craft

en-verb

craft (third-person singular simple present crafts, present participle crafting, simple past and past participle crafted)

crafts (present singular third-person)
crafting (participle present)
crafted (participle past)
crafted (past)

From Middle English craft (“strength, skill”), from Old English cræft (“strength, skill”), from Proto-West Germanic *kraftu, from Proto-Germanic *kraftuz (“strength, power”); further origin obscure.
Cognate with German Kraft (“strength, power, force, energy, employee”).

cog

(video games) To combine multiple items to form a new item, such as armour or medicine.

crafter

to combine different items to form a new one.


achievement

en-noun

achievement (countable and uncountable, plural achievements)

From Middle French achevement (compare Modern French achèvement), from Old French achevement, from the verb achever, achiever (“to finish”); equivalent to achieve + -ment. The heraldic sense may be influenced by hatchment.

Finishing the game does not give you a 100% score until you have unlocked all of the achievements.

(video games) An award for completing a particular task or meeting an objective in a video game.


BM

BM (countable and uncountable, plural BMs)

Fans know IdrA for his BM — Bad Manners.

2014, Doug Hendrie, AmalgaNations: How Globalisation Is Good:

(video games) Initialism of bad manners.


BM

en-verb

BM (third-person singular simple present BMs, present participle BMing, simple past and past participle BMed)

BMs (present singular third-person)
BMing (participle present)
BMed (participle past)
BMed (past)


avatar

→ Japanese: アバター

Avatar (Hinduism)
Chip Morningstar
LucasArts
Neal Stephenson
Randy Farmer
Shadowrun
Snow Crash
Ultima IV: Quest of the Avatar
pen and paper

First use appears c. 1784, in The Hindu Wife; or, The Enchanted Fruit, by William Jones. Borrowed from Hindustani अवतार / اوتار (avtār), from Sanskrit अवतार (avatāra, “descent of a deity from a heaven”), a compound of अव (ava, “off, away, down”) and the vṛddhi-stem of the root √तॄ (√tṝ, “to cross”). In the computing sense, some use appeared in video games in the 1980s, such as the online roleplaying game Habitat (1985) by Lucasfilm Games (today LucasArts), by Chip Morningstar and Randy Farmer, later versions of the Ultima series (following religious use in Ultima IV: Quest of the Avatar (1985)), and the pen and paper role-playing game Shadowrun (1989). Also popularized by the novel Snow Crash (1992) by Neal Stephenson.

أَفَاتَار

The people are pieces of software called avatars. They are the audiovisual bodies that people use to communicate with each other in the Metaverse.

1992, Neal Stephenson, Snow Crash, New York: Bantam Books, →ISBN, pages 35–36:

A virtual intelligence is an advanced form of user interface software. VIs use a variety of methods to simulate natural conversation, including an audio interface and an avatar personality to interact with.

2008, BioWare, Mass Effect (Science Fiction), Redwood City: Electronic Arts, →ISBN, →OCLC, PC, scene: Computers: Virtual Intelligence (VI) Codex entry:

Devices now track and record our every move and, whether we like it or not, each one of us will bequeath to posterity a virtual avatar, a digital being whose calls, messages, transactions, loves and losses will live on in a vast, unregulated cyberspace. The afterlife has arrived, at least for our cyberbeings.

2013 November 27, Roger Cohen, “The past in our future”, in The New York Times:

en:an instantiation digitally with a simulation

(Internet, video games) A complex and dynamic digital representation of a person or being in the form of a digital model, used online as a simulation or emulation of a person, or as a person's online alter ego, in a virtual world, virtual chat room, or metaverse.

Coordinate term: icon

en:an instantiation digitally with a simulacrum

(Internet, video games) A simple and static or nearly static digital representation of a person or being in the form of a small digital object, used online as a simulacrum or token of a person or that person's online alter ego, in any digital environment but especially in nonvirtual, nonmetaversal ones.


avatar

Borrowed from French avatar, from Sanskrit अवतार (avatāra, “descent of a deity from a heaven”). The computing sense comes from English.

pt:an instantiation digitally with a simulation


SMS

/ˌɛs ɛm ˈɛs/

(video games) Initialism of Sega Master System.


season

→ Japanese: シーズン (shīzun)

From Middle English sesoun, seson (“time of the year”), from Old French seson, saison (“time of sowing, seeding”), from Latin satiō (“act of sowing, planting”) from satum, past participle of serō (“to sow, plant”) from Proto-Indo-European *seh₁- (“to sow, plant”). Akin to Old English sāwan (“to sow”), sǣd (“seed”). Doublet of saison. Displaced native Middle English sele (“season”) (from Old English sǣl (“season, time, occasion”)), Middle English tide (“season, time of year”) (from Old English tīd (“time, period, yeartide, season”)).

temps

(obsolete) an extended, undefined period of time

(video games) The full set of downloadable content for a game, which can be purchased with a season pass.

massively multiplayer online game
massively multiplayer online game

(video games) A fixed period of time in a massively multiplayer online game in which new content (themes, rules, modes, etc.) becomes available, sometimes replacing earlier content.


mobile

→ Japanese: モバイル (mobairu)

→ Kurtöp: མོ་བའིལ (mobail)

→ Persian: موبایل (mobâil)

From Middle English, from Old French, from Latin mōbilis (“easy to be moved, moveable”), from moveō (“move”).

der

(video games) Synonym of mob (“non-player character”)


add

en-verb

add (third-person singular simple present adds, present participle adding, simple past and past participle added)

adds (present singular third-person)
adding (participle present)
added (participle past)
added (past)
add (infinitive)

From Middle English adden, from Latin addō (“add, give unto”), from ad (“to”) + dō (“give”).

Typically, a hostile mob will add whenever it's within the aggro radius of a player.

(intransitive, video games) To summon minions or reinforcements.

(transitive, Internet, text messaging, video games) To add someone as a friend.


add

When the player has fought the boss for one minute, two adds will arrive from the back and must be dealt with.

(video games) An additional enemy that joins a fight after the primary target.


skill

skill (third-person singular simple present skills, present participle skilling, simple past and past participle skilled)

skills (present singular third-person)
skilling (participle present)
skilled (participle past)
skilled (past)

From Middle English skilen (also schillen), partly from Old English scilian (“to separate, part, divide off”); and partly from Old Norse skilja (“to divide, separate”); both from Proto-Germanic *skilōną, *skiljaną (“to divide, limit”), from Proto-Indo-European *(s)kelH- (“to split, cut”). Cognate with Danish skille (“to separate, discard”), Swedish skilja (“to distinguish, differentiate, part”), Icelandic skilja (“to understand”), Low German schelen (“to make a difference; to be squint-eyed”), Dutch schelen (“to make a difference”).

cog

l-vocalizing: UK, General Australian, New Zealand

(video games) To spend acquired points in exchange for skills.


FIFA

(video games, trademark) A series of association football video games developed and released annually by Electronic Arts under the EA Sports label.


FIFA

2021 October 18, Víctor Romero, “Adiós a 'el FIFA', hola a 'los FIFAs': la institución anuncia que EA Sports ya no tendrá su exclusividad”, in Marca:


point

en-noun

point (countable and uncountable, plural points)

→ Cantonese: point

→ Indonesian: poin

→ Japanese: ポイント (pointo)

→ Korean: 포인트 (pointeu)

From Middle English poynt, from Old French point m (“dot; minute amount”), from Latin pūnctum (“a hole punched in; a point, puncture”), substantive use of pūnctus m, perfect passive participle of pungō (“I prick, punch”) (ultimately from Proto-Indo-European *pewǵ- (“prick, punch”)); alternatively, from Old French pointe f (“sharp tip”), from Latin pūncta f (past participle). Displaced native Middle English ord (“point”), from Old English ord (“point”). Doublet of pointe, punctum, punt, and punto.

kärki

position at the front or vanguard of an advancing force

decimal point

not used when reading decimal fractions aloud

The one with the most points will win the game.

A small discrete division or individual feature of something.

(sports, video games, board games) A unit of scoring in a game or competition.

punt

This attack deals 320 points of damage.

Defeating the boss grants 60 experience points.

(video games, board games) A unit of various numerical parameters used in a game, e.g. health, experience, stamina, mana.


port

en-verb

port (third-person singular simple present ports, present participle porting, simple past and past participle ported)

ports (present singular third-person)
porting (participle present)
ported (participle past)
ported (past)

From Old French porter, from Latin portāre (“carry”). Akin to transport, portable.

non-rhotic, without the horse–hoarse merger

By its tenth week of release, CPH was the best-selling PC game in America. PlayStation and Xbox ports were already in the works, and there was talk of porting it to Nintendo.

2022, Gabrielle Zevin, Tomorrow, and Tomorrow, and Tomorrow, Vintage (2023), page 259:

(computing, video games) To adapt, modify, or create a new version of, a program so that it works on a different platform.

كَيَّفَ

computing: to adapt a program so that it works on a different platform


die

die (third-person singular simple present dies, present participle dying, simple past and past participle died)

dies (present singular third-person)
dying (participle present)
died (participle past)
died (past)
die (infinitive)

→ Vietnamese: đai

From Middle English deyen, from Old English dīeġan and Old Norse deyja, both from Proto-Germanic *dawjaną (“to die”). Displaced Old English sweltan, whence Modern English swelt.

I can't believe I just died to a turret!

Dr Thomas concluded she had died to a blow to the head, which led to a bleed on the brain, probably a fall and had hit her head hard on the wooden bedpost, as there was blood on the bedpost.

2014, S. J. Groves, The Darker Side to Dr Carter, page 437:

(intransitive) To stop living; to become dead; to undergo death.

(uncommon, nonstandard outside video games) followed by to as an indication of direct cause (like from):

Of course, Nazis are not present in this game. Instead, we have animals that will try to cover you with dirt. As soon as you get too dirty, you will die.

1995, “Slobzone”, in Coming Soon! magazine (video game review):

Oh look, I just died.[…]I missed that jump again! That was dumb! Hey, I just died on the same freakin' Zinger.

2009, Brian Sulpher, 9:15–9:30 from the start, in Onto Doom And Gloom (video game playthrough), via youtube:

Whenever my brother dies, he ragequits.

(video games, slang) To lose or be eliminated from a game, particularly with a deathlike animation.


board

en-noun

board (countable and uncountable, plural boards)

→ Japanese: ボード (bōdo)

From Middle English bord, from Old English bord, from Proto-West Germanic *bord, from Proto-Germanic *burdą (“board; plank; table”), from Proto-Indo-European *bʰerdʰ- (“to cut”). The senses "food" and "council" are by metonymy from the sense "table."

inh

The object of the game is to move the smiley face over the preset board, in doing so removing the green squares and ending up at the exit […]

2004, Dan Whitehead, Martyn Carroll, Shaun Bebbington, “Future Shocks”, in Your Sinclair, number 94:

You are able to then change a color candy with any candy around the board, similar to the way you are able to with color bomb candies.

2015, Hiddenstuff Entertainment, Candy Crush Soda Saga Game Guide, page 23:

(video games) A level or stage having a particular two-dimensional layout.


on

Coordinate term: off

hab lust auf ne runde zocken, kommst du on?

im down to game 4 a bit, are u coming on?

(Internet slang, especially video games) Clipping of online.


wall

en-verb

wall (third-person singular simple present walls, present participle walling, simple past and past participle walled)

walls (present singular third-person)
walling (participle present)
walled (participle past)
walled (past)

From Middle English wal, from Old English weall (“wall, dike, earthwork, rampart, dam, rocky shore, cliff”), from Proto-West Germanic *wall (“wall, rampart, entrenchment”), from Latin vallum (“wall, rampart, entrenchment, palisade”), from Proto-Indo-European *welH- (“to turn, wind, roll”).
Perhaps conflated with waw (“a wall within a house or dwelling, a room partition”), from Middle English wawe, from Old English wāg, wāh (“an interior wall, divider”), see waw.
Cognate with North Frisian wal (“wall”), Saterland Frisian Waal (“wall, rampart, mound”), Dutch wal (“wall, rampart, embankment”), German Wall (“rampart, mound, embankment”), Swedish vall (“mound, wall, bank”). More at wallow, walk.

cog

I walled her. She's low [health].

(video games, slang, transitive) To wallbang.


map

Shortening or back-formation of Middle English mappemounde, mapemounde (“world map”), from Old French mapamonde, from Medieval Latin mappa mundī, compound of Latin mappa (“napkin, cloth”) and mundus (“world”). See mop for more on the first component. Doublet of mop, nape, and nappe.

I don't want to play this map again!

On top of that, each of Evolve's maps are dim, open arenas with little to interact with besides the occasional hostile organism.

2015 February 14, Steven Strom, “Evolve Review: Middle of the food chain”, in Ars Technica:

(board games, video games) An imaginary or fictional area, often predefined and confined, where a game or a session thereof takes place.


bot

Most games offer both single player mode, in which a player competes against computer rivals—bots—and a multiplayer mode, which is a contest among people only.

2012, Philip Hingston, Believable Bots: Can Computers Play Like People?, Springer Science & Business Media, →ISBN, page 232:

(video games) A computer-controlled character in a video game, especially a multiplayer one.

"That lobby was bronze negative 10!" Aydan joked on-stream, noting how easy it felt for his squad. "We got blessed with the lobby. It was such a bot lobby."

2021 March 6, Aydan Conrad (quoted), Wesley Yin-Poole, “Call of Duty: Warzone squad sets new world record with an astonishing 162 kills in a single game”, in Eurogamer:

(video games, slang, derogatory) A supremely unskilled player.


bot

en-verb

bot (third-person singular simple present bots, present participle botting, simple past and past participle botted)

bots (present singular third-person)
botting (participle present)
botted (participle past)
botted (past)

Players caught botting will be banned from the server.

(video games) To use a bot, or automated program.


bot

Unadapted borrowing from English bot. Doublet of robô.

(video games) bot (a player controlled by software)


world

whirled (with both the wine–whine merger and fern–fir–fur merger)

whorled (with both mergers, Received Pronunciation only)

From Middle English world, weoreld, from Old English weorold (“world”), from Proto-West Germanic *weraldi, from Proto-Germanic *weraldiz (“lifetime, human existence, world”, literally “age/era of man”), equivalent to wer (“man”) + eld (“age”). Superseded Middle English mounde (“world”), from Old French monde, munde (“world”).
Cognate with Scots warld (“world”), Saterland Frisian Waareld (“world”), West Frisian wrâld (“world”), Afrikaans wêreld (“world”), Dutch wereld (“world”), Low German Werld (“world”), German Welt (“world”), Norwegian Bokmål verden (“(the) world”), Norwegian Nynorsk verd (“world”), Swedish värld (“world”), Icelandic veröld (“world”).

inh

an eye for an eye makes the whole world blind

have the world by the tail on a downhill pull

the hand that rocks the cradle is the hand that rules the world

the hand that rocks the cradle rules the world

Have you reached the boss at the end of the ice world?

There's a hidden warp to the next world down this pipe.

(video games) A subdivision of a game, consisting of a series of stages or levels that usually share a similar environment or theme.


Quaker

Quake + -er, but likely inspired by the original noun.

(video games) One who plays any Quake games.


tick

From Middle English tek (“light touch, tap”).

(video games) A periodic increment of damage or healing caused by an ongoing status effect.


hack

en-verb

hack (third-person singular simple present hacks, present participle hacking, simple past and past participle hacked)

hacks (present singular third-person)
hacking (participle present)
hacked (participle past)
hacked (past)

Spanish: jaquear

From Middle English hacken, hakken, from Old English *haccian (“to hack”), from Proto-West Germanic *hakkōn, from Proto-Germanic *hakkōną (“to chop; hoe; hew”), from Proto-Indo-European *keg-, *keng- (“to be sharp; peg; hook; handle”).
Cognate with Saterland Frisian häkje (“to hack”), West Frisian hakje (“to hack”), Dutch hakken (“to chop up; hack”), German hacken (“to chop; hack; hoe”), Danish hakke (“to chop”), Swedish hacka (“to hack; chop”), French hacher (“to chop”).
The computer senses date back to at least 1955 when it initially referred to creative problem solving. By 1963, the negative connotations of “black hat” or malicious hacking had become associated with telephone hacking (cf. phreaking).

اِخْتَرَقَ

to gain illegal access to a computer network

That player must be hacking, they got so many kills last game.

(intransitive, video games) To cheat by using unauthorized modifications.


RS

Pokémon Ruby and Sapphire
w:Pokémon Ruby and Sapphire

(fandom slang) Initialism of Pokémon Ruby and Sapphire.


AP

en-noun

AP (countable and uncountable, plural APs)

(countable, video games) Initialism of action point.


buff

buff (countable and uncountable, plural buffs)

From buffe (“leather”), from Middle French buffle (“buffalo”).

I just picked up an epic damage buff! Let's go gank the other team!

(video games, roleplaying games) An effect that makes a character or item stronger.


buff

en-verb

buff (third-person singular simple present buffs, present participle buffing, simple past and past participle buffed)

buffs (present singular third-person)
buffing (participle present)
buffed (participle past)
buffed (past)

The enchanter buffed the paladin to prepare him to fight the dragon.

I noticed that the pistols were buffed in the update.

(video games, roleplaying games) To make a character or an item stronger.


CS

first-person shooter
first-person shooter

(computer games) Initialism of Counter-Strike: a series of multiplayer first-person shooter video games that began in 1999.


PB

en-noun

PB (countable and uncountable, plural PBs)

(sports, speedrunning) Initialism of personal best.


SP

SP (countable and uncountable, plural SPs)

(video games, mostly role-playing games) synonym of or alternative to MP/magic points, especially for games that lack magic or fantasy elements. Common examples of meanings of the abbreviation include but are not limited to: skill point, special point, spirit point, and spell point.


SL

ㄞˊ ˙ㄙ ㄞˊ ˙ㄌㄡ

/ˀaɪ̯³⁵ sz̩³ ˀaɪ̯³⁵ loʊ̯³/

/ˀaɪ̯³⁵ sz̩³ ˀaɪ̯³⁵ loʊ̯³/


IL

(video games, speedrunning, initialism) Individual-level.


NS

(video games, first-person shooters) nice shot


KS

en-verb

KS (third-person singular simple present KSs, present participle KSing, simple past and past participle KSed)

KSs (present singular third-person)
KSing (participle present)
KSed (participle past)
KSed (past)

(online gaming) Initialism of kill steal.


ME

United States of America
United States of America

Abbreviation of Maine, a state of the United States of America.


MC

(video games, informal) Initialism of Minecraft.


luck

en-noun

luck (usually uncountable, plural lucks)

→ Welsh: lwc

From Middle English luk, lukke, related to Old Frisian luk (“luck”), West Frisian gelok (“luck”), Saterland Frisian Gluk (“luck”), Dutch geluk (“luck, happiness”), Low German luk (“luck”), German Glück (“luck, good fortune, happiness”), Danish lykke (“luck”), Swedish lycka (“luck”), Icelandic lukka (“luck”). According to the OED, it may be related to lock.
A loanword into English in the 15th century (probably as a gambling term) from Middle Dutch luc, a shortened form of gheluc (“good fortune”), whence Modern Dutch geluk.
Middle Dutch luc, gheluc has parallels with Middle High German lücke, gelücke (Modern German Glück). The word occurs only from the 12th century, apparently first in Rhine Frankish. Perhaps from a Frankish *galukki. The word enters standard Middle High German during the 13th century, and spreads to English and Scandinavian in the Late Middle Ages. Its origin seems to have been regional or dialectal, and there were competing German words such as gevelle or schick, or the Latinate fortūne from Latin fortūna. Its etymology is unknown, although there are numerous proposals as to its derivations from a number of roots.
Use as a verb in American English is late (1940s), but there was a Middle English verb lukken (“to chance, to happen by good fortune”) in the 15th century.

cog

The creators of tool-assisted speedruns often manipulate luck to get the most favorable results in order to save the most time.

random number generator
random number generator#English

(video games, computing) The results of a random number generator.


turtle

en-verb

turtle (third-person singular simple present turtles, present participle turtling, simple past and past participle turtled)

turtles (present singular third-person)
turtling (participle present)
turtled (participle past)
turtled (past)

Modification of Middle English tortou, tortu, from Old French tortüe (under the influence of Middle English turtel, turtur (“turtledove”), see Etymology 2 below), from Medieval Latin tortuca (compare Spanish tortuga), the same source of tortoise (see there for more). Displaced native Old English byrdling.

(video games, board games) To build up a large defense force and strike only occasionally, rather than going for an offensive strategy.


SD

(video games) Initialism of self-destruct.


boss

→ Cantonese: 波士 (bo¹ si⁶⁻²)

→ Danish: boss

→ French: boss

→ Indonesian: bos

→ Italian: boss

→ Japanese: ボス (bosu)

→ Korean: 보스 (boseu)

From Dutch baas, from Middle Dutch baes (“master of a household, friend”), from Old Dutch *baso (“uncle, kinsman”), from Proto-West Germanic *baswō, from Proto-Germanic *baswô (“uncle”), perhaps from Proto-Germanic *ba-, *bō- (“father, older male relative”), source also of the English terms babe, boy, bub, bully. Cognate with Middle Low German bās (“supervisor, foreman”), Old Frisian bas (“master”), hence Saterland Frisian Boas (“boss”), Old High German basa (“father's sister, cousin”), hence German Base (“aunt, cousin”).
Originally a term of respect used to address an older relative. Later, in New Amsterdam, it began to mean a person in charge who is not a master. The representation of Dutch -aa- by English -o- is due to the older unrounded pronunciation of this letter, which is still used in North America and parts of Ireland, but was formerly found in some British accents as well.
The video game sense is borrowed from Japanese ボス (bosu), in turn from English boss.

cog

(video games) An enemy, often at the end of a level, that is particularly challenging and must be beaten in order to progress.

vastus

in a game without other kinds of enemies


boss

fr-noun

boss m or f by sense (plural boss or bosses)


boss

boss (nominative singular)
bossowie (nominative plural)
bossa (genitive singular)
bossów (genitive plural)
bossowi (dative singular)
bossom (dative plural)
bossa (accusative singular)
bossów (accusative plural)
bossem (instrumental singular)
bossami (instrumental plural)
bossie (locative singular)
bossach (locative plural)
bossie (singular vocative)
bossowie (plural vocative)

Unadapted borrowing from English boss, from Dutch baas, from Middle Dutch baes, from Old Dutch *baso, from Proto-Germanic *baswô.

(video games) boss (enemy in a video game)


dub

I haven't had a dub in a few games.

Clipping of double-u.
(video games, Internet slang) A win.


perfect

From Middle English perfit, from Old French parfit (modern: parfait), from Latin perfectus, perfect passive participle of perficere (“to finish”), from per- (“through, thorough”) + facere (“to do, to make”). Spelling modified 15c. to conform to Latin etymology. Doublet of parfait.
Displaced native Old English fulfremed.

Awarded for scoring all Perfects in the Dominator rank!

2007, Barbara Smith, Chad Yancey, Video Game Achievements and Unlockables, page 17:

[…] a table of all the ratings that each player has achieved, giving you several scoring options based on player feedback (I simply record the number of perfects).

2007, Eli Neiburger, Gamers-- in the Library?!:

(video games) A perfect score; the achievement of finishing a stage or task with no mistakes.


lane

From Middle English lane, lone, from Old English lanu (“a lane, alley, avenue”), from Proto-West Germanic *lanu, from Proto-Germanic *lanō (“lane, passageway”).
Cognate with Scots lone (“cattle-track, by-road”), West Frisian leane, loane (“a walkway, avenue”), Dutch laan (“alley, avenue”), German Low German Lane, Laan (“lane”), Swedish lån (“covered walkway encircling a house”), Icelandic lön (“a row of houses”).

cog

(video games) In MOBA (multiplayer online battle arena) games, a particular path on the map that may be traversed by enemy characters.


mapa

Borrowed from Latin mappa (“napkin”), from Punic [Term?].

(video games, board games) an environment where a game is played


re

gg [good game], no re

(video games, slang) Clipping of rematch.


busted

en-adj

busted (comparative more busted, superlative most busted)

more busted (comparative)
most busted (superlative)

From bust + -ed. See bust (Etymology 2).

While not all of his matches went well, the streamer insisted aim assist was busted.

2022 March 25, Jason Parker, “"I'm not even aiming!": xQc says controller aim assist is broken in Fortnite”, in Sportskeeda:

(video games, slang) Extremely overpowered.


chat

en-noun

chat (countable and uncountable, plural chats)

Abbreviation of chatter. The bird sense refers to the sound of its call.

The chat just made a joke about my poor skillz.

Chat, should I pick up this sword before heading out?

Chat, is this prime minister serious?

2024 September 11, Fatima Payman, 00:48 from the start, in Skibidi Senator Payman + 100,000 aura (video), archived from the original on 2024-09-12:

(Internet, uncountable, with or without "the") A chat room, especially (in later use) one accompanying a videoconference or live stream.

(metonymically, originally video games) The entirety of users, viewed collectively, in a chat room, especially the chat room accompanying a live stream.


chat

chatowy (adjective)
chat (nominative singular)
chaty (nominative plural)
chatu (genitive singular)
chatów (genitive plural)
chatowi (dative singular)
chatom (dative plural)
chat (accusative singular)
chaty (accusative plural)
chatem (instrumental singular)
chatami (instrumental plural)
chacie (locative singular)
chatach (locative plural)
chacie (singular vocative)
chaty (plural vocative)


broken

en-adj

broken (comparative more broken, superlative most broken)

more broken (comparative)
most broken (superlative)

From Middle English broken, from Old English brocen, ġebrocen, from Proto-Germanic *brukanaz, past participle of Proto-Germanic *brekaną (“to break”). Cognate with Dutch gebroken (“broken”), German Low German broken (“broken”), German gebrochen (“broken”).
Morphologically broke + -n.

the pitcher goes so often to the well that it is broken at last

This item is incredibly broken. I win almost every run I get to use it.

(sports, video games, of a tactic or option) Overpowered; overly powerful; giving a player too much power.


save

en-verb

save (third-person singular simple present saves, present participle saving, simple past and past participle saved)

saves (present singular third-person)
saving (participle present)
saved (participle past)
saved (past)

Etymology tree
Proto-Indo-European *sl̥h₂-wós
Proto-Italic *salawos
Latin salvus
Proto-Indo-European *-éh₂
Proto-Indo-European *-yéti
Proto-Indo-European *-eh₂yéti
Proto-Italic *-āō
Latin -ō
Latin salvō
Latin salvāre
Old French sauverbor.
Middle English saven
English save
From Middle English saven, sauven, a borrowing from Old French sauver, from Late Latin salvāre (“to save”).

etymon

save one's breath to cool one's porridge

Where did I save that document? I can't find it on the desktop.

(transitive, intransitive, computing, video games) To write a file to disk or other storage medium.

حَفِظَ

computing: to write a file to a storage medium


save

Eu cheguei mesmo na última fase, mas perdi meu save então terei que começar o jogo de novo.

I did reach the final level, but I lost my save file so I'm gonna have to start the game over.

Insira um memory card no console com um save do jogo Shinobi.

2005, Equipe Digerati, Dicas Arrasadoras Para Playstation, Universo dos Livros Editora, →ISBN, page 80:

(informal, gaming) save file (of a video game or computer game)


face

→ Danish: fjæs

→ Norwegian:

Norwegian Bokmål: fjes

Norwegian Nynorsk: fjes

→ Swedish: fejs, fjäs

→ Wu: 番斯 (¹fe-sy)

Etymology tree
Proto-Indo-European *dʰeh₁-?
Latin faciēs
Late Latin facia
Old French facebor.
Middle English face
English face
From Middle English face, from Old French face, from Late Latin facia, from Latin faciēs (“form, appearance”). Doublet of facies. Displaced native onlete (“face, countenance, appearance”), anleth (“face”), from Old English anwlite, andwlita, compare German Antlitz; Old English ansīen (“face”), Middle English neb (“face, nose”) (from Old English nebb), Middle English ler, leor, leer (“face, cheek, countenance”) (from Old English hlēor), and non-native Middle English vis (“face, appearance, look”) (from Old French vis) and Middle English chere (“face”) from Old French chere.
In the sense of face as in reputation, influenced by Chinese 面子 (miànzi) or 臉／脸 (liǎn), both of which mean literally the front of the head and metaphorically one's public image. See lose face.

noncog

talk to the hand 'cause the face ain't listening

When playing aggro decks, hit face whenever you can; it's not worth spending your resources to try to control the board.

(video games, TCGs, uncountable) The player character, especially as opposed to minions or other entities which might absorb damage instead of the player character.


apparatus

en-noun

apparatus (plural apparatuses or apparatusses or apparatus or (both rare) apparatûs or apparatūs or (hypercorrect) apparati)

apparatuses (plural)
apparatusses (plural)
apparatus (plural)
apparatûs (plural rare)
apparatūs (plural rare)
apparati (hypercorrect plural rare)

/æp.əˈɹɑː.təs/

Borrowed from Latin apparātus. Doublet of apparat.

Rube Goldberg machine
Rube Goldberg machine

(video games) A complex, highly modified weapon (typically not a firearm); a weaponized “Rube Goldberg machine.”


grind

en-verb

grind (third-person singular simple present grinds, present participle grinding, simple past and past participle ground or grinded)

grinds (present singular third-person)
grinding (participle present)
ground (participle past)
ground (past)
grinded (participle past)
grinded (past)
grind (infinitive)
grind (infinitive)

From Middle English grynden, from Old English grindan, from Proto-West Germanic *grindan, from Proto-Germanic *grindaną.
Cognate with Saterland Frisian gríende, griene (“to grind, mill”), Dutch grinden (“to grind”, rare) and grind (“gravel, shingle”), Albanian grind (“to brawl, fight”).

the mill cannot grind with water that is past

These enemies give lots of loot when killed, so many players fight them to grind for resources.

The first level of the game is the best place to grind extra lives.

Similarly, nearly all massively multiplayer online role-playing games (MMORPGs), such as Dungeons & Dragons Online, feature grind: Players repeat tasks, or often “quests”, to gain in-game currency to spend on weapons or other ancillary items.

2013, Will Luton, Free-to-Play: Making Money From Games You Give Away, New Riders, →ISBN, page 38:

To extend the variety past that, you'll need to unlock new units in each class, meaning you have to grind through the rather lengthy process of using every one of your class’ weapons and skills significantly across several matches.

(video games) To repeat a task a large number of times in a row to achieve a specific goal.


train

train (third-person singular simple present trains, present participle training, simple past and past participle trained)

trains (present singular third-person)
training (participle present)
trained (participle past)
trained (past)

[t̠ɹ̠̊˔e̞ɪn]

From Middle English trayne (“train”), from Old French train (“a delay, a drawing out”), from traïner (“to pull out, to draw”), from Vulgar Latin *traginō, from *tragō, from Latin trahō (“to pull, to draw”), ultimately from Proto-Indo-European *tregʰ- (“to pull, draw, drag”). The verb was derived from the noun in Middle English.

der

I got a twix on the 128 version being fixed and trained by Mad Max at M2K BBS 208-587-7636 in Mountain Home Idaho. He fixes many games and puts them on his board. One of my sources for games and utils.

2000, Sensei David O.E. Mohr - Lord Ronin from Q-Link, “WTB:"The Last V-8" C128 game -name correction”, in comp.sys.cbm (Usenet):

In the mid-1980s, demoparties were also copyparties, where the first so called hot releases of cracked and trained games changed hands. However, illegal software copying later disappeared […]

2021, Mark J. P. Wolf, Encyclopedia of Video Games:

(transitive, video games) To create a trainer (cheat patch) for; to apply cheats to (a game).


camera

en-noun

camera (plural cameras or (rare) cameræ or (rare) camerae)

cameras (plural)
cameræ (plural rare)
camerae (plural rare)

Tok Pisin: kamera

→ Arabic: كاميرا (kāmērā)

→ Assamese: কেমেৰা (kemera)

→ Bengali: ক্যামেরা (kêmera)

→ Burmese: ကင်မရာ (kangma.ra)

→ Catalan: càmera

→ French: caméra
→ Turkish: kamera

→ Gujarati: કેમેરા (kemerā)

→ Hindi: कैमरा (kaimrā)

→ Hungarian: kamera

→ Irish: ceamara

→ Hausa: kyamara

desctree

→ Japanese: カメラ (kamera)
→ Hokkien: kha-mé-lah

→ Kannada: ಕ್ಯಾಮೆರಾ (kyāmerā)

→ Korean: 카메라 (kamera)

→ Luhya: ekamera

→ Manx: camerey

→ Malay: kamera

→ Maori: kāmera

→ Marathi: कॅमेरा (kĕmerā)

→ Nepali: क्यामेरा (kyāmerā)

→ Norman: caméra, quéméreu

→ Occitan: camerà

→ Punjabi: ਕਮਰਾ (kamrā)

→ Pashto: کامره (kāmrá), کېمره (kemrá)

→ Persian: کامرا (kâmerâ)

→ Romanian: cameră

→ Scottish Gaelic: camara

→ Swahili: kamera

→ Tamil: கேமரா (kēmarā)

→ Telugu: కెమెరా (kemerā)

→ Urdu: کیمرہ (kaimra)

→ Welsh: camera

→ Yoruba: kámẹ́rà

Learned borrowing from Latin camera (“chamber or bedchamber”), from Ancient Greek καμάρα (kamára, “anything with an arched cover, a covered carriage or boat, a vaulted chamber, a vault”), of Old Iranian origin, from Proto-Iranian *kamarā- (“something curved”), from *kamárati, from Proto-Indo-Iranian *kmárati, ultimately from Proto-Indo-European *kh₂em- (“to bend, curve”). Doublet of chamber.(device): A clipping of camera obscura, from New Latin camera obscura (“dark chamber”), because the first cameras used a pinhole and a dark room.

der

If you're building a third-person game with enclosed or tight spaces, try to figure out up front what camera problems you will likely encounter. Use this identification process to influence the early building process.

2003, Tom Meigs, Ultimate game design: building game worlds:

I'm talking about the way the camera flies up above the skater when you leap into the air. No one had done it before.

2006, Patrick O'Luanaigh, Game Design Complete:

(computer graphics, video games) The viewpoint in a three-dimensional game or simulation.


brush

en-noun

brush (countable and uncountable, plural brushes)

From Middle English brusshe, from Old French broisse (Modern French brosse), from Vulgar Latin *brustia, from Frankish *bursti, from Proto-Germanic *burstiz (“bristle”), or also Vulgar Latin *bruscia, from Proto-Germanic *bruskaz (“tuft, thicket, underbrush”), which could be from Proto-Indo-European *bʰrusgo-.

der

(video games) In 3D video games, a convex polyhedron, especially one that defines structure of the play area.


hold

Derived from Middle English holden, derived from Old English healdan, derived from Proto-West Germanic *haldan, derived from Proto-Germanic *haldaną (“to tend, herd”), maybe derived from Proto-Indo-European *kel- (“to drive”).
cognates
*West Frisian hâlde
*Low German holden, holen
*Dutch houden
*German halten
*Danish
*Norwegian Bokmål holde
*Norwegian Nynorsk halda.
Compare Latin celer (“quick”), Tocharian B käl- (“to goad, drive”), Ancient Greek κέλλω (kéllō, “to drive”), Sanskrit कलयति (kalayati, “to impel”).

der+

A hold facility is available; H holds, and S restarts.

1983, New Generation Software, Knot in 3D (video game instruction leaflet)

SCREEN 5 — Perhaps the toughest — going like the clappers sometimes works but generally you'll have to be smarter than that. If things get a little too hectic and you don't even have time to reach the HOLD key, try taking a short rest below the top of the stairs.

1987?, Imagine Software, Legend of Kage (video game instruction leaflet)


down

de-adj

down (strong nominative masculine singular downer, not comparable)

downer (masculine nominative singular strong)

(video games) down, defeated, without health left


kek

ㅋㅋㅋ (keukeukeu) is the childish Korean equivalent of the English "haha". Since this is often used in StarCraft matches, Blizzard, StarCraft’s developers, decided to reference it in World of Warcraft: when a player of the Horde faction types "lol" using the /say messaging command, members of the opposing faction see it as "kek".

Now Freakie boy, for a tasty doggie biscuit, can you try saying that again without any grammatical error?
kek kek kek kek kek

2007 October 13, The Cynic [username], “Re: Nobel Peace belong to me.”, in alt.politics.bush (Usenet):

Top kek.
I can't believe Apple would derp like THAT, at least the Apple of the mid-1980s.

2013 December 11, Steve Nickolas, “Re: 1984 Apple IIe Owner's Manual”, in comp.sys.apple2 (Usenet):

> "an hour or two a day" "chasing old Checkmate posts."
>
>kek

2014 February 19, Checkmate [username] (quoting [Tor] Friendly Neighborhood Vote> Wrangler Emeritus [username]), “Checkmate's Discount House of Spatulas”, in alt.usenet.kooks (Usenet):

(Internet slang, video games) Used to indicate laughter or humour.


ROM

en-noun

ROM (countable and uncountable, plural ROMs)

(video games) A software image of read-only memory (as of a game cartridge) used in emulation.


split

→ Irish: spliota

Attested since about 1567, from Middle Dutch splitten (“to split”) and/or Middle Low German splitten (“to split”), both ultimately from Proto-West Germanic *splittjan, an intensive form of Proto-West Germanic *splītan (“to split”), from Proto-Germanic *splītaną (whence Danish splitte, Low German splieten, German spleißen), from Proto-Indo-European *(s)pley- (“to split, splice”).
Compare Middle English ysplett (“split”, past participle of splatten (“to split”)), Old English speld (“splinter”), Old High German spaltan (“to split”), Old Irish sliss (“splinter”), Lithuanian spaliai (“flax sheaves”), Czech půl (“half”), Old Church Slavonic рас-плитати (ras-plitati, “to cleave, split”).

cog

past participle of <i class="Latn mention" lang="enm">splatten</i> (“to split”)

let the door hit you where the good Lord split you

In the 3000 m race, his 800 m split was 1:45.32

(athletics, speedrunning) The elapsed time at specific intermediate points in a race or speedrun.

banyes

bowling: pattern with missing intermediate pins


throw

en-verb

throw (third-person singular simple present throws, present participle throwing, simple past threw or (nonstandard) throwed, past participle thrown or (nonstandard) throwed or (nonstandard) threw)

throws (present singular third-person)
throwing (participle present)
threw (past)
throwed (nonstandard past)
thrown (participle past)
throwed (nonstandard participle past)
threw (nonstandard participle past)
throw (infinitive)

From Middle English throwen, thrawen, from Old English þrāwan (“to turn, twist”), from Proto-West Germanic *þrāan, from Proto-Germanic *þrēaną (“to twist, turn”), from Proto-Indo-European *terh₁- (“to rub, rub by twisting, twist, turn”).
Cognate with Scots thraw (“to twist, turn, throw”), West Frisian triuwe (“to push”), Dutch draaien (“to turn”), Low German draien, dreien (“to turn (in a lathe)”), German drehen (“to turn”).
Displaced warp as the word for hurling and was displaced by warp as the word for twisting.

hedh

to cause an object to move rapidly through the air

heitellä

repeatedly, continuously and/or indifferently

people who live in glass houses shouldn't throw stones

throw enough mud at the wall and some of it will stick

throw enough mud at the wall, some of it will stick

throw nickels around like manhole covers

throw oneself on someone's mercy not have a pot to piss in or a window to throw it out of

throw one's hotdog down someone's hallway

throw things at the wall and see what sticks

trust someone as far as one could throw them

The tennis player was accused of taking bribes to throw the match.

Four pairs of women's doubles badminton players, including the Chinese top seeds, have been ejected from the Olympic tournament for trying to throw matches in an effort to secure a more favourable quarter-final draw.

2012 August 1, Peter Walker, Haroon Siddique, Eight Olympic badminton players disqualified for 'throwing games', Guardian Unlimited:

(sports, video games) To intentionally lose a game.


control

(video games, Latin America) controller, gamepad, joypad


cheese

en-verb

cheese (third-person singular simple present cheeses, present participle cheesing, simple past and past participle cheesed)

cheeses (present singular third-person)
cheesing (participle present)
cheesed (participle past)
cheesed (past)

(video games, slang) To use an unconventional, all-in strategy to take one's opponent by surprise early in the game (especially for real-time strategy games).

rush

use a surprise all-in strategy early in a game


pawn

pawn (third-person singular simple present pawns, present participle pawning, simple past and past participle pawned)

pawns (present singular third-person)
pawning (participle present)
pawned (participle past)
pawned (past)


energy

en-noun

energy (countable and uncountable, plural energies)

→ Cebuano: enerdyi

→ Japanese: エナジー (enajī)

→ Korean: 에너지 (eneoji)

From Middle French énergie, from Late Latin energia, from Ancient Greek ἐνέργεια (enérgeia, “activity”), from ἐνεργός (energós, “active”), from ἐν (en, “in”) + ἔργον (érgon, “work”). The sense in physics was coined by English polymath Thomas Young in 1802 in his lectures on Natural Philosophy.

coin

(roleplaying games, video games, board games) A measure of how many actions a player or unit can take; in the fantasy genre often called magic points or mana.

roleplaying games; board games; roleplaying games; board games


round

From Middle English round, rounde, from Old Northern French roünt, rund, Old French ront, runt, reont ( > French rond), from both Late Latin retundus and the original Latin rotundus. The noun developed partly from the adjective and partly from the corresponding French noun rond. Doublet of rotund.

раздаване

card games: moment from the deal until the players are finished with the cards

When the player uses one shell to complete a round within 50 seconds, it vanishes forever. At the end of two successful rounds, for instance, the player has only two shells to pick from during docking.

1981, Tom Hirschfeld, How to Master the Video Games, page 88:

(video games) A stage or level of a game.

A stage, level, set of events in a game
A stage or level of a game.


stick

en-noun

stick (countable and uncountable, plural sticks)

→ Catalan: estic

→ Italian: stick

→ Korean: 스틱 (seutik)

→ Portuguese: stique, estique

→ Sranan Tongo: tiki

From Middle English stikke (“stick, rod, twig”), from Old English sticca (“rod, twig”), from Proto-West Germanic *stikkō, from Proto-Germanic *stikkô, from Proto-Indo-European *(s)teyg- (“to pierce, prick, be sharp”). Cognate with Saterland Frisian Stikke (“stick”), West Flemish stik (“stick”). Related to stigma.

der

better than a poke in the eye with a burnt stick

better than a poke in the eye with a sharp stick

better than a poke in the eye with a shitty stick

it is easy to find a stick to beat a dog

A tool, control, or instrument shaped somewhat like a stick.


clear

en-verb

clear (third-person singular simple present clears, present participle clearing, simple past and past participle cleared)

clears (present singular third-person)
clearing (participle present)
cleared (participle past)
cleared (past)

From Middle English clere, from Anglo-Norman cler, from Old French cler (Modern French clair), from Latin clarus. Displaced native Middle English schir (“clear, pure”) (from Old English scīr (“clear, bright”)), Middle English skere (“clear, sheer”) (from Old English scǣre and Old Norse skǣr (“sheer, clear, pure”)), Middle English smolt (“clear (of mind), serene”) (from Old English smolt (“peaceful, serene”)). Cognate with Danish klar, Dutch klaar, French clair, German klar, Italian chiaro, Norwegian klar, Portuguese claro, Romanian clar, Spanish claro, and Swedish klar.

raivata

to remove in order to make something else unobstructed

I cleared the first level in 36 seconds.

(transitive, video games) To finish or complete (a stage, challenge, or game).


clear

It took me weeks to achieve a one-credit clear (1CC).

(video games) The completion of a stage or challenge, or of the whole game.


low

en-adj

low (comparative lower, superlative lowest)

lower (comparative)
lowest (superlative)

From Middle English lowe, lohe, lāh, from Old Norse lágr (“low”), from Proto-Germanic *lēgaz (“lying, flat, situated near the ground, low”), from Proto-Indo-European *legʰ- (“to lie”).
Cognate with Scots laich (“low”), Low German leeg (“low, feeble, bad”), Danish lav (“low”), Icelandic lágur (“low”), West Frisian leech (“low”), North Frisian leeg, liig (“low”), Dutch laag (“low”), obsolete German läg (“low”). More at lie.

laag

in a position comparatively close to the ground

слаб

lacking health or vitality; feeble; weak

could eat the arse out of a low flying duck

could eat the crotch out of a low flying duck

could eat the crutch from a low flying duck

mackerel sky and mare's-tails make lofty ships carry low sails

mackerel sky and mare's-tails make tall ships carry low sails

Lacking health or vitality, strength or vivacity; feeble; weak.

(video games, roleplaying games) Having few hit points remaining; damaged.


pull

en-verb

pull (third-person singular simple present pulls, present participle pulling, simple past and past participle pulled)

pulls (present singular third-person)
pulling (participle present)
pulled (participle past)
pulled (past)

push

antonym(s) of “apply force to (something) so it comes towards one”

-ʊl (accents with foot–goose merger or full–fool merger)

Verb from Middle English pullen, from Old English pullian (“to pull, draw, tug, pluck off”), of uncertain ultimate origin. Related to West Frisian pûlje (“to shell, husk”), Middle Dutch pullen (“to drink”), Middle Dutch polen (“to peel, strip”), Low German pulen (“to pick, pluck, pull, tear, strip off husks”), Icelandic púla (“to work hard, beat”).
Noun from Middle English pul, pull, pulle, from the verb pullen (“to pull”).

cog

it's not the whistle that pulls the train

pull someone's chestnuts out of the fire

…we had to clear a long hallway, run up half way, pull the boss mob to us, and engage.

2003 April 9, Richard Lawson, “Monual's Willful Ignorance”, in alt.games.everquest (Usenet):

Basically buff pet, have it pull lots of mobs, shield pet, chain heal pet, have your aoe casters finish off hurt mobs once pet gets good aggro.

2004 October 18, Stush, “Re: focus pull”, in alt.games.dark-age-of-camelot (Usenet):

This is the only thing that should get you to break off from your position, is to pull something off the healer.

2005 August 2, Brian, “Re: How to tank Stratholme undead pulls?”, in alt.games.warcraft (Usenet):

You could also set a fire trap, pull the mob toward it, then send in your pet….

2007 April 10, John Salerno, “Re: Managing the Command Buttons”, in alt.games.warcraft (Usenet):

Shield yourself, pull with Mind Blast if you want, or merely pull with SW:P to save mana, then wand, fear if you need to, but use the lowest rank fear.

2008 August 18, Mark (newsgroups), “Re: I'm a priest now!”, in alt.games.warcraft (Usenet):

non-player character
non-player character

(video games, transitive, intransitive) To draw (a hostile non-player character) into combat, or toward or away from some location or target.


life

en-noun

life (usually uncountable, plural lives)

death

antonym(s) of “the state that precedes death”

From Middle English lyf, from Old English līf, from Proto-West Germanic *līb, from Proto-Germanic *lībą (“life, body”), from *lībaną (“to remain, stay, be left”), from Proto-Indo-European *leyp- (“to stick, glue”). Cognate with Scots life, leif (“life”), North Frisian liff (“life, limb, person, livelihood”), West Frisian liif (“belly, abdomen”), Dutch lijf (“body”), Low German lif (“body; life, life-force; waist”), German Leib (“body; womb”) and Leben (“life”), Danish, Norwegian and Swedish liv (“life; waist”), Icelandic líf (“life”). Related to belive.

cog

живо́т m (živót) (archaic, poetic, now means "belly")

ህይወት

the essence of the manifestation and the foundation of the being

existence

essence of manifestation and foundation of being

Scoring 1000 points is rewarded with an extra life.

Spend the time killing things and there's a bonus for each hit - but only for fatalities notched up since the start of your current life.

1988, David Powell, Rygar (video game review) in Your Sinclair issue 25

(video games) One of the player's chances to play, lost when the player's character dies or when certain mistakes are made.


clutch

en-verb

clutch (third-person singular simple present clutches, present participle clutching, simple past and past participle clutched)

clutches (present singular third-person)
clutching (participle present)
clutched (participle past)
clutched (past)

From Middle English clucchen, clicchen, cluchen, clechen, cleken, from Old English clyċċan (“to clutch, clench”), from Proto-West Germanic *klukkjan, from Proto-Germanic *klukjaną, from Proto-Germanic *klu- (“to ball up, conglomerate, amass”), from Proto-Indo-European *glew- (“to ball up; lump, mass”).
Cognate with Swedish klyka (“clamp, fork, branch”). The noun is from Middle English cleche, cloche, cloke ("claw, talon, hand"; compare Scots cleuk, cluke, cluik (“claw, talon”)), of uncertain origin, with the form probably assimilated to the verb.
Alternative etymology derives Old English clyċċan from Proto-Germanic *klēk- (“claw, hand”), from Proto-Indo-European *glēk-, *ǵlēḱ- (“claw, hand; to clutch, snatch”). If so, then cognate with Irish glac (“hand”).

gloss

For quotations using this term, see Citations:clutch.

(video games) To win despite being the only remaining player on one's team, against several opponents.

(video games, by extension) To unexpectedly or luckily succeed in a difficult activity.


clean

en-verb

clean (third-person singular simple present cleans, present participle cleaning, simple past and past participle cleaned)

cleans (present singular third-person)
cleaning (participle present)
cleaned (participle past)
cleaned (past)

From Middle English clene, clane, from Old English clǣne (“clean, pure”), from Proto-West Germanic *klainī (“shining, fine, splendid, tender”), perhaps from Proto-Indo-European *glēy- (“gleaming”), from Proto-Indo-European *gel- (“to gleam”). Cognate with Scots clean (“absolute, pure, clear, empty”) and clene, clane (“clean”), North Frisian klien (“small”), Dutch klein (“small”), Low German kleen (“small”), German klein (“small”), Swedish klen (“weak, feeble, delicate”), Icelandic klénn (“poor, feeble, petty, snug, puny, cheesy, lame”).


scrub

en-noun

scrub (countable and uncountable, plural scrubs)

Variant of shrub, possibly under Norse influence.

(countable, online gaming, slang, derogatory) A player who whines when outmatched by other players, sometimes by blaming the game mechanics or even accusing the other players of cheating.


pub

Well there's private servers and then there's pubs that do their best to make sure everyone plays fair. The second option will be a lot easier to find.

2002, Sean C. Cunningham, “if you play on random public servers, you're an ^([sic]) tool and have no right to complain about cheaters.”, in alt.games.half-life.counterstrike (Usenet):


party

→ Bulgarian: парти (parti)

desc

Cantonese: → 派對／派对 (paai³ deoi³), → party, ⇒ P

→ Dhivehi: ޕާޓީ (pāṭī)

→ Japanese: パーティー (pātī)

→ Korean: 파티 (pati)

→ Maori: pāti

→ Malay: parti

→ Mandarin: 趴體／趴体 (pātǐ), 派對／派对 (pàiduì)

→ Russian: парти (parti)

From Middle English party, partye, partie, from Anglo-Norman partie, from Medieval Latin partīta (“a part, party”), from Latin partīta, feminine of partītus, past participle of partiō (“to divide”); see part. Doublet of partita.

حِزْب

business in the front, party in the back

(now rare in general sense) A group of people forming one side in a given dispute, contest etc.

(roleplaying games, online gaming) Active player characters organized into a single group.

joukko

online gaming: player characters organized into a single group

(video games) A group of characters controlled by the player.

joukko

video games: group of characters controlled by the player


party

en-verb

party (third-person singular simple present parties, present participle partying, simple past and past participle partied)

parties (present singular third-person)
partying (participle present)
partied (participle past)
partied (past)

If you want to beat that monster, you should party with a healer.

(online gaming, intransitive) To form a party (with).


crown

crown (third-person singular simple present crowns, present participle crowning, simple past and past participle crowned)

crowns (present singular third-person)
crowning (participle present)
crowned (participle past)
crowned (past)

From Middle English coroune, from Anglo-Norman corone, from Latin corōna (“crown, wreath”), from Ancient Greek κορώνη (korṓnē). Doublet of corona, korona, koruna, krona, króna, and krone. Displaced native Old English corenbēag (“crown”); and Middle English kinehelm, kynehelm, from Old English cynehelm (“crown”).
* (paper size): So called because originally watermarked with a crown.

doublet

(video games) To shoot an opponent in the back of the head with a shotgun in a first-person shooter video game.

ampua päähän

video games: to shoot in the back of the head


run

en-verb

run (third-person singular simple present runs, present participle running, simple past ran, past participle run or (nonstandard, colloquial) ran)

runs (present singular third-person)
running (participle present)
ran (past)
run (participle past)
ran (colloquial nonstandard participle past)
run (infinitive)

From Middle English runnen, rennen (“to run”), alteration (due to the past participle runne, runnen,
yronne) of Middle English rinnen (“to run”), from Old English rinnan, iernan (“to run”) and Old Norse rinna (“to run”), both from Proto-Germanic *rinnaną (“to run”) (compare also *rannijaną (“to make run”)), from Proto-Indo-European *h₃reyH- (“to boil, churn”).
Cognate with Scots rin (“to run”), West Frisian rinne (“to walk, march”), Dutch rennen (“to run, race”), Alemannic German ränne (“to run”), German rennen (“to run, race”), rinnen (“to flow”), Rhein, Danish rende (“to run”), Swedish ränna (“to run”), Swedish rinna (“to flow”), Icelandic renna (“to flow”). Non-Germanic cognates include Albanian rend (“to run, run after”). See random.

purjehtia myötätuuleen

to sail a boat with the wind coming from behind

hold with the hare and run with the hounds

run around like a chicken with its head cut off

the course of true love never did run smooth

you can't run with the hare and hunt with the hounds

you don't miss the water till the well runs dry

you never miss the water till the well runs dry

you never miss the water until the well runs dry


run

rise

antonym(s) of “horizontal part of a step”

rise

antonym(s) of “horizontal distance of a set of stairs”

This was my first successful run without losing any health.

That NPC bugged out and killed my run.

A literal or figurative path or course for movement relating to:

(video games, speedrunning) A playthrough, or attempted playthrough; a session of play.

partida

video games: playthrough, session of play


menu

(computing, video games) menu (list from which the user may select an operation to be performed)


刷

/t͡sʰaːt̚³⁻³⁵/

/t͡sʰat̚³³⁻²¹⁵/

/t͡sʰaːt̚³⁻³⁵/

/t͡sʰat̚³³⁻²¹⁵/

Perhaps from Proto-Sino-Tibetan *s(u/i)t (“to wipe, sweep, rub, scrub”) (STEDT). Cognate with Tibetan བཤུད (bshud, “to wipe”), Burmese သုတ် (sut, “idem”) (though STEDT mistakenly puts down 恤 (OC *sqʰʷiɡ, “to sympathize, compensate”) for the Chinese character instead).

och-l

刷錢／刷钱

刷車器／刷车器 ― shuā chē qì ― car spawner


升

升 (canonical)
升 (canonical)
masu (romanization)
chīto (romanization)

From the similarity of the character to the katakana チート (chīto, “cheat”).


rupee

Coined by Sher Shah Suri, the Sultan of the Suri Empire 1540–1545 as Hindustani रुपीया / رُوپِییَہ (rūpīya), variant of रुपया / رُوپَیَہ (rūpaya, “rupee”), from Sanskrit रूप्यक (rūpyaka, “silver coin”), from रूप्य (rūpya, “wrought gold or silver; stamped coin; beautiful, well-shaped; impressed, stamped”). Doublet of rufiyaa and rupiah.

der

In fact, the visible appearance of the iron is a symbol; it is not what it ultimately is. To take an analogy we are given a ten-rupee note. He knows it truly who at sight recognizes the piece of paper as a symbol of unity that represents ten separate silver coins.

1937, Rabindranath Tagore, “Lecture II: Supreme Man”, in Man: Lectures Delivered at the Andhra University under the Terms of the Sir Alladi Krishnaswamy Endowment (Andhra University Series; no. 16), Allahabad, Uttar Pradesh: Kitabistan, published 1946, →OCLC, pages 37–38:

In the fifth and sixth [standard] I obtained scholarships of rupees four and ten respectively, an achievement for which I have to thank good luck more than my merit.

1948, Mohandas K[aramchand] Gandhi, “At the High School”, in Mahadev Desai, transl., Gandhi’s Autobiography, or, The Story of My Experiments with Truth, Washington, D.C.: Public Affairs Press, →OCLC; reprinted as An Autobiography; or The Story of My Experiments with Truth, New York, N.Y.: Dover Publications, 2007, →ISBN, page 12:

There are no precise estimates available about the capital requirements of agricultural and rural development in India. But the amount required is in hundreds of thousands of crores of rupees.

1999, Katar Singh, “Financing Rural Development”, in Rural Development: Principles, Policies and Management, 2nd edition, New Delhi: SAGE Publications, published 2005, →ISBN, page 290:

The Seychelles rupee was allowed to depreciate in 2006 after being overvalued for years and fell by 10% in the first 9 months of 2007. Despite these actions, the Seychelles economy has struggled to maintain its gains and in 2008 suffered from food and oil price shocks, a foreign exchange shortage, high inflation, large financing gaps, and the global recession.

2013, “Strategic and Development Profiles”, in Seychelles Business Law Handbook, volumes 1 (Strategic Information and Basic Laws), Washington, D.C.: International Business Publications, →ISBN, page 15:

The common name for the monetary currencies used in modern India, Mauritius, Nepal, Pakistan, the Seychelles, or Sri Lanka.

paisa (1

modern Indian, Nepali, & Pakistani currencies

(video games) The primary currency of Hyrule.


寄

→ Vietnamese: gửi

Phono-semantic compound (形聲／形声, OC *krals): semantic 宀 (“house”) + phonetic 奇 (OC *kral, *ɡral) ― living away from home.
;"to commit to one's charge" (Lunyu), "to entrust, communicate" (Liji), > "send (a letter)"
;"translator, interpreter" > "an alternate name used for the Dongyi tribes during the Ming Dynasty"


怪

CJKV/code

Sino-Xenic (怪):
* → Japanese: 怪(かい) (kai)
* → Vietnamese: quái (怪)

Phono-semantic compound (形聲／形声, OC *kruːds): semantic 忄 + phonetic 圣 (OC *kʰuːd).
怪 (OC *kwrêh; *kwêh) seemingly had the same OC rhyme as 傀 (OC *kûi); They may be variants (Schuessler, 2007).

Han compound

打怪

(video games) Short for 怪物 (guàiwu, “monster, a non-player character that player(s) fight against in role-playing games”).


掛

挂
挂
罣
𦊱
絓
𫭳
𭁹

被難

to be killed in a disaster, political incident

(video games) cheating plug-in or software


氪

Phono-semantic compound (形聲／形声): semantic 气 (“air; gas”) + phonetic 克 (kè).

(video games, informal) Short for 氪金 (kèjīn, “to pay a premium in a freemium game”).


fighter

From Middle English fightere, fyghtor, feghtere, feghtare, fiȝtare, fiȝtere, from Old English feohtere. Equivalent to fight + -er.

Still, it's excellent software, especially for one-on-one fighting titles such as the King Of Fighters series, classic Street Fighter II variants, and newer one-on-one fighters such as Garou.

2004, Simon Carless, Gaming Hacks, page 59:

(video games) A game with a focus on physical combat.


video game

en-verb

video game (third-person singular simple present video games, present participle video gaming, simple past and past participle video gamed)

video games (present singular third-person)
video gaming (participle present)
video gamed (participle past)
video gamed (past)

/ˈvɪdiːəʊ̯ˌɡeɪm/

Soloway coins the “Nintendo Generation” expression, putting the attention on the never-seen-before trait of young people: they are video gaming.

2015, Emanuele Rapetti, Lorenzo Cantoni, “Learners of Digital Era (LoDE): What’s True, and What’s Just Hype About the So-Called Digital Natives”, in Mohamed Ally, Badrul H[uda] Khan, editors, International Handbook of E-learning, volumes 2 (Implementation and Case Studies), New York, N.Y., London: Routledge, →ISBN, page 79:

And Mouse hacked and video gamed.

2018, Nathan Lee Birr, One Life to Lose (The Douglas Files; 7), Beacon Books, LLC, →ISBN, page 75:

He’d logged on once, only for her to demand to know why he was video gaming during a supposed vacation.

2018, Vivienne Savage, Xander (Nova Force; 1), Payne & Taylor:

They may not be engaged because they have fully bought into the existing structures, or because they are video gaming in their dorm rooms, or because they are working multiple jobs to pay for college (or to feed a family).

2019, Rahuldeep Gill, “The Call of Death and the Depth of Our Callings: The Quality of Vocational Discernment”, in David S. Cunningham, editor, Hearing Vocation Differently: Meaning, Purpose, and Identity in the Multi-Faith Academy, Oxford University Press, →ISBN, part one (Reframing Vocation: Creating Spaces for New Ways of Hearing), page 86:

This is one of the most common scenarios we see in our center — when a teen or young adult wants to finish high school, or more often college, and they are video gaming 12 hours a day.

2021, David N. Greenfield, “Ten Things You Can Do to Reduce Your Internet Use”, in Overcoming Internet Addiction (For Dummies), John Wiley & Sons, Inc., →ISBN, part 5 (The Part of Tens), page 296:

It means you show up. Whether it’s a diaper change, advising your son about girls, patting his back after a tough sports game, or egging him on to stop slacking off while he’s video gaming.

2021, Kendall Smith, “Step One: Being There”, in Rookie Father: A Playbook for Men Experiencing Fatherhood for the First Time, Familius LLC, →ISBN:

Relatedly, families that video gamed together reported better family satisfaction and closer relationships within the family (Wang et al., 2018).

2022, Marco Rüth, Kai Kaspar, “Educational and Social Exergaming: A Perspective on Physical, Social, and Educational Benefits and Pitfalls of Exergaming at Home During the COVID-19 Pandemic and Afterwards”, in Pedro L. Almeida, Michael Brach, Ricardo De La Vega, Mauricio Garzon, Julia Maria D’andréa Greve, Margarita Limon, Luis Mochizuki, editors, Coronavirus Disease (COVID-19): Psychological and Behavioral Consequences of Confinement on Physical Activity, Sedentarism, and Rehabilitation, Frontiers Media, →ISBN, page 508, column 1:

His feet were clad in brightly colored sneakers that made her think of the boyish side of him that often emerged when he was video gaming.

2023, Caridad Piñeiro, chapter 10, in Biscayne Bay Breach (South Beach Security; 3), Harlequin Intrigue, →ISBN:


video game

Unadapted borrowing from English video game.

ubor

O jogo não funcionava no meu vídeo game e, sem alternativas, realmente eu precisava da ajuda do meu maior inimigo.

2015, Cido Pisani, Um muro entre nós, Clube de Autores, page 96:


MP

en-noun

MP (countable and uncountable, plural MPs)

(fantasy, roleplaying games, board games, video games) mana points or magic points


MP

(video games) Initialism of multiplayer.


game

(Brazil) electronic game (game played on an electronic device, such as a computer game, a video game or the like)


game

trò chơi điện tử
trò chơi điện tử#Vietnamese

(video games) Synonym of trò chơi điện tử (“a video game”)


GB

(Internet slang) Initialism of God bless.


PS

(video games) Initialism of PlayStation.


PS

PS (countable and uncountable, plural PSes or PSs)


NES

NES (countable and uncountable, plural NESes)

Nintendo Entertainment System
w:Nintendo Entertainment System

(video games) Initialism of Nintendo Entertainment System.


quest

→ Macedonian: квест (kvest)

→ Russian: квест (kvest)

→ Ukrainian: квест (kvest)

From Middle English quest, queste; partly from Anglo-Norman queste, Old French queste (“acquisition, search, hunt”), and partly from their source, Latin quaesta (“tribute, tax, inquiry, search”), noun use of quaesita, the feminine past participle of quaerere (“to ask, seek”).

der

A journey or effort in pursuit of a goal (often lengthy, ambitious, or fervent); a mission.

(video games) A task that a player may complete in order to gain a reward or advance the story.


肝

Phono-semantic compound (形聲／形声, OC *kaːn): semantic ⺼ (“flesh”) + phonetic 干 (OC *kaːn) – a body part.
Probably from Proto-Sino-Tibetan *b-ka-(n/m/ŋ) (“bitter; salty; bile; liver”), in which case it would be related to 苦 (OC *kʰaːʔ, *kʰaːs, “bitter”); also compare Proto-Bodo-Garo *bi-ka (“liver”), whence Bodo (India) [script needed] (bi-ka, “liver”), Garo bika (“liver”).
Alternatively, Schuessler (2007) compares it with Proto-Sino-Tibetan *m-kal ~ *s-gal (“lower back; kidney”), whence Tibetan མཁལ་མ (mkhal ma, “kidney”), Mizo kal (“kidney”), Chepang गल् (“kidney”), Burmese ခါး (hka:, “waist”).

cog

This game is attractive, but I really can't grind anymore. It's too grindy.

Zhè yóuxì hěn xīyǐn rén, dàn wǒ shízài gān bù dòng le. Tā tài gān le.

這遊戲很吸引人，但我實在肝不動了。它太肝了。

这游戏很吸引人，但我实在肝不动了。它太肝了。

(video games, neologism) to grind; to repeat a task day and night, which may exhaust the liver, in order to achieve a specific goal


ping

Partly onomatopoeic, and partly continuing Middle English pingen (“to push, shove, pierce, stab, prod, goad, urge, feel remorse, incite”), from Old English pyngan (“to prick”), in turn likely from pungere. Compare English pang.

inh

(video games) A means of highlighting a feature on the game map so that allied players can see it.


CD

en-noun

CD (countable and uncountable, plural CDs)

Abbreviation of various terms and phrases.


血

CJKV/code

Sino-Xenic (血):
* → Vietnamese: huyết (血)

Characters in the same phonetic series (血) (Zhengzhang, 2003)
Ideogrammic compound (會意／会意): 一 (“drop of blood”) + 皿 (“container”) - a drop of blood inside a chalice for sacrificial uses.
From Proto-Sino-Tibetan *s-hjwəj-t (“blood”) (STEDT; Schuessler, 2007).
Baxter and Sagart (2014) reconstruct the Old Chinese as *m̥ˤik to account for word-family connections with 脈 (OC *C.mˤ[i]k, “vein”), 衊 (OC *mˤi[k], “defiled blood”) as well as its use as a phonetic component in 侐 (OC *m̥(r)ik, “still; quiet”), which is in the same word family as 宓 (OC *mi[k], “quiet; silent”) (Sagart, 1999b; Baxter and Sagart, 2017). Sagart (1999b) argues that this word is not genetically related to the Tibeto-Burman form with *s-hjw-, but that this word has been borrowed into Tibeto-Burman.

Han compound

血量


FF

(video games) Initialism of Final Fantasy.


dino

(video games, slang) A long-time participant in a multi-user dungeon.


beta

en-noun

beta (countable and uncountable, plural betas)

From Ancient Greek βῆτα (bêta). Doublet of beth.

The company is offering a public beta program to test the software.

(uncountable) The phase of development after alpha testing and before launch, in which software, while not complete, has been released to potential users for testing.

He quickly deduced our goal—ship a quality beta—but he also quickly discerned that we had no idea about the quality of the product because of our pile of untriaged bugs.

2007, Michael Lopp, Managing Humans, page 107:

We will assume you got the .tgz version—later 2.x series versions such as 2.5.2 or 2.6.0 should be okay, provided they are production releases (not alphas, betas, or release candidates).

2007, Mark Summerfield, Rapid GUI Programming with Python and Qt: The Definitive Guide to PyQt Programming, Pearson Education, →ISBN:

Before Evolve had even seen its first beta, the game's publisher dipped its toe into presenting it as an eSport.

2015 February 14, Steven Strom, “Evolve Review: Middle of the food chain”, in Ars Technica:

(countable) Software in such a phase; a preliminary version.

beta levels; beta characters; beta items in a video game

(proscribed, uncountable) Any kind of content from early development that was not used in the final product.


AAA

(video games) A high-quality video game expected to sell well, typically with a large development budget.


tank

→ Afrikaans: tenk

→ Albanian: tank

→ Assamese: টেংকি (teṅki)

→ Asturian: tanque

→ Azerbaijani: tank

→ Bashkir: танк (tank)

→ Belarusian: танк (tank)

→ Bengali: ট্যাংক (ṭêṅko)

→ Burmese: တင့်ကား (tang.ka:)

→ Buryat: танк (tank)

→ Catalan: tanc

→ Chechen: танк (tank)

→ Chinese:

Mandarin: 坦克 (tǎnkè)

→ Chuvash: танк (tank)

→ Czech: tank

→ Danish: tank

→ Dutch: tank

→ Dzongkha: ཏེངཀ (tengk)

→ Eastern Mari: танк (tank)

→ Estonian: tank

→ Fiji Hindi: tanki

→ Finnish: tankki

→ French: tank

→ Galician: tanque

→ Georgian: ტანკი (ṭanḳi)

→ German: Tank

→ Greek: τανκ (tank)

→ Greenlandic: tanki

→ Hebrew: טנק (tank)

desctree

→ Hindi: टंकी (ṭaṅkī)
→ Burmese: တိုင်ကီ (tuingki)

→ Indonesian: tank

→ Italian: tank, tanca

→ Japanese: タンク (tanku)

→ Kazakh: танк (tank)

→ Korean: 탱크 (taengkeu)

→ Kumyk: танк (tank)

→ Kyrgyz: танк (tank)

→ Latvian: tanks

→ Lezgi: танк (tank)

→ Lithuanian: tankas

→ Macedonian: тенк (tenk)

→ Malay: tank

→ Maori: taika

→ Norwegian: tank, tanks

→ Ossetian: танк (tank)

→ Persian: تانک (tânk)

desc

→ Portuguese: tanque (“armored vehicle”)

→ Quechua: tanki

→ Romanian: tanc

→ Romansch: tanc

desctree

→ Russian: танк (tank), танкъ (tank) — Pre-reform orthography (1918)
→ Armenian: տանկ (tank)
→ Kazakh: танк (tank)
→ Mongolian: танк (tank)

→ Carpathian Rusyn: танк (tank)

→ Serbo-Croatian:

Cyrillic script: тенк

Latin script: tenk

→ Sidamo: tanke

→ Slovak: tank

→ Slovene: tank

→ Swahili: tangi

→ Tajik: танк (tank), тонк (tonk)

→ Tamil: தாங்கி (tāṅki)

→ Tatar: танк (tank)

→ Tokelauan: tane

→ Turkish: tank

→ Turkmen: tank

→ Ukrainian: танк (tank)

→ Upper Sorbian: tank

→ Urdu: ٹینک (ṭaink)

→ Uzbek: tank

→ Vietnamese: xe tăng

→ Walloon: tank

→ Welsh: tanc

→ Yakut: тааҥка (taañka)

→ Yiddish: טאַנק (tank)

From Portuguese tanque (“tank, liquid container”), from an Indo-Aryan language such as Gujarati ટાંકી (ṭā̃kī, “cistern”) or Marathi टांकी (ṭāṅkī). Compare the Arabic verb اِسْتَنْقَعَ (istanqaʕa, “to become stagnant, to stagnate”).
In the sense of armoured vehicle, first attested in 1915, prototypes were described as tanks for carrying water to disguise their nature as well as due to physical resemblance.

der

The paladin can make for a decent tank, but I recommend that you get a class with better taunting skills.

(roleplaying games, board games, video games) A unit or character designed primarily around damage absorption and holding the attention of the enemy (as opposed to dealing damage, healing, or other tasks).


tank

en-verb

tank (third-person singular simple present tanks, present participle tanking, simple past and past participle tanked)

tanks (present singular third-person)
tanking (participle present)
tanked (participle past)
tanked (past)

(video games) To attract the attacks of an enemy target in cooperative team-based combat, so that one's teammates can defeat the enemy in question more efficiently.

pansre

video games: to attract the attacks of an enemy target in cooperative team-based combat


CC

en-noun

CC (countable and uncountable, plural CCs)

(video games) Initialism of crowd control.


daily

From Middle English dayly, from Old English dæġlīċ, from Proto-West Germanic *dagalīk, from Proto-Germanic *dagalīkaz (“daily”), equivalent to day + -ly. Cognate with Scots dayly, daly (“daily”), German Low German dagelk, dagelik (“daily”), Dutch dagelijks (“daily”), German täglich (“daily”), Danish daglig (“daily”), Swedish daglig (“daily”), Icelandic daglegur (“daily”).

Something that is produced, consumed, used, or done every day.

(video games) A quest in a massively multiplayer online game that can be repeated every day for cumulative rewards.


SM

(science fiction) Initialism of space marine.


SM

Pokémon Sun and Moon
w:Pokémon Sun and Moon

(fandom slang) Initialism of Pokémon Sun and Moon.


(video games) Initialism of PlayStation 2.


nick

Meu nick é Ícaro. Nick igual ao meu nome de verdade. Não invento apelidos na web, acho nada a ver ficar se escondendo atrás de outros nomes que não sejam o meu mesmo.

2013, Caio Riter, “voodeicaro.blogspot.com” (chapter 3), in Luiz Antonio Aguiar, compiler, Internautas: os chips reinventando o nosso dia a dia, São Paulo: Melhoramentos, →ISBN, page 19:

My nick is Ícaro. A nick just like my real name. I don't make up nickames on the Web, I find it nonsensical to hide behind other names that aren't my own.


platinum

en-verb

platinum (third-person singular simple present platinums, present participle platinuming, simple past and past participle platinumed)

platinums (present singular third-person)
platinuming (participle present)
platinumed (participle past)
platinumed (past)

From Spanish platina (“little silver”) del Pinto ("of the Pinto") + -um. It was called "little" (or "lesser") silver because the metal was found as an impurity in gold, and del Pinto for the Pinto River in Grand Columbia where Europeans discovered it being mined by Native Americans.

I platinumed in Clash of Clans yesterday.

(computer games) To attain all of the achievements in a game, on certain PlayStation consoles.


AI

en-noun

AI (countable and uncountable, plural AIs)

Audio (US)

(video games) A character or entity controlled by the game instead of a player.


AI

Unadapted borrowing from English AI. According to SO attested since 1979.


關

CJKV/code

Sino-Xenic (關):
* → Japanese: 関(かん) (kan)
* → Korean: 관(關) (gwan)
* → Vietnamese: quan (關)

→ English: Guan, Kwan

Phono-semantic compound (形聲／形声, OC *kroːn): semantic 門 (“door”) + phonetic 𢇅 () – to stop the door from opening with a wooden stick.
The bronze inscription was in the form of 門 (“door”) + 卝 (“door closed”). 卝 might also serve as a phonetic component.
Compare Proto-Southwestern Tai *klɔːnᴬ² (“latch of door; rafter”), whence Thai กลอน (glɔɔn) (Schuessler, 2007).

cog

关
関
𨶚
𢇅
𬮦
闗
閞


PG

Prince George's County
Prince George's County#English


artificial intelligence

en-noun

artificial intelligence (countable and uncountable, plural artificial intelligences)

Coined by American computer scientist and cognitive scientist John McCarthy in 1955, and popularized at the Dartmouth Summer Research Project on Artificial Intelligence, 1956.

kunsmatige intelligensie

intelligence exhibited by an artificial entity

ሠው ሰራሽ ዕውቀት

śäw säraš ʿəwḳät

artificially intelligent → artificially intelligently

The original Sniper: Ghost Warrior was a surprise hit when it was released in 2010. A surprise because it seemed an unequivocally awful game, with half broken graphics and artificial intelligence, a tediously linear story campaign, and an undernourished multiplayer mode.

2013 March 19, “Sniper: Ghost Warrior 2 review – scope for improvement”, in The Metro (UK):

Intelligence exhibited by an artificial (non-natural, man-made) entity.

(video games) A character or entity controlled by the game instead of a player; AI.


emu

Saw this article for playing downloadable games on GBA. It's an official Nintendo product in Japan, and thought it might be useful for Nintendo to release actual emus and some of their older game properties (beyond the $20 classic series).

2005 February 24, Dane L. Galden, “Could this be used for classic emus on GBA?”, in rec.games.video.classic (Usenet), message-ID <9XkTd.5830$Ba3.2608@newsread2.news.atl.earthlink.net>:

(computing, video games, informal) Clipping of emulator.


FX

(slang, video games, film, television) Alternative form of F/X (“special effects”)


MM

Majora's Mask
w:The Legend of Zelda: Majora's Mask

(video games) Initialism of Majora's Mask.


strafe

en-verb

strafe (third-person singular simple present strafes, present participle strafing, simple past and past participle strafed)

strafes (present singular third-person)
strafing (participle present)
strafed (participle past)
strafed (past)

From German strafe (“punish”) (a conjugated form of strafen), from phrases like Gott strafe England (“God punish England”) which the British saw during the First World War.

Strafe — Press the Alt key and the left or right Arrow key to slide side to side instead of turning left or right.

1992, id Software, Wolfenstein 3D (game manual), page 4

If the NPC is close to the player, he may also try using the tried-and-true Quake circle-strafing technique.

2001, Jana Hallford, Swords and circuitry: a designer's guide to computer role playing games:

A strafe is a side-to-side camera movement. If you're a fan of first-person shooter games, you know how fundamental strafing can be to a game.

2007, Stephen Cawood, Pat McGee, Microsoft XNA Game Studio Creator's Guide:

(intransitive, video games) To sidestep; to move sideways without turning (a core mechanic of most first-person shooters).


strafe

We also have added a new game control called the "defensive strafe," in which the user can press a button and stay facing forward.

2004, Marc Saltzman, Game Creation and Careers: Insider Secrets from Industry Experts:

(video games) A sideways movement without turning.


Derives from overset Io, an abbreviation of either interiectiō (“interjection”) or the interjection iō (“hey!”), placed at the end of an exclamation to mark it as such. It expresses admiratio (“awe, wonderment”) in the clause.

punctuation mark denoting excitement, surprise, or shock

Character #1: "The zombie is right behind you!"

! [indicates that another trainer noticed the player character, prompting a battle between them]

1996, Game Freak, Pokémon Red and Blue, Nintendo:

! [indicates a random encounter with a monster]

2015 September 15, Toby Fox, Undertale, Linux, Microsoft Windows, OS X:

Denoting excitement, surprise, shock or sudden realizations.

(comics, video games) Used by itself to convey that a character is surprised at something.

Phoenix: I would like to go over this one more time. You met Adrian Andrews at a bar and took the request at that time? / de Killer: Yes, that is correct. / Phoenix: And that's the moment you thought 'he' was trustworthy... / de Killer: How many times must I repeat myself? Yes, that is correct. / Phoenix: I'm sorry, but that is an impossible tale. / de Killer: Wh-What!? / Phoenix: Shelly de Killer. You have never met the real Adrian Andrews! / de Killer: ...! Wh-Why would you say that...? / Phoenix: Because you made one very big slip-up... ...about her. / de Killer: So what is the issue... ...! / de Killer: Wh-What did you say just now...? About 'her'...? / Phoenix: If you had ever met Adrian Andrews in person... One look would have told you that she is a woman!

2002, Capcom, Phoenix Wright: Ace Attorney – Justice for All, Capcom:

(comics, video games) Used to convey that a character has made a sudden realization.


own

own (third-person singular simple present owns, present participle owning, simple past and past participle owned)

owns (present singular third-person)
owning (participle present)
owned (participle past)
owned (past)

A back-formation from owner, owning and own (adjective). Compare Old English āgnian, Dutch eigenen, German eignen, Swedish ägna.

(online gaming, slang) To defeat, dominate, or be above, also spelled pwn.


power-up

LL-Q1860 (eng)-Flame, not lame-power-up.wav

Calque of Japanese パワーアップ (pawā-appu), equivalent to English power + up

(video games) An item that alters the game in a positive way once that item is used.


sweat

en-noun

sweat (usually uncountable, plural sweats)

Sranan Tongo: sweti

Torres Strait Creole: swet

From Middle English swete, swet, swate, swote, from Old English swāt, from Proto-Germanic *swait-, *swaitą, from Proto-Indo-European *swoyd- (“to sweat”), o-grade of *sweyd- (“to sweat”). Cognate with West Frisian swit, Dutch zweet, German Schweiß, Danish sved, Swedish svett, Yiddish שוויצן (shvitsn) (English shvitz), Latin sudor, French sueur, Italian sudore, Spanish sudor, Persian خوی (xway, “sweat”), Sanskrit स्वेद (svéda), Lithuanian sviedri, Tocharian B syā-, Albanian djersë, and Welsh chwys.

inh

Casuals believe that sweats are ruining Fortnite. Sweats think that casuals just need to get better at the game. It's a never-ending debate that will never end, despite what anyone tries to say, but it's worth taking a look at regardless.

2021 October 13, Zachary Roberts, “How exactly are 'sweats' ruining Fortnite? Addressing the never ending try-hards vs casual debate”, in Sportskeeda:

(video games, slang) An extremely or excessively competitive player.


sweat

en-verb

sweat (third-person singular simple present sweats, present participle sweating, simple past sweated or sweat, past participle sweated or (archaic) sweaten)

sweats (present singular third-person)
sweating (participle present)
sweated (past)
sweat (past)
sweated (participle past)
sweaten (archaic participle past)

From Middle English sweten, from Old English swǣtan, from Proto-Germanic *swaitijaną (“to sweat”). Compare Dutch zweten, German schwitzen, Danish svede. Doublet of shvitz.

There's no way we can win. These guys are sweating so hard.

With skill-based matchmaking, he wrote, "you have to sweat 100 percent of the time." They contend their audiences want to see them pull off amazing victories, not struggle endlessly against other top players.

2022 May 27, Ethan Davison, “Video game developers want fair online games. Some players really don’t.”, in The Washington Post:

(video games) To be extremely dedicated to winning a game; to play competitively.


console converter

en-noun

console converter (plural console converters)

LL-Q1860 (eng)-Flame, not lame-console converter.wav

(video games) A peripheral used to bypass regional lockout on a video game console, allowing imported video games to be played on domestic video game consoles, but without circumventing copy protection.


regional lockout

regional lockout (countable and uncountable, plural regional lockouts)

Coined by the video game community and opponents of the lockout practice. The practice originated with and was devised by the video game industry and was later adopted by the film industry with the advent of DVDs.

(video games, DVD) The programming practice, code, or chip used to prevent the playing of imported media on a domestically marketed device.

地方停工

prevents the playing of imported media on a domestically marketed device


Yoshi

From Japanese ヨッシー (Yosshī, “Yoshi, the Super Mario Bros. dinosaur character”), 義 (Yoshi, common Japanese male given name), and many other spellings. See よし.


legen

de-verb

legen (weak, third-person singular present legt, past tense legte, past participle gelegt, auxiliary haben)

legt (present singular third-person)
legte (past)
gelegt (participle past)
haben (auxiliary)
haben (auxiliary)
legen (infinitive)
legend (participle present)
gelegt (participle past)
lege (first-person indicative present singular)
legen (first-person indicative plural present)
lege (first-person singular subjunctive subjunctive-i)
legen (first-person plural subjunctive subjunctive-i)
legst (indicative present second-person singular)
legt (indicative plural present second-person)
legest (second-person singular subjunctive subjunctive-i)
leget (plural second-person subjunctive subjunctive-i)
legt (indicative present singular third-person)
legen (indicative plural present third-person)
lege (singular subjunctive subjunctive-i third-person)
legen (plural subjunctive subjunctive-i third-person)
legte (first-person indicative preterite singular)
legten (first-person indicative plural preterite)
legte (first-person formal rare singular subjunctive subjunctive-ii)
legten (first-person formal plural rare subjunctive subjunctive-ii)
legtest (indicative preterite second-person singular)
legtet (indicative plural preterite second-person)
legtest (formal rare second-person singular subjunctive subjunctive-ii)
legtet (formal plural rare second-person subjunctive subjunctive-ii)
legte (indicative preterite singular third-person)
legten (indicative plural preterite third-person)
legte (formal rare singular subjunctive subjunctive-ii third-person)
legten (formal plural rare subjunctive subjunctive-ii third-person)
leg (imperative second-person singular)
lege (imperative second-person singular)
legt (imperative plural second-person)
haben (auxiliary)
habe gelegt (first-person indicative multiword-construction perfect singular)
haben gelegt (first-person indicative multiword-construction perfect plural)
habe gelegt (first-person multiword-construction perfect singular subjunctive)
haben gelegt (first-person multiword-construction perfect plural subjunctive)
hast gelegt (indicative multiword-construction perfect second-person singular)
habt gelegt (indicative multiword-construction perfect plural second-person)
habest gelegt (multiword-construction perfect second-person singular subjunctive)
habet gelegt (multiword-construction perfect plural second-person subjunctive)
hat gelegt (indicative multiword-construction perfect singular third-person)
haben gelegt (indicative multiword-construction perfect plural third-person)
habe gelegt (multiword-construction perfect singular subjunctive third-person)
haben gelegt (multiword-construction perfect plural subjunctive third-person)
hatte gelegt (first-person indicative multiword-construction pluperfect singular)
hatten gelegt (first-person indicative multiword-construction pluperfect plural)
hätte gelegt (first-person multiword-construction pluperfect singular subjunctive)
hätten gelegt (first-person multiword-construction pluperfect plural subjunctive)
hattest gelegt (indicative multiword-construction pluperfect second-person singular)
hattet gelegt (indicative multiword-construction pluperfect plural second-person)
hättest gelegt (multiword-construction pluperfect second-person singular subjunctive)
hättet gelegt (multiword-construction pluperfect plural second-person subjunctive)
hatte gelegt (indicative multiword-construction pluperfect singular third-person)
hatten gelegt (indicative multiword-construction pluperfect plural third-person)
hätte gelegt (multiword-construction pluperfect singular subjunctive third-person)
hätten gelegt (multiword-construction pluperfect plural subjunctive third-person)
legen werden (future future-i infinitive multiword-construction)
werde legen (first-person future future-i multiword-construction singular subjunctive subjunctive-i)
werden legen (first-person future future-i multiword-construction plural subjunctive subjunctive-i)
werdest legen (future future-i multiword-construction second-person singular subjunctive subjunctive-i)
werdet legen (future future-i multiword-construction plural second-person subjunctive subjunctive-i)
werde legen (future future-i multiword-construction singular subjunctive subjunctive-i third-person)
werden legen (future future-i multiword-construction plural subjunctive subjunctive-i third-person)
werde legen (first-person future future-i indicative multiword-construction singular)
werden legen (first-person future future-i indicative multiword-construction plural)
würde legen (first-person future future-i multiword-construction singular subjunctive subjunctive-ii)
würden legen (first-person future future-i multiword-construction plural subjunctive subjunctive-ii)
wirst legen (future future-i indicative multiword-construction second-person singular)
werdet legen (future future-i indicative multiword-construction plural second-person)
würdest legen (future future-i multiword-construction second-person singular subjunctive subjunctive-ii)
würdet legen (future future-i multiword-construction plural second-person subjunctive subjunctive-ii)
wird legen (future future-i indicative multiword-construction singular third-person)
werden legen (future future-i indicative multiword-construction plural third-person)
würde legen (future future-i multiword-construction singular subjunctive subjunctive-ii third-person)
würden legen (future future-i multiword-construction plural subjunctive subjunctive-ii third-person)
gelegt haben werden (future future-ii infinitive multiword-construction)
werde gelegt haben (first-person future future-ii multiword-construction singular subjunctive subjunctive-i)
werden gelegt haben (first-person future future-ii multiword-construction plural subjunctive subjunctive-i)
werdest gelegt haben (future future-ii multiword-construction second-person singular subjunctive subjunctive-i)
werdet gelegt haben (future future-ii multiword-construction plural second-person subjunctive subjunctive-i)
werde gelegt haben (future future-ii multiword-construction singular subjunctive subjunctive-i third-person)
werden gelegt haben (future future-ii multiword-construction plural subjunctive subjunctive-i third-person)
werde gelegt haben (first-person future future-ii indicative multiword-construction singular)
werden gelegt haben (first-person future future-ii indicative multiword-construction plural)
würde gelegt haben (first-person future future-ii multiword-construction singular subjunctive subjunctive-ii)
würden gelegt haben (first-person future future-ii multiword-construction plural subjunctive subjunctive-ii)
wirst gelegt haben (future future-ii indicative multiword-construction second-person singular)
werdet gelegt haben (future future-ii indicative multiword-construction plural second-person)
würdest gelegt haben (future future-ii multiword-construction second-person singular subjunctive subjunctive-ii)
würdet gelegt haben (future future-ii multiword-construction plural second-person subjunctive subjunctive-ii)
wird gelegt haben (future future-ii indicative multiword-construction singular third-person)
werden gelegt haben (future future-ii indicative multiword-construction plural third-person)
würde gelegt haben (future future-ii multiword-construction singular subjunctive subjunctive-ii third-person)
würden gelegt haben (future future-ii multiword-construction plural subjunctive subjunctive-ii third-person)

From Middle High German legen, from Old High German leggen, from Proto-West Germanic *laggjan, from Proto-Germanic *lagjaną.
Compare English lay, Danish lægge.

(colloquial, especially video games) to slay, to defeat


video game console

en-noun

video game console (plural video game consoles)

(video games) A dedicated electronic device that is designed to play video games, especially in accompaniment with a television.


pot

(roleplaying games, video games) Clipping of potion.


electronic game

electronic game (plural electronic games)

LL-Q1860 (eng)-Flame, not lame-electronic game.wav

(video games) A game played on an electronic device.


ESRB

Entertainment Software Rating Board
w:Entertainment Software Rating Board

(video games) Initialism of Entertainment Software Rating Board.


glitch

glitch (countable and uncountable, plural glitches)

Probably from Yiddish גליטש (glitsh), from German glitschig (“slippy”), from glitschen (“to slide, glide, slip”) + -ig (“-y”). Related to gleiten (“glide”). Cognate with French glisser (“to slip, slide, skid”).
Popularized in the 1960s, by the US space program. Attested in 1962 by American astronaut John Glenn, in reference to spikes in electrical current.

Performing this glitch gives you extra lives.

How to reach 8.555 ー The glitch
You need to have Wrex alive and sabotage the cure. Without the glitch, Wrex will discover the lie and try to kill you after Priority: Citadel II when you try to go back to the Normandy. Triggering this scene will remove Wrex and the Clan Urdnot in the war assets list
The glitch is easy, when you want to leave the Citadel, simply go to a fast travel shuttle, then in a DLC area (Dr. Bryson's Lab or Silversun Strip)
Then again the shuttle, and go back to the Normandy from here

2021 September 4, Paarnahkrin, “8.550 War Assets - How to achieve the highest possible score”, in Steam Community, archived from the original on 2021-12-07, Paarnahkrin's Guides:


glitch

en-verb

glitch (third-person singular simple present glitches, present participle glitching, simple past and past participle glitched)

glitches (present singular third-person)
glitching (participle present)
glitched (participle past)
glitched (past)

His character will glitch into the wall and out of the level.

(intransitive, video games) To perform an exploit or recreate a bug while playing a video game.


glitch

en glitch för att ta sig igenom en vägg

a glitch to get [take oneself] through a wall


spam

spam (third-person singular simple present spams, present participle spamming, simple past and past participle spammed)

spams (present singular third-person)
spamming (participle present)
spammed (participle past)
spammed (past)

The original sense (canned ham) is a proprietary name registered by Geo. A. Hormel & Co. in U.S., 1937. It is presumed to be a conflation of either "spiced ham" or "shoulder of pork and ham" but was soon extended to other kinds of canned meat. Hormel spells the trademarked name in all upper case.
The use for unsolicited and unwanted email derives from a Monty Python sketch (Flying Circus, Episode 25). In the 1970 sketch, a group of Vikings in a restaurant repeatedly chant the word "spam". The earliest recorded real-life use for this sense occurs around 1993 which finds reference in a newsgroup post dated March 31, 1993.
The term appears to have been used earlier in a different sense in relation to "Multi-User Dungeons" (MUDs), a kind of multi-user computer gaming environment before widespread use of the Internet, in the 1980s.

Stop spamming that special attack!

Spam the Z key to get a speed boost.

(transitive, by extension, computing, video games) To do something rapidly and repeatedly.


spam

spam (nominative singular)
spamu (genitive singular)
spamowi (dative singular)
spam (accusative singular)
spamem (instrumental singular)
spamie (locative singular)
spamie (singular vocative)

(computing, Internet) spam (unsolicited bulk electronic messages)


PSX

(video games, dated) The original PlayStation, first released 1994.

(video games) The PSX PlayStation, based on the original PlayStation, with an integrated DVD drive (2003).


RPG

Initialism. When applied to a "rocket-propelled grenade" it derives from Russian РПГ (RPG), initialism of ручной противотанковый гранатомёт (ručnoj protivotankovyj granatomjót, “hand-held anti-tank grenade launcher”), of which "rocket-propelled grenade" is a backronym (though an accurate description of the weapon system).

This is an RPG experience DBZ fans must have, but even if you've never seen DBZ, it's still an interesting game due to the unique fighting scenes and the ability to fly around the map.

1993 April 20, “Dragon Ball Z”, in GameFan, page 89:

I love shooters, RPGs, and pretty much anything with free-roam or gore.

2009, The Official Xbox Magazine - Issues 92-95, page 335:

I reckon Runescape^([sic]) is the game that introduced my young, ignorant, and stubborn self to modern RPGs. In a way, I owe at least part of how my career has shaped up to trimmed rune and obby capes.

2021 January 4, Cian Maher, “Runescape^([sic]) Is 20 Years Old Today - Here's How I Started A Pyramid Scheme When I Was Nine”, in TheGamer, archived from the original on 2022-06-19:


RPG

[a̠ːɾɯ̟pʲiːʑiː]

ロールプレイングゲーム ロールプレイングゲーム#Japanese

Abbreviation of ロールプレイングゲーム (rōru-pureingu gēmu, “role-playing game”).


RPG

Orthographic borrowing from English RPG.

roleplaying game, RPG (type of game where one or more players assume the roles of characters (usually one each) to interact with a fictional world either defined by themselves or through the moderation of a neutral judge (usually referred to as the game master))

roleplaying game, RPG (type of computer game where the player takes the role of a character or party, normally lacking tests of physical skill and including more story-telling and narrative aspects than traditional action games)


well

From Middle English welle, from Old English wielle (“well”), from Proto-West Germanic *wallijā, from Proto-Germanic *wallijǭ (“well, swirl, wave”), from Proto-Indo-European *welH- (“to turn; wind; roll”).
Cognate with West Frisian wel (“well”), Dutch wel (“well”), German Low German Well (“well”), German Welle (“wave”), Danish væld (“well; spring”), Swedish väl (“well”), Icelandic vella (“boiling; bubbling; eruption”).

cog

the jug goes to the well until it breaks

the pitcher goes so often to the well that it is broken at last

Tetris, the most widely played computer game of all time, is a problem-solving puzzle game. […] The player attempts to lock the falling shape smoothly together with the shapes in the well.

2005, James Paul Gee, Why Video Games are Good for Your Soul:

(video games) The playfield of Tetris and similar video games, into which the blocks fall.