasse (first-person imperfect singular subjunctive)
apelasses (imperfect second-person singular subjunctive)
apelasse (imperfect singular subjunctive third-person)
apelássemos (first-person imperfect plural subjunctive)
apelásseis (imperfect plural second-person subjunctive)
apelassem (imperfect plural subjunctive third-person)
apelar (first-person future singular subjunctive)
apelares (future second-person singular subjunctive)
apelar (future singular subjunctive third-person)
apelarmos (first-person future plural subjunctive)
apelardes (future plural second-person subjunctive)
apelarem (future plural subjunctive third-person)
apela (imperative second-person singular)
apele (imperative singular third-person)
apelemos (first-person imperative plural)
apelai (imperative plural second-person)
apelem (imperative plural third-person)
não apeles (imperative negative second-person singular)
não apele (imperative negative singular third-person)
não apelemos (first-person imperative negative plural)
não apeleis (imperative negative plural second-person)
não apelem (imperative negative plural third-person)

(by extension, video games, colloquial, intransitive) to tryhard, to utilize an overpowered character or strategy


mando

(video games, Spain) controller, gamepad, joypad


妊娠

The "Nintendo fanboy" sense is from a shortening of 任天堂(にんてんどう)信者(しんじゃ) (nintendō shinja, “Nintendo believer”), written with the kanji for "pregnancy" to carry an infantile nuance.

ja-r

にんてんどう% しんじゃ

(slang, derogatory, video games) a Nintendo fanboy, Nintendrone


USF

Nintendo Ultra 64 Sound Format
w:Nintendo Ultra 64 Sound Format

(video games) Initialism of Nintendo Ultra 64 Sound Format.

University of South Florida
w:University of South Florida

Initialism of University of South Florida.

University of San Francisco
w:University of San Francisco

Initialism of University of San Francisco.


DK

(video games) Initialism of Donkey Kong.


pwn

en-verb

pwn (third-person singular simple present pwns, present participle pwning, simple past and past participle pwned or pwnd or pwnt)

pwns (present singular third-person)
pwning (participle present)
pwned (participle past)
pwned (past)
pwnd (participle past)
pwnd (past)
pwnt (participle past)
pwnt (past)

From own, possibly born out of a typographical error (the adjacency of o and p on qwerty keyboards).

I pwned them in game!

2nd guard: "Yeah, shiiit! I PWNED YO @zz!"

1999 August 5, Quaestor, “Re: [SP] So..the first victim of the Evil/Hero System”, in rec.games.computer.ultima.online (Usenet), retrieved 2016-09-23, message-ID <37AA8154.D77E6EB8@Skara.Brae>:

Otherwise I use fury as my normal attack. Fury completely pwns!

2001, Edward Glamkowski, alt.games.diablo2 (Usenet):

When you get to the Temple of Marr, look very closely at the vases at zone-in and see if you can find the picture where Mith Marr "pwns" someone.

2003, James Grahame, alt.games.everquest (Usenet):

My Trident pwns the Cirrus Logics!

2004, Bronney Hui, alt.comp.periphs.videocards.nvidia (Usenet):

NOOBZ STILL R NOT PWNED. CONTINUE PWNERSHIP UNTIL ALL NOOBZ R PWNED.

2005, AlphaDream, Mario & Luigi: Partners in Time, Nintendo:

(Internet slang, online gaming, originally leet, transitive, intransitive) To own, to defeat or dominate (someone or something, especially a game or someone playing a game).


top-down

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a top-down shooter

(video games) presenting the player with an aerial view


PlayStation

Compound of play + station; coined by American multinational software company Sony Interactive Entertainment.

coin

Back then, kids didn't have TV or video games, so I guess slaughtering your mom and dad was a bit like the Playstation^([sic]) of its day.

2003, Cash Peters, Gullible's Travels: The Adventures of a Bad Taste Tourist, page 55:

The Everlasting Treat Ball landed like the PlayStation of the pet products world back in 2004.

2009, Michael Schaffer, One Nation Under Dog, page 150:

He was obsessed with bullfighting, which was the PlayStation of the day, only considerably more dangerous; he was soon gored to death.

2009, Paul Clammer, Alison Bing, Anthony Sattin, Paul Stiles, Lonely Planet Morocco, page 38:

(video games, trademark) A video game console of the "PlayStation" brand.

(video games, trademark) The original PlayStation.


PlayStation

en-verb

PlayStation (third-person singular simple present PlayStations, present participle PlayStationing, simple past and past participle PlayStationed)

PlayStations (present singular third-person)
PlayStationing (participle present)
PlayStationed (participle past)
PlayStationed (past)

Mark Bond, designer “25 years ago I was bouncing around on my Space-hopper, watching Thunderbirds and playing Kerplunk. 25 years later, I have just bought a Sacco bean-bag from Coexistence to sit on whilst Playstationing.^([sic])[…]”

1999, Coexistence: Twenty-Five Years, [London?]: Blueprint, →ISBN, page 119:

Connectix does not claim to emulate all Sony games and even the ones it does accommodate won’t necessarily run smoothly or accurately, but with a fair-sized library of perfectly compatible games, CVGS does “broaden consumer choice,” as it purports to intend, and allows for PlayStationing at work, during a long commute via one’s laptop, or at home when the TV isn’t available.

2000 May 15, Cox News Service, “PlayStation games can run on PC”, in Dayton Daily News, volume 123, number 232, Dayton, Oh.: Cox Ohio Publishing, →ISSN, page 2E:

A boat was moored up at one: the fairy-lit waterline cabins looked impossibly cosy, the pigtailed daughter PlayStationing on the bridge painfully evocative.

2001, Tim Moore, Continental Drifter: Taking the Low Road with the First Grand Tourist, London: Abacus, →ISBN, page 296:

Do you fit much PlayStationing into your hectic schedule?

2001 May, Chris Stead, “Mat Hoffman”, in Official NZ PlayStation Magazine, number 44, Auckland: ACP Publishing, →OCLC, page 82:

He’ll play outside in the fresh air when he should be inside playstationing and getting asthma.

2005, Nicemongoose, quotee, edited by Tim Worstall, 2005: Blogged; Dispatches from the Blogosphere, London: Friday Books, →ISBN, page 52:

“I moved in to ‘guard’ the place from vagabonds and dossers,” says [Orin] Walters, laughing. “And I turned it into a living, eating, Playstationing,^([sic]) music-making, smoking den for me and my mates. And that’s what we did, 24-7.”

2005 June/July, Vivian Host, “broken RULES”, in XLR8R, number 88, San Francisco, Calif.: Amalgam Media, Inc., →ISSN, page 50, column 1:

While she falls asleep studying, the rest of gang is partying and PlayStationing; […]

2008 February 14, Wesley Morris, “Dancing aside, ‘Step Up 2’ just plods”, in The Boston Globe, volume 273, number 45, Boston, Mass., →ISSN, page D9, column 3:

And faceless Jason, Playstationing^([sic]) for 30 hours or more, ratcheted down from Druggie High, to twitch upon the floor.

2009, Michael Yates, edited by John Clarke, Life Class, [Wakefield]: Nettle Books, →ISBN, page 57:

[Lenore] Skenazy wrote on her May 22 dotcom FreeRangeKids, it would be “a day to get kids outside to meet each other and relearn the lost art of playing! As opposed to PlayStationing.”

2010 May 19, Joanna Molloy, “Ring Around the Rosie days in city are long gone”, in Daily News, New York, N.Y., →ISSN, page 3, column 1:

Dad comes in—Skyler is playstationing. Dad says: “What about your homework?” Skyler says: “Later. All work and no Playstation^([sic]) makes Jack a dull boy.”

2015, J. T. Dock Houk, Life’s a Joke, Pittsburgh, Pa.: Dorrance Publishing Co, →ISBN, page 348:

They laughed, thinking of their friend who had swapped his evening run for pizza eating and PlayStationing and had ballooned.

2016, Amanda Prowse, Another Love, London: Head of Zeus, →ISBN, page 100:

(rare) To play on the PlayStation video game console.


PlayStation

Unadapted borrowing from English PlayStation.

ubor

PlayStation (any of the home consoles in Sony's PlayStation product line, especially the original PlayStation)


PlayStation

pt-noun

PlayStation m or f (plural PlayStations)

(video games) PlayStation (a video game console of the "PlayStation" brand)

(video games) PlayStation (the original PlayStation)


MOO

(video games) Initialism of Master of Orion.


MOO

(video games) Initialism of MUD, object-oriented.


minesweeper

en-noun

minesweeper (countable and uncountable, plural minesweepers)

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(uncountable, computing, video games) A logic-based computer game in which the player has to discover the position of mines in a rectangular grid, based on numerical hints.


ding

(colloquial, roleplaying games, especially video games) The act of levelling up.


ding

en-verb

ding (third-person singular simple present dings, present participle dinging, simple past and past participle dinged)

dings (present singular third-person)
dinging (participle present)
dinged (participle past)
dinged (past)

(intransitive, colloquial, roleplaying games, especially video games) To level up.


DAD

Currently replaying in preparation for DAD, and the Josiemance is still as lovely as I remember.

Dragon Age: Dreadwolf
w:Dragon Age: The Veilguard

(fandom slang) Initialism of Dragon Age: Dreadwolf (early title of Dragon Age: The Veilguard).


turbo

From turbocharged (“increased power”). From the action of a turbocharger, which increases the speed of an automobile through the increase in power of an engine.

Controllers with turbo features are banned from most competitive tournaments.


turbo

a turbo button on a controller; a PC equipped with a turbo mode

(computing, video games) Causing or relating to increased speed.


turbo

turbo (third-person singular simple present turbos, present participle turboing, simple past and past participle turboed)

turbos (present singular third-person)
turboing (participle present)
turboed (participle past)
turboed (past)


arcading

en-noun

arcading (countable and uncountable, plural arcadings)

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Whatever your taste in arcade games, one thing is certain: the world of home arcading has never been richer.

1988, Computer Gaming World, volumes 43-54, page 47:

(uncountable, video games) The playing of arcade games.


third-person shooter

third-person shooter (plural third-person shooters)

(video games) A combat-themed video game of a kind with a perspective view, typically positioning the camera over the shoulder of the player.