graphics whore

LL-Q1860 (eng)-Flame, not lame-graphics whore.wav

for weeks all you were going on about is that VF3tb isn't arcade perfect, the graphics weren't 100% this, or that.. now you are saying graphics aren't everything. And trust me Marty, you are not talking to some "graphics whore" I've been involved in gaming since the late 70's, and follow it with a passion.

1999 January 30, David Wooten, “Re: Dreamcast is not going to make it. Sonic has dismal sales”, in rec.games.video.sega (Usenet):

I tried to find this sort of information in some of the reviews of DC SR2, but /every/ one I've read (fansites and professional) was written from the graphics-whore-viewpoint, and didn't talk much about such "nonessential" things as gameplay or car selection and handling.

1999 March 21, Raymond McKeithen II, “Re: Super GT is NOT coming to DC...”, in rec.games.video.sega (Usenet):

1999 July 21, Charles E. Taylor IV, “Re: Dreamcast or Playstation?”, rec.games.video.sony, rec.games.video.sega, Usenet
Observe the marks of a true graphics whore. The first love is what the games look like. You probably bought a 3DO day of release too.

anf final fantasy 8 sucks ass... if you like it you're a worthless graphics whore that never played real rpgs like the first 3 final fantasies on the nes.

1999 October 26, Mihn Lynn Pau, “revolted with tokyo”, in alt.games.video.sega-dreamcast (Usenet):

I submit that if the presence of technology ruins a game for you, you're just as bad as a "graphics whore" who complains about the presence of 2-D...

1999 November 1, John Ford, “Re: After a month of trying to get into FF8 I give up...”, in alt.games.final-fantasy (Usenet):

Simply put, the reviewer is another misplaced, PSX graphics whore. Just the headline of the review was a clue: His Dreamcast turned into a Super Nintendo? At what point could a SNES handle 1/10 of the sprites that are in Giga Wing?

1999 November 16, Dan Riley, “Re: There's a Giga Wing review at IGN”, in alt.games.video.shooters (Usenet):

The visuals are great...everything from the characters to the backgrounds to the cutscenes, absolutely amazing. I don't want to sound like a total graphics whore, but the visuals will keep me going even if the gameplay isn't the best.

2000 February 12, L Fernandez, “U9 isn't so bad..”, in comp.sys.ibm.pc.games.rpg (Usenet):

If you are what the kids these days call a "graphics whore", that is, someone whose sole motivation for buying games is how they look, then ignore the rest of this review...

2008, Gran Turismo 5 (game review) in GameAxis Unwired magazine (issue 56, page 42)

(video games, derogatory, slang, vulgar) A fan of computer graphics who favours good graphics over gameplay.


clanny

Once Assamite clannies can dissect the new cards, we'll know the true state of the clan.

2007 August 17, Jeff Kuta, “Re: another thought on 'fixing' the Assamites”, in rec.games.trading-cards.jyhad (Usenet):

Join a clan to flaunt your victories and be a good sport by donating support troops to fellow clannies.

2014 January, Alexis Capitini, “Five Apps You Should Be Playing”, in Living Out, page 28:

The festival has given me the chance to meet long term friends and clannies that I've known playing RuneScape.

2018 October, Rich Eddy, “Casting the Runes”, in MCV/Develop, published 2019, page 65:

(video games, collectible card games, sometimes derogatory) A player who habitually plays the same clan or with the other players on the same team.


highbie

[…] and since everyone knows what they did, the players give them all the respect *they* believe a 'botter deserves. (I.e. they aren't a "real" highbie in the eyes of their peers.)

1998 June 9, Arlie Stephens, “Re: Botting and Autoplaying”, in rec.games.mud.admin (Usenet):

A lowbie always has access to highbie stuff simply by leveling up, but highbies are purposely restricted from this content.

2001 September 5, Silverlock [username], “Re: Why trivial loot code sucks mister Harmon.”, in alt.games.everquest (Usenet):

The score was "the great equalizer," and Imani knew that as a "highbie" she was poised to benefit at the highest level.

2011, Lauren McLaughlin, Scored, Random House Children's Books, →ISBN, page 3:

(online gaming) A high-level character in an MMORPG.


ragequitter

All these quits are based on real encounters we've had with ragequitters.

2010 September 26, TheWarpZone, “The rage quitter”, in YouTube:


boss rush

For quotations using this term, see Citations:boss rush.

(video games) A situation (sometimes an extra stage) in which the player faces all of the bosses of the game, one after another.


shit on

en-verb

shit on (third-person singular simple present shits on, present participle shitting on, simple past shit on or shitted on or shat on, past participle shit on)

shits on (present singular third-person)
shitting on (participle present)
shit on (past)
shitted on (past)
shat on (past)
shit on (participle past)

Faker’s Tristana pounced on Yassuo’s Syndra, outleveling the streamer four to three. Yassuo’s failure to stun Faker into a wall made his victory look bleak. A well-timed Flash and Ignite, however, baited Faker under the tower to meet his doom. "Get shit on, Faker," Yassuo said. "Thank God I fucking solo-killed Faker. We’re chilling, we’re good, we’re good."

2019 October 11, Andreas Stavropoulos, “Yassuo solo kills Faker with Syndra in League of Legends”, in Dot Esports:

In response to someone in his chat saying that the Vantage rightfully destroyed him, he responds irately, "I didn't get shit on. [She] has the bullet size of fucking Antarctica."

2022 October 12, Emily Morrow, “Apex Legends pro Mande says Vantage's bullets are 'the size of f*****g Antarctica'”, in Dot Esports:

"We really underestimated C9, and they definitely shat on us," Jojopyun stated in am interview with Travis Gafford, and reiterated that no matter how well they played, there were always areas they needed to work on.

2022 October 9, Ethan Shin, “EG Jojopyun: 'With the amount of improvements so far, I think we can qualify for the Knockout Stage'”, in ONE Esports:

(video games) To beat utterly and easily; to trounce; to waffle-stomp.


carebear

From care + bear, referring to the Care Bears, a brand of cheerful bear figures on greeting cards.

Role-players, carebears and casual gamers belong here. They advance at their own pace, oblivious to the race going on around them.

2001, John Peat, “Losing XP - is it the fairest system”, in alt.games.anarchy-online (Usenet):

If a guy turns out to be a griefer, he won't last... […] Personally, i'd^([sic]) be more than happy if the carebear fucks stayed the hell out of Neocron.

2002, Ron Jeremy, “I'm done with AC2.. Moving to Neocron on 13th!”, in microsoft.public.games.zone.asherons_call (Usenet):

There are always going to be carebears who will scream at the slightest notion that they can't take their leisurely stroll through the game where nothing bad ever happens, but piss on 'em. :-)

2002, foamy, “Sar^([sic]) Wars MMOG: No appeal for me”, in comp.sys.ibm.pc.games.rpg (Usenet):

(slang, derogatory, video games) A player who is against griefers; one who dislikes, or tries to prevent, trouble (often PvP related) in the game world.


no-scope

(video games, slang) A kill with a sniper rifle performed without scoping in.


no-scope

no-scope (third-person singular simple present no-scopes, present participle no-scoping, simple past and past participle no-scoped)

no-scopes (present singular third-person)
no-scoping (participle present)
no-scoped (participle past)
no-scoped (past)

(video games, slang) To shoot without scoping in; especially with a high-precision, long-range gun, such as a sniper rifle.

(video games, slang) To kill by means of a no-scope.


teamkiller

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hat switch

(video games) A control on some joysticks, used to manipulate the point of view.


rubberbanding

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From rubber band + -ing, referring to the fact that when two objects are connected by an elastic band then the movement of one is constrained by the other.

(video games, racing games) The speeding up of computer-controlled cars far behind the player, often as a method to increase the level of challenge provided to the player.

(video games) A form of lag (delay) where the player's position is updated on their local client but is delayed reaching the server, so that they seem to "jump" to the new location when the client and server eventually synchronize.


rail shooter

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(video games) A shoot 'em up game in which the player character travels automatically between scenes, the player's input being limited to aiming and firing a gun.


rail shooter

Unadapted borrowing from English rail shooter.


loadout

en-noun

loadout (countable and uncountable, plural loadouts)

I've got my custom loadout, a holographic scoped assault rifle and a stock of claymore mines to use to cover my back as I look out over the wreckage of the downed transport plane for insurgents.

2015, Alan F. Meades, Understanding Counterplay in Video Games:

(by extension, video games) A set of items and abilities chosen by the player before embarking on an in-game mission.


leijuri

leijuri (nominative singular)
leijurit (nominative plural)
leijuri (accusative nominative singular)
leijurit (accusative nominative plural)
leijurin (accusative genitive singular)
leijurit (accusative genitive plural)
leijurin (genitive singular)
leijurien (genitive plural)
leijureiden (genitive plural)
leijureitten (genitive plural)
leijuria (partitive singular)
leijureita (partitive plural)
leijureja (partitive plural)
leijurissa (inessive singular)
leijureissa (inessive plural)
leijurista (elative singular)
leijureista (elative plural)
leijuriin (illative singular)
leijureihin (illative plural)
leijurilla (adessive singular)
leijureilla (adessive plural)
leijurilta (ablative singular)
leijureilta (ablative plural)
leijurille (allative singular)
leijureille (allative plural)
leijurina (essive singular)
leijureina (essive plural)
leijuriksi (singular translative)
leijureiksi (plural translative)
leijuritta (abessive singular)
leijureitta (abessive plural)
leijurein (instructive plural)
See the possessive forms below. (comitative)
leijurini (nominative singular)
leijurini (nominative plural)
leijurini (accusative nominative singular)
leijurini (accusative nominative plural)
leijurini (accusative genitive singular)
leijurini (accusative genitive plural)
leijurini (genitive singular)
leijurieni (genitive plural)
leijureideni (genitive plural)
leijureitteni (genitive plural)
leijuriani (partitive singular)
leijureitani (partitive plural)
leijurejani (partitive plural)
leijurissani (inessive singular)
leijureissani (inessive plural)
leijuristani (elative singular)
leijureistani (elative plural)
leijuriini (illative singular)
leijureihini (illative plural)
leijurillani (adessive singular)
leijureillani (adessive plural)
leijuriltani (ablative singular)
leijureiltani (ablative plural)
leijurilleni (allative singular)
leijureilleni (allative plural)
leijurinani (essive singular)
leijureinani (essive plural)
leijurikseni (singular translative)
leijureikseni (plural translative)
leijurittani (abessive singular)
leijureittani (abessive plural)
leijureineni (comitative plural)
leijurisi (nominative singular)
leijurisi (nominative plural)
leijurisi (accusative nominative singular)
leijurisi (accusative nominative plural)
leijurisi (accusative genitive singular)
leijurisi (accusative genitive plural)
leijurisi (genitive singular)
leijuriesi (genitive plural)
leijureidesi (genitive plural)
leijureittesi (genitive plural)
leijuriasi (partitive singular)
leijureitasi (partitive plural)
leijurejasi (partitive plural)
leijurissasi (inessive singular)
leijureissasi (inessive plural)
leijuristasi (elative singular)
leijureistasi (elative plural)
leijuriisi (illative singular)
leijureihisi (illative plural)
leijurillasi (adessive singular)
leijureillasi (adessive plural)
leijuriltasi (ablative singular)
leijureiltasi (ablative plural)
leijurillesi (allative singular)
leijureillesi (allative plural)
leijurinasi (essive singular)
leijureinasi (essive plural)
leijuriksesi (singular translative)
leijureiksesi (plural translative)
leijurittasi (abessive singular)
leijureittasi (abessive plural)
leijureinesi (comitative plural)
leijurimme (nominative singular)
leijurimme (nominative plural)
leijurimme (accusative nominative singular)
leijurimme (accusative nominative plural)
leijurimme (accusative genitive singular)
leijurimme (accusative genitive plural)
leijurimme (genitive singular)
leijuriemme (genitive plural)
leijureidemme (genitive plural)
leijureittemme (genitive plural)
leijuriamme (partitive singular)
leijureitamme (partitive plural)
leijurejamme (partitive plural)
leijurissamme (inessive singular)
leijureissamme (inessive plural)
leijuristamme (elative singular)
leijureistamme (elative plural)
leijuriimme (illative singular)
leijureihimme (illative plural)
leijurillamme (adessive singular)
leijureillamme (adessive plural)
leijuriltamme (ablative singular)
leijureiltamme (ablative plural)
leijurillemme (allative singular)
leijureillemme (allative plural)
leijurinamme (essive singular)
leijureinamme (essive plural)
leijuriksemme (singular translative)
leijureiksemme (plural translative)
leijurittamme (abessive singular)
leijureittamme (abessive plural)
leijureinemme (comitative plural)
leijurinne (nominative singular)
leijurinne (nominative plural)
leijurinne (accusative nominative singular)
leijurinne (accusative nominative plural)
leijurinne (accusative genitive singular)
leijurinne (accusative genitive plural)
leijurinne (genitive singular)
leijurienne (genitive plural)
leijureidenne (genitive plural)
leijureittenne (genitive plural)
leijurianne (partitive singular)
leijureitanne (partitive plural)
leijurejanne (partitive plural)
leijurissanne (inessive singular)
leijureissanne (inessive plural)
leijuristanne (elative singular)
leijureistanne (elative plural)
leijuriinne (illative singular)
leijureihinne (illative plural)
leijurillanne (adessive singular)
leijureillanne (adessive plural)
leijuriltanne (ablative singular)
leijureiltanne (ablative plural)
leijurillenne (allative singular)
leijureillenne (allative plural)
leijurinanne (essive singular)
leijureinanne (essive plural)
leijuriksenne (singular translative)
leijureiksenne (plural translative)
leijurittanne (abessive singular)
leijureittanne (abessive plural)
leijureinenne (comitative plural)
leijurinsa (nominative singular)
leijurinsa (nominative plural)
leijurinsa (accusative nominative singular)
leijurinsa (accusative nominative plural)
leijurinsa (accusative genitive singular)
leijurinsa (accusative genitive plural)
leijurinsa (genitive singular)
leijuriensa (genitive plural)
leijureidensa (genitive plural)
leijureittensa (genitive plural)
leijuriaan (partitive singular)
leijuriansa (partitive singular)
leijureitaan (partitive plural)
leijurejaan (partitive plural)
leijureitansa (partitive plural)
leijurejansa (partitive plural)
leijurissaan (inessive singular)
leijurissansa (inessive singular)
leijureissaan (inessive plural)
leijureissansa (inessive plural)
leijuristaan (elative singular)
leijuristansa (elative singular)
leijureistaan (elative plural)
leijureistansa (elative plural)
leijuriinsa (illative singular)
leijureihinsa (illative plural)
leijurillaan (adessive singular)
leijurillansa (adessive singular)
leijureillaan (adessive plural)
leijureillansa (adessive plural)
leijuriltaan (ablative singular)
leijuriltansa (ablative singular)
leijureiltaan (ablative plural)
leijureiltansa (ablative plural)
leijurilleen (allative singular)
leijurillensa (allative singular)
leijureilleen (allative plural)
leijureillensa (allative plural)
leijurinaan (essive singular)
leijurinansa (essive singular)
leijureinaan (essive plural)
leijureinansa (essive plural)
leijurikseen (singular translative)
leijuriksensa (singular translative)
leijureikseen (plural translative)
leijureiksensa (plural translative)
leijurittaan (abessive singular)
leijurittansa (abessive singular)
leijureittaan (abessive plural)
leijureittansa (abessive plural)
leijureineen (comitative plural)
leijureinensa (comitative plural)

leijua (“to hover”) + -uri. In the sense "anomalure", coined by Nisäkäsnimistötoimikunta (Committee for Mammal Names) in 2008. The older term for these animals is suomuhäntäorava (“lit. scale-tailed squirrel”), which still appears to be more frequently used (2012).

coin

(science fiction, computer games) A fictional aircraft capable of hovering.


puzzlefest

LL-Q1860 (eng)-Flame, not lame-puzzlefest.wav

(video games, informal) A game, especially a text adventure, that mainly requires the player to solve puzzles.


CODBLOPS

CODBLOPS is a very system intensive game, so before even firing it up, make sure it has as many resources available as you can throw at it.

2010 November 23, Richard Cobbett, “How to make Call of Duty: Black Ops run faster on your PC”, in PC Gamer:

After I prestige on CODBLOPS I'll be up for a bit of variety and this will do nicely.

2010 November 23, Dr Zoidberg, uk.games.video.misc (Usenet), message-ID <icgdc2$nkb$1@news.eternal-september.org>:

A new free to play game will allow you to compete online in games like CODBlops without feeling like a noob.

2010 December 20, Greg Tito, “FPS Trainer Aims at Making You Kill Better Online”, in The Escapist, archived from the original on 2011-01-15:

Wait, there's CoDblops on iPhone? Now we're doomed.

2011 April 21, BrunoN Bluthgeld, comp.sys.ibm.pc.games.action (Usenet), message-ID <4db0562b$0$2492$65785112@news.neostrada.pl>:

Just think, you can now actually enjoy CODBLOPS II The Way Its Meant To Be Played, while sitting on the toilet.

2013 January 8, John Gillooly, “Why the PC has won the first round of the next-gen console wars”, in PC & Tech Authority:

Call of Duty: Black Ops
w:Call of Duty: Black Ops

(video games, slang) Abbreviation of Call of Duty: Black Ops.


PKer

How could you prove beyond any doubt that the person is a die-hard KSer or PKer?

2000 February 17, K. Laisathit, “Re: Verant planning a Star Wars MMORPG?”, in comp.sys.ibm.pc.games.rpg (Usenet), message-ID <88hndr$q8e$1@nntp6.u.washington.edu>:

(video games) Abbreviation of player killer.


KSer

If a player saves your butt from a MEAN monster because HE thought you couldn't make it alone, don't call him a KSer

1999 October 4, Sylvain Laquiche, “Respect”, in alt.games.everquest (Usenet), message-ID <7ta3d1$he3$1@jaydee.iway.fr>:

I have recently switched over to a wizard and have yet to lose a kill to a KSer.

2000 May 31, Patrick Grinsell, “Re: Kill Stealing”, in rec.games.computer.everquest (Usenet), message-ID <FXiZ4.52$tP1.68808@news.pacbell.net>:

(online gaming, derogatory) Abbreviation of kill stealer.


kill stealer

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The intent of this rule is to discourage and make note of habitual kill stealers, not to punish those who honestly try to work together or those who make an honest mistake.

2001 October 1, Juanita Jones, Everquest Player's Guide, Prima Guides, →ISBN, →OL, page 7:

It won't get you any experience to argue with someone who is being a jerk, and struggling to grab viable targets with an aggressive kill stealer in the area is not worth the time and annoyance.

2006 April 18, Auto Assault Official Strategy Guide, Brady Games, →ISBN, →OL:

Alec and Keiichi then noticed a group of players walking by who were complaining about kill stealers:
"Those jerks totally stole our kill back there."

2009 June 15, Sophia Hughlette, Shinigami Boy, iUniverse, →ISBN, →OL, page 114:

(online gaming, derogatory) One who kill steals.


kill steal

en-verb

kill steal (third-person singular simple present kill steals, present participle kill stealing, simple past kill stole, past participle kill stolen)

kill steals (present singular third-person)
kill stealing (participle present)
kill stole (past)
kill stolen (participle past)

They shoot their own teammates, they kill steal, they fill the chat window with the word ‘LOL’, they camp, and they smash people’s stuff.

2013 January 4, “A history of griefing: meet the gamers who, if you’re lucky, only want to ruin your day for kicks”, in Edge, →ISSN:

(online gaming, derogatory) In a multiplayer online game, to deal a finishing blow on an enemy that other player(s) had almost killed, without their consent, so that one gets the credit or rewards instead of them.


kill steal

(online gaming, derogatory) A finishing blow of this kind.


triforce

From Japanese トライフォース (toraifōsu), from English tri- + force. First used in the Legend of Zelda video game franchise for a magical artefact in that fictional universe.

A shape composed of three equilateral triangles arranged in such a manner that a fourth triangle of identical size, but pointing the opposite direction, could fit between them.

三角之力

Shape composed of three triangles in a specific alignment


fog of war

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Calque of German Nebel des Krieges, an expression coined by Prussian general Carl von Clausewitz.

The game starts with an overhead view of a map with the “fog of war” covering all areas not within sight of the player's units.

2014, Tony Hey, Gyuri Pápay, The Computing Universe: A Journey through a Revolution, Cambridge University Press, →ISBN, page 185:

(video games) The shrouded concealment of enemy activity outside of areas observable by a player's forces.


teamplay

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(video games) A competitive gameplay mode in which players are grouped into teams.


rail-based

en-adj

rail-based (comparative more rail-based, superlative most rail-based)

more rail-based (comparative)
most rail-based (superlative)

LL-Q1860 (eng)-Flame, not lame-rail-based.wav

From rail + based, likening the experience to moving along a rail.

The design of the boss characters is interesting, and the multiplayer mode is a nice touch, but the graphics are far too drab for a rail-based shooter.

2002, Andy Slaven, Video-game Bible, 1985-2002, →ISBN:

The game is apparently sort of a rail-based shooter, and you use your finger to aim and tap the screen to shoot.

2009 February 20, David Carnoy, “CNET News Crave New details on 'Metal Gear Solid 4' for iPhone”, in c|net, retrieved 2013-01-31:

The brainchild of Reisuke Ishida, the creator of Taito's cult hit Space Invaders: Infinity Gene, Groove Coaster is a rail-based rhythm game set to dozens of tracks from Taito video games.

2011 September 16, Scott Stein, “30 best iPad games”, in CBS News:

The Far Cry series is known for offering up an open-world alternative to the rail-based experiences of most mainline FPS titles,[…]

2012 June 15, “EGM DoubleTake: Far Cry 3”, in Electronic Gaming Monthly, archived from the original on 2013-02-11:

It is a rail-based game, so the only movements you really have to control is jumping in the short action sequences that break up the "shooting zones," if you will.

2012 July 16, Matt, “Major Mayhem: Save hostages, create combos, and even blast some chickens!”, in iPad Game Ratings, archived from the original on 2012-08-24:

(video games) Of a game wherein a player character automatically moves along a preset path.


freelook

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The mouse's right-side button switches between freelook and locked-on-an-individual modes.

I blundered across an insurgent camp because I was using the freelook camera to admire the gorgeous forestry.

2009, PC Gamer, volume 16, numbers 7-9, page xcix:


Атари

Borrowed from English Atari, in turn from Japanese 当たり (atari), referring to the traditional board game of Go.


ルート

ja-noun

ルート • (rūto)

a route
(video games, storytelling) storyline


QTE

quick time event
quick time event#English

(video games) Initialism of quick time event.


Death; died; dying; deceased; mortality.

(Internet slang, video games) Kills; to kill; murder.


Famiclone

You may also see very unauthorized Famiclones — third-party, unlicensed NES joysticks, sometimes with an attached light gun and not as many games as the packaging says.

2005, Simon Carless, Gaming Hacks, page 34:

Like keyboard-based Famiclones today, these early home computers were also commonly connected to a TV display[…]

2009, James Derek Lomas, The social movement laboratory:

(informal, video games) Any electronic hardware designed to replicate the Family Computer/Nintendo Entertainment System video game console.


polyself

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(video games, roguelikes) The transformation of one's own character into another type of creature.


polyself

en-verb

polyself (third-person singular simple present polyselfs, present participle polyselfing, simple past and past participle polyselfed)

polyselfs (present singular third-person)
polyselfing (participle present)
polyselfed (participle past)
polyselfed (past)

(video games, roguelikes, intransitive) To transform one's own character into another type of creature.


guardião

pt-noun

guardião m (plural guardiães or guardiões, feminine guardiã, feminine plural guardiãs)

guardiães (plural)
guardiões (plural)
guardiã (feminine)
guardiãs (feminine plural)

/ɡwaʁ.d͡ʒiˈɐ̃w̃/

[ɡwaɦ.d͡ʒɪˈɐ̃ʊ̯̃]

/ɡwaʁˈd͡ʒjɐ̃w̃/

[ɡwaɦˈd͡ʒjɐ̃ʊ̯̃]

/ɡwaʁ.d͡ʒiˈɐ̃w̃/

[ɡwaɦ.d͡ʒɪˈɐ̃ʊ̯̃]

/ɡwaʁˈd͡ʒjɐ̃w̃/

[ɡwaɦˈd͡ʒjɐ̃ʊ̯̃]

/ɡwaɾ.d͡ʒiˈɐ̃w̃/

[ɡwaɾ.d͡ʒɪˈɐ̃ʊ̯̃]

/ɡwaɾˈd͡ʒjɐ̃w̃/

[ɡwaɾˈd͡ʒjɐ̃ʊ̯̃]

/ɡwaʁ.d͡ʒiˈɐ̃w̃/

[ɡwaʁ.d͡ʒɪˈɐ̃ʊ̯̃]

/ɡwaʁˈd͡ʒjɐ̃w̃/

[ɡwaʁˈd͡ʒjɐ̃ʊ̯̃]

/ɡwaɻ.d͡ʒiˈɐ̃w̃/

[ɡwaɻ.d͡ʒɪˈɐ̃ʊ̯̃]

/ɡwaɻˈd͡ʒjɐ̃w̃/

[ɡwaɻˈd͡ʒjɐ̃ʊ̯̃]

/ɡwɐɾˈdjɐ̃w̃/

[ɡwɐɾˈðjɐ̃w̃]

(video games) A particularly challenging enemy that must be beaten in order to progress and is often at the end of a level; a boss.


inventário

(video games) inventory (space containing the items available to a character for immediate use)


the cake is a lie

LL-Q1860 (eng)-Flame, not lame-the cake is a lie.wav

From the 2007 video game Portal, in which a self-aware computer, GLaDOS, lures the player into participating in dangerous experiments with the promise of cake. As the game progresses, the player discovers graffiti left by Doug Rattman, the only known scientist alive since GLaDOS killed all the others with neurotoxin, with the graffiti including the warning "the cake is a lie".

The jokes are cake, and the cake is a lie — fan-service tricking nerds into watching a show designed for adults who vote Republican (Middle America!).

2011 December 15, Nick Martin, “A Hit Sitcom In Just Five Easy Steps!”, in Buzz Weekly, page 6:

The assumption that a degree will vastly improve future earnings is increasingly misleading. By their very nature high paid jobs are exclusive and limited in number. "The cake is a lie."

2012, James Margeson, "The quiet assault on public education", The Sphinx (University of Liverpool), March 2012, page 9

“One shitty leader doesn't mean the cake is a lie. One man's decisions don't invalidate everything else—the ideals, the history, the words etched in marble and the sacrifices of all the people who make the United States a just and safe place to live.”

2012 November 12, J. L. Hilton, Stellarnet Prince, Carina Press, →ISBN, page 320:

(Internet slang) The end being pursued is unattainable or misguided; the reward promised is false.


ゲーム

ja-noun

ゲーム • (gēmu)

スマホでゲームしたい。

ゲーム依存


quickplay

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(video games) A mode in which the player can begin and play a game quickly, without time-consuming configuration or layered objectives.


my body is ready

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From an impromptu comment made by Nintendo of America president Reggie Fils-Aime while volunteering to try the Wii Balance Board during a demonstration of Wii Fit at the Electronic Entertainment Expo in 2007.

I noticed many innuendos that the general children’s audience may not pick up; “Can You Feel the Love Tonight” with Nala and Simba? I sure did, especially when she gave Simba the “my body is ready” face towards the end of the song.

2011, Phaedra Brady, "Hakuna Matata, what a wonderful flick", The Eye (Palm Harbor University High School), 3 October 2011

My grand idea is to slip the handsome James Dean look-alike in my History class a note that says "My body is ready, do me."

2012, Tanya Paz, "February Goes Down The Shitter", The Union Weekly (California State University, Long Beach), Volume 70, Issue 4, 13 February 2012, page 4

Then I found Trent University. Having heard rumours that it was "the gayest school in Canada", I burned with a newfound resolve – the conviction that this was the time and place where I would finally grow to be more than a straight young white guy. Finally I would go beyond the existence of a one-dimensional character in a pre-1960's middle class novel about the racial majority.
Introductory Seminar Week: my body is ready. This is it. This is when everyone lets loose. I can't let this opportunity slip away… […]

2013, Flavius S. Mercurius, "Coming Out of the Closet: A Story", Arthur (Trent University), Volume 47, Issue 13 (satire edition), 7 January 2013

(chiefly Internet slang) Used to express preparation for and excitement over something, especially sex.

Electronic Entertainment Expo
Wii Balance Board


debug mode

en-noun

debug mode (countable and uncountable, plural debug modes)

LL-Q1860 (eng)-Flame, not lame-debug mode.wav

The debug mode enables full flight around every level, plus you can add a whole mess of objects to the stage at the press of a button.

2017, Jeff Ramos, How to access and use Sonic Mania’s debug mode, Polygon:

A "debug mode" is a broad term used to describe a feature or series of features included in a game by the development team to allow quick testing of the game's various features.

2017, Help:Contents/Terminology/Debug Mode, The Cutting Room Floor:

(video games) A (usually hidden) tool or set of tools in a video game used in its development and testing, the use of which typically enables players to cheat, modify the game's behaviour, or perform diagnostics.


硬直

/iŋ⁵¹ ʈ͡ʂʐ̩³⁵/

/iŋ⁵¹ ʈ͡ʂʐ̩³⁵/

Orthographic borrowing from Japanese 硬直 (kōchoku).


видеоигра

mk-noun

видеои́гра • (videoígra) f (plural видеои́гри)

видеои́гра (canonical)
videoígra (romanization)
видеои́гри (plural)
видеоигра (indefinite singular)
видеоигри (indefinite plural)
видеоиграта (definite singular unspecified)
видеоигрите (definite plural unspecified)
видеоиграва (definite proximal singular)
видеоигриве (definite plural proximal)
видеоиграна (definite distal singular)
видеоигрине (definite distal plural)
видеоигро (singular vocative)
видеоигри (plural vocative)

ви‧де‧о‧иг‧ра

video game (game controlled by a software)


видеоигра

ru-noun+

видеоигра́ • (videoigrá) f inan (genitive видеоигры́, nominative plural видеои́гры, genitive plural видеои́гр)

видеоигра́ (canonical)
videoigrá (romanization)
видеоигры́ (genitive)
видеои́гры (nominative plural)
видеои́гр (genitive plural)
видеоигра́ (nominative singular)
видеои́гры (nominative plural)
видеоигры́ (genitive singular)
видеои́гр (genitive plural)
видеоигре́ (dative singular)
видеои́грам (dative plural)
видеоигру́ (accusative singular)
видеои́гры (accusative plural)
видеоигро́й (instrumental singular)
видеоигро́ю (instrumental singular)
видеои́грами (instrumental plural)
видеоигре́ (prepositional singular)
видеои́грах (plural prepositional)

[ˌvʲidʲɪəɪˈɡra]


ライフ

ライフが０

ja:ライフ (コンピュータゲーム)


ボス

→ English: boss (video game sense)

(video games) boss (a particularly challenging enemy that must be beaten in order to progress)


ムービー

ja-noun

ムービー • (mūbī)


*band

en-noun

*band (usually uncountable, plural *bands)

Angband
Angband (video game)
J. R. R. Tolkien
Silmarillion

From * (“wildcard”) + band, after the roguelike Angband, after the fictional fortress of Angband in J. R. R. Tolkien’s Silmarillion.


chefão

pt-noun

chefão m (plural chefões, feminine chefona, feminine plural chefonas)

chefões (plural)
chefona (feminine)
chefonas (feminine plural)

(Brazil, video games) boss, especially the final boss


consolitis

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(slang, humorous, video games) A notional condition affecting video games released for game consoles, making them inferior to computer versions.


guildie

2010, Mike Langlois, Reset: Video Games & Psychotherapy or "The Face Behind the Screen"
Throughout all of this Luke was able to stay connected and supported by his friends and other members of his guild. He attributes his ability to move on and be ready for the next phase of his life through the enjoyment of WoW and his guildies.


demake

(video games) A remake of a modern game for an older platform.


demake

en-verb

demake (third-person singular simple present demakes, present participle demaking, simple past and past participle demade)

demakes (present singular third-person)
demaking (participle present)
demade (participle past)
demade (past)

(transitive, video games) To remake (a modern game) for an older platform.


Doomer

Alternative form: DOOMer

Doomers, ranging from children to senior citizens, are up all night hunting specters, imps, and other hellspawn, battling each other in so-called Deathmatch tournaments, and checking out the latest Doom lore by conversing with the game’s developers over computer chat lines. […] What’s ahead for Doomers? Id has authorized a company called Austin Virtual Gaming to license an eight-screen Doom arcade setup around the country.

I am not a female Doomer, but I did "catch" my fiance playing Doom the other day. It led us to a discussion of why ID didn't put the option in to choose a female character.

1994 April 30, Ricardo Lopez, “Are there any *female* doomers out there?”, in alt.games.doom (Usenet):

The sense of reality is so seamless that on the Internet, where many Doomers gather, there is a FAQ (frequently asked questions) document that talks about Doom-induced motion sickness. […] At one point, Carnegie Mellon University’s 25,000-user network had so many student Doomers playing that the system nearly ground to a halt.

1994 September 23, Robert S. Cauthorn, “‘Doom’s Day’: Oct. 10 is release date for sequel to wildly popular game”, in The Arizona Daily Star, volume 153, number 264, Tucson, Ariz., section E, page twelve:

#doom This channel is a cousin of #vidgames […] And some players use it to find others who have the Internet Head-to-Head Daemon (IHHD) software, which lets folks play Doom over the Net. (Note: Some “Doomers” may want to try finding the #modemdoom channel if #doom is not active for some reason.)

1995, Donald Rose, Internet Chat Quick Tour: Real-time Conversations & Communications Online, Ventana Press, →ISBN, page 119:

On the downside, they’ve created such indelible demons and Death match tournaments that Doomers of all ages have reported actual perception changes.

1996, Faith Popcorn, Lys Marigold, Clicking: 16 Trends to Future Fit Your Life, Your Work, and Your Business, HarperCollins, →ISBN, page 86:

By intentionally leaving cracks in his source code, [John] Carmack encouraged Doomers to hack the game and create their own elaborate levels — new battlegrounds upon which the carnage took place.

1999, The New York Times Biographical Service, page 786:

“Doom is a great stress-reliever,” said Lewis. “Its^([sic]) a great way to blow off stress after a bad day.” This defense is rather common among “Doomers,” as Doom enthusiasts have come to call themselves.

a. 2003, Mathew Webb, “Is it doom for Doom?”, in Cougar Chronicle, Austin, Tex.: Hill Country Middle School; quoted in Homer L. Hall, “Those Opinionated Columns”, in Junior High Journalism, New York, N.Y.: The Rosen Publishing Group, Inc., 2003, →ISBN, page 189:

(video games, informal) A player of the video game Doom.


físchluichire

head

físchluichire m (genitive singular físchluichire, nominative plural físchluichirí)

físchluichire (genitive singular)
físchluichirí (nominative plural)
nominative (indefinite)
físchluichire (indefinite singular)
físchluichirí (indefinite plural)
vocative (indefinite)
a fhíschluichire (indefinite singular)
a fhíschluichirí (indefinite plural)
genitive (indefinite)
dative (indefinite)
nominative (definite)
an físchluichire (definite singular)
na físchluichirí (definite plural)
genitive (definite)
an fhíschluichire (definite singular)
na bhfíschluichirí (definite plural)
dative (definite)
leis an bhfíschluichire (definite singular)
don fhíschluichire (definite singular)
leis na físchluichirí (definite plural)
físchluichire
fhíschluichire
bhfíschluichire

From físchluiche (“video game”) + -aire.


físchluiche

físchluiche m (genitive singular físchluiche, nominative plural físchluichí)

físchluiche (genitive singular)
físchluichí (nominative plural)
nominative (indefinite)
físchluiche (indefinite singular)
físchluichí (indefinite plural)
vocative (indefinite)
a fhíschluiche (indefinite singular)
a fhíschluichí (indefinite plural)
genitive (indefinite)
dative (indefinite)
nominative (definite)
an físchluiche (definite singular)
na físchluichí (definite plural)
genitive (definite)
an fhíschluiche (definite singular)
na bhfíschluichí (definite plural)
dative (definite)
leis an bhfíschluiche (definite singular)
don fhíschluiche (definite singular)
leis na físchluichí (definite plural)
físchluiche
fhíschluiche
bhfíschluiche


cluiche físe

cluiche físe m (genitive singular cluiche fhíse, nominative plural cluichí físe)

cluiche fhíse (genitive singular)
cluichí físe (nominative plural)
cluiche físe
chluiche físe
gcluiche físe


cluiche físeán

cluiche físeán m (genitive singular cluiche fhíseán, nominative plural cluichí físeán)

cluiche fhíseán (genitive singular)
cluichí físeán (nominative plural)
cluiche físeán
chluiche físeán
gcluiche físeán


inventory Tetris

LL-Q1860 (eng)-Flame, not lame-inventory Tetris.wav

In reference to the shape-fitting puzzle game Tetris.

(video games) A system of inventory management where acquired items must be arranged according to the space that they consume.


konsolo

Borrowing from English console, French console, German Konsole, Italian console, Russian консо́ль (konsólʹ) and Spanish consola.

(neologism, computing, video games) console, video game console


rothe

Unfortunately, he turned the corner in a rather inefficient manner, cutting off his retreat and bumped into a rothe. Gadzooks, he thought, one hit from this boy and I'll likely go to my ill named great reward. The only recourse was to quaff his one as of yet unidentified potion and hope it was extra healing.

1993, Robert Leduc, “Nethack Imitates Life”, in rec.games.hack (Usenet):

(fantasy) A kind of fictional cattle in various role-playing games and roguelike video games.


jump scare

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They'd do something horrible, maybe kill off a few protagonists, and then make people sit around waiting for the next terrible thing to come along. They called it “setting up a jump scare.”

2011, Mira Grant, Deadline, Orbit, published 2011, →ISBN:

Drag Me to Hell capitalizes on the jump scare, scattering it liberally throughout the film to the point where it becomes almost numbing.

2011, John Rosenberg, The Healthy Edit: Creative Techniques for Perfecting Your Movie, Focal Press, →ISBN, pages 80–81:

This quiet is broken suddenly with an initial jump scare of the puppet's iconic laughter.

2013, Jeffrey Bullins, “Hearing the Game: Sound Design”, in James Aston, editor, To See the Saw Movies: Essays on Torture Porn and Post-9/11 Horror, McFarland & Company, →ISBN, page 188:

(narratology) The technique, typically used in horror films and video games, of having something occur suddenly and without warning to frighten the audience.

säikäytys

a technique to suddenly scare the audience


jump scare

en-verb

jump scare (third-person singular simple present jump scares, present participle jump scaring, simple past and past participle jump scared)

jump scares (present singular third-person)
jump scaring (participle present)
jump scared (participle past)
jump scared (past)

(transitive) To frighten (a film audience or video game player, etc.) by means of something that happens suddenly without warning.


ゲームオーバー

ja-phrase

ゲームオーバー • (gēmu ōbā)

[ɡe̞ːmɯ̟ o̞ːba̠ː]


ROTT

(video games) Initialism of Rise of the Triad.


pushwall

LL-Q1860 (eng)-Flame, not lame-pushwall.wav

With either Wolf (the full-blown 60 level version) or Spear of Destiny, Many times the pushwalls move too far, and block the goodies. For example, Episode six, floor two - the first pushwall moves too far, and blocks *all* the other pushwalls, and *all* of the treasure.

1993, No parking EXCEPT FOR BOB, “Wolf-3D & Spear: a bug in common?”, in comp.sys.ibm.pc.games.action (Usenet):

Useful any time you've got 99% of the points and you don't want to hunt all over the place for that one little piece of gold you missed, or for when you don't want to mess with a dozen pushwalls to finish the level after you've whacked everybody.

1994, Bob Fishell, “Re: Any Blake Stone cheat codes?”, in comp.sys.ibm.pc.games.action (Usenet):

In the shareware-version, first room, there is a small secret room on the same side you startet^([sic]). Inside is another pushwall and then a door. How can I open this door ? It always tells me that this door is locked. I've got the same problem with some other pushwalls, but this one in the first level is my biggest problem so far.

1995, Henning W. Rauth, “ROTT - help needed”, in comp.sys.ibm.pc.games.action (Usenet):

(video games) A wall that moves or triggers some other action when the player character pushes against it.


let's play

LL-Q1860 (eng)-Flame, not lame-let's play.wav

Originates from the titles of forum threads on the website Something Awful.

(Internet, video games) A video recording or comparable broadcast in which a person plays a video game while commenting on the gameplay.

Let's Play (video gaming)
Something Awful


gh

(online gaming slang) Initialism of good half.


主機

/ʈ͡ʂu²¹⁴⁻²¹ t͡ɕi⁵⁵/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁵⁵⁴⁻²⁴ ki³³/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁴¹⁻⁴⁴ ki⁴⁴/

/ʈ͡ʂu²¹⁴⁻²¹ t͡ɕi⁵⁵/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁵⁵⁴⁻²⁴ ki³³/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁵³⁻⁴⁴ ki⁴⁴/

/t͡su⁴¹⁻⁴⁴ ki⁴⁴/

主機遊戲

主机游戏


Minecrafty

en-adj

Minecrafty (comparative more Minecrafty or Minecraftier, superlative most Minecrafty or Minecraftiest)

more Minecrafty (comparative)
Minecraftier (comparative)
most Minecrafty (superlative)
Minecraftiest (superlative)

LL-Q1860 (eng)-Flame, not lame-Minecrafty.wav

Stranded 2 - a fun little game, now available for free. A bit minecrafty.

2011 May 16, John Dow, “Re: Premiership, West Ham, Balls, European”, in uk.games.video.misc (Usenet):

If you've been living in a massively multiplayer cave for the last few months, it's the pretty Minecrafty prologue to the ambitious Everquest Next, which will let you build and decorate and even alter the terrain of the world/s as you see fit.

2013 December 7, Tom Sykes, “Everquest Next Landmark trailer asks the pertinent question 'What is Everquest Next Landmark?'”, in PC Gamer:

If you've been busy mining, farming, and doing all the other Minecrafty things that get you established, […]

2014, Stephen O'Brien, The Ultimate Player's Guide to Minecraft, Que Publishing, →ISBN, page 137:

(video games, informal) Of, pertaining to, or characteristic of Minecraft.


Minecrafter

If the game is on easy mode, the zombies will just pound on the doors and create a really nice scare and, as any Minecrafter knows, they won’t even spawn on peaceful mode.

2012 February 27, Meg Iserloth, “Mojang: Where are They Now?”, in University Chronicle, volume 88, number 33, St. Cloud, Minn.: St. Cloud State University, →ISSN, →OCLC, page 9, column 3:

Furthermore, you can sync with other Minecrafters on a local area network in order to invite and play with friends in your own little world.

2013, Darren Murph, “The Best Not-exactly-productive Apps”, in iPhone Secrets: Do What You Never Thought Possible with Your iPhone, Indianapolis, Ind.: John Wiley & Sons, →ISBN, part III (Diving into Software), page 185:

He and others in the community had begun discussing the opportunity for a gathering of Minecrafters, similar to anime and sci-fi conventions.

2013 November 4, David Langlois, “Minecon 2013 – Creepin’ around the Corner”, in The Bay Window, volume 14, number 3, Muskegon, Mich.: Muskegon Community College, →OCLC, page 5, column 2:

(video games) A person who plays the game Minecraft.


遊戲機

/joʊ̯³⁵ ɕi⁵¹ t͡ɕi⁵⁵/

/jɐu̯²¹ hei̯³³ kei̯⁵⁵/

/iu²⁴⁻²² hi²¹⁻⁵³ ki⁴⁴/

/iu⁵⁵⁻¹¹ hi²¹³⁻⁵⁵ ki³³/

/joʊ̯³⁵ ɕi⁵¹ t͡ɕi⁵⁵/

/jɐu̯²¹ hei̯³³ kei̯⁵⁵/

/iu²⁴⁻²² hi²¹⁻⁵³ ki⁴⁴/

/iu⁵⁵⁻¹¹ hi²¹³⁻⁵⁵ ki³³/

I have many game consoles, but I prefer to watch TV and play on the computer.

Wǒ yǒu hěnduō yóuxìjī, dànshì wǒ nìngkě kàn diànshì hé wán diànnǎo.

我有很多遊戲機，但是我寧可看電視和玩電腦。

我有很多游戏机，但是我宁可看电视和玩电脑。

video game console (Classifier: 臺／台 m; 部 m c)


killboard

LL-Q1860 (eng)-Flame, not lame-killboard.wav

The killboard system also offered an indicator of the expertise and trust hierarchy. A member who was active in the combat team would keep statistics of combat he or she was involved with on the killboard […]

2014, Harald Warmelink, Online Gaming and Playful Organization, page 108:

(video games) A table that ranks players by number of kills.


-mance

I very much look forward to this on my Dorianmance playthrough.

My Andersmance was taken at a more leisurely pace, so I really got into the depth and grief over his character and his romance.

My own Galemance run will go full swing once my Astarionmance one wraps up, so more to come soon ☺

2023 September 19, Irma 'Aimo (@aimostudio), Twitter:

(fandom slang, video games) A suffix attached to a noun or character's name to create a word for an in-game romance subplot or mechanic.


superplay

LL-Q1860 (eng)-Flame, not lame-superplay.wav

(video games) A playthrough of a computer or video game in which the whole game or a select part of it, such as a single level, is played as skilfully as possible, optionally with certain prerequisites.


minimap

LL-Q1860 (eng)-Flame, not lame-minimap.wav

From mini- + map; (simple map of landmarks): introduced by Siegel and White (1975).

(video games) A small on-screen map to aid players in orienting themselves within the game.


minimap

minimap (indefinite nominative singular)


Donkey Kong

Named after the Nintendo video game character Donkey Kong.

Let's get one thing straight, donkey kongs--I SERVE *NO ONE* BUT MYSELF, AT *ALL* TIMES, […]

1995 August 8, Zoogz Rift [username], “I'm not on this planet to serve YOU, ASSHOLES”, in rec.sport.pro-wrestling (Usenet):

HEY DONKEY KONGS!
IF YOU RACIST SAY THAT THE "TAMILS CURSE IS HAUNTING SL CRICKET" […]

1996 January 26, P. DE SILVA, “Re: IS TAMILS CURSE HAUNTING SL CRICKET TEAM?!”, in soc.culture.sri-lanka (Usenet):

Well, if the retarded islamic DONKEY KONGS without any question, believe that HEAVEN awaits these dog shit heads after committing atrocity against humanity - both islamic and non-islamic, karmic reality is a better alternative.

1998 November 3, PAKI BASH [username], “Re: Too hot for Hindu Hoodlums?”, in soc.culture.indian (Usenet):

(slang, derogatory) An uncivilized or ill-mannered person; a boor.


on like Donkey Kong

From the Nintendo video game gorilla-like character Donkey Kong, which is used in the phrase because of the character’s stereotypical strength and for the near-rhyme between on and Kong; likely influenced by the earlier construction in like Flynn.

It's on like Donkey Kong / You wanted that fast buck / Now I gotta light that ass up

1992 November 17, “Now I Gotta Wet ’Cha”, in The Predator, performed by Ice Cube:

If those four white police don't get hung, it's on again. It's on like Donkey Kong!

1993 February 16, John Wilder, “Gangs put L.A. on edge”, in USA Today:

Got it going on like Donkey Kong, and whoo-wee, shut my mouth, slap your grandma, there oughta be a law.

2005 October 3, Dallas Davidson, Randy Houser, Jamey Johnson (lyrics and music), “Honky Tonk Badonkadonk”, in Songs About Me, performed by Trace Adkins:

It's going to be "on like Donkey Kong" when Food Network Star and local restaurant owner Guy Fieri comes to the 2007 California State Fair!

2007 August 1, “Food Network Star Guy Fieri to visit the 2007 State Fair!: Kids can vie for the chance to cook with Guy!”, in Business Wire, archived from the original on 2016-09-01:

I will politically haunt you for the biggest fumble in the history of San Francisco politics. It's on like Donkey Kong.

2011 January 4, Chris Daly, San Francisco Board of Supervisors meeting

(chiefly US) An intensifier used in the same contexts as it's on, go on, and other expressions using the word on, but to express greater emphasis.


tower defense

(video games) A style of real-time strategy video game in which the player attempts to stop enemies from crossing a map by building traps to slow them down and towers or turrets which shoot at them as they pass within range.


ネトゲ

Short for ネットゲーム (netto gēmu), which is from ネット (netto) + ゲーム (gēmu).


videospilkarakter

head

videospilkarakter c (singular definite videospilkarakteren, plural indefinite videospilkarakterer)

videospilkarakteren (definite singular)
videospilkarakterer (indefinite plural)
videospilkarakter (indefinite nominative singular)
videospilkarakteren (definite nominative singular)
videospilkarakterer (indefinite nominative plural)
videospilkaraktererne (definite nominative plural)
videospilkarakters (genitive indefinite singular)
videospilkarakterens (definite genitive singular)
videospilkarakterers (genitive indefinite plural)
videospilkarakterernes (definite genitive plural)

From videospil (“video game”) + karakter (“character”).

compound

(video games) A video game character, a character appearing in a video game.


polypile

en-verb

polypile (third-person singular simple present polypiles, present participle polypiling, simple past and past participle polypiled)

polypiles (present singular third-person)
polypiling (participle present)
polypiled (participle past)
polypiled (past)

LL-Q1860 (eng)-Flame, not lame-polypile.wav

(video games, roguelikes) To stack (items) so as to polymorph them into different items in a single turn.


fragfest

What better time is there than the holidays to revel in the profound joys of video gaming? Time off from work or school can be put to prime use: blasting a loved one in a "SOCOM II" multiplayer frag-fest, dropping a mad rhyme with "Karaoke Revolution," slashing your way across Middle Earth in "Lord of the Rings".

2003 December 11, Scott Taves, “Games to suit any player await easy-chair heroes in various formats”, in Seattle Post-Intelligencer, retrieved 2014-06-07:

Unreal is a total fragfest that is all about over-the-top, arcade-style action.

2006 September 10, Seth Schiesel, “Video Games: War, Whimsy, Wrestling and the New Zelda”, in New York Times, retrieved 2014-06-07:

Spec Ops: The Line is a cover-based shooter in the mould of Gears Of War, although comparing its gameplay to Epic's testosterone-juiced fragfest is doing the latter something of a disservice.

2012 June 26, Nick Cowen, "Spec Ops: The Line" (game review), The Guardian (UK) (retrieved 7 June 2014)

(video games) Video gameplay, especially for multiple players, involving extreme action, deadly combat, explosions, etc.


videospilfigur

head

videospilfigur c (singular definite videospilfiguren, plural indefinite videospilfigurer)

videospilfiguren (definite singular)
videospilfigurer (indefinite plural)
videospilfigur (indefinite nominative singular)
videospilfiguren (definite nominative singular)
videospilfigurer (indefinite nominative plural)
videospilfigurerne (definite nominative plural)
videospilfigurs (genitive indefinite singular)
videospilfigurens (definite genitive singular)
videospilfigurers (genitive indefinite plural)
videospilfigurernes (definite genitive plural)

From videospil (“video game”) + figur (“figure”).

compound

(video games) A figure, especially a character, appearing in a video game.


computerspilkarakter

head

computerspilkarakter c (singular definite computerspilkarakteren, plural indefinite computerspilkarakterer)

computerspilkarakteren (definite singular)
computerspilkarakterer (indefinite plural)
computerspilkarakter (indefinite nominative singular)
computerspilkarakteren (definite nominative singular)
computerspilkarakterer (indefinite nominative plural)
computerspilkaraktererne (definite nominative plural)
computerspilkarakters (genitive indefinite singular)
computerspilkarakterens (definite genitive singular)
computerspilkarakterers (genitive indefinite plural)
computerspilkarakterernes (definite genitive plural)

From computerspil (“video game”) + karakter (“character”).


computerspilfigur

head

computerspilfigur c (singular definite computerspilfiguren, plural indefinite computerspilfigurer)

computerspilfiguren (definite singular)
computerspilfigurer (indefinite plural)
computerspilfigur (indefinite nominative singular)
computerspilfiguren (definite nominative singular)
computerspilfigurer (indefinite nominative plural)
computerspilfigurerne (definite nominative plural)
computerspilfigurs (genitive indefinite singular)
computerspilfigurens (definite genitive singular)
computerspilfigurers (genitive indefinite plural)
computerspilfigurernes (definite genitive plural)

From computerspil (“video game”) + figur (“figure”).


smart bomb

LL-Q1860 (eng)-Flame, not lame-smart bomb.wav

On your side, you've got three lives, with each life having three smart bombs. These wipe out all the enemy on the screen when used, as smart bombs should.

1988, Flying Shark (game review) in Your Sinclair issue 27, page 67

(video games) A weapon that damages or kills all enemies within a large area.


savescummer

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(video games, roguelikes) A player who savescums.


startscum

en-verb

startscum (third-person singular simple present startscums, present participle startscumming, simple past and past participle startscummed)

startscums (present singular third-person)
startscumming (participle present)
startscummed (participle past)
startscummed (past)

LL-Q1860 (eng)-Flame, not lame-startscum.wav

(intransitive, video games, roguelikes, derogatory) To start and quit the game repeatedly in order to obtain a favourable starting situation (this being generated at random for each game).


savescum

savescum (third-person singular simple present savescums, present participle savescumming, simple past and past participle savescummed)

savescums (present singular third-person)
savescumming (participle present)
savescummed (participle past)
savescummed (past)

LL-Q1860 (eng)-Flame, not lame-savescum.wav

(intransitive, video games, often derogatory) To reload the last saved game whenever the player character dies or an unfavorable outcome has been encountered.


achievement whore

en-noun

achievement whore (plural achievement whores)

(video games, slang) A person who plays video games for the primary purpose of unlocking achievements.


hitbox

Veronica Ripley, 32, often speaks to friends about the role that video games played in her trans awakening: “I would try to explain it away, saying that I was playing the girl character because she had a smaller hitbox or quicker kill animations,” she said, referring to in-game advantages.

2023 December 27, Zachary Small, “Video Games Let Them Choose a Role. Their Transgender Identities Flourished.”, in The New York Times:

However, Fortnite players believe that each skin has varying hitboxes, offering them a competitive advantage.

2024 March 16, Rishabh Sabarwal, “Fortnite hitboxes: Do skins have a competitive advantage?”, in Dexerto:

(computer graphics) An invisible shape bounding all or part of a model (in a video game, etc.) used in collision detection to determine whether another object collides with the model.


otome game

The otome games are marketed heavily toward female gamers, something generally uncommon with video game marketing. As of this writing, several game developers have invested in localizing otome games originally released only in Japan into English.

2017, Amy M. Green, Matthew Wilhelm Kapell, Storytelling in Video Games: The Art of the Digital Narrative:

A story-based video game in which the player attempts to establish a romantic relationship between the female player character and one of several male characters.

乙女遊戲

romance simulation game (usually the protagonist is a woman)


twitch game

‘They’re Twitch Games,’ he grinned, ‘arcade games. An adventure game is one where you use your mind; if you can type, you can play an adventure. If you require anything other than that, you’ve got a twitch game — an arcade game — where your skill of movement is more important than your thinking. […]

1985, Scott Adams, quoted in Graeme Kidd, Great Scott!, in Crash issue 15

The Internet is a bad bet for online versions of twitch games because the Internet can be about as split-second and consistent as your average presidential candidate.

2003, Jessica Mulligan, Bridgette Patrovsky, Developing Online Games: An Insider's Guide, page 157:

The fun of twitch games comes from the mastery of a difficult dexterity challenge.

2009, Brenda Brathwaite, Ian Schreiber, Challenges for Game Designers, page 113:

(informal, video games) A video game requiring fast reactions.


Wii

Marketing coinage: homophone for we, with the two i characters supposed to represent two people, suggesting players gathering together.

(video games) A video game system released worldwide by Nintendo in 2006, noted for its unique motion-based control system.


Wii

Wii (genitive)
Wiis (plural)
Wii (nominative singular)
Wiis (definite nominative plural)
Wii (genitive singular)
Wiis (definite genitive plural)
Wii (dative singular)
Wiis (dative definite plural)
Wii (accusative singular)
Wiis (accusative definite plural)

(video games) Wii (home video game console)


MOBA

(video games) Acronym of multiplayer online battle arena.


moneyhatting

This practice of "moneyhatting" that Micro$not has brought to the console video game business is just more corruption that harms the whole video game industry with nothing positive coming out of it except buying a little more time for the xflop 3-shitty before it dies.

2007, RMZ, “Re: EGM confirms Micro$hit paid bribe to 2K Games to keep Bioshock off PS3”, in alt.games.video.xbox (Usenet):

I think it's great that the consoles are getting this stuff, but it just serves to make them even less relevant to people with alternatives. That said, while the AAA moneyhatting seems to have waned a fair bit this generation, it's being replaced with a trend of tying up cool looking, ostensibly PC titles with exclusivity contracts […]

2014, hurricanepilot, “Re: PWB, has it come to this?”, in uk.games.video.misc (Usenet):

(slang, derogatory, video games) The use of unfair financial incentives; bribery.


RGSS

(video games) Initialism of Ruby Game Scripting System. (an RPG scripting language used to create computer RPGs)


hotlapping

(video games) Driving laps around a circuit alone, without the presence of any competing vehicles.


seckill

en-verb

seckill (third-person singular simple present seckills, present participle seckilling, simple past and past participle seckilled)

seckills (present singular third-person)
seckilling (participle present)
seckilled (participle past)
seckilled (past)

(online gaming, slang) to kill an enemy within seconds


medkit

(usually science fiction, video games) A small bag or case containing medical supplies


LoL

(video games) Initialism of League of Legends.


cukup

From Malay cukup (“enough”), coined by e-sports athletes in Malaysia and Singapore when competing with each other in e-sports matches.

(video games, Malaysia, Singapore) Abbreviation of choose your kit and level up or choose your kit and upgrade


pass-and-play

LL-Q1860 (eng)-Flame, not lame-pass-and-play.wav

[…] and multiplayer games can be conducted online (with push notifications announcing updates) or in the same physical place using pass-and-play turns.

2011, Glenn Fleishman, Five-Star Apps: The Best iPhone and iPad Apps for Work and Play, Peachpit Press, →ISBN:

With all that said, you should be ready to create the “Pass and Play” version of Tic-Tac-Toe.

2012, Patrick Alessi, Beginning iOS Game Development, John Wiley & Sons, →ISBN:

Days of Wonder emphasizes pass-and-play over mobile/social multiplayer because they want their games to feel like board games no matter what platform they are for.

2012, Scott Rogers, Swipe This!: The Guide to Great Touchscreen Game Design, John Wiley & Sons (2012), unnumbered page 232

(video games) Capable of being played by more than one player by physically passing the device or controller to each player on his or her turn.


pónei

Borrowed from French poney, from English pony.

Sim, vamos falar de um pônei que acho que esta meio desgarrado – é assim que são chamados os fanboys da Sony em boa parte do mundo.

2017 July 14, Jorge Henrique, “Este foi o maior nocaute que um fanboy já recebeu”, in Windows Club, Excederando:

Estou mais entusiasmado do que nunca por poder finalmente comprar uma PS5 e colher os benefícios de ser um pónei com vários truques.

2023 June 27, Frenk Rodriguez, “Agora que a guerra das consolas está decidida, é altura de abandonar a minha lealdade forçada e comprar uma PS5”, in GameMe:

(Internet slang, derogatory, video games) Sony pony (a Sony fanboy)


Poké-

Pertaining to Pokémon or the Pokémon media franchise.


vidya

Humorous alteration of video. Originates from the 1990s American sitcom King of the Hill. American regional usage far precedes this.

There are a hundred angles to this issue and the criticism has been noted since video games first saw the light of day. However, I've never really examined the question: is "the vidya" bad for you?

2009, Kyle Calvert, "The Root of all evil?", Rampage (Fresno City College) Volume 117, Edition 6, 15 April 2009, page 13

Quinnae Moongazer, a pizza loving feminist sociologist and amateur slug herder, spends her time writing about feminism, transgender politics, and the vidya.

2012 August, “No More Excuses: 'It's The Middle Ages, Yo!'”, in Ctrl+Alt+Defeat, number 8, page 53:

The site We Hunted The Mammoth scoured the full transcript released by 4chan, turning up gems from some anons like, "i couldnt care less about vidya, i just want to see zoe receive her comeuppance."

2014 September 10, Casey Johnston, “How 4chan manufactured the #GamerGate controversy”, in Wired:


arcadey

en-adj

arcadey (comparative more arcadey, superlative most arcadey)

more arcadey (comparative)
most arcadey (superlative)

Hewson maintains its high standards with this rootin', tootin', killin', maimin', shoot 'em up. Not to be missed by arcadey types.

1989, Sean Kelly, Eliminator (video game review) in Your Sinclair 41, May 1989

GameAxis Unwired
Fans of arcadey sports titles (like the ones I mentioned above) will be in heaven, as despite its cutesy trappings, Mario Strikers adheres pretty much to Midway's proven gonzo sports formula.

(video games, informal) Characteristic of an arcade game, generally focused on action rather than strategy or realism.


kết giới

[ket̚˧˦ zəːj˧˦]

[ket̚˦˧˥ jəːj˨˩˦]

[kəːt̚˦˥ jəːj˦˥]

LL-Q9199 (vie)-Penn Zero MSSJ-kết giới.wav

Sino-Vietnamese word from 結界, from Japanese 結界, introduced in Japanese manga

(fiction, fantasy, manga, anime, video games) energy barrier/shield, forcefield


прохождение

ru-noun+

прохожде́ние

прохожде́ние • (proxoždénije) n inan (genitive прохожде́ния, nominative plural прохожде́ния, genitive plural прохожде́ний)

прохожде́ние (canonical)
proxoždénije (romanization)
прохожде́ния (genitive)
прохожде́ния (nominative plural)
прохожде́ний (genitive plural)
прохожде́ние (nominative singular)
прохожде́ния (nominative plural)
прохожде́ния (genitive singular)
прохожде́ний (genitive plural)
прохожде́нию (dative singular)
прохожде́ниям (dative plural)
прохожде́ние (accusative singular)
прохожде́ния (accusative plural)
прохожде́нием (instrumental singular)
прохожде́ниями (instrumental plural)
прохожде́нии (prepositional singular)
прохожде́ниях (plural prepositional)

Ru-прохождение.ogg


killstreak

LL-Q1860 (eng)-Flame, not lame-killstreak.wav

(video games) An unbroken streak (continuous series) of kills.

(video games) An award or an advantage that a player obtains by achieving an unbroken streak of kills (as sense 1) of a given length.


TASer

From TAS (“tool-assisted speedrun”) + -er.

(video games) A gamer who records speedruns created with the help of software tools.


genocidable

LL-Q1860 (eng)-Flame, not lame-genocidable.wav

There had been the argument in the past that removing all the genocidable monsters would increase the generation rate of the more dangerous non-genocidable monsters.

2012 January 6, Janis, “A prelimary review of UnNethack”, in rec.games.roguelike.nethack (Usenet):

(video games, roguelikes, of a class of monsters) Capable of being completely eliminated from the game by means of magic.


startscummer

LL-Q1860 (eng)-Flame, not lame-startscummer.wav


Pokémania

LL-Q1860 (eng)-Flame, not lame-Pokémania.wav

Teachers, who had vivid memories of the temporary insanity of POGS a few years earlier, said they'd never seen a craze to rival Pokémania.

2001, Kathleen McDonnell, Honey, We Lost the Kids: Re-thinking Childhood in the Multimedia Age, Second Story Press, →ISBN, page 97:

It is one that reflects what I found to be the general attitude of American adults regarding the Pokémania that captivated U.S. youth for at least two years: that, though a popular fad of immense proportions, Pokémon (and through it Japan) influenced American youth in terms of their goals, actions, or attitudes in a way that was judged to be relatively benign.

2008, Anne Allison, “The Attractions of the J-Wave for American Youth”, in Yasushi Watanabe, David L. McConnell, editors, Soft Power Superpowers: Cultural and National Assets of Japan and the United States, M. E. Sharpe, →ISBN, page 105:

Launched on the wave of Pokémania was Viz's four-part manga The Electric Tale of Pikachu.

2009, Jason S. Yadao, The Rough Guide to Manga, Rough Guides, →ISBN, page 48:

(informal) Passion for the Pokémon media franchise.


polymorphitis

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(video games, informal) In some roguelike games, an intrinsic ability that causes the player's character to polymorph without warning.


clickfest

(video games, informal) A game that involves a great deal of clicking (with the mouse or other pointing device).


cuồng sát

[kuəŋ˨˩ saːt̚˧˦]

[kuəŋ˦˩ ʂaːk̚˦˧˥]

[kuəŋ˦˩ saːk̚˦˧˥]

[kuəŋ˨˩ ʂaːk̚˦˥]

[kuəŋ˨˩ saːk̚˦˥]

From cuồng (狂) (“crazy”) + sát (殺) (“to kill”), probable calque of Chinese 殺人狂／杀人狂 (sát nhân cuồng).

cal

<i class="Latn mention" lang="vi">sát nhân</i> cuồng

(video games, slang) to have a strong urge to kill


PWI

Perfect World International
w:Perfect World International

(video games) Initialism of Perfect World International.


punto danno

(video games) health point, hit point, hitpoint, HP, life point


punto de resistencia

es-noun

punto de resistencia m (plural puntos de resistencia)


gacha

en-noun

gacha (countable and uncountable, plural gachas)

From Japanese ガチャ (gacha), shortened form of ガチャポン (gachapon).

Since a loot table with ten rewards won’t last for long, the very first step in gacha design is to ensure that you have enough content to make gacha a viable monetization strategy.

2018, Ennio De Nucci, Adam Kramarzewski, Practical Game Design, page 394:

Gacha mechanics are a powerful advantage monetization strategy in free-to-play games that have also been integrated into many premium titles on mobile devices, PCs, and consoles.

2020, Christopher A. Paul, Free-to-Play: Mobile Video Games, Bias, and Norms, MIT Press, →ISBN, page 112:

(video games) A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real or in-game money.

(video games) A game which features this mechanic as its central feature.


gacha

Japanese ガチャ (gacha), shortened form of ガチャポン (gachapon).

(video games) gacha (a mechanic in video games)

(video games) gacha (a game which features this mechanic)


FDS

Famicom Disk System
w:Famicom Disk System

(video games) Initialism of Famicom Disk System.


FGC

FGC (countable and uncountable, plural FGCs)

(countable, fandom slang, video games) Initialism of fighting game community.


rubber-band

en-verb

rubber-band (third-person singular simple present rubber-bands, present participle rubber-banding, simple past and past participle rubber-banded)

rubber-bands (present singular third-person)
rubber-banding (participle present)
rubber-banded (participle past)
rubber-banded (past)

LL-Q1860 (eng)-Flame, not lame-rubber-band.wav

(video games) To keep a computer-controlled character within a limited distance of the player when racing, as if connected by an invisible rubber band.

(Internet video games) To move to a previous position due to network lag, as if being held back by a rubber band.


beast mode

(slang, sports, video games) A high level of performance.


チーター

ja-noun

チーター • (chītā)


RSE

Pokémon Ruby, Sapphire
w:Pokémon Ruby and Sapphire

(fandom slang) Initialism of Pokémon Ruby, Sapphire and Emerald.


مرحلة

ar-noun

مَرْحَلَة • (marḥala) f (plural مَرَاحِل (marāḥil) or مَرْحَلَات (marḥalāt))

مَرْحَلَة (canonical)
marḥala (romanization)
مَرَاحِل (plural)
مَرْحَلَات (plural)
مَرْحَلَة (ar-infl-a indefinite informal singular triptote)
الْمَرْحَلَة (ar-infl-a definite informal singular triptote)
مَرْحَلَة (ar-infl-a construct informal singular triptote)
مَرْحَلَةٌ (ar-infl-a indefinite nominative singular triptote)
الْمَرْحَلَةُ (ar-infl-a definite nominative singular triptote)
مَرْحَلَةُ (ar-infl-a construct nominative singular triptote)
مَرْحَلَةً (accusative ar-infl-a indefinite singular triptote)
الْمَرْحَلَةَ (accusative ar-infl-a definite singular triptote)
مَرْحَلَةَ (accusative ar-infl-a construct singular triptote)
مَرْحَلَةٍ (ar-infl-a genitive indefinite singular triptote)
الْمَرْحَلَةِ (ar-infl-a definite genitive singular triptote)
مَرْحَلَةِ (ar-infl-a construct genitive singular triptote)
مَرْحَلَتَيْن (ar-infl-a dual indefinite informal singular triptote)
الْمَرْحَلَتَيْن (ar-infl-a definite dual informal singular triptote)
مَرْحَلَتَيْ (ar-infl-a construct dual informal singular triptote)
مَرْحَلَتَانِ (ar-infl-a dual indefinite nominative singular triptote)
الْمَرْحَلَتَانِ (ar-infl-a definite dual nominative singular triptote)
مَرْحَلَتَا (ar-infl-a construct dual nominative singular triptote)
مَرْحَلَتَيْنِ (accusative ar-infl-a dual indefinite singular triptote)
الْمَرْحَلَتَيْنِ (accusative ar-infl-a definite dual singular triptote)
مَرْحَلَتَيْ (accusative ar-infl-a construct dual singular triptote)
مَرْحَلَتَيْنِ (ar-infl-a dual genitive indefinite singular triptote)
الْمَرْحَلَتَيْنِ (ar-infl-a definite dual genitive singular triptote)
مَرْحَلَتَيْ (ar-infl-a construct dual genitive singular triptote)
مَرَاحِل (broken-form diptote indefinite informal plural)
مَرَاحِل (feminine indefinite informal plural sound-form)
مَرْحَلَات (broken-form diptote indefinite informal plural)
مَرْحَلَات (feminine indefinite informal plural sound-form)
الْمَرَاحِل (broken-form definite diptote informal plural)
الْمَرَاحِل (definite feminine informal plural sound-form)
الْمَرْحَلَات (broken-form definite diptote informal plural)
الْمَرْحَلَات (definite feminine informal plural sound-form)
مَرَاحِل (broken-form construct diptote informal plural)
مَرَاحِل (construct feminine informal plural sound-form)
مَرْحَلَات (broken-form construct diptote informal plural)
مَرْحَلَات (construct feminine informal plural sound-form)
مَرَاحِلُ (broken-form diptote indefinite nominative plural)
مَرَاحِلُ (feminine indefinite nominative plural sound-form)
مَرْحَلَاتٌ (broken-form diptote indefinite nominative plural)
مَرْحَلَاتٌ (feminine indefinite nominative plural sound-form)
الْمَرَاحِلُ (broken-form definite diptote nominative plural)
الْمَرَاحِلُ (definite feminine nominative plural sound-form)
الْمَرْحَلَاتُ (broken-form definite diptote nominative plural)
الْمَرْحَلَاتُ (definite feminine nominative plural sound-form)
مَرَاحِلُ (broken-form construct diptote nominative plural)
مَرَاحِلُ (construct feminine nominative plural sound-form)
مَرْحَلَاتُ (broken-form construct diptote nominative plural)
مَرْحَلَاتُ (construct feminine nominative plural sound-form)
مَرَاحِلَ (accusative broken-form diptote indefinite plural)
مَرَاحِلَ (accusative feminine indefinite plural sound-form)
مَرْحَلَاتٍ (accusative broken-form diptote indefinite plural)
مَرْحَلَاتٍ (accusative feminine indefinite plural sound-form)
الْمَرَاحِلَ (accusative broken-form definite diptote plural)
الْمَرَاحِلَ (accusative definite feminine plural sound-form)
الْمَرْحَلَاتِ (accusative broken-form definite diptote plural)
الْمَرْحَلَاتِ (accusative definite feminine plural sound-form)
مَرَاحِلَ (accusative broken-form construct diptote plural)
مَرَاحِلَ (accusative construct feminine plural sound-form)
مَرْحَلَاتِ (accusative broken-form construct diptote plural)
مَرْحَلَاتِ (accusative construct feminine plural sound-form)
مَرَاحِلَ (broken-form diptote genitive indefinite plural)
مَرَاحِلَ (feminine genitive indefinite plural sound-form)
مَرْحَلَاتٍ (broken-form diptote genitive indefinite plural)
مَرْحَلَاتٍ (feminine genitive indefinite plural sound-form)
الْمَرَاحِلِ (broken-form definite diptote genitive plural)
الْمَرَاحِلِ (definite feminine genitive plural sound-form)
الْمَرْحَلَاتِ (broken-form definite diptote genitive plural)
الْمَرْحَلَاتِ (definite feminine genitive plural sound-form)
مَرَاحِلِ (broken-form construct diptote genitive plural)
مَرَاحِلِ (construct feminine genitive plural sound-form)
مَرْحَلَاتِ (broken-form construct diptote genitive plural)
مَرْحَلَاتِ (construct feminine genitive plural sound-form)

→ Azerbaijani: mərhələ

→ Persian: مرحله (marhale)

→ Ottoman Turkish: مرحله

Turkish: merhale


jiggle physics

As devotees of advanced jiggle physics, we cannot condone any fighting game in which the biggest boobs belong to an unemployed plumber.

2008, Complex Magazine and Guide, Volume 7, Issues 1-3, page 178

Do adult video games have no more to contribute to the medium than "jiggle physics" (as Brenda Brathwaite calls it)?

2010, Patchen Barss, The Erotic Engine: How Pornography Has Powered Mass Communication from Gutenberg to Google, Anchor Canada, published 2011, →ISBN, page 235:

I'd like to think the good people of Tecmo devoted an entire lab to testing jiggle physics, but, sadly, the bouncing isn't anywhere close to realistic. Still, there's something about the sway of a woman's breasts that leaves our very souls souls oscillating, scintillating, and reverberating into a world of happy.

2012, Aaron Santos, Ballparking: Practical Math for Impractical Sports Questions, Running Press, →ISBN, page 130:

(video games, humorous) The art of portraying the bouncing or swaying of breasts on a 3D model of a woman.


AGI

Adventure Game Interpreter
w:Adventure Game Interpreter

(video games) Initialism of Adventure Game Interpreter, a game engine developed by Sierra On-Line.


completionism

LL-Q1860 (eng)-Flame, not lame-completionism.wav

(video games) The goal of achieving every objective in a game, as opposed to merely doing enough to win.


مستوى

مُسْتَوَيَانِ

مُسْتَوَيَات

مُسْتَوًى • (mustawan) m (dual مُسْتَوَيَانِ (mustawayāni), plural مُسْتَوَيَات (mustawayāt))

مُسْتَوًى (canonical)
mustawan (romanization)
مُسْتَوَيَانِ (dual)
مُسْتَوَيَات (plural)
مُسْتَوَى (ar-infl-an-maksura indefinite informal singular)
الْمُسْتَوَى (ar-infl-an-maksura definite informal singular)
مُسْتَوَى (ar-infl-an-maksura construct informal singular)
مُسْتَوًى (ar-infl-an-maksura indefinite nominative singular)
الْمُسْتَوَى (ar-infl-an-maksura definite nominative singular)
مُسْتَوَى (ar-infl-an-maksura construct nominative singular)
مُسْتَوًى (accusative ar-infl-an-maksura indefinite singular)
الْمُسْتَوَى (accusative ar-infl-an-maksura definite singular)
مُسْتَوَى (accusative ar-infl-an-maksura construct singular)
مُسْتَوًى (ar-infl-an-maksura genitive indefinite singular)
الْمُسْتَوَى (ar-infl-an-maksura definite genitive singular)
مُسْتَوَى (ar-infl-an-maksura construct genitive singular)
مُسْتَوَيَيْن (ar-infl-an-maksura dual indefinite informal singular)
الْمُسْتَوَيَيْن (ar-infl-an-maksura definite dual informal singular)
مُسْتَوَيَيْ (ar-infl-an-maksura construct dual informal singular)
مُسْتَوَيَانِ (ar-infl-an-maksura dual indefinite nominative singular)
الْمُسْتَوَيَانِ (ar-infl-an-maksura definite dual nominative singular)
مُسْتَوَيَا (ar-infl-an-maksura construct dual nominative singular)
مُسْتَوَيَيْنِ (accusative ar-infl-an-maksura dual indefinite singular)
الْمُسْتَوَيَيْنِ (accusative ar-infl-an-maksura definite dual singular)
مُسْتَوَيَيْ (accusative ar-infl-an-maksura construct dual singular)
مُسْتَوَيَيْنِ (ar-infl-an-maksura dual genitive indefinite singular)
الْمُسْتَوَيَيْنِ (ar-infl-an-maksura definite dual genitive singular)
مُسْتَوَيَيْ (ar-infl-an-maksura construct dual genitive singular)
مُسْتَوَيَات (feminine indefinite informal plural sound-form)
الْمُسْتَوَيَات (definite feminine informal plural sound-form)
مُسْتَوَيَات (construct feminine informal plural sound-form)
مُسْتَوَيَاتٌ (feminine indefinite nominative plural sound-form)
الْمُسْتَوَيَاتُ (definite feminine nominative plural sound-form)
مُسْتَوَيَاتُ (construct feminine nominative plural sound-form)
مُسْتَوَيَاتٍ (accusative feminine indefinite plural sound-form)
الْمُسْتَوَيَاتِ (accusative definite feminine plural sound-form)
مُسْتَوَيَاتِ (accusative construct feminine plural sound-form)
مُسْتَوَيَاتٍ (feminine genitive indefinite plural sound-form)
الْمُسْتَوَيَاتِ (definite feminine genitive plural sound-form)
مُسْتَوَيَاتِ (construct feminine genitive plural sound-form)

Derived from the passive participle of اِسْتَوَى (istawā), from the root س و ي (s-w-y).


mordobicie

mordobicie (nominative singular)
mordobicia (nominative plural)
mordobicia (genitive singular)
mordobić (genitive plural)
mordobiciu (dative singular)
mordobiciom (dative plural)
mordobicie (accusative singular)
mordobicia (accusative plural)
mordobiciem (instrumental singular)
mordobiciami (instrumental plural)
mordobiciu (locative singular)
mordobiciach (locative plural)
mordobicie (singular vocative)
mordobicia (plural vocative)

Blend of morda (“face”) + bicie (“hitting, beating-up”)

blend

(colloquial, derogatory or humorous) fighting game, beat 'em up


napierdalanka

napierdalanka (nominative singular)
napierdalanki (nominative plural)
napierdalanki (genitive singular)
napierdalanek (genitive plural)
napierdalance (dative singular)
napierdalankom (dative plural)
napierdalankę (accusative singular)
napierdalanki (accusative plural)
napierdalanką (instrumental singular)
napierdalankami (instrumental plural)
napierdalance (locative singular)
napierdalankach (locative plural)
napierdalanko (singular vocative)
napierdalanki (plural vocative)


recam

en-verb

recam (third-person singular simple present recams, present participle recamming, simple past and past participle recammed)

recams (present singular third-person)
recamming (participle present)
recammed (participle past)
recammed (past)

Having “wondered if maybe we could alter the camera position in our demos to make them more movie-like to watch”, Bailey used Remaic to create a new recammed version of the speedrun.

2007, Andy Clarke, Grethe Mitchell, Videogames and Art, page 71:

For Marino (2004), the development of recamming tools and the subsequent dissociation of camera and POV in postproduction, marks the 'defining moment' for Machinima.

2008, James Newman, Playing with Videogames, page 146:

Replays captured as demo movies have been circulated as skills demonstrations, as recordings of significant competitive events (i.e., Thresh's defeat of Billox at Quakedelica in 1998, circulated as a recammed highlight reel) […]

2011, Henry Lowood, Michael Nitsche, The Machinima Reader, page 7:

(video games, transitive) To recreate (a recording of gameplay in a three-dimensional playfield) with different camera positioning and movement from the original camera that followed the player's viewpoint.


recam

(video games) A recreated gameplay recording of this kind.


arvutimäng

head

arvutimäng (genitive arvutimängu, partitive arvutimängu)

arvutimängu (genitive)
arvutimängu (partitive)
arvutimäng (nominative singular)
arvutimängud (nominative plural)
arvutimäng (accusative nominative singular)
arvutimängud (accusative nominative plural)
arvutimängu (accusative genitive singular)
arvutimängud (accusative genitive plural)
arvutimängu (genitive singular)
arvutimängude (genitive plural)
arvutimängu (partitive singular)
arvutimänge (partitive plural)
arvutimängusid (partitive plural)
arvutimängu (illative singular)
arvutimängusse (illative singular)
arvutimängudesse (illative plural)
arvutimängesse (illative plural)
arvutimängus (inessive singular)
arvutimängudes (inessive plural)
arvutimänges (inessive plural)
arvutimängust (elative singular)
arvutimängudest (elative plural)
arvutimängest (elative plural)
arvutimängule (allative singular)
arvutimängudele (allative plural)
arvutimängele (allative plural)
arvutimängul (adessive singular)
arvutimängudel (adessive plural)
arvutimängel (adessive plural)
arvutimängult (ablative singular)
arvutimängudelt (ablative plural)
arvutimängelt (ablative plural)
arvutimänguks (singular translative)
arvutimängudeks (plural translative)
arvutimängeks (plural translative)
arvutimänguni (singular terminative)
arvutimängudeni (plural terminative)
arvutimänguna (essive singular)
arvutimängudena (essive plural)
arvutimänguta (abessive singular)
arvutimängudeta (abessive plural)
arvutimänguga (comitative singular)
arvutimängudega (comitative plural)

[ˈɑrvutʲˑiˌmæŋɡ̊]


collect-'em-up

LL-Q1860 (eng)-Flame, not lame-collect-'em-up.wav

Modelled on earlier shoot-'em-up and beat-'em-up.

Mix together a shoot-’em-up, a collect-’em-up and a maze game, add sundry reaction tests to taste and you’ve got a tasty game indeed.

1988, Firefly (game review) in CRASH magazine (issue 50)

It's a scrolling, platform, arcade collect-'em-up adventure which shows off the SNES well, and not one you'll complete on the first couple of attempts!

1993, Neil West, Nick Roberts, Super NES Games Unauthorized Power Tips Book:

In the beginning there were no genres. There was only a small number of games, most of which looked very different. As more games appeared you could perhaps begin to classify them: spaceship games, collect-'em-ups, and so on.

2012, Clive Fencott, Jo Clay, Mike Lockyer, Game Invaders: The Theory and Understanding of Computer Games:

(video games) A video game based around collecting items.


glass cannon

From the fact that they are powerful (similar to a cannon) yet are easily breakable (similar to glass).

Deep elves die easier than most other races - glass cannons to an extreme extent.

2009 May 23, Eugene Barrett, “Re: DCSS:: need advice”, in rec.games.roguelike.misc (Usenet):

A min-maxer might create a "glass cannon" character—one with lots of awesome offenses but next to no defense.

2012, Lizzie Stark, Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games, Chicago Review Press, →ISBN, page 238:

Now, both sides had built up their fleet quite extensively with very fast, kind of glass cannon-type destroyers and cruisers in the run-up to the war, buuut the French fleet, at the beginning of World War II, was very definitely - below capital ships, was very definitely a fleet of glass cannons, whereas the Italians, although they had their own share of them, had a number of pretty good designs, like the Zara-class heavy cruisers, so, in destroyers and cruisers, I think the Italians definitely have a qualitative advantage, at least for a good portion of their ships[…]

2018 December 9, Drachinifel, 21:35 from the start, in The Drydock - Episode 019, archived from the original on 2022-09-10:

(especially roleplaying games, board games, video games) A character or unit with strong offensive power but weak defensive capabilities.

especially roleplaying games; board games; especially roleplaying games; board games


Squeenix

LL-Q1860 (eng)-Flame, not lame-Squeenix.wav

(informal, humorous, video games) Square Enix, a Japanese video game development company


геймплей

uk-noun

геймпле́й<genju>

геймпле́й • (hejmpléj) m inan (genitive геймпле́ю, nominative plural геймпле́ї, genitive plural геймпле́їв)

геймпле́й (canonical)
hejmpléj (romanization)
геймпле́ю (genitive)
геймпле́ї (nominative plural)
геймпле́їв (genitive plural)
геймпле́й (nominative singular)
геймпле́ї (nominative plural)
геймпле́ю (genitive singular)
геймпле́їв (genitive plural)
геймпле́ю (dative singular)
геймпле́єві (dative singular)
геймпле́ям (dative plural)
геймпле́й (accusative singular)
геймпле́ї (accusative plural)
геймпле́єм (instrumental singular)
геймпле́ями (instrumental plural)
геймпле́ю (locative singular)
геймпле́ї (locative singular)
геймпле́ях (locative plural)
геймпле́ю (singular vocative)
геймпле́ї (plural vocative)

uk-ndecl

геймпле́й<genju>

(Internet slang, gaming, neologism) gameplay


nerd pole

LL-Q1860 (eng)-Flame, not lame-nerd pole.wav

That guy is such a noob! Why would he use a nerd pole to get up there? Doesn't he know how to use ladders?

(video games, slang) Any tall, thin structure, usually only a few blocks wide, built in a voxel-based video game, especially one constructed by jumping and placing blocks beneath one's avatar.


nerd pole

en-verb

nerd pole (third-person singular simple present nerd poles, present participle nerd poling, simple past and past participle nerd poled)

nerd poles (present singular third-person)
nerd poling (participle present)
nerd poled (participle past)
nerd poled (past)

Quick! Don't bother with ladders; just nerd pole up to me!

(video games, slang, intransitive) To build a nerd pole, especially for the purpose of getting to higher ground.


강화하다

ko-verb

강화하다 • (ganghwahada) (infinitive 강화해 or 강화하여, sequential 강화하니)

ganghwahada (romanization)
강화해 (infinitive)
강화하여 (infinitive)
강화하니 (sequential)
강화한다 (formal indicative non-past)
강화해 (indicative informal non-past)
강화해요 (indicative informal non-past polite)
강화합니다 (formal indicative non-past polite)
강화했다 (formal indicative past)
강화했어 (indicative informal past)
강화했어요 (indicative informal past polite)
강화했습니다 (formal indicative past polite)
강화하느냐 (formal interrogative non-past)
강화해 (informal interrogative non-past)
강화해요 (informal interrogative non-past polite)
강화합니까 (formal interrogative non-past polite)
강화했느냐 (formal interrogative past)
강화했어 (informal interrogative past)
강화했어요 (informal interrogative past polite)
강화했습니까 (formal interrogative past polite)
강화하자 (formal hortative)
강화해 (hortative informal)
강화해요 (hortative informal polite)
강화하십시다 (formal hortative polite)
강화해라 (formal imperative)
강화하여라 (formal imperative)
강화해 (imperative informal)
강화해요 (imperative informal polite)
강화합시오 (formal imperative polite)
강화하겠다 (assertive formal)
강화하겠어 (assertive informal)
강화하겠어요 (assertive informal polite)
강화하겠습니다 (assertive formal polite)
강화해 (causative formal)
강화해서 (causative informal)
강화하여서 (causative informal)
강화하니 (causative informal polite)
강화하니까 (causative formal polite)
강화하지만 (contrastive formal)
강화하는데 (contrastive informal)
강화하더니 (contrastive informal polite)
강화하고 (conjunctive formal)
강화하면 (conditional formal)
강화해야 (conditional informal)
강화하여야 (conditional informal)
강화하려고 (formal motive-form)
강화함 (formal noun-from-verb)
강화하기 (informal noun-from-verb)
강화했음 (formal noun-from-verb past)
강화하였음 (formal noun-from-verb past)
강화했기 (informal noun-from-verb past)
강화하였기 (informal noun-from-verb past)
강화한 (determiner formal past)
강화하는 (determiner formal present)
강화할 (determiner formal future)
강화하신다 (formal indicative non-past)
강화하셔 (indicative informal non-past)
강화하세요 (indicative informal non-past polite)
강화하셔요 (indicative informal non-past polite)
강화하십니다 (formal indicative non-past polite)
강화하셨다 (formal indicative past)
강화하셨어 (indicative informal past)
강화하셨어요 (indicative informal past polite)
강화하셨습니다 (formal indicative past polite)
강화하시느냐 (formal interrogative non-past)
강화하셔 (informal interrogative non-past)
강화하세요 (informal interrogative non-past polite)
강화하셔요 (informal interrogative non-past polite)
강화하십니까 (formal interrogative non-past polite)
강화하셨느냐 (formal interrogative past)
강화하셨어 (informal interrogative past)
강화하셨어요 (informal interrogative past polite)
강화하셨습니까 (formal interrogative past polite)
강화하시라 (formal imperative)
강화하셔 (imperative informal)
강화하세요 (imperative informal polite)
강화하십시오 (formal imperative polite)
강화하시겠다 (assertive formal)
강화하시겠어 (assertive informal)
강화하시겠어요 (assertive informal polite)
강화하시겠습니다 (assertive formal polite)
강화하셔 (causative formal)
강화하셔서 (causative informal)
강화하시니 (causative informal polite)
강화하시니까 (causative formal polite)
강화하시지만 (contrastive formal)
강화하시는데 (contrastive informal)
강화하시더니 (contrastive informal polite)
강화하시고 (conjunctive formal)
강화하시면 (conditional formal)
강화하셔야 (conditional informal)
강화하시려고 (formal motive-form)
강화하심 (formal noun-from-verb)
강화하시기 (informal noun-from-verb)
강화하셨음 (formal noun-from-verb past)
강화하셨기 (informal noun-from-verb past)
강화하신 (determiner formal past)
강화하시는 (determiner formal present)
강화하실 (determiner formal future)

강화(强化) (ganghwa) + 하다 (-hada, “to do”, light verb deriving active verbs).

af

(video games) to level up or enchant (an item)


questline

LL-Q1860 (eng)-Flame, not lame-questline.wav

Now, to continue with this questline, go head back home (or a secure bed somewhere) and sleep for awhile^([sic]) (I slept for 24 hours, just to be sure).

2015, The Elder Scrolls V: Skyrim - Strategy Guide, unnumbered page:

The cue appears about two-thirds of the way through the game's main questline.

2019, Michiel Kamp, Mark Sweeney, “Musical Landscapes in Skyrim”, in Steven Reale, William Gibbons, editors, Music in the Role-Playing Game: Heroes & Harmonies, unnumbered page:

Not only does his personal questline make little sense if he is engaged in a romance with a female player, but it actively goes against the wishes of the character on a fundamental level.

2020, Jessica Hylton, “LGBTYQIA Inclusion in Dragon Age: Inquisition: Burning Down Stereotypes and Modding for Representation”, in Bridget Whelan, Matthew Wilhelm Kapell, editors, Women and Video Game Modding: Essays on Gender and the Digital Community, page 85:

(video games) A storyline consisting of a number of linked quests.


strategiapeli

strategiapeli (nominative singular)
strategiapelit (nominative plural)
strategiapeli (accusative nominative singular)
strategiapelit (accusative nominative plural)
strategiapelin (accusative genitive singular)
strategiapelit (accusative genitive plural)
strategiapelin (genitive singular)
strategiapelien (genitive plural)
strategiapeliä (partitive singular)
strategiapelejä (partitive plural)
strategiapelissä (inessive singular)
strategiapeleissä (inessive plural)
strategiapelistä (elative singular)
strategiapeleistä (elative plural)
strategiapeliin (illative singular)
strategiapeleihin (illative plural)
strategiapelillä (adessive singular)
strategiapeleillä (adessive plural)
strategiapeliltä (ablative singular)
strategiapeleiltä (ablative plural)
strategiapelille (allative singular)
strategiapeleille (allative plural)
strategiapelinä (essive singular)
strategiapeleinä (essive plural)
strategiapeliksi (singular translative)
strategiapeleiksi (plural translative)
strategiapelittä (abessive singular)
strategiapeleittä (abessive plural)
strategiapelein (instructive plural)
See the possessive forms below. (comitative)
strategiapelini (nominative singular)
strategiapelini (nominative plural)
strategiapelini (accusative nominative singular)
strategiapelini (accusative nominative plural)
strategiapelini (accusative genitive singular)
strategiapelini (accusative genitive plural)
strategiapelini (genitive singular)
strategiapelieni (genitive plural)
strategiapeliäni (partitive singular)
strategiapelejäni (partitive plural)
strategiapelissäni (inessive singular)
strategiapeleissäni (inessive plural)
strategiapelistäni (elative singular)
strategiapeleistäni (elative plural)
strategiapeliini (illative singular)
strategiapeleihini (illative plural)
strategiapelilläni (adessive singular)
strategiapeleilläni (adessive plural)
strategiapeliltäni (ablative singular)
strategiapeleiltäni (ablative plural)
strategiapelilleni (allative singular)
strategiapeleilleni (allative plural)
strategiapelinäni (essive singular)
strategiapeleinäni (essive plural)
strategiapelikseni (singular translative)
strategiapeleikseni (plural translative)
strategiapelittäni (abessive singular)
strategiapeleittäni (abessive plural)
strategiapeleineni (comitative plural)
strategiapelisi (nominative singular)
strategiapelisi (nominative plural)
strategiapelisi (accusative nominative singular)
strategiapelisi (accusative nominative plural)
strategiapelisi (accusative genitive singular)
strategiapelisi (accusative genitive plural)
strategiapelisi (genitive singular)
strategiapeliesi (genitive plural)
strategiapeliäsi (partitive singular)
strategiapelejäsi (partitive plural)
strategiapelissäsi (inessive singular)
strategiapeleissäsi (inessive plural)
strategiapelistäsi (elative singular)
strategiapeleistäsi (elative plural)
strategiapeliisi (illative singular)
strategiapeleihisi (illative plural)
strategiapelilläsi (adessive singular)
strategiapeleilläsi (adessive plural)
strategiapeliltäsi (ablative singular)
strategiapeleiltäsi (ablative plural)
strategiapelillesi (allative singular)
strategiapeleillesi (allative plural)
strategiapelinäsi (essive singular)
strategiapeleinäsi (essive plural)
strategiapeliksesi (singular translative)
strategiapeleiksesi (plural translative)
strategiapelittäsi (abessive singular)
strategiapeleittäsi (abessive plural)
strategiapeleinesi (comitative plural)
strategiapelimme (nominative singular)
strategiapelimme (nominative plural)
strategiapelimme (accusative nominative singular)
strategiapelimme (accusative nominative plural)
strategiapelimme (accusative genitive singular)
strategiapelimme (accusative genitive plural)
strategiapelimme (genitive singular)
strategiapeliemme (genitive plural)
strategiapeliämme (partitive singular)
strategiapelejämme (partitive plural)
strategiapelissämme (inessive singular)
strategiapeleissämme (inessive plural)
strategiapelistämme (elative singular)
strategiapeleistämme (elative plural)
strategiapeliimme (illative singular)
strategiapeleihimme (illative plural)
strategiapelillämme (adessive singular)
strategiapeleillämme (adessive plural)
strategiapeliltämme (ablative singular)
strategiapeleiltämme (ablative plural)
strategiapelillemme (allative singular)
strategiapeleillemme (allative plural)
strategiapelinämme (essive singular)
strategiapeleinämme (essive plural)
strategiapeliksemme (singular translative)
strategiapeleiksemme (plural translative)
strategiapelittämme (abessive singular)
strategiapeleittämme (abessive plural)
strategiapeleinemme (comitative plural)
strategiapelinne (nominative singular)
strategiapelinne (nominative plural)
strategiapelinne (accusative nominative singular)
strategiapelinne (accusative nominative plural)
strategiapelinne (accusative genitive singular)
strategiapelinne (accusative genitive plural)
strategiapelinne (genitive singular)
strategiapelienne (genitive plural)
strategiapeliänne (partitive singular)
strategiapelejänne (partitive plural)
strategiapelissänne (inessive singular)
strategiapeleissänne (inessive plural)
strategiapelistänne (elative singular)
strategiapeleistänne (elative plural)
strategiapeliinne (illative singular)
strategiapeleihinne (illative plural)
strategiapelillänne (adessive singular)
strategiapeleillänne (adessive plural)
strategiapeliltänne (ablative singular)
strategiapeleiltänne (ablative plural)
strategiapelillenne (allative singular)
strategiapeleillenne (allative plural)
strategiapelinänne (essive singular)
strategiapeleinänne (essive plural)
strategiapeliksenne (singular translative)
strategiapeleiksenne (plural translative)
strategiapelittänne (abessive singular)
strategiapeleittänne (abessive plural)
strategiapeleinenne (comitative plural)
strategiapelinsä (nominative singular)
strategiapelinsä (nominative plural)
strategiapelinsä (accusative nominative singular)
strategiapelinsä (accusative nominative plural)
strategiapelinsä (accusative genitive singular)
strategiapelinsä (accusative genitive plural)
strategiapelinsä (genitive singular)
strategiapeliensä (genitive plural)
strategiapeliään (partitive singular)
strategiapeliänsä (partitive singular)
strategiapelejään (partitive plural)
strategiapelejänsä (partitive plural)
strategiapelissään (inessive singular)
strategiapelissänsä (inessive singular)
strategiapeleissään (inessive plural)
strategiapeleissänsä (inessive plural)
strategiapelistään (elative singular)
strategiapelistänsä (elative singular)
strategiapeleistään (elative plural)
strategiapeleistänsä (elative plural)
strategiapeliinsä (illative singular)
strategiapeleihinsä (illative plural)
strategiapelillään (adessive singular)
strategiapelillänsä (adessive singular)
strategiapeleillään (adessive plural)
strategiapeleillänsä (adessive plural)
strategiapeliltään (ablative singular)
strategiapeliltänsä (ablative singular)
strategiapeleiltään (ablative plural)
strategiapeleiltänsä (ablative plural)
strategiapelilleen (allative singular)
strategiapelillensä (allative singular)
strategiapeleilleen (allative plural)
strategiapeleillensä (allative plural)
strategiapelinään (essive singular)
strategiapelinänsä (essive singular)
strategiapeleinään (essive plural)
strategiapeleinänsä (essive plural)
strategiapelikseen (singular translative)
strategiapeliksensä (singular translative)
strategiapeleikseen (plural translative)
strategiapeleiksensä (plural translative)
strategiapelittään (abessive singular)
strategiapelittänsä (abessive singular)
strategiapeleittään (abessive plural)
strategiapeleittänsä (abessive plural)
strategiapeleineen (comitative plural)
strategiapeleinensä (comitative plural)


combo breaker

(video games) In fighting games, a specific move that prevents the opponent from completing a combo.


ACG

Underwurlde is definitely Ultimate’s best game yet. It has super sound and graphics, as you would expect from ACG […]

1984, Underwurlde (game review) in Crash (issue 12)

Chris and Tim Stamper set up a game company called Ashby Computer Graphics (ACG) and began publishing games for the Sinclair Spectrum, a tiny computer that sold very well in Europe but never caught on in the United States.

2010, Steven Kent, The Ultimate History of Video Games:

Ashby Computers & Graphics
w:Ashby Computers & Graphics

(video games, historical) Initialism of Ashby Computers & Graphics: a British video game developer.